1 | //===- ScoreboardHazardRecognizer.cpp - Scheduler Support -----------------===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | // |
9 | // This file implements the ScoreboardHazardRecognizer class, which |
10 | // encapsultes hazard-avoidance heuristics for scheduling, based on the |
11 | // scheduling itineraries specified for the target. |
12 | // |
13 | //===----------------------------------------------------------------------===// |
14 | |
15 | #include "llvm/CodeGen/ScoreboardHazardRecognizer.h" |
16 | #include "llvm/CodeGen/ScheduleDAG.h" |
17 | #include "llvm/CodeGen/TargetInstrInfo.h" |
18 | #include "llvm/Config/llvm-config.h" |
19 | #include "llvm/MC/MCInstrDesc.h" |
20 | #include "llvm/MC/MCInstrItineraries.h" |
21 | #include "llvm/Support/Compiler.h" |
22 | #include "llvm/Support/Debug.h" |
23 | #include "llvm/Support/raw_ostream.h" |
24 | #include <cassert> |
25 | |
26 | using namespace llvm; |
27 | |
28 | #define DEBUG_TYPE DebugType |
29 | |
30 | ScoreboardHazardRecognizer::ScoreboardHazardRecognizer( |
31 | const InstrItineraryData *II, const ScheduleDAG *SchedDAG, |
32 | const char *ParentDebugType) |
33 | : DebugType(ParentDebugType), ItinData(II), DAG(SchedDAG) { |
34 | (void)DebugType; |
35 | // Determine the maximum depth of any itinerary. This determines the depth of |
36 | // the scoreboard. We always make the scoreboard at least 1 cycle deep to |
37 | // avoid dealing with the boundary condition. |
38 | unsigned ScoreboardDepth = 1; |
39 | if (ItinData && !ItinData->isEmpty()) { |
40 | for (unsigned idx = 0; ; ++idx) { |
41 | if (ItinData->isEndMarker(ItinClassIndx: idx)) |
42 | break; |
43 | |
44 | const InstrStage *IS = ItinData->beginStage(ItinClassIndx: idx); |
45 | const InstrStage *E = ItinData->endStage(ItinClassIndx: idx); |
46 | unsigned CurCycle = 0; |
47 | unsigned ItinDepth = 0; |
48 | for (; IS != E; ++IS) { |
49 | unsigned StageDepth = CurCycle + IS->getCycles(); |
50 | if (ItinDepth < StageDepth) ItinDepth = StageDepth; |
51 | CurCycle += IS->getNextCycles(); |
52 | } |
53 | |
54 | // Find the next power-of-2 >= ItinDepth |
55 | while (ItinDepth > ScoreboardDepth) { |
56 | ScoreboardDepth *= 2; |
57 | // Don't set MaxLookAhead until we find at least one nonzero stage. |
58 | // This way, an itinerary with no stages has MaxLookAhead==0, which |
59 | // completely bypasses the scoreboard hazard logic. |
60 | MaxLookAhead = ScoreboardDepth; |
61 | } |
62 | } |
63 | } |
64 | |
65 | ReservedScoreboard.reset(d: ScoreboardDepth); |
66 | RequiredScoreboard.reset(d: ScoreboardDepth); |
67 | |
68 | // If MaxLookAhead is not set above, then we are not enabled. |
69 | if (!isEnabled()) |
70 | LLVM_DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n" ); |
71 | else { |
72 | // A nonempty itinerary must have a SchedModel. |
73 | IssueWidth = ItinData->SchedModel.IssueWidth; |
74 | LLVM_DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = " |
75 | << ScoreboardDepth << '\n'); |
76 | } |
77 | } |
78 | |
79 | void ScoreboardHazardRecognizer::Reset() { |
80 | IssueCount = 0; |
81 | RequiredScoreboard.reset(); |
82 | ReservedScoreboard.reset(); |
83 | } |
84 | |
85 | #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
86 | LLVM_DUMP_METHOD void ScoreboardHazardRecognizer::Scoreboard::dump() const { |
87 | dbgs() << "Scoreboard:\n" ; |
88 | |
89 | unsigned last = Depth - 1; |
90 | while ((last > 0) && ((*this)[last] == 0)) |
91 | last--; |
92 | |
93 | for (unsigned i = 0; i <= last; i++) { |
94 | InstrStage::FuncUnits FUs = (*this)[i]; |
95 | dbgs() << "\t" ; |
96 | for (int j = std::numeric_limits<InstrStage::FuncUnits>::digits - 1; |
97 | j >= 0; j--) |
98 | dbgs() << ((FUs & (1ULL << j)) ? '1' : '0'); |
99 | dbgs() << '\n'; |
100 | } |
101 | } |
102 | #endif |
103 | |
104 | bool ScoreboardHazardRecognizer::atIssueLimit() const { |
105 | if (IssueWidth == 0) |
106 | return false; |
107 | |
108 | return IssueCount == IssueWidth; |
109 | } |
110 | |
111 | ScheduleHazardRecognizer::HazardType |
112 | ScoreboardHazardRecognizer::getHazardType(SUnit *SU, int Stalls) { |
113 | if (!ItinData || ItinData->isEmpty()) |
114 | return NoHazard; |
115 | |
116 | // Note that stalls will be negative for bottom-up scheduling. |
117 | int cycle = Stalls; |
118 | |
119 | // Use the itinerary for the underlying instruction to check for |
120 | // free FU's in the scoreboard at the appropriate future cycles. |
121 | |
122 | const MCInstrDesc *MCID = DAG->getInstrDesc(SU); |
123 | if (!MCID) { |
124 | // Don't check hazards for non-machineinstr Nodes. |
125 | return NoHazard; |
126 | } |
127 | unsigned idx = MCID->getSchedClass(); |
128 | for (const InstrStage *IS = ItinData->beginStage(ItinClassIndx: idx), |
129 | *E = ItinData->endStage(ItinClassIndx: idx); IS != E; ++IS) { |
130 | // We must find one of the stage's units free for every cycle the |
131 | // stage is occupied. FIXME it would be more accurate to find the |
132 | // same unit free in all the cycles. |
133 | for (unsigned int i = 0; i < IS->getCycles(); ++i) { |
134 | int StageCycle = cycle + (int)i; |
135 | if (StageCycle < 0) |
136 | continue; |
137 | |
138 | if (StageCycle >= (int)RequiredScoreboard.getDepth()) { |
139 | assert((StageCycle - Stalls) < (int)RequiredScoreboard.getDepth() && |
140 | "Scoreboard depth exceeded!" ); |
141 | // This stage was stalled beyond pipeline depth, so cannot conflict. |
142 | break; |
143 | } |
144 | |
145 | InstrStage::FuncUnits freeUnits = IS->getUnits(); |
146 | switch (IS->getReservationKind()) { |
147 | case InstrStage::Required: |
148 | // Required FUs conflict with both reserved and required ones |
149 | freeUnits &= ~ReservedScoreboard[StageCycle]; |
150 | [[fallthrough]]; |
151 | case InstrStage::Reserved: |
152 | // Reserved FUs can conflict only with required ones. |
153 | freeUnits &= ~RequiredScoreboard[StageCycle]; |
154 | break; |
155 | } |
156 | |
157 | if (!freeUnits) { |
158 | LLVM_DEBUG(dbgs() << "*** Hazard in cycle +" << StageCycle << ", " ); |
159 | LLVM_DEBUG(DAG->dumpNode(*SU)); |
160 | return Hazard; |
161 | } |
162 | } |
163 | |
164 | // Advance the cycle to the next stage. |
165 | cycle += IS->getNextCycles(); |
166 | } |
167 | |
168 | return NoHazard; |
169 | } |
170 | |
171 | void ScoreboardHazardRecognizer::EmitInstruction(SUnit *SU) { |
172 | if (!ItinData || ItinData->isEmpty()) |
173 | return; |
174 | |
175 | // Use the itinerary for the underlying instruction to reserve FU's |
176 | // in the scoreboard at the appropriate future cycles. |
177 | const MCInstrDesc *MCID = DAG->getInstrDesc(SU); |
178 | assert(MCID && "The scheduler must filter non-machineinstrs" ); |
179 | if (DAG->TII->isZeroCost(Opcode: MCID->Opcode)) |
180 | return; |
181 | |
182 | ++IssueCount; |
183 | |
184 | unsigned cycle = 0; |
185 | |
186 | unsigned idx = MCID->getSchedClass(); |
187 | for (const InstrStage *IS = ItinData->beginStage(ItinClassIndx: idx), |
188 | *E = ItinData->endStage(ItinClassIndx: idx); IS != E; ++IS) { |
189 | // We must reserve one of the stage's units for every cycle the |
190 | // stage is occupied. FIXME it would be more accurate to reserve |
191 | // the same unit free in all the cycles. |
192 | for (unsigned int i = 0; i < IS->getCycles(); ++i) { |
193 | assert(((cycle + i) < RequiredScoreboard.getDepth()) && |
194 | "Scoreboard depth exceeded!" ); |
195 | |
196 | InstrStage::FuncUnits freeUnits = IS->getUnits(); |
197 | switch (IS->getReservationKind()) { |
198 | case InstrStage::Required: |
199 | // Required FUs conflict with both reserved and required ones |
200 | freeUnits &= ~ReservedScoreboard[cycle + i]; |
201 | [[fallthrough]]; |
202 | case InstrStage::Reserved: |
203 | // Reserved FUs can conflict only with required ones. |
204 | freeUnits &= ~RequiredScoreboard[cycle + i]; |
205 | break; |
206 | } |
207 | |
208 | // reduce to a single unit |
209 | InstrStage::FuncUnits freeUnit = 0; |
210 | do { |
211 | freeUnit = freeUnits; |
212 | freeUnits = freeUnit & (freeUnit - 1); |
213 | } while (freeUnits); |
214 | |
215 | if (IS->getReservationKind() == InstrStage::Required) |
216 | RequiredScoreboard[cycle + i] |= freeUnit; |
217 | else |
218 | ReservedScoreboard[cycle + i] |= freeUnit; |
219 | } |
220 | |
221 | // Advance the cycle to the next stage. |
222 | cycle += IS->getNextCycles(); |
223 | } |
224 | |
225 | LLVM_DEBUG(ReservedScoreboard.dump()); |
226 | LLVM_DEBUG(RequiredScoreboard.dump()); |
227 | } |
228 | |
229 | void ScoreboardHazardRecognizer::AdvanceCycle() { |
230 | IssueCount = 0; |
231 | ReservedScoreboard[0] = 0; ReservedScoreboard.advance(); |
232 | RequiredScoreboard[0] = 0; RequiredScoreboard.advance(); |
233 | } |
234 | |
235 | void ScoreboardHazardRecognizer::RecedeCycle() { |
236 | IssueCount = 0; |
237 | ReservedScoreboard[ReservedScoreboard.getDepth()-1] = 0; |
238 | ReservedScoreboard.recede(); |
239 | RequiredScoreboard[RequiredScoreboard.getDepth()-1] = 0; |
240 | RequiredScoreboard.recede(); |
241 | } |
242 | |