| 1 | //===- ScoreboardHazardRecognizer.cpp - Scheduler Support -----------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | // |
| 9 | // This file implements the ScoreboardHazardRecognizer class, which |
| 10 | // encapsultes hazard-avoidance heuristics for scheduling, based on the |
| 11 | // scheduling itineraries specified for the target. |
| 12 | // |
| 13 | //===----------------------------------------------------------------------===// |
| 14 | |
| 15 | #include "llvm/CodeGen/ScoreboardHazardRecognizer.h" |
| 16 | #include "llvm/CodeGen/ScheduleDAG.h" |
| 17 | #include "llvm/CodeGen/TargetInstrInfo.h" |
| 18 | #include "llvm/Config/llvm-config.h" |
| 19 | #include "llvm/MC/MCInstrDesc.h" |
| 20 | #include "llvm/MC/MCInstrItineraries.h" |
| 21 | #include "llvm/Support/Compiler.h" |
| 22 | #include "llvm/Support/Debug.h" |
| 23 | #include "llvm/Support/raw_ostream.h" |
| 24 | #include <cassert> |
| 25 | |
| 26 | using namespace llvm; |
| 27 | |
| 28 | #define DEBUG_TYPE DebugType |
| 29 | |
| 30 | ScoreboardHazardRecognizer::ScoreboardHazardRecognizer( |
| 31 | const InstrItineraryData *II, const ScheduleDAG *SchedDAG, |
| 32 | const char *ParentDebugType) |
| 33 | : DebugType(ParentDebugType), ItinData(II), DAG(SchedDAG) { |
| 34 | (void)DebugType; |
| 35 | // Determine the maximum depth of any itinerary. This determines the depth of |
| 36 | // the scoreboard. We always make the scoreboard at least 1 cycle deep to |
| 37 | // avoid dealing with the boundary condition. |
| 38 | unsigned ScoreboardDepth = 1; |
| 39 | if (ItinData && !ItinData->isEmpty()) { |
| 40 | for (unsigned idx = 0; ; ++idx) { |
| 41 | if (ItinData->isEndMarker(ItinClassIndx: idx)) |
| 42 | break; |
| 43 | |
| 44 | const InstrStage *IS = ItinData->beginStage(ItinClassIndx: idx); |
| 45 | const InstrStage *E = ItinData->endStage(ItinClassIndx: idx); |
| 46 | unsigned CurCycle = 0; |
| 47 | unsigned ItinDepth = 0; |
| 48 | for (; IS != E; ++IS) { |
| 49 | unsigned StageDepth = CurCycle + IS->getCycles(); |
| 50 | if (ItinDepth < StageDepth) ItinDepth = StageDepth; |
| 51 | CurCycle += IS->getNextCycles(); |
| 52 | } |
| 53 | |
| 54 | // Find the next power-of-2 >= ItinDepth |
| 55 | while (ItinDepth > ScoreboardDepth) { |
| 56 | ScoreboardDepth *= 2; |
| 57 | // Don't set MaxLookAhead until we find at least one nonzero stage. |
| 58 | // This way, an itinerary with no stages has MaxLookAhead==0, which |
| 59 | // completely bypasses the scoreboard hazard logic. |
| 60 | MaxLookAhead = ScoreboardDepth; |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | ReservedScoreboard.reset(d: ScoreboardDepth); |
| 66 | RequiredScoreboard.reset(d: ScoreboardDepth); |
| 67 | |
| 68 | // If MaxLookAhead is not set above, then we are not enabled. |
| 69 | if (!isEnabled()) |
| 70 | LLVM_DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n" ); |
| 71 | else { |
| 72 | // A nonempty itinerary must have a SchedModel. |
| 73 | IssueWidth = ItinData->SchedModel.IssueWidth; |
| 74 | LLVM_DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = " |
| 75 | << ScoreboardDepth << '\n'); |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | void ScoreboardHazardRecognizer::Reset() { |
| 80 | IssueCount = 0; |
| 81 | RequiredScoreboard.reset(); |
| 82 | ReservedScoreboard.reset(); |
| 83 | } |
| 84 | |
| 85 | #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
| 86 | LLVM_DUMP_METHOD void ScoreboardHazardRecognizer::Scoreboard::dump() const { |
| 87 | dbgs() << "Scoreboard:\n" ; |
| 88 | |
| 89 | unsigned last = Depth - 1; |
| 90 | while ((last > 0) && ((*this)[last] == 0)) |
| 91 | last--; |
| 92 | |
| 93 | for (unsigned i = 0; i <= last; i++) { |
| 94 | InstrStage::FuncUnits FUs = (*this)[i]; |
| 95 | dbgs() << "\t" ; |
| 96 | for (int j = std::numeric_limits<InstrStage::FuncUnits>::digits - 1; |
| 97 | j >= 0; j--) |
| 98 | dbgs() << ((FUs & (1ULL << j)) ? '1' : '0'); |
| 99 | dbgs() << '\n'; |
| 100 | } |
| 101 | } |
| 102 | #endif |
| 103 | |
| 104 | bool ScoreboardHazardRecognizer::atIssueLimit() const { |
| 105 | if (IssueWidth == 0) |
| 106 | return false; |
| 107 | |
| 108 | return IssueCount == IssueWidth; |
| 109 | } |
| 110 | |
| 111 | ScheduleHazardRecognizer::HazardType |
| 112 | ScoreboardHazardRecognizer::getHazardType(SUnit *SU, int Stalls) { |
| 113 | if (!ItinData || ItinData->isEmpty()) |
| 114 | return NoHazard; |
| 115 | |
| 116 | // Note that stalls will be negative for bottom-up scheduling. |
| 117 | int cycle = Stalls; |
| 118 | |
| 119 | // Use the itinerary for the underlying instruction to check for |
| 120 | // free FU's in the scoreboard at the appropriate future cycles. |
| 121 | |
| 122 | const MCInstrDesc *MCID = DAG->getInstrDesc(SU); |
| 123 | if (!MCID) { |
| 124 | // Don't check hazards for non-machineinstr Nodes. |
| 125 | return NoHazard; |
| 126 | } |
| 127 | unsigned idx = MCID->getSchedClass(); |
| 128 | for (const InstrStage *IS = ItinData->beginStage(ItinClassIndx: idx), |
| 129 | *E = ItinData->endStage(ItinClassIndx: idx); IS != E; ++IS) { |
| 130 | // We must find one of the stage's units free for every cycle the |
| 131 | // stage is occupied. FIXME it would be more accurate to find the |
| 132 | // same unit free in all the cycles. |
| 133 | for (unsigned int i = 0; i < IS->getCycles(); ++i) { |
| 134 | int StageCycle = cycle + (int)i; |
| 135 | if (StageCycle < 0) |
| 136 | continue; |
| 137 | |
| 138 | if (StageCycle >= (int)RequiredScoreboard.getDepth()) { |
| 139 | assert((StageCycle - Stalls) < (int)RequiredScoreboard.getDepth() && |
| 140 | "Scoreboard depth exceeded!" ); |
| 141 | // This stage was stalled beyond pipeline depth, so cannot conflict. |
| 142 | break; |
| 143 | } |
| 144 | |
| 145 | InstrStage::FuncUnits freeUnits = IS->getUnits(); |
| 146 | switch (IS->getReservationKind()) { |
| 147 | case InstrStage::Required: |
| 148 | // Required FUs conflict with both reserved and required ones |
| 149 | freeUnits &= ~ReservedScoreboard[StageCycle]; |
| 150 | [[fallthrough]]; |
| 151 | case InstrStage::Reserved: |
| 152 | // Reserved FUs can conflict only with required ones. |
| 153 | freeUnits &= ~RequiredScoreboard[StageCycle]; |
| 154 | break; |
| 155 | } |
| 156 | |
| 157 | if (!freeUnits) { |
| 158 | LLVM_DEBUG(dbgs() << "*** Hazard in cycle +" << StageCycle << ", " ); |
| 159 | LLVM_DEBUG(DAG->dumpNode(*SU)); |
| 160 | return Hazard; |
| 161 | } |
| 162 | } |
| 163 | |
| 164 | // Advance the cycle to the next stage. |
| 165 | cycle += IS->getNextCycles(); |
| 166 | } |
| 167 | |
| 168 | return NoHazard; |
| 169 | } |
| 170 | |
| 171 | void ScoreboardHazardRecognizer::EmitInstruction(SUnit *SU) { |
| 172 | if (!ItinData || ItinData->isEmpty()) |
| 173 | return; |
| 174 | |
| 175 | // Use the itinerary for the underlying instruction to reserve FU's |
| 176 | // in the scoreboard at the appropriate future cycles. |
| 177 | const MCInstrDesc *MCID = DAG->getInstrDesc(SU); |
| 178 | assert(MCID && "The scheduler must filter non-machineinstrs" ); |
| 179 | if (DAG->TII->isZeroCost(Opcode: MCID->Opcode)) |
| 180 | return; |
| 181 | |
| 182 | ++IssueCount; |
| 183 | |
| 184 | unsigned cycle = 0; |
| 185 | |
| 186 | unsigned idx = MCID->getSchedClass(); |
| 187 | for (const InstrStage *IS = ItinData->beginStage(ItinClassIndx: idx), |
| 188 | *E = ItinData->endStage(ItinClassIndx: idx); IS != E; ++IS) { |
| 189 | // We must reserve one of the stage's units for every cycle the |
| 190 | // stage is occupied. FIXME it would be more accurate to reserve |
| 191 | // the same unit free in all the cycles. |
| 192 | for (unsigned int i = 0; i < IS->getCycles(); ++i) { |
| 193 | assert(((cycle + i) < RequiredScoreboard.getDepth()) && |
| 194 | "Scoreboard depth exceeded!" ); |
| 195 | |
| 196 | InstrStage::FuncUnits freeUnits = IS->getUnits(); |
| 197 | switch (IS->getReservationKind()) { |
| 198 | case InstrStage::Required: |
| 199 | // Required FUs conflict with both reserved and required ones |
| 200 | freeUnits &= ~ReservedScoreboard[cycle + i]; |
| 201 | [[fallthrough]]; |
| 202 | case InstrStage::Reserved: |
| 203 | // Reserved FUs can conflict only with required ones. |
| 204 | freeUnits &= ~RequiredScoreboard[cycle + i]; |
| 205 | break; |
| 206 | } |
| 207 | |
| 208 | // reduce to a single unit |
| 209 | InstrStage::FuncUnits freeUnit = 0; |
| 210 | do { |
| 211 | freeUnit = freeUnits; |
| 212 | freeUnits = freeUnit & (freeUnit - 1); |
| 213 | } while (freeUnits); |
| 214 | |
| 215 | if (IS->getReservationKind() == InstrStage::Required) |
| 216 | RequiredScoreboard[cycle + i] |= freeUnit; |
| 217 | else |
| 218 | ReservedScoreboard[cycle + i] |= freeUnit; |
| 219 | } |
| 220 | |
| 221 | // Advance the cycle to the next stage. |
| 222 | cycle += IS->getNextCycles(); |
| 223 | } |
| 224 | |
| 225 | LLVM_DEBUG(ReservedScoreboard.dump()); |
| 226 | LLVM_DEBUG(RequiredScoreboard.dump()); |
| 227 | } |
| 228 | |
| 229 | void ScoreboardHazardRecognizer::AdvanceCycle() { |
| 230 | IssueCount = 0; |
| 231 | ReservedScoreboard[0] = 0; ReservedScoreboard.advance(); |
| 232 | RequiredScoreboard[0] = 0; RequiredScoreboard.advance(); |
| 233 | } |
| 234 | |
| 235 | void ScoreboardHazardRecognizer::RecedeCycle() { |
| 236 | IssueCount = 0; |
| 237 | ReservedScoreboard[ReservedScoreboard.getDepth()-1] = 0; |
| 238 | ReservedScoreboard.recede(); |
| 239 | RequiredScoreboard[RequiredScoreboard.getDepth()-1] = 0; |
| 240 | RequiredScoreboard.recede(); |
| 241 | } |
| 242 | |