1 | //===- MSFCommon.h - Common types and functions for MSF files ---*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #ifndef LLVM_DEBUGINFO_MSF_MSFCOMMON_H |
10 | #define LLVM_DEBUGINFO_MSF_MSFCOMMON_H |
11 | |
12 | #include "llvm/ADT/ArrayRef.h" |
13 | #include "llvm/ADT/BitVector.h" |
14 | #include "llvm/Support/Endian.h" |
15 | #include "llvm/Support/Error.h" |
16 | #include "llvm/Support/MathExtras.h" |
17 | #include <cstdint> |
18 | #include <vector> |
19 | |
20 | namespace llvm { |
21 | namespace msf { |
22 | |
23 | static const char Magic[] = {'M', 'i', 'c', 'r', 'o', 's', 'o', 'f', |
24 | 't', ' ', 'C', '/', 'C', '+', '+', ' ', |
25 | 'M', 'S', 'F', ' ', '7', '.', '0', '0', |
26 | '\r', '\n', '\x1a', 'D', 'S', '\0', '\0', '\0'}; |
27 | |
28 | // The superblock is overlaid at the beginning of the file (offset 0). |
29 | // It starts with a magic header and is followed by information which |
30 | // describes the layout of the file system. |
31 | struct SuperBlock { |
32 | char MagicBytes[sizeof(Magic)]; |
33 | // The file system is split into a variable number of fixed size elements. |
34 | // These elements are referred to as blocks. The size of a block may vary |
35 | // from system to system. |
36 | support::ulittle32_t BlockSize; |
37 | // The index of the free block map. |
38 | support::ulittle32_t FreeBlockMapBlock; |
39 | // This contains the number of blocks resident in the file system. In |
40 | // practice, NumBlocks * BlockSize is equivalent to the size of the MSF |
41 | // file. |
42 | support::ulittle32_t NumBlocks; |
43 | // This contains the number of bytes which make up the directory. |
44 | support::ulittle32_t NumDirectoryBytes; |
45 | // This field's purpose is not yet known. |
46 | support::ulittle32_t Unknown1; |
47 | // This contains the block # of the block map. |
48 | support::ulittle32_t BlockMapAddr; |
49 | }; |
50 | |
51 | struct MSFLayout { |
52 | MSFLayout() = default; |
53 | |
54 | uint32_t mainFpmBlock() const { |
55 | assert(SB->FreeBlockMapBlock == 1 || SB->FreeBlockMapBlock == 2); |
56 | return SB->FreeBlockMapBlock; |
57 | } |
58 | |
59 | uint32_t alternateFpmBlock() const { |
60 | // If mainFpmBlock is 1, this is 2. If mainFpmBlock is 2, this is 1. |
61 | return 3U - mainFpmBlock(); |
62 | } |
63 | |
64 | const SuperBlock *SB = nullptr; |
65 | BitVector FreePageMap; |
66 | ArrayRef<support::ulittle32_t> DirectoryBlocks; |
67 | ArrayRef<support::ulittle32_t> StreamSizes; |
68 | std::vector<ArrayRef<support::ulittle32_t>> StreamMap; |
69 | }; |
70 | |
71 | /// Describes the layout of a stream in an MSF layout. A "stream" here |
72 | /// is defined as any logical unit of data which may be arranged inside the MSF |
73 | /// file as a sequence of (possibly discontiguous) blocks. When we want to read |
74 | /// from a particular MSF Stream, we fill out a stream layout structure and the |
75 | /// reader uses it to determine which blocks in the underlying MSF file contain |
76 | /// the data, so that it can be pieced together in the right order. |
77 | class MSFStreamLayout { |
78 | public: |
79 | uint32_t Length; |
80 | std::vector<support::ulittle32_t> Blocks; |
81 | }; |
82 | |
83 | /// Determine the layout of the FPM stream, given the MSF layout. An FPM |
84 | /// stream spans 1 or more blocks, each at equally spaced intervals throughout |
85 | /// the file. |
86 | MSFStreamLayout getFpmStreamLayout(const MSFLayout &Msf, |
87 | bool IncludeUnusedFpmData = false, |
88 | bool AltFpm = false); |
89 | |
90 | inline bool isValidBlockSize(uint32_t Size) { |
91 | switch (Size) { |
92 | case 512: |
93 | case 1024: |
94 | case 2048: |
95 | case 4096: |
96 | case 8192: |
97 | case 16384: |
98 | case 32768: |
99 | return true; |
100 | } |
101 | return false; |
102 | } |
103 | |
104 | /// Given the specified block size, returns the maximum possible file size. |
105 | /// Block Size | Max File Size |
106 | /// <= 4096 | 4GB |
107 | /// 8192 | 8GB |
108 | /// 16384 | 16GB |
109 | /// 32768 | 32GB |
110 | /// \p Size - the block size of the MSF |
111 | inline uint64_t getMaxFileSizeFromBlockSize(uint32_t Size) { |
112 | switch (Size) { |
113 | case 8192: |
114 | return (uint64_t)UINT32_MAX * 2ULL; |
115 | case 16384: |
116 | return (uint64_t)UINT32_MAX * 3ULL; |
117 | case 32768: |
118 | return (uint64_t)UINT32_MAX * 4ULL; |
119 | default: |
120 | return (uint64_t)UINT32_MAX; |
121 | } |
122 | } |
123 | |
124 | // Super Block, Fpm0, Fpm1, and Block Map |
125 | inline uint32_t getMinimumBlockCount() { return 4; } |
126 | |
127 | // Super Block, Fpm0, and Fpm1 are reserved. The Block Map, although required |
128 | // need not be at block 3. |
129 | inline uint32_t getFirstUnreservedBlock() { return 3; } |
130 | |
131 | inline uint64_t bytesToBlocks(uint64_t NumBytes, uint64_t BlockSize) { |
132 | return divideCeil(Numerator: NumBytes, Denominator: BlockSize); |
133 | } |
134 | |
135 | inline uint64_t blockToOffset(uint64_t BlockNumber, uint64_t BlockSize) { |
136 | return BlockNumber * BlockSize; |
137 | } |
138 | |
139 | inline uint32_t getFpmIntervalLength(const MSFLayout &L) { |
140 | return L.SB->BlockSize; |
141 | } |
142 | |
143 | /// Given an MSF with the specified block size and number of blocks, determine |
144 | /// how many pieces the specified Fpm is split into. |
145 | /// \p BlockSize - the block size of the MSF |
146 | /// \p NumBlocks - the total number of blocks in the MSF |
147 | /// \p IncludeUnusedFpmData - When true, this will count every block that is |
148 | /// both in the file and matches the form of an FPM block, even if some of |
149 | /// those FPM blocks are unused (a single FPM block can describe the |
150 | /// allocation status of up to 32,767 blocks, although one appears only |
151 | /// every 4,096 blocks). So there are 8x as many blocks that match the |
152 | /// form as there are blocks that are necessary to describe the allocation |
153 | /// status of the file. When this parameter is false, these extraneous |
154 | /// trailing blocks are not counted. |
155 | inline uint32_t getNumFpmIntervals(uint32_t BlockSize, uint32_t NumBlocks, |
156 | bool IncludeUnusedFpmData, int FpmNumber) { |
157 | assert(FpmNumber == 1 || FpmNumber == 2); |
158 | if (IncludeUnusedFpmData) { |
159 | // This calculation determines how many times a number of the form |
160 | // BlockSize * k + N appears in the range [0, NumBlocks). We only need to |
161 | // do this when unused data is included, since the number of blocks dwarfs |
162 | // the number of fpm blocks. |
163 | return divideCeil(Numerator: NumBlocks - FpmNumber, Denominator: BlockSize); |
164 | } |
165 | |
166 | // We want the minimum number of intervals required, where each interval can |
167 | // represent BlockSize * 8 blocks. |
168 | return divideCeil(Numerator: NumBlocks, Denominator: 8 * BlockSize); |
169 | } |
170 | |
171 | inline uint32_t getNumFpmIntervals(const MSFLayout &L, |
172 | bool IncludeUnusedFpmData = false, |
173 | bool AltFpm = false) { |
174 | return getNumFpmIntervals(BlockSize: L.SB->BlockSize, NumBlocks: L.SB->NumBlocks, |
175 | IncludeUnusedFpmData, |
176 | FpmNumber: AltFpm ? L.alternateFpmBlock() : L.mainFpmBlock()); |
177 | } |
178 | |
179 | Error validateSuperBlock(const SuperBlock &SB); |
180 | |
181 | } // end namespace msf |
182 | } // end namespace llvm |
183 | |
184 | #endif // LLVM_DEBUGINFO_MSF_MSFCOMMON_H |
185 | |