1 | //===- Tree.h - structure of the syntax tree ------------------*- C++ -*-=====// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | // Defines the basic structure of the syntax tree. There are two kinds of nodes: |
9 | // - leaf nodes correspond to tokens, |
10 | // - tree nodes correspond to language grammar constructs. |
11 | // |
12 | // The tree is initially built from an AST. Each node of a newly built tree |
13 | // covers a continuous subrange of expanded tokens (i.e. tokens after |
14 | // preprocessing), the specific tokens coverered are stored in the leaf nodes of |
15 | // a tree. A post-order traversal of a tree will visit leaf nodes in an order |
16 | // corresponding the original order of expanded tokens. |
17 | // |
18 | // This is still work in progress and highly experimental, we leave room for |
19 | // ourselves to completely change the design and/or implementation. |
20 | //===----------------------------------------------------------------------===// |
21 | #ifndef LLVM_CLANG_TOOLING_SYNTAX_TREE_H |
22 | #define LLVM_CLANG_TOOLING_SYNTAX_TREE_H |
23 | |
24 | #include "clang/Basic/TokenKinds.h" |
25 | #include "clang/Tooling/Syntax/TokenManager.h" |
26 | #include "llvm/ADT/iterator.h" |
27 | #include "llvm/Support/Allocator.h" |
28 | #include <cstdint> |
29 | #include <vector> |
30 | |
31 | namespace clang { |
32 | namespace syntax { |
33 | |
34 | /// A memory arena for syntax trees. |
35 | // FIXME: use BumpPtrAllocator directly. |
36 | class Arena { |
37 | public: |
38 | llvm::BumpPtrAllocator &getAllocator() { return Allocator; } |
39 | private: |
40 | /// Keeps all the allocated nodes and their intermediate data structures. |
41 | llvm::BumpPtrAllocator Allocator; |
42 | }; |
43 | |
44 | class Tree; |
45 | class TreeBuilder; |
46 | class FactoryImpl; |
47 | class MutationsImpl; |
48 | |
49 | enum class NodeKind : uint16_t; |
50 | enum class NodeRole : uint8_t; |
51 | |
52 | /// A node in a syntax tree. Each node is either a Leaf (representing tokens) or |
53 | /// a Tree (representing language constructrs). |
54 | class Node { |
55 | protected: |
56 | /// Newly created nodes are detached from a tree, parent and sibling links are |
57 | /// set when the node is added as a child to another one. |
58 | Node(NodeKind Kind); |
59 | /// Nodes are allocated on Arenas; the destructor is never called. |
60 | ~Node() = default; |
61 | |
62 | public: |
63 | /// Nodes cannot simply be copied without violating tree invariants. |
64 | Node(const Node &) = delete; |
65 | Node &operator=(const Node &) = delete; |
66 | /// Idiomatically, nodes are allocated on an Arena and never moved. |
67 | Node(Node &&) = delete; |
68 | Node &operator=(Node &&) = delete; |
69 | |
70 | NodeKind getKind() const { return static_cast<NodeKind>(Kind); } |
71 | NodeRole getRole() const { return static_cast<NodeRole>(Role); } |
72 | |
73 | /// Whether the node is detached from a tree, i.e. does not have a parent. |
74 | bool isDetached() const; |
75 | /// Whether the node was created from the AST backed by the source code |
76 | /// rather than added later through mutation APIs or created with factory |
77 | /// functions. |
78 | /// When this flag is true, all subtrees are also original. |
79 | /// This flag is set to false on any modifications to the node or any of its |
80 | /// subtrees, even if this simply involves swapping existing subtrees. |
81 | bool isOriginal() const { return Original; } |
82 | /// If this function return false, the tree cannot be modified because there |
83 | /// is no reasonable way to produce the corresponding textual replacements. |
84 | /// This can happen when the node crosses macro expansion boundaries. |
85 | /// |
86 | /// Note that even if the node is not modifiable, its child nodes can be |
87 | /// modifiable. |
88 | bool canModify() const { return CanModify; } |
89 | |
90 | const Tree *getParent() const { return Parent; } |
91 | Tree *getParent() { return Parent; } |
92 | |
93 | const Node *getNextSibling() const { return NextSibling; } |
94 | Node *getNextSibling() { return NextSibling; } |
95 | const Node *getPreviousSibling() const { return PreviousSibling; } |
96 | Node *getPreviousSibling() { return PreviousSibling; } |
97 | |
98 | /// Dumps the structure of a subtree. For debugging and testing purposes. |
99 | std::string dump(const TokenManager &SM) const; |
100 | /// Dumps the tokens forming this subtree. |
101 | std::string dumpTokens(const TokenManager &SM) const; |
102 | |
103 | /// Asserts invariants on this node of the tree and its immediate children. |
104 | /// Will not recurse into the subtree. No-op if NDEBUG is set. |
105 | void assertInvariants() const; |
106 | /// Runs checkInvariants on all nodes in the subtree. No-op if NDEBUG is set. |
107 | void assertInvariantsRecursive() const; |
108 | |
109 | private: |
110 | // Tree is allowed to change the Parent link and Role. |
111 | friend class Tree; |
112 | // TreeBuilder is allowed to set the Original and CanModify flags. |
113 | friend class TreeBuilder; |
114 | // MutationsImpl sets roles and CanModify flag. |
115 | friend class MutationsImpl; |
116 | // FactoryImpl sets CanModify flag. |
117 | friend class FactoryImpl; |
118 | |
119 | void setRole(NodeRole NR); |
120 | |
121 | Tree *Parent; |
122 | Node *NextSibling; |
123 | Node *PreviousSibling; |
124 | unsigned Kind : 16; |
125 | unsigned Role : 8; |
126 | unsigned Original : 1; |
127 | unsigned CanModify : 1; |
128 | }; |
129 | |
130 | /// A leaf node points to a single token. |
131 | // FIXME: add TokenKind field (borrow some bits from the Node::kind). |
132 | class Leaf final : public Node { |
133 | public: |
134 | Leaf(TokenManager::Key K); |
135 | static bool classof(const Node *N); |
136 | |
137 | TokenManager::Key getTokenKey() const { return K; } |
138 | |
139 | private: |
140 | TokenManager::Key K; |
141 | }; |
142 | |
143 | /// A node that has children and represents a syntactic language construct. |
144 | class Tree : public Node { |
145 | /// Iterator over children (common base for const/non-const). |
146 | /// Not invalidated by tree mutations (holds a stable node pointer). |
147 | template <typename DerivedT, typename NodeT> |
148 | class ChildIteratorBase |
149 | : public llvm::iterator_facade_base<DerivedT, std::forward_iterator_tag, |
150 | NodeT> { |
151 | protected: |
152 | NodeT *N = nullptr; |
153 | using Base = ChildIteratorBase; |
154 | |
155 | public: |
156 | ChildIteratorBase() = default; |
157 | explicit ChildIteratorBase(NodeT *N) : N(N) {} |
158 | |
159 | friend bool operator==(const DerivedT &LHS, const DerivedT &RHS) { |
160 | return LHS.N == RHS.N; |
161 | } |
162 | |
163 | NodeT &operator*() const { return *N; } |
164 | DerivedT &operator++() { |
165 | N = N->getNextSibling(); |
166 | return *static_cast<DerivedT *>(this); |
167 | } |
168 | |
169 | /// Truthy if valid (not past-the-end). |
170 | /// This allows: if (auto It = find_if(N.children(), ...) ) |
171 | explicit operator bool() const { return N != nullptr; } |
172 | /// The element, or nullptr if past-the-end. |
173 | NodeT *asPointer() const { return N; } |
174 | }; |
175 | |
176 | public: |
177 | static bool classof(const Node *N); |
178 | |
179 | Node *getFirstChild() { return FirstChild; } |
180 | const Node *getFirstChild() const { return FirstChild; } |
181 | Node *getLastChild() { return LastChild; } |
182 | const Node *getLastChild() const { return LastChild; } |
183 | |
184 | const Leaf *findFirstLeaf() const; |
185 | Leaf *findFirstLeaf() { |
186 | return const_cast<Leaf *>(const_cast<const Tree *>(this)->findFirstLeaf()); |
187 | } |
188 | |
189 | const Leaf *findLastLeaf() const; |
190 | Leaf *findLastLeaf() { |
191 | return const_cast<Leaf *>(const_cast<const Tree *>(this)->findLastLeaf()); |
192 | } |
193 | |
194 | /// child_iterator is not invalidated by mutations. |
195 | struct ChildIterator : ChildIteratorBase<ChildIterator, Node> { |
196 | using Base::ChildIteratorBase; |
197 | }; |
198 | struct ConstChildIterator |
199 | : ChildIteratorBase<ConstChildIterator, const Node> { |
200 | using Base::ChildIteratorBase; |
201 | ConstChildIterator() = default; |
202 | ConstChildIterator(const ChildIterator &I) : Base(I.asPointer()) {} |
203 | }; |
204 | |
205 | llvm::iterator_range<ChildIterator> getChildren() { |
206 | return {ChildIterator(getFirstChild()), ChildIterator()}; |
207 | } |
208 | llvm::iterator_range<ConstChildIterator> getChildren() const { |
209 | return {ConstChildIterator(getFirstChild()), ConstChildIterator()}; |
210 | } |
211 | |
212 | /// Find the first node with a corresponding role. |
213 | const Node *findChild(NodeRole R) const; |
214 | Node *findChild(NodeRole R) { |
215 | return const_cast<Node *>(const_cast<const Tree *>(this)->findChild(R)); |
216 | } |
217 | |
218 | protected: |
219 | using Node::Node; |
220 | |
221 | private: |
222 | /// Append \p Child to the list of children and sets the parent pointer. |
223 | /// A very low-level operation that does not check any invariants, only used |
224 | /// by TreeBuilder and FactoryImpl. |
225 | /// EXPECTS: Role != Detached. |
226 | void appendChildLowLevel(Node *Child, NodeRole Role); |
227 | /// Similar but prepends. |
228 | void prependChildLowLevel(Node *Child, NodeRole Role); |
229 | |
230 | /// Like the previous overloads, but does not set role for \p Child. |
231 | /// EXPECTS: Child->Role != Detached |
232 | void appendChildLowLevel(Node *Child); |
233 | void prependChildLowLevel(Node *Child); |
234 | friend class TreeBuilder; |
235 | friend class FactoryImpl; |
236 | |
237 | /// Replace a range of children [Begin, End) with a list of |
238 | /// new nodes starting at \p New. |
239 | /// Only used by MutationsImpl to implement higher-level mutation operations. |
240 | /// (!) \p New can be null to model removal of the child range. |
241 | /// (!) \p End can be null to model one past the end. |
242 | /// (!) \p Begin can be null to model an append. |
243 | void replaceChildRangeLowLevel(Node *Begin, Node *End, Node *New); |
244 | friend class MutationsImpl; |
245 | |
246 | Node *FirstChild = nullptr; |
247 | Node *LastChild = nullptr; |
248 | }; |
249 | |
250 | /// A list of Elements separated or terminated by a fixed token. |
251 | /// |
252 | /// This type models the following grammar construct: |
253 | /// delimited-list(element, delimiter, termination, canBeEmpty) |
254 | class List : public Tree { |
255 | public: |
256 | template <typename Element> struct ElementAndDelimiter { |
257 | Element *element; |
258 | Leaf *delimiter; |
259 | }; |
260 | |
261 | enum class TerminationKind { |
262 | Terminated, |
263 | MaybeTerminated, |
264 | Separated, |
265 | }; |
266 | |
267 | using Tree::Tree; |
268 | static bool classof(const Node *N); |
269 | /// Returns the elements and corresponding delimiters. Missing elements |
270 | /// and delimiters are represented as null pointers. |
271 | /// |
272 | /// For example, in a separated list: |
273 | /// "a, b, c" <=> [("a" , ","), ("b" , "," ), ("c" , null)] |
274 | /// "a, , c" <=> [("a" , ","), (null, "," ), ("c" , null)] |
275 | /// "a, b c" <=> [("a" , ","), ("b" , null), ("c" , null)] |
276 | /// "a, b," <=> [("a" , ","), ("b" , "," ), (null, null)] |
277 | /// |
278 | /// In a terminated or maybe-terminated list: |
279 | /// "a; b; c;" <=> [("a" , ";"), ("b" , ";" ), ("c" , ";" )] |
280 | /// "a; ; c;" <=> [("a" , ";"), (null, ";" ), ("c" , ";" )] |
281 | /// "a; b c;" <=> [("a" , ";"), ("b" , null), ("c" , ";" )] |
282 | /// "a; b; c" <=> [("a" , ";"), ("b" , ";" ), ("c" , null)] |
283 | std::vector<ElementAndDelimiter<Node>> getElementsAsNodesAndDelimiters(); |
284 | |
285 | /// Returns the elements of the list. Missing elements are represented |
286 | /// as null pointers in the same way as in the return value of |
287 | /// `getElementsAsNodesAndDelimiters()`. |
288 | std::vector<Node *> getElementsAsNodes(); |
289 | |
290 | // These can't be implemented with the information we have! |
291 | |
292 | /// Returns the appropriate delimiter for this list. |
293 | /// |
294 | /// Useful for discovering the correct delimiter to use when adding |
295 | /// elements to empty or one-element lists. |
296 | clang::tok::TokenKind getDelimiterTokenKind() const; |
297 | |
298 | TerminationKind getTerminationKind() const; |
299 | |
300 | /// Whether this list can be empty in syntactically and semantically correct |
301 | /// code. |
302 | /// |
303 | /// This list may be empty when the source code has errors even if |
304 | /// canBeEmpty() returns false. |
305 | bool canBeEmpty() const; |
306 | }; |
307 | |
308 | } // namespace syntax |
309 | } // namespace clang |
310 | |
311 | #endif |
312 | |