| 1 | //===- SafeStackLayout.cpp - SafeStack frame layout -----------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #include "SafeStackLayout.h" |
| 10 | #include "llvm/IR/Value.h" |
| 11 | #include "llvm/Support/CommandLine.h" |
| 12 | #include "llvm/Support/Compiler.h" |
| 13 | #include "llvm/Support/Debug.h" |
| 14 | #include "llvm/Support/raw_ostream.h" |
| 15 | #include <algorithm> |
| 16 | #include <cassert> |
| 17 | |
| 18 | using namespace llvm; |
| 19 | using namespace llvm::safestack; |
| 20 | |
| 21 | #define DEBUG_TYPE "safestacklayout" |
| 22 | |
| 23 | static cl::opt<bool> ClLayout("safe-stack-layout" , |
| 24 | cl::desc("enable safe stack layout" ), cl::Hidden, |
| 25 | cl::init(Val: true)); |
| 26 | |
| 27 | LLVM_DUMP_METHOD void StackLayout::print(raw_ostream &OS) { |
| 28 | OS << "Stack regions:\n" ; |
| 29 | for (unsigned i = 0; i < Regions.size(); ++i) { |
| 30 | OS << " " << i << ": [" << Regions[i].Start << ", " << Regions[i].End |
| 31 | << "), range " << Regions[i].Range << "\n" ; |
| 32 | } |
| 33 | OS << "Stack objects:\n" ; |
| 34 | for (auto &IT : ObjectOffsets) { |
| 35 | OS << " at " << IT.getSecond() << ": " << *IT.getFirst() << "\n" ; |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | void StackLayout::addObject(const Value *V, unsigned Size, Align Alignment, |
| 40 | const StackLifetime::LiveRange &Range) { |
| 41 | StackObjects.push_back(Elt: {.Handle: V, .Size: Size, .Alignment: Alignment, .Range: Range}); |
| 42 | ObjectAlignments[V] = Alignment; |
| 43 | MaxAlignment = std::max(a: MaxAlignment, b: Alignment); |
| 44 | } |
| 45 | |
| 46 | static unsigned AdjustStackOffset(unsigned Offset, unsigned Size, |
| 47 | Align Alignment) { |
| 48 | return alignTo(Size: Offset + Size, A: Alignment) - Size; |
| 49 | } |
| 50 | |
| 51 | void StackLayout::layoutObject(StackObject &Obj) { |
| 52 | if (!ClLayout) { |
| 53 | // If layout is disabled, just grab the next aligned address. |
| 54 | // This effectively disables stack coloring as well. |
| 55 | unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; |
| 56 | unsigned Start = AdjustStackOffset(Offset: LastRegionEnd, Size: Obj.Size, Alignment: Obj.Alignment); |
| 57 | unsigned End = Start + Obj.Size; |
| 58 | Regions.emplace_back(Args&: Start, Args&: End, Args&: Obj.Range); |
| 59 | ObjectOffsets[Obj.Handle] = End; |
| 60 | return; |
| 61 | } |
| 62 | |
| 63 | LLVM_DEBUG(dbgs() << "Layout: size " << Obj.Size << ", align " |
| 64 | << Obj.Alignment.value() << ", range " << Obj.Range |
| 65 | << "\n" ); |
| 66 | assert(Obj.Alignment <= MaxAlignment); |
| 67 | unsigned Start = AdjustStackOffset(Offset: 0, Size: Obj.Size, Alignment: Obj.Alignment); |
| 68 | unsigned End = Start + Obj.Size; |
| 69 | LLVM_DEBUG(dbgs() << " First candidate: " << Start << " .. " << End << "\n" ); |
| 70 | for (const StackRegion &R : Regions) { |
| 71 | LLVM_DEBUG(dbgs() << " Examining region: " << R.Start << " .. " << R.End |
| 72 | << ", range " << R.Range << "\n" ); |
| 73 | assert(End >= R.Start); |
| 74 | if (Start >= R.End) { |
| 75 | LLVM_DEBUG(dbgs() << " Does not intersect, skip.\n" ); |
| 76 | continue; |
| 77 | } |
| 78 | if (Obj.Range.overlaps(Other: R.Range)) { |
| 79 | // Find the next appropriate location. |
| 80 | Start = AdjustStackOffset(Offset: R.End, Size: Obj.Size, Alignment: Obj.Alignment); |
| 81 | End = Start + Obj.Size; |
| 82 | LLVM_DEBUG(dbgs() << " Overlaps. Next candidate: " << Start << " .. " |
| 83 | << End << "\n" ); |
| 84 | continue; |
| 85 | } |
| 86 | if (End <= R.End) { |
| 87 | LLVM_DEBUG(dbgs() << " Reusing region(s).\n" ); |
| 88 | break; |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; |
| 93 | if (End > LastRegionEnd) { |
| 94 | // Insert a new region at the end. Maybe two. |
| 95 | if (Start > LastRegionEnd) { |
| 96 | LLVM_DEBUG(dbgs() << " Creating gap region: " << LastRegionEnd << " .. " |
| 97 | << Start << "\n" ); |
| 98 | Regions.emplace_back(Args&: LastRegionEnd, Args&: Start, Args: StackLifetime::LiveRange(0)); |
| 99 | LastRegionEnd = Start; |
| 100 | } |
| 101 | LLVM_DEBUG(dbgs() << " Creating new region: " << LastRegionEnd << " .. " |
| 102 | << End << ", range " << Obj.Range << "\n" ); |
| 103 | Regions.emplace_back(Args&: LastRegionEnd, Args&: End, Args&: Obj.Range); |
| 104 | LastRegionEnd = End; |
| 105 | } |
| 106 | |
| 107 | // Split starting and ending regions if necessary. |
| 108 | for (unsigned i = 0; i < Regions.size(); ++i) { |
| 109 | StackRegion &R = Regions[i]; |
| 110 | if (Start > R.Start && Start < R.End) { |
| 111 | StackRegion R0 = R; |
| 112 | R.Start = R0.End = Start; |
| 113 | Regions.insert(I: &R, Elt: R0); |
| 114 | continue; |
| 115 | } |
| 116 | if (End > R.Start && End < R.End) { |
| 117 | StackRegion R0 = R; |
| 118 | R0.End = R.Start = End; |
| 119 | Regions.insert(I: &R, Elt: R0); |
| 120 | break; |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | // Update live ranges for all affected regions. |
| 125 | for (StackRegion &R : Regions) { |
| 126 | if (Start < R.End && End > R.Start) |
| 127 | R.Range.join(Other: Obj.Range); |
| 128 | if (End <= R.End) |
| 129 | break; |
| 130 | } |
| 131 | |
| 132 | ObjectOffsets[Obj.Handle] = End; |
| 133 | } |
| 134 | |
| 135 | void StackLayout::computeLayout() { |
| 136 | // Simple greedy algorithm. |
| 137 | // If this is replaced with something smarter, it must preserve the property |
| 138 | // that the first object is always at the offset 0 in the stack frame (for |
| 139 | // StackProtectorSlot), or handle stack protector in some other way. |
| 140 | |
| 141 | // Sort objects by size (largest first) to reduce fragmentation. |
| 142 | if (StackObjects.size() > 2) |
| 143 | llvm::stable_sort(Range: drop_begin(RangeOrContainer&: StackObjects), |
| 144 | C: [](const StackObject &a, const StackObject &b) { |
| 145 | return a.Size > b.Size; |
| 146 | }); |
| 147 | |
| 148 | for (auto &Obj : StackObjects) |
| 149 | layoutObject(Obj); |
| 150 | |
| 151 | LLVM_DEBUG(print(dbgs())); |
| 152 | } |
| 153 | |