| 1 | //===--- RunOnNewStack.cpp - Crash Recovery -------------------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #include "llvm/Support/ProgramStack.h" |
| 10 | #include "llvm/Config/config.h" |
| 11 | #include "llvm/Support/Compiler.h" |
| 12 | |
| 13 | #ifdef LLVM_ON_UNIX |
| 14 | # include <sys/resource.h> // for getrlimit |
| 15 | #endif |
| 16 | |
| 17 | #ifdef _MSC_VER |
| 18 | # include <intrin.h> // for _AddressOfReturnAddress |
| 19 | #endif |
| 20 | |
| 21 | #ifndef LLVM_HAS_SPLIT_STACKS |
| 22 | # include "llvm/Support/thread.h" |
| 23 | #endif |
| 24 | |
| 25 | using namespace llvm; |
| 26 | |
| 27 | uintptr_t llvm::getStackPointer() { |
| 28 | #if __GNUC__ || __has_builtin(__builtin_frame_address) |
| 29 | return (uintptr_t)__builtin_frame_address(0); |
| 30 | #elif defined(_MSC_VER) |
| 31 | return (uintptr_t)_AddressOfReturnAddress(); |
| 32 | #else |
| 33 | volatile char CharOnStack = 0; |
| 34 | // The volatile store here is intended to escape the local variable, to |
| 35 | // prevent the compiler from optimizing CharOnStack into anything other |
| 36 | // than a char on the stack. |
| 37 | // |
| 38 | // Tested on: MSVC 2015 - 2019, GCC 4.9 - 9, Clang 3.2 - 9, ICC 13 - 19. |
| 39 | char *volatile Ptr = &CharOnStack; |
| 40 | return (uintptr_t)Ptr; |
| 41 | #endif |
| 42 | } |
| 43 | |
| 44 | unsigned llvm::getDefaultStackSize() { |
| 45 | #ifdef LLVM_ON_UNIX |
| 46 | rlimit RL; |
| 47 | getrlimit(RLIMIT_STACK, rlimits: &RL); |
| 48 | return RL.rlim_cur; |
| 49 | #else |
| 50 | // Clang recursively parses, instantiates templates, and evaluates constant |
| 51 | // expressions. We've found 8MiB to be a reasonable stack size given the way |
| 52 | // Clang works and the way C++ is commonly written. |
| 53 | return 8 << 20; |
| 54 | #endif |
| 55 | } |
| 56 | |
| 57 | // Not an anonymous namespace to avoid warning about undefined local function. |
| 58 | namespace llvm { |
| 59 | #ifdef LLVM_HAS_SPLIT_STACKS_AARCH64 |
| 60 | void runOnNewStackImpl(void *Stack, void (*Fn)(void *), void *Ctx) __asm__( |
| 61 | "_ZN4llvm17runOnNewStackImplEPvPFvS0_ES0_" ); |
| 62 | |
| 63 | // This can't use naked functions because there is no way to know if cfi |
| 64 | // directives are being emitted or not. |
| 65 | // |
| 66 | // When adding new platforms it may be better to move to a .S file with macros |
| 67 | // for dealing with platform differences. |
| 68 | __asm__ ( |
| 69 | ".globl _ZN4llvm17runOnNewStackImplEPvPFvS0_ES0_\n\t" |
| 70 | ".p2align 2\n\t" |
| 71 | "_ZN4llvm17runOnNewStackImplEPvPFvS0_ES0_:\n\t" |
| 72 | ".cfi_startproc\n\t" |
| 73 | "mov x16, sp\n\t" |
| 74 | "sub x0, x0, #0x20\n\t" // subtract space from stack |
| 75 | "stp xzr, x16, [x0, #0x00]\n\t" // save old sp |
| 76 | "stp x29, x30, [x0, #0x10]\n\t" // save fp, lr |
| 77 | "mov sp, x0\n\t" // switch to new stack |
| 78 | "add x29, x0, #0x10\n\t" // switch to new frame |
| 79 | ".cfi_def_cfa w29, 16\n\t" |
| 80 | ".cfi_offset w30, -8\n\t" // lr |
| 81 | ".cfi_offset w29, -16\n\t" // fp |
| 82 | |
| 83 | "mov x0, x2\n\t" // Ctx is the only argument |
| 84 | "blr x1\n\t" // call Fn |
| 85 | |
| 86 | "ldp x29, x30, [sp, #0x10]\n\t" // restore fp, lr |
| 87 | "ldp xzr, x16, [sp, #0x00]\n\t" // load old sp |
| 88 | "mov sp, x16\n\t" |
| 89 | "ret\n\t" |
| 90 | ".cfi_endproc" |
| 91 | ); |
| 92 | #endif |
| 93 | } // namespace llvm |
| 94 | |
| 95 | namespace { |
| 96 | #ifdef LLVM_HAS_SPLIT_STACKS |
| 97 | void callback(void *Ctx) { |
| 98 | (*reinterpret_cast<function_ref<void()> *>(Ctx))(); |
| 99 | } |
| 100 | #endif |
| 101 | } // namespace |
| 102 | |
| 103 | #ifdef LLVM_HAS_SPLIT_STACKS |
| 104 | void llvm::runOnNewStack(unsigned StackSize, function_ref<void()> Fn) { |
| 105 | if (StackSize == 0) |
| 106 | StackSize = getDefaultStackSize(); |
| 107 | |
| 108 | // We use malloc here instead of mmap because: |
| 109 | // - it's simpler, |
| 110 | // - many malloc implementations will reuse the allocation in cases where |
| 111 | // we're bouncing accross the edge of a stack boundry, and |
| 112 | // - many malloc implemenations will already provide guard pages for |
| 113 | // allocations this large. |
| 114 | void *Stack = malloc(StackSize); |
| 115 | void *BottomOfStack = (char *)Stack + StackSize; |
| 116 | |
| 117 | runOnNewStackImpl(BottomOfStack, callback, &Fn); |
| 118 | |
| 119 | free(Stack); |
| 120 | } |
| 121 | #else |
| 122 | void llvm::runOnNewStack(unsigned StackSize, function_ref<void()> Fn) { |
| 123 | llvm::thread Thread( |
| 124 | StackSize == 0 ? std::nullopt : std::optional<unsigned>(StackSize), Fn); |
| 125 | Thread.join(); |
| 126 | } |
| 127 | #endif |
| 128 | |