| 1 | //===- WorkList.cpp - Analyzer work-list implementation--------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | // |
| 9 | // Defines different worklist implementations for the static analyzer. |
| 10 | // |
| 11 | //===----------------------------------------------------------------------===// |
| 12 | |
| 13 | #include "clang/StaticAnalyzer/Core/PathSensitive/WorkList.h" |
| 14 | #include "clang/StaticAnalyzer/Core/PathSensitive/EntryPointStats.h" |
| 15 | #include "llvm/ADT/DenseMap.h" |
| 16 | #include "llvm/ADT/DenseSet.h" |
| 17 | #include "llvm/ADT/PriorityQueue.h" |
| 18 | #include "llvm/ADT/STLExtras.h" |
| 19 | #include <deque> |
| 20 | #include <vector> |
| 21 | |
| 22 | using namespace clang; |
| 23 | using namespace ento; |
| 24 | |
| 25 | #define DEBUG_TYPE "WorkList" |
| 26 | |
| 27 | STAT_MAX(MaxQueueSize, "Maximum size of the worklist" ); |
| 28 | STAT_MAX(MaxReachableSize, "Maximum size of auxiliary worklist set" ); |
| 29 | |
| 30 | //===----------------------------------------------------------------------===// |
| 31 | // Worklist classes for exploration of reachable states. |
| 32 | //===----------------------------------------------------------------------===// |
| 33 | |
| 34 | namespace { |
| 35 | |
| 36 | class DFS : public WorkList { |
| 37 | SmallVector<WorkListUnit, 20> Stack; |
| 38 | |
| 39 | public: |
| 40 | bool hasWork() const override { |
| 41 | return !Stack.empty(); |
| 42 | } |
| 43 | |
| 44 | void enqueue(const WorkListUnit& U) override { |
| 45 | Stack.push_back(Elt: U); |
| 46 | } |
| 47 | |
| 48 | WorkListUnit dequeue() override { |
| 49 | assert(!Stack.empty()); |
| 50 | const WorkListUnit& U = Stack.back(); |
| 51 | Stack.pop_back(); // This technically "invalidates" U, but we are fine. |
| 52 | return U; |
| 53 | } |
| 54 | }; |
| 55 | |
| 56 | class BFS : public WorkList { |
| 57 | std::deque<WorkListUnit> Queue; |
| 58 | |
| 59 | public: |
| 60 | bool hasWork() const override { |
| 61 | return !Queue.empty(); |
| 62 | } |
| 63 | |
| 64 | void enqueue(const WorkListUnit& U) override { |
| 65 | Queue.push_back(x: U); |
| 66 | } |
| 67 | |
| 68 | WorkListUnit dequeue() override { |
| 69 | WorkListUnit U = Queue.front(); |
| 70 | Queue.pop_front(); |
| 71 | return U; |
| 72 | } |
| 73 | }; |
| 74 | |
| 75 | } // namespace |
| 76 | |
| 77 | // Place the dstor for WorkList here because it contains virtual member |
| 78 | // functions, and we the code for the dstor generated in one compilation unit. |
| 79 | WorkList::~WorkList() = default; |
| 80 | |
| 81 | std::unique_ptr<WorkList> WorkList::makeDFS() { |
| 82 | return std::make_unique<DFS>(); |
| 83 | } |
| 84 | |
| 85 | std::unique_ptr<WorkList> WorkList::makeBFS() { |
| 86 | return std::make_unique<BFS>(); |
| 87 | } |
| 88 | |
| 89 | namespace { |
| 90 | |
| 91 | class BFSBlockDFSContents : public WorkList { |
| 92 | std::deque<WorkListUnit> Queue; |
| 93 | SmallVector<WorkListUnit, 20> Stack; |
| 94 | |
| 95 | public: |
| 96 | bool hasWork() const override { |
| 97 | return !Queue.empty() || !Stack.empty(); |
| 98 | } |
| 99 | |
| 100 | void enqueue(const WorkListUnit& U) override { |
| 101 | if (U.getNode()->getLocation().getAs<BlockEntrance>()) |
| 102 | Queue.push_front(x: U); |
| 103 | else |
| 104 | Stack.push_back(Elt: U); |
| 105 | } |
| 106 | |
| 107 | WorkListUnit dequeue() override { |
| 108 | // Process all basic blocks to completion. |
| 109 | if (!Stack.empty()) { |
| 110 | const WorkListUnit& U = Stack.back(); |
| 111 | Stack.pop_back(); // This technically "invalidates" U, but we are fine. |
| 112 | return U; |
| 113 | } |
| 114 | |
| 115 | assert(!Queue.empty()); |
| 116 | // Don't use const reference. The subsequent pop_back() might make it |
| 117 | // unsafe. |
| 118 | WorkListUnit U = Queue.front(); |
| 119 | Queue.pop_front(); |
| 120 | return U; |
| 121 | } |
| 122 | }; |
| 123 | |
| 124 | } // namespace |
| 125 | |
| 126 | std::unique_ptr<WorkList> WorkList::makeBFSBlockDFSContents() { |
| 127 | return std::make_unique<BFSBlockDFSContents>(); |
| 128 | } |
| 129 | |
| 130 | namespace { |
| 131 | |
| 132 | class UnexploredFirstStack : public WorkList { |
| 133 | /// Stack of nodes known to have statements we have not traversed yet. |
| 134 | SmallVector<WorkListUnit, 20> StackUnexplored; |
| 135 | |
| 136 | /// Stack of all other nodes. |
| 137 | SmallVector<WorkListUnit, 20> StackOthers; |
| 138 | |
| 139 | using BlockID = unsigned; |
| 140 | using LocIdentifier = std::pair<BlockID, const StackFrameContext *>; |
| 141 | |
| 142 | llvm::DenseSet<LocIdentifier> Reachable; |
| 143 | |
| 144 | public: |
| 145 | bool hasWork() const override { |
| 146 | return !(StackUnexplored.empty() && StackOthers.empty()); |
| 147 | } |
| 148 | |
| 149 | void enqueue(const WorkListUnit &U) override { |
| 150 | const ExplodedNode *N = U.getNode(); |
| 151 | auto BE = N->getLocation().getAs<BlockEntrance>(); |
| 152 | |
| 153 | if (!BE) { |
| 154 | // Assume the choice of the order of the preceding block entrance was |
| 155 | // correct. |
| 156 | StackUnexplored.push_back(Elt: U); |
| 157 | } else { |
| 158 | LocIdentifier LocId = std::make_pair( |
| 159 | x: BE->getBlock()->getBlockID(), |
| 160 | y: N->getLocationContext()->getStackFrame()); |
| 161 | auto InsertInfo = Reachable.insert(V: LocId); |
| 162 | |
| 163 | if (InsertInfo.second) { |
| 164 | StackUnexplored.push_back(Elt: U); |
| 165 | } else { |
| 166 | StackOthers.push_back(Elt: U); |
| 167 | } |
| 168 | } |
| 169 | MaxReachableSize.updateMax(Value: Reachable.size()); |
| 170 | MaxQueueSize.updateMax(Value: StackUnexplored.size() + StackOthers.size()); |
| 171 | } |
| 172 | |
| 173 | WorkListUnit dequeue() override { |
| 174 | if (!StackUnexplored.empty()) { |
| 175 | WorkListUnit &U = StackUnexplored.back(); |
| 176 | StackUnexplored.pop_back(); |
| 177 | return U; |
| 178 | } else { |
| 179 | WorkListUnit &U = StackOthers.back(); |
| 180 | StackOthers.pop_back(); |
| 181 | return U; |
| 182 | } |
| 183 | } |
| 184 | }; |
| 185 | |
| 186 | } // namespace |
| 187 | |
| 188 | std::unique_ptr<WorkList> WorkList::makeUnexploredFirst() { |
| 189 | return std::make_unique<UnexploredFirstStack>(); |
| 190 | } |
| 191 | |
| 192 | namespace { |
| 193 | class UnexploredFirstPriorityQueue : public WorkList { |
| 194 | using BlockID = unsigned; |
| 195 | using LocIdentifier = std::pair<BlockID, const StackFrameContext *>; |
| 196 | |
| 197 | // How many times each location was visited. |
| 198 | // Is signed because we negate it later in order to have a reversed |
| 199 | // comparison. |
| 200 | using VisitedTimesMap = llvm::DenseMap<LocIdentifier, int>; |
| 201 | |
| 202 | // Compare by number of times the location was visited first (negated |
| 203 | // to prefer less often visited locations), then by insertion time (prefer |
| 204 | // expanding nodes inserted sooner first). |
| 205 | using QueuePriority = std::pair<int, unsigned long>; |
| 206 | using QueueItem = std::pair<WorkListUnit, QueuePriority>; |
| 207 | |
| 208 | // Number of inserted nodes, used to emulate DFS ordering in the priority |
| 209 | // queue when insertions are equal. |
| 210 | unsigned long Counter = 0; |
| 211 | |
| 212 | // Number of times a current location was reached. |
| 213 | VisitedTimesMap NumReached; |
| 214 | |
| 215 | // The top item is the largest one. |
| 216 | llvm::PriorityQueue<QueueItem, std::vector<QueueItem>, llvm::less_second> |
| 217 | queue; |
| 218 | |
| 219 | public: |
| 220 | bool hasWork() const override { |
| 221 | return !queue.empty(); |
| 222 | } |
| 223 | |
| 224 | void enqueue(const WorkListUnit &U) override { |
| 225 | const ExplodedNode *N = U.getNode(); |
| 226 | unsigned NumVisited = 0; |
| 227 | if (auto BE = N->getLocation().getAs<BlockEntrance>()) { |
| 228 | LocIdentifier LocId = std::make_pair( |
| 229 | x: BE->getBlock()->getBlockID(), |
| 230 | y: N->getLocationContext()->getStackFrame()); |
| 231 | NumVisited = NumReached[LocId]++; |
| 232 | } |
| 233 | |
| 234 | queue.push(x: std::make_pair(x: U, y: std::make_pair(x: -NumVisited, y&: ++Counter))); |
| 235 | } |
| 236 | |
| 237 | WorkListUnit dequeue() override { |
| 238 | QueueItem U = queue.top(); |
| 239 | queue.pop(); |
| 240 | return U.first; |
| 241 | } |
| 242 | }; |
| 243 | } // namespace |
| 244 | |
| 245 | std::unique_ptr<WorkList> WorkList::makeUnexploredFirstPriorityQueue() { |
| 246 | return std::make_unique<UnexploredFirstPriorityQueue>(); |
| 247 | } |
| 248 | |
| 249 | namespace { |
| 250 | class UnexploredFirstPriorityLocationQueue : public WorkList { |
| 251 | using LocIdentifier = const CFGBlock *; |
| 252 | |
| 253 | // How many times each location was visited. |
| 254 | // Is signed because we negate it later in order to have a reversed |
| 255 | // comparison. |
| 256 | using VisitedTimesMap = llvm::DenseMap<LocIdentifier, int>; |
| 257 | |
| 258 | // Compare by number of times the location was visited first (negated |
| 259 | // to prefer less often visited locations), then by insertion time (prefer |
| 260 | // expanding nodes inserted sooner first). |
| 261 | using QueuePriority = std::pair<int, unsigned long>; |
| 262 | using QueueItem = std::pair<WorkListUnit, QueuePriority>; |
| 263 | |
| 264 | // Number of inserted nodes, used to emulate DFS ordering in the priority |
| 265 | // queue when insertions are equal. |
| 266 | unsigned long Counter = 0; |
| 267 | |
| 268 | // Number of times a current location was reached. |
| 269 | VisitedTimesMap NumReached; |
| 270 | |
| 271 | // The top item is the largest one. |
| 272 | llvm::PriorityQueue<QueueItem, std::vector<QueueItem>, llvm::less_second> |
| 273 | queue; |
| 274 | |
| 275 | public: |
| 276 | bool hasWork() const override { |
| 277 | return !queue.empty(); |
| 278 | } |
| 279 | |
| 280 | void enqueue(const WorkListUnit &U) override { |
| 281 | const ExplodedNode *N = U.getNode(); |
| 282 | unsigned NumVisited = 0; |
| 283 | if (auto BE = N->getLocation().getAs<BlockEntrance>()) |
| 284 | NumVisited = NumReached[BE->getBlock()]++; |
| 285 | |
| 286 | queue.push(x: std::make_pair(x: U, y: std::make_pair(x: -NumVisited, y&: ++Counter))); |
| 287 | } |
| 288 | |
| 289 | WorkListUnit dequeue() override { |
| 290 | QueueItem U = queue.top(); |
| 291 | queue.pop(); |
| 292 | return U.first; |
| 293 | } |
| 294 | |
| 295 | }; |
| 296 | |
| 297 | } |
| 298 | |
| 299 | std::unique_ptr<WorkList> WorkList::makeUnexploredFirstPriorityLocationQueue() { |
| 300 | return std::make_unique<UnexploredFirstPriorityLocationQueue>(); |
| 301 | } |
| 302 | |