| 1 | //===- SymbolTable.h --------------------------------------------*- C++ -*-===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #ifndef LLD_ELF_SYMBOL_TABLE_H |
| 10 | #define LLD_ELF_SYMBOL_TABLE_H |
| 11 | |
| 12 | #include "Symbols.h" |
| 13 | #include "llvm/ADT/CachedHashString.h" |
| 14 | #include "llvm/ADT/DenseMap.h" |
| 15 | #include "llvm/Support/Compiler.h" |
| 16 | |
| 17 | namespace lld::elf { |
| 18 | struct Ctx; |
| 19 | class InputFile; |
| 20 | class SharedFile; |
| 21 | |
| 22 | struct ArmCmseEntryFunction { |
| 23 | Symbol *acleSeSym; |
| 24 | Symbol *sym; |
| 25 | }; |
| 26 | |
| 27 | // SymbolTable is a bucket of all known symbols, including defined, |
| 28 | // undefined, or lazy symbols (the last one is symbols in archive |
| 29 | // files whose archive members are not yet loaded). |
| 30 | // |
| 31 | // We put all symbols of all files to a SymbolTable, and the |
| 32 | // SymbolTable selects the "best" symbols if there are name |
| 33 | // conflicts. For example, obviously, a defined symbol is better than |
| 34 | // an undefined symbol. Or, if there's a conflict between a lazy and a |
| 35 | // undefined, it'll read an archive member to read a real definition |
| 36 | // to replace the lazy symbol. The logic is implemented in the |
| 37 | // add*() functions, which are called by input files as they are parsed. There |
| 38 | // is one add* function per symbol type. |
| 39 | class SymbolTable { |
| 40 | public: |
| 41 | SymbolTable(Ctx &ctx) : ctx(ctx) {} |
| 42 | ArrayRef<Symbol *> getSymbols() const { return symVector; } |
| 43 | |
| 44 | void wrap(Symbol *sym, Symbol *real, Symbol *wrap); |
| 45 | |
| 46 | Symbol *insert(StringRef name); |
| 47 | |
| 48 | template <typename T> Symbol *addSymbol(const T &newSym) { |
| 49 | Symbol *sym = insert(name: newSym.getName()); |
| 50 | sym->resolve(ctx, newSym); |
| 51 | return sym; |
| 52 | } |
| 53 | Symbol *addAndCheckDuplicate(Ctx &, const Defined &newSym); |
| 54 | |
| 55 | void scanVersionScript(); |
| 56 | |
| 57 | Symbol *find(StringRef name); |
| 58 | |
| 59 | void handleDynamicList(); |
| 60 | |
| 61 | Symbol *addUnusedUndefined(StringRef name, |
| 62 | uint8_t binding = llvm::ELF::STB_GLOBAL); |
| 63 | |
| 64 | // Set of .so files to not link the same shared object file more than once. |
| 65 | llvm::DenseMap<llvm::CachedHashStringRef, SharedFile *> soNames; |
| 66 | |
| 67 | // Comdat groups define "link once" sections. If two comdat groups have the |
| 68 | // same name, only one of them is linked, and the other is ignored. This map |
| 69 | // is used to uniquify them. |
| 70 | llvm::DenseMap<llvm::CachedHashStringRef, const InputFile *> comdatGroups; |
| 71 | |
| 72 | // The Map of __acle_se_<sym>, <sym> pairs found in the input objects. |
| 73 | // Key is the <sym> name. |
| 74 | llvm::SmallMapVector<StringRef, ArmCmseEntryFunction, 1> cmseSymMap; |
| 75 | |
| 76 | // Map of symbols defined in the Arm CMSE import library. The linker must |
| 77 | // preserve the addresses in the output objects. |
| 78 | llvm::StringMap<Defined *> cmseImportLib; |
| 79 | |
| 80 | // True if <sym> from the input Arm CMSE import library is written to the |
| 81 | // output Arm CMSE import library. |
| 82 | llvm::StringMap<bool> inCMSEOutImpLib; |
| 83 | |
| 84 | private: |
| 85 | SmallVector<Symbol *, 0> findByVersion(SymbolVersion ver); |
| 86 | SmallVector<Symbol *, 0> findAllByVersion(SymbolVersion ver, |
| 87 | bool includeNonDefault); |
| 88 | |
| 89 | llvm::StringMap<SmallVector<Symbol *, 0>> &getDemangledSyms(); |
| 90 | bool assignExactVersion(SymbolVersion ver, uint16_t versionId, |
| 91 | StringRef versionName, bool includeNonDefault); |
| 92 | void assignWildcardVersion(SymbolVersion ver, uint16_t versionId, |
| 93 | bool includeNonDefault); |
| 94 | |
| 95 | Ctx &ctx; |
| 96 | |
| 97 | // Global symbols and a map from symbol name to the index. The order is not |
| 98 | // defined. We can use an arbitrary order, but it has to be deterministic even |
| 99 | // when cross linking. |
| 100 | llvm::DenseMap<llvm::CachedHashStringRef, int> symMap; |
| 101 | SmallVector<Symbol *, 0> symVector; |
| 102 | |
| 103 | // A map from demangled symbol names to their symbol objects. |
| 104 | // This mapping is 1:N because two symbols with different versions |
| 105 | // can have the same name. We use this map to handle "extern C++ {}" |
| 106 | // directive in version scripts. |
| 107 | std::optional<llvm::StringMap<SmallVector<Symbol *, 0>>> demangledSyms; |
| 108 | }; |
| 109 | |
| 110 | } // namespace lld::elf |
| 111 | |
| 112 | #endif |
| 113 | |