| 1 | //===-- LVLGen.cpp - LVL instruction generator ----------------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #include "VE.h" |
| 10 | #include "VESubtarget.h" |
| 11 | #include "llvm/CodeGen/MachineFunctionPass.h" |
| 12 | #include "llvm/CodeGen/MachineInstrBuilder.h" |
| 13 | #include "llvm/CodeGen/TargetInstrInfo.h" |
| 14 | |
| 15 | using namespace llvm; |
| 16 | |
| 17 | #define DEBUG_TYPE "lvl-gen" |
| 18 | |
| 19 | namespace { |
| 20 | struct LVLGen : public MachineFunctionPass { |
| 21 | const TargetInstrInfo *TII; |
| 22 | const TargetRegisterInfo *TRI; |
| 23 | |
| 24 | static char ID; |
| 25 | LVLGen() : MachineFunctionPass(ID) {} |
| 26 | bool runOnMachineBasicBlock(MachineBasicBlock &MBB); |
| 27 | bool runOnMachineFunction(MachineFunction &F) override; |
| 28 | |
| 29 | unsigned getVL(const MachineInstr &MI); |
| 30 | int getVLIndex(unsigned Opcode); |
| 31 | }; |
| 32 | char LVLGen::ID = 0; |
| 33 | |
| 34 | } // end of anonymous namespace |
| 35 | |
| 36 | FunctionPass *llvm::createLVLGenPass() { return new LVLGen; } |
| 37 | |
| 38 | int LVLGen::getVLIndex(unsigned Opcode) { |
| 39 | const MCInstrDesc &MCID = TII->get(Opcode); |
| 40 | |
| 41 | // If an instruction has VLIndex information, return it. |
| 42 | if (HAS_VLINDEX(MCID.TSFlags)) |
| 43 | return GET_VLINDEX(MCID.TSFlags); |
| 44 | |
| 45 | return -1; |
| 46 | } |
| 47 | |
| 48 | // returns a register holding a vector length. NoRegister is returned when |
| 49 | // this MI does not have a vector length. |
| 50 | unsigned LVLGen::getVL(const MachineInstr &MI) { |
| 51 | int Index = getVLIndex(Opcode: MI.getOpcode()); |
| 52 | if (Index >= 0) |
| 53 | return MI.getOperand(i: Index).getReg(); |
| 54 | |
| 55 | return VE::NoRegister; |
| 56 | } |
| 57 | |
| 58 | bool LVLGen::runOnMachineBasicBlock(MachineBasicBlock &MBB) { |
| 59 | #define RegName(no) \ |
| 60 | (MBB.getParent()->getSubtarget<VESubtarget>().getRegisterInfo()->getName(no)) |
| 61 | |
| 62 | bool Changed = false; |
| 63 | bool HasRegForVL = false; |
| 64 | unsigned RegForVL; |
| 65 | |
| 66 | for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end();) { |
| 67 | MachineBasicBlock::iterator MI = I; |
| 68 | |
| 69 | // Check whether MI uses a vector length operand. If so, we prepare for VL |
| 70 | // register. We would like to reuse VL register as much as possible. We |
| 71 | // also would like to keep the number of LEA instructions as fewer as |
| 72 | // possible. Therefore, we use a regular scalar register to hold immediate |
| 73 | // values to load VL register. And try to reuse identical scalar registers |
| 74 | // to avoid new LVLr instructions as much as possible. |
| 75 | unsigned Reg = getVL(MI: *MI); |
| 76 | if (Reg != VE::NoRegister) { |
| 77 | LLVM_DEBUG(dbgs() << "Vector instruction found: " ); |
| 78 | LLVM_DEBUG(MI->dump()); |
| 79 | LLVM_DEBUG(dbgs() << "Vector length is " << RegName(Reg) << ". " ); |
| 80 | LLVM_DEBUG(dbgs() << "Current VL is " |
| 81 | << (HasRegForVL ? RegName(RegForVL) : "unknown" ) |
| 82 | << ". " ); |
| 83 | |
| 84 | if (!HasRegForVL || RegForVL != Reg) { |
| 85 | // Use VL, but a different value in a different scalar register. |
| 86 | // So, generate new LVL instruction just before the current instruction. |
| 87 | LLVM_DEBUG(dbgs() << "Generate a LVL instruction to load " |
| 88 | << RegName(Reg) << ".\n" ); |
| 89 | BuildMI(BB&: MBB, I, MIMD: MI->getDebugLoc(), MCID: TII->get(Opcode: VE::LVLr)).addReg(RegNo: Reg); |
| 90 | HasRegForVL = true; |
| 91 | RegForVL = Reg; |
| 92 | Changed = true; |
| 93 | } else { |
| 94 | LLVM_DEBUG(dbgs() << "Reuse current VL.\n" ); |
| 95 | } |
| 96 | } |
| 97 | // Check the update of a given scalar register holding an immediate value |
| 98 | // for VL register. Also, a call doesn't preserve VL register. |
| 99 | if (HasRegForVL) { |
| 100 | if (MI->definesRegister(Reg: RegForVL, TRI) || |
| 101 | MI->modifiesRegister(Reg: RegForVL, TRI) || |
| 102 | MI->killsRegister(Reg: RegForVL, TRI) || MI->isCall()) { |
| 103 | // The latest VL is needed to be updated, so disable HasRegForVL. |
| 104 | LLVM_DEBUG(dbgs() << RegName(RegForVL) << " is needed to be updated: " ); |
| 105 | LLVM_DEBUG(MI->dump()); |
| 106 | HasRegForVL = false; |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | ++I; |
| 111 | } |
| 112 | return Changed; |
| 113 | } |
| 114 | |
| 115 | bool LVLGen::runOnMachineFunction(MachineFunction &F) { |
| 116 | LLVM_DEBUG(dbgs() << "********** Begin LVLGen **********\n" ); |
| 117 | LLVM_DEBUG(dbgs() << "********** Function: " << F.getName() << '\n'); |
| 118 | LLVM_DEBUG(F.dump()); |
| 119 | |
| 120 | bool Changed = false; |
| 121 | |
| 122 | const VESubtarget &Subtarget = F.getSubtarget<VESubtarget>(); |
| 123 | TII = Subtarget.getInstrInfo(); |
| 124 | TRI = Subtarget.getRegisterInfo(); |
| 125 | |
| 126 | for (MachineBasicBlock &MBB : F) |
| 127 | Changed |= runOnMachineBasicBlock(MBB); |
| 128 | |
| 129 | if (Changed) { |
| 130 | LLVM_DEBUG(dbgs() << "\n" ); |
| 131 | LLVM_DEBUG(F.dump()); |
| 132 | } |
| 133 | LLVM_DEBUG(dbgs() << "********** End LVLGen **********\n" ); |
| 134 | return Changed; |
| 135 | } |
| 136 | |