1 | //===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | // |
9 | // This file implements the stack slot coloring pass. |
10 | // |
11 | //===----------------------------------------------------------------------===// |
12 | |
13 | #include "llvm/ADT/BitVector.h" |
14 | #include "llvm/ADT/SmallVector.h" |
15 | #include "llvm/ADT/Statistic.h" |
16 | #include "llvm/CodeGen/LiveDebugVariables.h" |
17 | #include "llvm/CodeGen/LiveInterval.h" |
18 | #include "llvm/CodeGen/LiveIntervalUnion.h" |
19 | #include "llvm/CodeGen/LiveIntervals.h" |
20 | #include "llvm/CodeGen/LiveStacks.h" |
21 | #include "llvm/CodeGen/MachineBasicBlock.h" |
22 | #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" |
23 | #include "llvm/CodeGen/MachineFrameInfo.h" |
24 | #include "llvm/CodeGen/MachineFunction.h" |
25 | #include "llvm/CodeGen/MachineFunctionPass.h" |
26 | #include "llvm/CodeGen/MachineInstr.h" |
27 | #include "llvm/CodeGen/MachineMemOperand.h" |
28 | #include "llvm/CodeGen/MachineOperand.h" |
29 | #include "llvm/CodeGen/Passes.h" |
30 | #include "llvm/CodeGen/PseudoSourceValue.h" |
31 | #include "llvm/CodeGen/PseudoSourceValueManager.h" |
32 | #include "llvm/CodeGen/SlotIndexes.h" |
33 | #include "llvm/CodeGen/TargetInstrInfo.h" |
34 | #include "llvm/CodeGen/TargetSubtargetInfo.h" |
35 | #include "llvm/InitializePasses.h" |
36 | #include "llvm/Pass.h" |
37 | #include "llvm/Support/Casting.h" |
38 | #include "llvm/Support/CommandLine.h" |
39 | #include "llvm/Support/Debug.h" |
40 | #include "llvm/Support/raw_ostream.h" |
41 | #include <algorithm> |
42 | #include <cassert> |
43 | #include <cstdint> |
44 | #include <iterator> |
45 | #include <vector> |
46 | |
47 | using namespace llvm; |
48 | |
49 | #define DEBUG_TYPE "stack-slot-coloring" |
50 | |
51 | static cl::opt<bool> |
52 | DisableSharing("no-stack-slot-sharing" , |
53 | cl::init(Val: false), cl::Hidden, |
54 | cl::desc("Suppress slot sharing during stack coloring" )); |
55 | |
56 | static cl::opt<int> DCELimit("ssc-dce-limit" , cl::init(Val: -1), cl::Hidden); |
57 | |
58 | STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring" ); |
59 | STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated" ); |
60 | |
61 | namespace { |
62 | |
63 | class StackSlotColoring : public MachineFunctionPass { |
64 | LiveStacks *LS = nullptr; |
65 | MachineFrameInfo *MFI = nullptr; |
66 | const TargetInstrInfo *TII = nullptr; |
67 | const MachineBlockFrequencyInfo *MBFI = nullptr; |
68 | SlotIndexes *Indexes = nullptr; |
69 | |
70 | // SSIntervals - Spill slot intervals. |
71 | std::vector<LiveInterval*> SSIntervals; |
72 | |
73 | // SSRefs - Keep a list of MachineMemOperands for each spill slot. |
74 | // MachineMemOperands can be shared between instructions, so we need |
75 | // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not |
76 | // become FI0 -> FI1 -> FI2. |
77 | SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs; |
78 | |
79 | // OrigAlignments - Alignments of stack objects before coloring. |
80 | SmallVector<Align, 16> OrigAlignments; |
81 | |
82 | // OrigSizes - Sizes of stack objects before coloring. |
83 | SmallVector<unsigned, 16> OrigSizes; |
84 | |
85 | // AllColors - If index is set, it's a spill slot, i.e. color. |
86 | // FIXME: This assumes PEI locate spill slot with smaller indices |
87 | // closest to stack pointer / frame pointer. Therefore, smaller |
88 | // index == better color. This is per stack ID. |
89 | SmallVector<BitVector, 2> AllColors; |
90 | |
91 | // NextColor - Next "color" that's not yet used. This is per stack ID. |
92 | SmallVector<int, 2> NextColors = { -1 }; |
93 | |
94 | // UsedColors - "Colors" that have been assigned. This is per stack ID |
95 | SmallVector<BitVector, 2> UsedColors; |
96 | |
97 | // Join all intervals sharing one color into a single LiveIntervalUnion to |
98 | // speedup range overlap test. |
99 | class ColorAssignmentInfo { |
100 | // Single liverange (used to avoid creation of LiveIntervalUnion). |
101 | LiveInterval *SingleLI = nullptr; |
102 | // LiveIntervalUnion to perform overlap test. |
103 | LiveIntervalUnion *LIU = nullptr; |
104 | // LiveIntervalUnion has a parameter in its constructor so doing this |
105 | // dirty magic. |
106 | uint8_t LIUPad[sizeof(LiveIntervalUnion)]; |
107 | |
108 | public: |
109 | ~ColorAssignmentInfo() { |
110 | if (LIU) |
111 | LIU->~LiveIntervalUnion(); // Dirty magic again. |
112 | } |
113 | |
114 | // Return true if LiveInterval overlaps with any |
115 | // intervals that have already been assigned to this color. |
116 | bool overlaps(LiveInterval *LI) const { |
117 | if (LIU) |
118 | return LiveIntervalUnion::Query(*LI, *LIU).checkInterference(); |
119 | return SingleLI ? SingleLI->overlaps(other: *LI) : false; |
120 | } |
121 | |
122 | // Add new LiveInterval to this color. |
123 | void add(LiveInterval *LI, LiveIntervalUnion::Allocator &Alloc) { |
124 | assert(!overlaps(LI)); |
125 | if (LIU) { |
126 | LIU->unify(VirtReg: *LI, Range: *LI); |
127 | } else if (SingleLI) { |
128 | LIU = new (LIUPad) LiveIntervalUnion(Alloc); |
129 | LIU->unify(VirtReg: *SingleLI, Range: *SingleLI); |
130 | LIU->unify(VirtReg: *LI, Range: *LI); |
131 | SingleLI = nullptr; |
132 | } else |
133 | SingleLI = LI; |
134 | } |
135 | }; |
136 | |
137 | LiveIntervalUnion::Allocator LIUAlloc; |
138 | |
139 | // Assignments - Color to intervals mapping. |
140 | SmallVector<ColorAssignmentInfo, 16> Assignments; |
141 | |
142 | public: |
143 | static char ID; // Pass identification |
144 | |
145 | StackSlotColoring() : MachineFunctionPass(ID) { |
146 | initializeStackSlotColoringPass(*PassRegistry::getPassRegistry()); |
147 | } |
148 | |
149 | void getAnalysisUsage(AnalysisUsage &AU) const override { |
150 | AU.setPreservesCFG(); |
151 | AU.addRequired<SlotIndexesWrapperPass>(); |
152 | AU.addPreserved<SlotIndexesWrapperPass>(); |
153 | AU.addRequired<LiveStacks>(); |
154 | AU.addRequired<MachineBlockFrequencyInfoWrapperPass>(); |
155 | AU.addPreserved<MachineBlockFrequencyInfoWrapperPass>(); |
156 | AU.addPreservedID(ID&: MachineDominatorsID); |
157 | |
158 | // In some Target's pipeline, register allocation (RA) might be |
159 | // split into multiple phases based on register class. So, this pass |
160 | // may be invoked multiple times requiring it to save these analyses to be |
161 | // used by RA later. |
162 | AU.addPreserved<LiveIntervalsWrapperPass>(); |
163 | AU.addPreserved<LiveDebugVariables>(); |
164 | |
165 | MachineFunctionPass::getAnalysisUsage(AU); |
166 | } |
167 | |
168 | bool runOnMachineFunction(MachineFunction &MF) override; |
169 | |
170 | private: |
171 | void InitializeSlots(); |
172 | void ScanForSpillSlotRefs(MachineFunction &MF); |
173 | int ColorSlot(LiveInterval *li); |
174 | bool ColorSlots(MachineFunction &MF); |
175 | void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping, |
176 | MachineFunction &MF); |
177 | bool RemoveDeadStores(MachineBasicBlock* MBB); |
178 | }; |
179 | |
180 | } // end anonymous namespace |
181 | |
182 | char StackSlotColoring::ID = 0; |
183 | |
184 | char &llvm::StackSlotColoringID = StackSlotColoring::ID; |
185 | |
186 | INITIALIZE_PASS_BEGIN(StackSlotColoring, DEBUG_TYPE, |
187 | "Stack Slot Coloring" , false, false) |
188 | INITIALIZE_PASS_DEPENDENCY(SlotIndexesWrapperPass) |
189 | INITIALIZE_PASS_DEPENDENCY(LiveStacks) |
190 | INITIALIZE_PASS_DEPENDENCY(MachineLoopInfoWrapperPass) |
191 | INITIALIZE_PASS_END(StackSlotColoring, DEBUG_TYPE, |
192 | "Stack Slot Coloring" , false, false) |
193 | |
194 | namespace { |
195 | |
196 | // IntervalSorter - Comparison predicate that sort live intervals by |
197 | // their weight. |
198 | struct IntervalSorter { |
199 | bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { |
200 | return LHS->weight() > RHS->weight(); |
201 | } |
202 | }; |
203 | |
204 | } // end anonymous namespace |
205 | |
206 | /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot |
207 | /// references and update spill slot weights. |
208 | void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { |
209 | SSRefs.resize(N: MFI->getObjectIndexEnd()); |
210 | |
211 | // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. |
212 | for (MachineBasicBlock &MBB : MF) { |
213 | for (MachineInstr &MI : MBB) { |
214 | for (const MachineOperand &MO : MI.operands()) { |
215 | if (!MO.isFI()) |
216 | continue; |
217 | int FI = MO.getIndex(); |
218 | if (FI < 0) |
219 | continue; |
220 | if (!LS->hasInterval(Slot: FI)) |
221 | continue; |
222 | LiveInterval &li = LS->getInterval(Slot: FI); |
223 | if (!MI.isDebugInstr()) |
224 | li.incrementWeight( |
225 | Inc: LiveIntervals::getSpillWeight(isDef: false, isUse: true, MBFI, MI)); |
226 | } |
227 | for (MachineMemOperand *MMO : MI.memoperands()) { |
228 | if (const FixedStackPseudoSourceValue *FSV = |
229 | dyn_cast_or_null<FixedStackPseudoSourceValue>( |
230 | Val: MMO->getPseudoValue())) { |
231 | int FI = FSV->getFrameIndex(); |
232 | if (FI >= 0) |
233 | SSRefs[FI].push_back(Elt: MMO); |
234 | } |
235 | } |
236 | } |
237 | } |
238 | } |
239 | |
240 | /// InitializeSlots - Process all spill stack slot liveintervals and add them |
241 | /// to a sorted (by weight) list. |
242 | void StackSlotColoring::InitializeSlots() { |
243 | int LastFI = MFI->getObjectIndexEnd(); |
244 | |
245 | // There is always at least one stack ID. |
246 | AllColors.resize(N: 1); |
247 | UsedColors.resize(N: 1); |
248 | |
249 | OrigAlignments.resize(N: LastFI); |
250 | OrigSizes.resize(N: LastFI); |
251 | AllColors[0].resize(N: LastFI); |
252 | UsedColors[0].resize(N: LastFI); |
253 | Assignments.resize(N: LastFI); |
254 | |
255 | using Pair = std::iterator_traits<LiveStacks::iterator>::value_type; |
256 | |
257 | SmallVector<Pair *, 16> Intervals; |
258 | |
259 | Intervals.reserve(N: LS->getNumIntervals()); |
260 | for (auto &I : *LS) |
261 | Intervals.push_back(Elt: &I); |
262 | llvm::sort(C&: Intervals, |
263 | Comp: [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; }); |
264 | |
265 | // Gather all spill slots into a list. |
266 | LLVM_DEBUG(dbgs() << "Spill slot intervals:\n" ); |
267 | for (auto *I : Intervals) { |
268 | LiveInterval &li = I->second; |
269 | LLVM_DEBUG(li.dump()); |
270 | int FI = Register::stackSlot2Index(Reg: li.reg()); |
271 | if (MFI->isDeadObjectIndex(ObjectIdx: FI)) |
272 | continue; |
273 | |
274 | SSIntervals.push_back(x: &li); |
275 | OrigAlignments[FI] = MFI->getObjectAlign(ObjectIdx: FI); |
276 | OrigSizes[FI] = MFI->getObjectSize(ObjectIdx: FI); |
277 | |
278 | auto StackID = MFI->getStackID(ObjectIdx: FI); |
279 | if (StackID != 0) { |
280 | AllColors.resize(N: StackID + 1); |
281 | UsedColors.resize(N: StackID + 1); |
282 | AllColors[StackID].resize(N: LastFI); |
283 | UsedColors[StackID].resize(N: LastFI); |
284 | } |
285 | |
286 | AllColors[StackID].set(FI); |
287 | } |
288 | LLVM_DEBUG(dbgs() << '\n'); |
289 | |
290 | // Sort them by weight. |
291 | llvm::stable_sort(Range&: SSIntervals, C: IntervalSorter()); |
292 | |
293 | NextColors.resize(N: AllColors.size()); |
294 | |
295 | // Get first "color". |
296 | for (unsigned I = 0, E = AllColors.size(); I != E; ++I) |
297 | NextColors[I] = AllColors[I].find_first(); |
298 | } |
299 | |
300 | /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. |
301 | int StackSlotColoring::ColorSlot(LiveInterval *li) { |
302 | int Color = -1; |
303 | bool Share = false; |
304 | int FI = Register::stackSlot2Index(Reg: li->reg()); |
305 | uint8_t StackID = MFI->getStackID(ObjectIdx: FI); |
306 | |
307 | if (!DisableSharing) { |
308 | |
309 | // Check if it's possible to reuse any of the used colors. |
310 | Color = UsedColors[StackID].find_first(); |
311 | while (Color != -1) { |
312 | if (!Assignments[Color].overlaps(LI: li)) { |
313 | Share = true; |
314 | ++NumEliminated; |
315 | break; |
316 | } |
317 | Color = UsedColors[StackID].find_next(Prev: Color); |
318 | } |
319 | } |
320 | |
321 | if (Color != -1 && MFI->getStackID(ObjectIdx: Color) != MFI->getStackID(ObjectIdx: FI)) { |
322 | LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n" ); |
323 | Share = false; |
324 | } |
325 | |
326 | // Assign it to the first available color (assumed to be the best) if it's |
327 | // not possible to share a used color with other objects. |
328 | if (!Share) { |
329 | assert(NextColors[StackID] != -1 && "No more spill slots?" ); |
330 | Color = NextColors[StackID]; |
331 | UsedColors[StackID].set(Color); |
332 | NextColors[StackID] = AllColors[StackID].find_next(Prev: NextColors[StackID]); |
333 | } |
334 | |
335 | assert(MFI->getStackID(Color) == MFI->getStackID(FI)); |
336 | |
337 | // Record the assignment. |
338 | Assignments[Color].add(LI: li, Alloc&: LIUAlloc); |
339 | LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n" ); |
340 | |
341 | // Change size and alignment of the allocated slot. If there are multiple |
342 | // objects sharing the same slot, then make sure the size and alignment |
343 | // are large enough for all. |
344 | Align Alignment = OrigAlignments[FI]; |
345 | if (!Share || Alignment > MFI->getObjectAlign(ObjectIdx: Color)) |
346 | MFI->setObjectAlignment(ObjectIdx: Color, Alignment); |
347 | int64_t Size = OrigSizes[FI]; |
348 | if (!Share || Size > MFI->getObjectSize(ObjectIdx: Color)) |
349 | MFI->setObjectSize(ObjectIdx: Color, Size); |
350 | return Color; |
351 | } |
352 | |
353 | /// Colorslots - Color all spill stack slots and rewrite all frameindex machine |
354 | /// operands in the function. |
355 | bool StackSlotColoring::ColorSlots(MachineFunction &MF) { |
356 | unsigned NumObjs = MFI->getObjectIndexEnd(); |
357 | SmallVector<int, 16> SlotMapping(NumObjs, -1); |
358 | SmallVector<float, 16> SlotWeights(NumObjs, 0.0); |
359 | SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); |
360 | BitVector UsedColors(NumObjs); |
361 | |
362 | LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n" ); |
363 | bool Changed = false; |
364 | for (LiveInterval *li : SSIntervals) { |
365 | int SS = Register::stackSlot2Index(Reg: li->reg()); |
366 | int NewSS = ColorSlot(li); |
367 | assert(NewSS >= 0 && "Stack coloring failed?" ); |
368 | SlotMapping[SS] = NewSS; |
369 | RevMap[NewSS].push_back(Elt: SS); |
370 | SlotWeights[NewSS] += li->weight(); |
371 | UsedColors.set(NewSS); |
372 | Changed |= (SS != NewSS); |
373 | } |
374 | |
375 | LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n" ); |
376 | for (LiveInterval *li : SSIntervals) { |
377 | int SS = Register::stackSlot2Index(Reg: li->reg()); |
378 | li->setWeight(SlotWeights[SS]); |
379 | } |
380 | // Sort them by new weight. |
381 | llvm::stable_sort(Range&: SSIntervals, C: IntervalSorter()); |
382 | |
383 | #ifndef NDEBUG |
384 | for (LiveInterval *li : SSIntervals) |
385 | LLVM_DEBUG(li->dump()); |
386 | LLVM_DEBUG(dbgs() << '\n'); |
387 | #endif |
388 | |
389 | if (!Changed) |
390 | return false; |
391 | |
392 | // Rewrite all MachineMemOperands. |
393 | for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { |
394 | int NewFI = SlotMapping[SS]; |
395 | if (NewFI == -1 || (NewFI == (int)SS)) |
396 | continue; |
397 | |
398 | const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(FI: NewFI); |
399 | SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS]; |
400 | for (MachineMemOperand *MMO : RefMMOs) |
401 | MMO->setValue(NewSV); |
402 | } |
403 | |
404 | // Rewrite all MO_FrameIndex operands. Look for dead stores. |
405 | for (MachineBasicBlock &MBB : MF) { |
406 | for (MachineInstr &MI : MBB) |
407 | RewriteInstruction(MI, SlotMapping, MF); |
408 | RemoveDeadStores(MBB: &MBB); |
409 | } |
410 | |
411 | // Delete unused stack slots. |
412 | for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) { |
413 | int NextColor = NextColors[StackID]; |
414 | while (NextColor != -1) { |
415 | LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n" ); |
416 | MFI->RemoveStackObject(ObjectIdx: NextColor); |
417 | NextColor = AllColors[StackID].find_next(Prev: NextColor); |
418 | } |
419 | } |
420 | |
421 | return true; |
422 | } |
423 | |
424 | /// RewriteInstruction - Rewrite specified instruction by replacing references |
425 | /// to old frame index with new one. |
426 | void StackSlotColoring::RewriteInstruction(MachineInstr &MI, |
427 | SmallVectorImpl<int> &SlotMapping, |
428 | MachineFunction &MF) { |
429 | // Update the operands. |
430 | for (MachineOperand &MO : MI.operands()) { |
431 | if (!MO.isFI()) |
432 | continue; |
433 | int OldFI = MO.getIndex(); |
434 | if (OldFI < 0) |
435 | continue; |
436 | int NewFI = SlotMapping[OldFI]; |
437 | if (NewFI == -1 || NewFI == OldFI) |
438 | continue; |
439 | |
440 | assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI)); |
441 | MO.setIndex(NewFI); |
442 | } |
443 | |
444 | // The MachineMemOperands have already been updated. |
445 | } |
446 | |
447 | /// RemoveDeadStores - Scan through a basic block and look for loads followed |
448 | /// by stores. If they're both using the same stack slot, then the store is |
449 | /// definitely dead. This could obviously be much more aggressive (consider |
450 | /// pairs with instructions between them), but such extensions might have a |
451 | /// considerable compile time impact. |
452 | bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { |
453 | // FIXME: This could be much more aggressive, but we need to investigate |
454 | // the compile time impact of doing so. |
455 | bool changed = false; |
456 | |
457 | SmallVector<MachineInstr*, 4> toErase; |
458 | |
459 | for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); |
460 | I != E; ++I) { |
461 | if (DCELimit != -1 && (int)NumDead >= DCELimit) |
462 | break; |
463 | int FirstSS, SecondSS; |
464 | if (TII->isStackSlotCopy(MI: *I, DestFrameIndex&: FirstSS, SrcFrameIndex&: SecondSS) && FirstSS == SecondSS && |
465 | FirstSS != -1) { |
466 | ++NumDead; |
467 | changed = true; |
468 | toErase.push_back(Elt: &*I); |
469 | continue; |
470 | } |
471 | |
472 | MachineBasicBlock::iterator NextMI = std::next(x: I); |
473 | MachineBasicBlock::iterator ProbableLoadMI = I; |
474 | |
475 | unsigned LoadReg = 0; |
476 | unsigned StoreReg = 0; |
477 | unsigned LoadSize = 0; |
478 | unsigned StoreSize = 0; |
479 | if (!(LoadReg = TII->isLoadFromStackSlot(MI: *I, FrameIndex&: FirstSS, MemBytes&: LoadSize))) |
480 | continue; |
481 | // Skip the ...pseudo debugging... instructions between a load and store. |
482 | while ((NextMI != E) && NextMI->isDebugInstr()) { |
483 | ++NextMI; |
484 | ++I; |
485 | } |
486 | if (NextMI == E) continue; |
487 | if (!(StoreReg = TII->isStoreToStackSlot(MI: *NextMI, FrameIndex&: SecondSS, MemBytes&: StoreSize))) |
488 | continue; |
489 | if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 || |
490 | LoadSize != StoreSize || !MFI->isSpillSlotObjectIndex(ObjectIdx: FirstSS)) |
491 | continue; |
492 | |
493 | ++NumDead; |
494 | changed = true; |
495 | |
496 | if (NextMI->findRegisterUseOperandIdx(Reg: LoadReg, /*TRI=*/nullptr, isKill: true) != |
497 | -1) { |
498 | ++NumDead; |
499 | toErase.push_back(Elt: &*ProbableLoadMI); |
500 | } |
501 | |
502 | toErase.push_back(Elt: &*NextMI); |
503 | ++I; |
504 | } |
505 | |
506 | for (MachineInstr *MI : toErase) { |
507 | if (Indexes) |
508 | Indexes->removeMachineInstrFromMaps(MI&: *MI); |
509 | MI->eraseFromParent(); |
510 | } |
511 | |
512 | return changed; |
513 | } |
514 | |
515 | bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { |
516 | LLVM_DEBUG({ |
517 | dbgs() << "********** Stack Slot Coloring **********\n" |
518 | << "********** Function: " << MF.getName() << '\n'; |
519 | }); |
520 | |
521 | if (skipFunction(F: MF.getFunction())) |
522 | return false; |
523 | |
524 | MFI = &MF.getFrameInfo(); |
525 | TII = MF.getSubtarget().getInstrInfo(); |
526 | LS = &getAnalysis<LiveStacks>(); |
527 | MBFI = &getAnalysis<MachineBlockFrequencyInfoWrapperPass>().getMBFI(); |
528 | Indexes = &getAnalysis<SlotIndexesWrapperPass>().getSI(); |
529 | |
530 | bool Changed = false; |
531 | |
532 | unsigned NumSlots = LS->getNumIntervals(); |
533 | if (NumSlots == 0) |
534 | // Nothing to do! |
535 | return false; |
536 | |
537 | // If there are calls to setjmp or sigsetjmp, don't perform stack slot |
538 | // coloring. The stack could be modified before the longjmp is executed, |
539 | // resulting in the wrong value being used afterwards. |
540 | if (MF.exposesReturnsTwice()) |
541 | return false; |
542 | |
543 | // Gather spill slot references |
544 | ScanForSpillSlotRefs(MF); |
545 | InitializeSlots(); |
546 | Changed = ColorSlots(MF); |
547 | |
548 | for (int &Next : NextColors) |
549 | Next = -1; |
550 | |
551 | SSIntervals.clear(); |
552 | for (auto &RefMMOs : SSRefs) |
553 | RefMMOs.clear(); |
554 | SSRefs.clear(); |
555 | OrigAlignments.clear(); |
556 | OrigSizes.clear(); |
557 | AllColors.clear(); |
558 | UsedColors.clear(); |
559 | Assignments.clear(); |
560 | |
561 | return Changed; |
562 | } |
563 | |