1 | //===-- MachineFrameInfo.cpp ---------------------------------------------===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | // |
9 | /// \file Implements MachineFrameInfo that manages the stack frame. |
10 | // |
11 | //===----------------------------------------------------------------------===// |
12 | |
13 | #include "llvm/CodeGen/MachineFrameInfo.h" |
14 | |
15 | #include "llvm/ADT/BitVector.h" |
16 | #include "llvm/CodeGen/MachineFunction.h" |
17 | #include "llvm/CodeGen/MachineRegisterInfo.h" |
18 | #include "llvm/CodeGen/TargetFrameLowering.h" |
19 | #include "llvm/CodeGen/TargetInstrInfo.h" |
20 | #include "llvm/CodeGen/TargetRegisterInfo.h" |
21 | #include "llvm/CodeGen/TargetSubtargetInfo.h" |
22 | #include "llvm/Config/llvm-config.h" |
23 | #include "llvm/Support/Debug.h" |
24 | #include "llvm/Support/raw_ostream.h" |
25 | #include <cassert> |
26 | |
27 | #define DEBUG_TYPE "codegen" |
28 | |
29 | using namespace llvm; |
30 | |
31 | void MachineFrameInfo::ensureMaxAlignment(Align Alignment) { |
32 | if (!StackRealignable) |
33 | assert(Alignment <= StackAlignment && |
34 | "For targets without stack realignment, Alignment is out of limit!" ); |
35 | if (MaxAlignment < Alignment) |
36 | MaxAlignment = Alignment; |
37 | } |
38 | |
39 | /// Clamp the alignment if requested and emit a warning. |
40 | static inline Align clampStackAlignment(bool ShouldClamp, Align Alignment, |
41 | Align StackAlignment) { |
42 | if (!ShouldClamp || Alignment <= StackAlignment) |
43 | return Alignment; |
44 | LLVM_DEBUG(dbgs() << "Warning: requested alignment " << DebugStr(Alignment) |
45 | << " exceeds the stack alignment " |
46 | << DebugStr(StackAlignment) |
47 | << " when stack realignment is off" << '\n'); |
48 | return StackAlignment; |
49 | } |
50 | |
51 | int MachineFrameInfo::CreateStackObject(uint64_t Size, Align Alignment, |
52 | bool IsSpillSlot, |
53 | const AllocaInst *Alloca, |
54 | uint8_t StackID) { |
55 | assert(Size != 0 && "Cannot allocate zero size stack objects!" ); |
56 | Alignment = clampStackAlignment(ShouldClamp: !StackRealignable, Alignment, StackAlignment); |
57 | Objects.push_back(x: StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca, |
58 | !IsSpillSlot, StackID)); |
59 | int Index = (int)Objects.size() - NumFixedObjects - 1; |
60 | assert(Index >= 0 && "Bad frame index!" ); |
61 | if (contributesToMaxAlignment(StackID)) |
62 | ensureMaxAlignment(Alignment); |
63 | return Index; |
64 | } |
65 | |
66 | int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, Align Alignment) { |
67 | Alignment = clampStackAlignment(ShouldClamp: !StackRealignable, Alignment, StackAlignment); |
68 | CreateStackObject(Size, Alignment, IsSpillSlot: true); |
69 | int Index = (int)Objects.size() - NumFixedObjects - 1; |
70 | ensureMaxAlignment(Alignment); |
71 | return Index; |
72 | } |
73 | |
74 | int MachineFrameInfo::CreateVariableSizedObject(Align Alignment, |
75 | const AllocaInst *Alloca) { |
76 | HasVarSizedObjects = true; |
77 | Alignment = clampStackAlignment(ShouldClamp: !StackRealignable, Alignment, StackAlignment); |
78 | Objects.push_back(x: StackObject(0, Alignment, 0, false, false, Alloca, true)); |
79 | ensureMaxAlignment(Alignment); |
80 | return (int)Objects.size()-NumFixedObjects-1; |
81 | } |
82 | |
83 | int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, |
84 | bool IsImmutable, bool IsAliased) { |
85 | assert(Size != 0 && "Cannot allocate zero size fixed stack objects!" ); |
86 | // The alignment of the frame index can be determined from its offset from |
87 | // the incoming frame position. If the frame object is at offset 32 and |
88 | // the stack is guaranteed to be 16-byte aligned, then we know that the |
89 | // object is 16-byte aligned. Note that unlike the non-fixed case, if the |
90 | // stack needs realignment, we can't assume that the stack will in fact be |
91 | // aligned. |
92 | Align Alignment = |
93 | commonAlignment(A: ForcedRealign ? Align(1) : StackAlignment, Offset: SPOffset); |
94 | Alignment = clampStackAlignment(ShouldClamp: !StackRealignable, Alignment, StackAlignment); |
95 | Objects.insert(position: Objects.begin(), |
96 | x: StackObject(Size, Alignment, SPOffset, IsImmutable, |
97 | /*IsSpillSlot=*/false, /*Alloca=*/nullptr, |
98 | IsAliased)); |
99 | return -++NumFixedObjects; |
100 | } |
101 | |
102 | int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size, |
103 | int64_t SPOffset, |
104 | bool IsImmutable) { |
105 | Align Alignment = |
106 | commonAlignment(A: ForcedRealign ? Align(1) : StackAlignment, Offset: SPOffset); |
107 | Alignment = clampStackAlignment(ShouldClamp: !StackRealignable, Alignment, StackAlignment); |
108 | Objects.insert(position: Objects.begin(), |
109 | x: StackObject(Size, Alignment, SPOffset, IsImmutable, |
110 | /*IsSpillSlot=*/true, /*Alloca=*/nullptr, |
111 | /*IsAliased=*/false)); |
112 | return -++NumFixedObjects; |
113 | } |
114 | |
115 | BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const { |
116 | const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); |
117 | BitVector BV(TRI->getNumRegs()); |
118 | |
119 | // Before CSI is calculated, no registers are considered pristine. They can be |
120 | // freely used and PEI will make sure they are saved. |
121 | if (!isCalleeSavedInfoValid()) |
122 | return BV; |
123 | |
124 | const MachineRegisterInfo &MRI = MF.getRegInfo(); |
125 | for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; |
126 | ++CSR) |
127 | BV.set(*CSR); |
128 | |
129 | // Saved CSRs are not pristine. |
130 | for (const auto &I : getCalleeSavedInfo()) |
131 | for (MCPhysReg S : TRI->subregs_inclusive(Reg: I.getReg())) |
132 | BV.reset(Idx: S); |
133 | |
134 | return BV; |
135 | } |
136 | |
137 | uint64_t MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { |
138 | const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); |
139 | const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); |
140 | Align MaxAlign = getMaxAlign(); |
141 | int64_t Offset = 0; |
142 | |
143 | // This code is very, very similar to PEI::calculateFrameObjectOffsets(). |
144 | // It really should be refactored to share code. Until then, changes |
145 | // should keep in mind that there's tight coupling between the two. |
146 | |
147 | for (int i = getObjectIndexBegin(); i != 0; ++i) { |
148 | // Only estimate stack size of default stack. |
149 | if (getStackID(ObjectIdx: i) != TargetStackID::Default) |
150 | continue; |
151 | int64_t FixedOff = -getObjectOffset(ObjectIdx: i); |
152 | if (FixedOff > Offset) Offset = FixedOff; |
153 | } |
154 | for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { |
155 | // Only estimate stack size of live objects on default stack. |
156 | if (isDeadObjectIndex(ObjectIdx: i) || getStackID(ObjectIdx: i) != TargetStackID::Default) |
157 | continue; |
158 | Offset += getObjectSize(ObjectIdx: i); |
159 | Align Alignment = getObjectAlign(ObjectIdx: i); |
160 | // Adjust to alignment boundary |
161 | Offset = alignTo(Size: Offset, A: Alignment); |
162 | |
163 | MaxAlign = std::max(a: Alignment, b: MaxAlign); |
164 | } |
165 | |
166 | if (adjustsStack() && TFI->hasReservedCallFrame(MF)) |
167 | Offset += getMaxCallFrameSize(); |
168 | |
169 | // Round up the size to a multiple of the alignment. If the function has |
170 | // any calls or alloca's, align to the target's StackAlignment value to |
171 | // ensure that the callee's frame or the alloca data is suitably aligned; |
172 | // otherwise, for leaf functions, align to the TransientStackAlignment |
173 | // value. |
174 | Align StackAlign; |
175 | if (adjustsStack() || hasVarSizedObjects() || |
176 | (RegInfo->hasStackRealignment(MF) && getObjectIndexEnd() != 0)) |
177 | StackAlign = TFI->getStackAlign(); |
178 | else |
179 | StackAlign = TFI->getTransientStackAlign(); |
180 | |
181 | // If the frame pointer is eliminated, all frame offsets will be relative to |
182 | // SP not FP. Align to MaxAlign so this works. |
183 | StackAlign = std::max(a: StackAlign, b: MaxAlign); |
184 | return alignTo(Size: Offset, A: StackAlign); |
185 | } |
186 | |
187 | void MachineFrameInfo::computeMaxCallFrameSize( |
188 | MachineFunction &MF, std::vector<MachineBasicBlock::iterator> *FrameSDOps) { |
189 | const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); |
190 | unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); |
191 | unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); |
192 | assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u && |
193 | "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known" ); |
194 | |
195 | MaxCallFrameSize = 0; |
196 | for (MachineBasicBlock &MBB : MF) { |
197 | for (MachineInstr &MI : MBB) { |
198 | unsigned Opcode = MI.getOpcode(); |
199 | if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) { |
200 | uint64_t Size = TII.getFrameSize(I: MI); |
201 | MaxCallFrameSize = std::max(a: MaxCallFrameSize, b: Size); |
202 | if (FrameSDOps != nullptr) |
203 | FrameSDOps->push_back(x: &MI); |
204 | } |
205 | } |
206 | } |
207 | } |
208 | |
209 | void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ |
210 | if (Objects.empty()) return; |
211 | |
212 | const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering(); |
213 | int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); |
214 | |
215 | OS << "Frame Objects:\n" ; |
216 | |
217 | for (unsigned i = 0, e = Objects.size(); i != e; ++i) { |
218 | const StackObject &SO = Objects[i]; |
219 | OS << " fi#" << (int)(i-NumFixedObjects) << ": " ; |
220 | |
221 | if (SO.StackID != 0) |
222 | OS << "id=" << static_cast<unsigned>(SO.StackID) << ' '; |
223 | |
224 | if (SO.Size == ~0ULL) { |
225 | OS << "dead\n" ; |
226 | continue; |
227 | } |
228 | if (SO.Size == 0) |
229 | OS << "variable sized" ; |
230 | else |
231 | OS << "size=" << SO.Size; |
232 | OS << ", align=" << SO.Alignment.value(); |
233 | |
234 | if (i < NumFixedObjects) |
235 | OS << ", fixed" ; |
236 | if (i < NumFixedObjects || SO.SPOffset != -1) { |
237 | int64_t Off = SO.SPOffset - ValOffset; |
238 | OS << ", at location [SP" ; |
239 | if (Off > 0) |
240 | OS << "+" << Off; |
241 | else if (Off < 0) |
242 | OS << Off; |
243 | OS << "]" ; |
244 | } |
245 | OS << "\n" ; |
246 | } |
247 | } |
248 | |
249 | #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
250 | LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const { |
251 | print(MF, dbgs()); |
252 | } |
253 | #endif |
254 | |