| 1 | //===- HLSLBufferLayoutBuilder.h ------------------------------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #include "clang/AST/TypeBase.h" |
| 10 | #include "llvm/ADT/StringRef.h" |
| 11 | #include "llvm/IR/DerivedTypes.h" |
| 12 | |
| 13 | namespace clang { |
| 14 | namespace CodeGen { |
| 15 | class CGHLSLOffsetInfo; |
| 16 | class CodeGenModule; |
| 17 | class CGHLSLOffsetInfo; |
| 18 | |
| 19 | //===----------------------------------------------------------------------===// |
| 20 | // Implementation of constant buffer layout common between DirectX and |
| 21 | // SPIR/SPIR-V. |
| 22 | //===----------------------------------------------------------------------===// |
| 23 | |
| 24 | class HLSLBufferLayoutBuilder { |
| 25 | private: |
| 26 | CodeGenModule &CGM; |
| 27 | |
| 28 | /// Pads an array of elements to 16-byte cbuffer row boundaries. |
| 29 | /// This implements the common pattern of padding all-but-the-last element. |
| 30 | llvm::Type *padArrayElements(llvm::Type *EltTy, uint64_t Count); |
| 31 | |
| 32 | public: |
| 33 | HLSLBufferLayoutBuilder(CodeGenModule &CGM) : CGM(CGM) {} |
| 34 | |
| 35 | /// Lays out a struct type following HLSL buffer rules and considering any |
| 36 | /// explicit offset information. Previously created layout structs are cached |
| 37 | /// by CGHLSLRuntime. |
| 38 | /// |
| 39 | /// The function iterates over all fields of the record type (including base |
| 40 | /// classes) and works out a padded llvm type to represent the buffer layout. |
| 41 | /// |
| 42 | /// If a non-empty OffsetInfo is provided (ie, from `packoffset` annotations |
| 43 | /// in the source), any provided offsets offsets will be respected. If the |
| 44 | /// OffsetInfo is available but has empty entries, those will be layed out at |
| 45 | /// the end of the structure. |
| 46 | llvm::StructType *layOutStruct(const RecordType *StructType, |
| 47 | const CGHLSLOffsetInfo &OffsetInfo); |
| 48 | |
| 49 | /// Lays out an array type following HLSL buffer rules. |
| 50 | llvm::Type *layOutArray(const ConstantArrayType *AT); |
| 51 | |
| 52 | /// Lays out a matrix type following HLSL buffer rules. |
| 53 | llvm::Type *layOutMatrix(const ConstantMatrixType *MT); |
| 54 | |
| 55 | /// Lays out a type following HLSL buffer rules. Arrays and structures will be |
| 56 | /// padded appropriately and nested objects will be converted as appropriate. |
| 57 | llvm::Type *layOutType(QualType Type); |
| 58 | }; |
| 59 | |
| 60 | } // namespace CodeGen |
| 61 | } // namespace clang |
| 62 | |