1 | //===-- llvm/ADT/CombinationGenerator.h ------------------------*- C++ -*--===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | /// |
9 | /// \file |
10 | /// Combination generator. |
11 | /// |
12 | /// Example: given input {{0, 1}, {2}, {3, 4}} it will produce the following |
13 | /// combinations: {0, 2, 3}, {0, 2, 4}, {1, 2, 3}, {1, 2, 4}. |
14 | /// |
15 | /// It is useful to think of input as vector-of-vectors, where the |
16 | /// outer vector is the variable space, and inner vector is choice space. |
17 | /// The number of choices for each variable can be different. |
18 | /// |
19 | /// As for implementation, it is useful to think of this as a weird number, |
20 | /// where each digit (==variable) may have different base (==number of choices). |
21 | /// Thus modelling of 'produce next combination' is exactly analogous to the |
22 | /// incrementing of an number - increment lowest digit (pick next choice for the |
23 | /// variable), and if it wrapped to the beginning then increment next digit. |
24 | /// |
25 | //===----------------------------------------------------------------------===// |
26 | |
27 | #ifndef LLVM_ADT_COMBINATIONGENERATOR_H |
28 | #define LLVM_ADT_COMBINATIONGENERATOR_H |
29 | |
30 | #include "llvm/ADT/ArrayRef.h" |
31 | #include "llvm/ADT/STLFunctionalExtras.h" |
32 | #include "llvm/ADT/SmallVector.h" |
33 | #include <cassert> |
34 | #include <cstring> |
35 | |
36 | namespace llvm { |
37 | |
38 | template <typename choice_type, typename choices_storage_type, |
39 | int variable_smallsize> |
40 | class CombinationGenerator { |
41 | template <typename T> struct WrappingIterator { |
42 | using value_type = T; |
43 | |
44 | const ArrayRef<value_type> Range; |
45 | typename decltype(Range)::const_iterator Position; |
46 | |
47 | // Rewind the tape, placing the position to again point at the beginning. |
48 | void rewind() { Position = Range.begin(); } |
49 | |
50 | // Advance position forward, possibly wrapping to the beginning. |
51 | // Returns whether the wrap happened. |
52 | bool advance() { |
53 | ++Position; |
54 | bool Wrapped = Position == Range.end(); |
55 | if (Wrapped) |
56 | rewind(); |
57 | return Wrapped; |
58 | } |
59 | |
60 | // Get the value at which we are currently pointing. |
61 | const value_type &operator*() const { return *Position; } |
62 | |
63 | WrappingIterator(ArrayRef<value_type> Range_) : Range(Range_) { |
64 | assert(!Range.empty() && "The range must not be empty." ); |
65 | rewind(); |
66 | } |
67 | }; |
68 | |
69 | const ArrayRef<choices_storage_type> VariablesChoices; |
70 | |
71 | void performGeneration( |
72 | const function_ref<bool(ArrayRef<choice_type>)> Callback) const { |
73 | SmallVector<WrappingIterator<choice_type>, variable_smallsize> |
74 | VariablesState; |
75 | |
76 | // 'increment' of the whole VariablesState is defined identically to the |
77 | // increment of a number: starting from the least significant element, |
78 | // increment it, and if it wrapped, then propagate that carry by also |
79 | // incrementing next (more significant) element. |
80 | auto IncrementState = |
81 | [](MutableArrayRef<WrappingIterator<choice_type>> VariablesState) |
82 | -> bool { |
83 | for (WrappingIterator<choice_type> &Variable : |
84 | llvm::reverse(VariablesState)) { |
85 | bool Wrapped = Variable.advance(); |
86 | if (!Wrapped) |
87 | return false; // There you go, next combination is ready. |
88 | // We have carry - increment more significant variable next.. |
89 | } |
90 | return true; // MSB variable wrapped, no more unique combinations. |
91 | }; |
92 | |
93 | // Initialize the per-variable state to refer to the possible choices for |
94 | // that variable. |
95 | VariablesState.reserve(VariablesChoices.size()); |
96 | for (ArrayRef<choice_type> VC : VariablesChoices) |
97 | VariablesState.emplace_back(VC); |
98 | |
99 | // Temporary buffer to store each combination before performing Callback. |
100 | SmallVector<choice_type, variable_smallsize> CurrentCombination; |
101 | CurrentCombination.resize(VariablesState.size()); |
102 | |
103 | while (true) { |
104 | // Gather the currently-selected variable choices into a vector. |
105 | for (auto I : llvm::zip(VariablesState, CurrentCombination)) |
106 | std::get<1>(I) = *std::get<0>(I); |
107 | // And pass the new combination into callback, as intended. |
108 | if (/*Abort=*/Callback(CurrentCombination)) |
109 | return; |
110 | // And tick the state to next combination, which will be unique. |
111 | if (IncrementState(VariablesState)) |
112 | return; // All combinations produced. |
113 | } |
114 | }; |
115 | |
116 | public: |
117 | CombinationGenerator(ArrayRef<choices_storage_type> VariablesChoices_) |
118 | : VariablesChoices(VariablesChoices_) { |
119 | #ifndef NDEBUG |
120 | assert(!VariablesChoices.empty() && "There should be some variables." ); |
121 | llvm::for_each(VariablesChoices, [](ArrayRef<choice_type> VariableChoices) { |
122 | assert(!VariableChoices.empty() && |
123 | "There must always be some choice, at least a placeholder one." ); |
124 | }); |
125 | #endif |
126 | } |
127 | |
128 | // How many combinations can we produce, max? |
129 | // This is at most how many times the callback will be called. |
130 | size_t numCombinations() const { |
131 | size_t NumVariants = 1; |
132 | for (ArrayRef<choice_type> VariableChoices : VariablesChoices) |
133 | NumVariants *= VariableChoices.size(); |
134 | assert(NumVariants >= 1 && |
135 | "We should always end up producing at least one combination" ); |
136 | return NumVariants; |
137 | } |
138 | |
139 | // Actually perform exhaustive combination generation. |
140 | // Each result will be passed into the callback. |
141 | void generate(const function_ref<bool(ArrayRef<choice_type>)> Callback) { |
142 | performGeneration(Callback); |
143 | } |
144 | }; |
145 | |
146 | } // namespace llvm |
147 | |
148 | #endif |
149 | |