1 | //===- llvm/CodeGen/LiveRegUnits.h - Register Unit Set ----------*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | // |
9 | /// \file |
10 | /// A set of register units. It is intended for register liveness tracking. |
11 | // |
12 | //===----------------------------------------------------------------------===// |
13 | |
14 | #ifndef LLVM_CODEGEN_LIVEREGUNITS_H |
15 | #define LLVM_CODEGEN_LIVEREGUNITS_H |
16 | |
17 | #include "llvm/ADT/BitVector.h" |
18 | #include "llvm/CodeGen/MachineInstrBundle.h" |
19 | #include "llvm/CodeGen/TargetRegisterInfo.h" |
20 | #include "llvm/MC/LaneBitmask.h" |
21 | #include "llvm/MC/MCRegisterInfo.h" |
22 | #include <cstdint> |
23 | |
24 | namespace llvm { |
25 | |
26 | class MachineInstr; |
27 | class MachineBasicBlock; |
28 | |
29 | /// A set of register units used to track register liveness. |
30 | class LiveRegUnits { |
31 | const TargetRegisterInfo *TRI = nullptr; |
32 | BitVector Units; |
33 | |
34 | public: |
35 | /// Constructs a new empty LiveRegUnits set. |
36 | LiveRegUnits() = default; |
37 | |
38 | /// Constructs and initialize an empty LiveRegUnits set. |
39 | LiveRegUnits(const TargetRegisterInfo &TRI) { |
40 | init(TRI); |
41 | } |
42 | |
43 | /// For a machine instruction \p MI, adds all register units used in |
44 | /// \p UsedRegUnits and defined or clobbered in \p ModifiedRegUnits. This is |
45 | /// useful when walking over a range of instructions to track registers |
46 | /// used or defined separately. |
47 | static void accumulateUsedDefed(const MachineInstr &MI, |
48 | LiveRegUnits &ModifiedRegUnits, |
49 | LiveRegUnits &UsedRegUnits, |
50 | const TargetRegisterInfo *TRI) { |
51 | for (ConstMIBundleOperands O(MI); O.isValid(); ++O) { |
52 | if (O->isRegMask()) |
53 | ModifiedRegUnits.addRegsInMask(RegMask: O->getRegMask()); |
54 | if (!O->isReg()) |
55 | continue; |
56 | Register Reg = O->getReg(); |
57 | if (!Reg.isPhysical()) |
58 | continue; |
59 | if (O->isDef()) { |
60 | // Some architectures (e.g. AArch64 XZR/WZR) have registers that are |
61 | // constant and may be used as destinations to indicate the generated |
62 | // value is discarded. No need to track such case as a def. |
63 | if (!TRI->isConstantPhysReg(PhysReg: Reg)) |
64 | ModifiedRegUnits.addReg(Reg); |
65 | } else { |
66 | assert(O->isUse() && "Reg operand not a def and not a use" ); |
67 | UsedRegUnits.addReg(Reg); |
68 | } |
69 | } |
70 | } |
71 | |
72 | /// Initialize and clear the set. |
73 | void init(const TargetRegisterInfo &TRI) { |
74 | this->TRI = &TRI; |
75 | Units.reset(); |
76 | Units.resize(N: TRI.getNumRegUnits()); |
77 | } |
78 | |
79 | /// Clears the set. |
80 | void clear() { Units.reset(); } |
81 | |
82 | /// Returns true if the set is empty. |
83 | bool empty() const { return Units.none(); } |
84 | |
85 | /// Adds register units covered by physical register \p Reg. |
86 | void addReg(MCPhysReg Reg) { |
87 | for (MCRegUnit Unit : TRI->regunits(Reg)) |
88 | Units.set(Unit); |
89 | } |
90 | |
91 | /// Adds register units covered by physical register \p Reg that are |
92 | /// part of the lanemask \p Mask. |
93 | void addRegMasked(MCPhysReg Reg, LaneBitmask Mask) { |
94 | for (MCRegUnitMaskIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) { |
95 | LaneBitmask UnitMask = (*Unit).second; |
96 | if ((UnitMask & Mask).any()) |
97 | Units.set((*Unit).first); |
98 | } |
99 | } |
100 | |
101 | /// Removes all register units covered by physical register \p Reg. |
102 | void removeReg(MCPhysReg Reg) { |
103 | for (MCRegUnit Unit : TRI->regunits(Reg)) |
104 | Units.reset(Idx: Unit); |
105 | } |
106 | |
107 | /// Removes register units not preserved by the regmask \p RegMask. |
108 | /// The regmask has the same format as the one in the RegMask machine operand. |
109 | void removeRegsNotPreserved(const uint32_t *RegMask); |
110 | |
111 | /// Adds register units not preserved by the regmask \p RegMask. |
112 | /// The regmask has the same format as the one in the RegMask machine operand. |
113 | void addRegsInMask(const uint32_t *RegMask); |
114 | |
115 | /// Returns true if no part of physical register \p Reg is live. |
116 | bool available(MCPhysReg Reg) const { |
117 | for (MCRegUnit Unit : TRI->regunits(Reg)) { |
118 | if (Units.test(Idx: Unit)) |
119 | return false; |
120 | } |
121 | return true; |
122 | } |
123 | |
124 | /// Updates liveness when stepping backwards over the instruction \p MI. |
125 | /// This removes all register units defined or clobbered in \p MI and then |
126 | /// adds the units used (as in use operands) in \p MI. |
127 | void stepBackward(const MachineInstr &MI); |
128 | |
129 | /// Adds all register units used, defined or clobbered in \p MI. |
130 | /// This is useful when walking over a range of instruction to find registers |
131 | /// unused over the whole range. |
132 | void accumulate(const MachineInstr &MI); |
133 | |
134 | /// Adds registers living out of block \p MBB. |
135 | /// Live out registers are the union of the live-in registers of the successor |
136 | /// blocks and pristine registers. Live out registers of the end block are the |
137 | /// callee saved registers. |
138 | void addLiveOuts(const MachineBasicBlock &MBB); |
139 | |
140 | /// Adds registers living into block \p MBB. |
141 | void addLiveIns(const MachineBasicBlock &MBB); |
142 | |
143 | /// Adds all register units marked in the bitvector \p RegUnits. |
144 | void addUnits(const BitVector &RegUnits) { |
145 | Units |= RegUnits; |
146 | } |
147 | /// Removes all register units marked in the bitvector \p RegUnits. |
148 | void removeUnits(const BitVector &RegUnits) { |
149 | Units.reset(RHS: RegUnits); |
150 | } |
151 | /// Return the internal bitvector representation of the set. |
152 | const BitVector &getBitVector() const { |
153 | return Units; |
154 | } |
155 | |
156 | private: |
157 | /// Adds pristine registers. Pristine registers are callee saved registers |
158 | /// that are unused in the function. |
159 | void addPristines(const MachineFunction &MF); |
160 | }; |
161 | |
162 | /// Returns an iterator range over all physical register and mask operands for |
163 | /// \p MI and bundled instructions. This also skips any debug operands. |
164 | inline iterator_range< |
165 | filter_iterator<ConstMIBundleOperands, bool (*)(const MachineOperand &)>> |
166 | phys_regs_and_masks(const MachineInstr &MI) { |
167 | auto Pred = [](const MachineOperand &MOP) { |
168 | return MOP.isRegMask() || |
169 | (MOP.isReg() && !MOP.isDebug() && MOP.getReg().isPhysical()); |
170 | }; |
171 | return make_filter_range(Range: const_mi_bundle_ops(MI), |
172 | Pred: static_cast<bool (*)(const MachineOperand &)>(Pred)); |
173 | } |
174 | |
175 | } // end namespace llvm |
176 | |
177 | #endif // LLVM_CODEGEN_LIVEREGUNITS_H |
178 | |