| 1 | //===--------------------- ResourceManager.cpp ------------------*- C++ -*-===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | /// \file |
| 9 | /// |
| 10 | /// The classes here represent processor resource units and their management |
| 11 | /// strategy. These classes are managed by the Scheduler. |
| 12 | /// |
| 13 | //===----------------------------------------------------------------------===// |
| 14 | |
| 15 | #include "llvm/MCA/HardwareUnits/ResourceManager.h" |
| 16 | #include "llvm/MCA/Support.h" |
| 17 | #include "llvm/Support/Debug.h" |
| 18 | #include "llvm/Support/raw_ostream.h" |
| 19 | |
| 20 | namespace llvm { |
| 21 | namespace mca { |
| 22 | |
| 23 | #define DEBUG_TYPE "llvm-mca" |
| 24 | ResourceStrategy::~ResourceStrategy() = default; |
| 25 | |
| 26 | static uint64_t selectImpl(uint64_t CandidateMask, |
| 27 | uint64_t &NextInSequenceMask) { |
| 28 | // The upper bit set in CandidateMask identifies our next candidate resource. |
| 29 | CandidateMask = 1ULL << getResourceStateIndex(Mask: CandidateMask); |
| 30 | NextInSequenceMask &= (CandidateMask | (CandidateMask - 1)); |
| 31 | return CandidateMask; |
| 32 | } |
| 33 | |
| 34 | uint64_t DefaultResourceStrategy::select(uint64_t ReadyMask) { |
| 35 | // This method assumes that ReadyMask cannot be zero. |
| 36 | uint64_t CandidateMask = ReadyMask & NextInSequenceMask; |
| 37 | if (CandidateMask) |
| 38 | return selectImpl(CandidateMask, NextInSequenceMask); |
| 39 | |
| 40 | NextInSequenceMask = ResourceUnitMask ^ RemovedFromNextInSequence; |
| 41 | RemovedFromNextInSequence = 0; |
| 42 | CandidateMask = ReadyMask & NextInSequenceMask; |
| 43 | if (CandidateMask) |
| 44 | return selectImpl(CandidateMask, NextInSequenceMask); |
| 45 | |
| 46 | NextInSequenceMask = ResourceUnitMask; |
| 47 | CandidateMask = ReadyMask & NextInSequenceMask; |
| 48 | return selectImpl(CandidateMask, NextInSequenceMask); |
| 49 | } |
| 50 | |
| 51 | void DefaultResourceStrategy::used(uint64_t Mask) { |
| 52 | if (Mask > NextInSequenceMask) { |
| 53 | RemovedFromNextInSequence |= Mask; |
| 54 | return; |
| 55 | } |
| 56 | |
| 57 | NextInSequenceMask &= (~Mask); |
| 58 | if (NextInSequenceMask) |
| 59 | return; |
| 60 | |
| 61 | NextInSequenceMask = ResourceUnitMask ^ RemovedFromNextInSequence; |
| 62 | RemovedFromNextInSequence = 0; |
| 63 | } |
| 64 | |
| 65 | ResourceState::ResourceState(const MCProcResourceDesc &Desc, unsigned Index, |
| 66 | uint64_t Mask) |
| 67 | : ProcResourceDescIndex(Index), ResourceMask(Mask), |
| 68 | BufferSize(Desc.BufferSize), IsAGroup(llvm::popcount(Value: ResourceMask) > 1) { |
| 69 | if (IsAGroup) { |
| 70 | ResourceSizeMask = |
| 71 | ResourceMask ^ 1ULL << getResourceStateIndex(Mask: ResourceMask); |
| 72 | } else { |
| 73 | ResourceSizeMask = (1ULL << Desc.NumUnits) - 1; |
| 74 | } |
| 75 | ReadyMask = ResourceSizeMask; |
| 76 | AvailableSlots = BufferSize == -1 ? 0U : static_cast<unsigned>(BufferSize); |
| 77 | Unavailable = false; |
| 78 | } |
| 79 | |
| 80 | bool ResourceState::isReady(unsigned NumUnits) const { |
| 81 | return (!isReserved() || isADispatchHazard()) && |
| 82 | (unsigned)llvm::popcount(Value: ReadyMask) >= NumUnits; |
| 83 | } |
| 84 | |
| 85 | ResourceStateEvent ResourceState::isBufferAvailable() const { |
| 86 | if (isADispatchHazard() && isReserved()) |
| 87 | return RS_RESERVED; |
| 88 | if (!isBuffered() || AvailableSlots) |
| 89 | return RS_BUFFER_AVAILABLE; |
| 90 | return RS_BUFFER_UNAVAILABLE; |
| 91 | } |
| 92 | |
| 93 | #ifndef NDEBUG |
| 94 | void ResourceState::dump() const { |
| 95 | dbgs() << "MASK=" << format_hex(ResourceMask, 16) |
| 96 | << ", SZMASK=" << format_hex(ResourceSizeMask, 16) |
| 97 | << ", RDYMASK=" << format_hex(ReadyMask, 16) |
| 98 | << ", BufferSize=" << BufferSize |
| 99 | << ", AvailableSlots=" << AvailableSlots |
| 100 | << ", Reserved=" << Unavailable << '\n'; |
| 101 | } |
| 102 | #endif |
| 103 | |
| 104 | static std::unique_ptr<ResourceStrategy> |
| 105 | getStrategyFor(const ResourceState &RS) { |
| 106 | if (RS.isAResourceGroup() || RS.getNumUnits() > 1) |
| 107 | return std::make_unique<DefaultResourceStrategy>(args: RS.getReadyMask()); |
| 108 | return std::unique_ptr<ResourceStrategy>(nullptr); |
| 109 | } |
| 110 | |
| 111 | ResourceManager::ResourceManager(const MCSchedModel &SM) |
| 112 | : Resources(SM.getNumProcResourceKinds() - 1), |
| 113 | Strategies(SM.getNumProcResourceKinds() - 1), |
| 114 | Resource2Groups(SM.getNumProcResourceKinds() - 1, 0), |
| 115 | ProcResID2Mask(SM.getNumProcResourceKinds(), 0), |
| 116 | ResIndex2ProcResID(SM.getNumProcResourceKinds() - 1, 0), |
| 117 | ProcResUnitMask(0), ReservedResourceGroups(0), AvailableBuffers(~0ULL), |
| 118 | ReservedBuffers(0) { |
| 119 | computeProcResourceMasks(SM, Masks: ProcResID2Mask); |
| 120 | |
| 121 | // initialize vector ResIndex2ProcResID. |
| 122 | for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) { |
| 123 | unsigned Index = getResourceStateIndex(Mask: ProcResID2Mask[I]); |
| 124 | ResIndex2ProcResID[Index] = I; |
| 125 | } |
| 126 | |
| 127 | for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) { |
| 128 | uint64_t Mask = ProcResID2Mask[I]; |
| 129 | unsigned Index = getResourceStateIndex(Mask); |
| 130 | Resources[Index] = |
| 131 | std::make_unique<ResourceState>(args: *SM.getProcResource(ProcResourceIdx: I), args&: I, args&: Mask); |
| 132 | Strategies[Index] = getStrategyFor(RS: *Resources[Index]); |
| 133 | } |
| 134 | |
| 135 | for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) { |
| 136 | uint64_t Mask = ProcResID2Mask[I]; |
| 137 | unsigned Index = getResourceStateIndex(Mask); |
| 138 | const ResourceState &RS = *Resources[Index]; |
| 139 | if (!RS.isAResourceGroup()) { |
| 140 | ProcResUnitMask |= Mask; |
| 141 | continue; |
| 142 | } |
| 143 | |
| 144 | uint64_t GroupMaskIdx = 1ULL << Index; |
| 145 | Mask -= GroupMaskIdx; |
| 146 | while (Mask) { |
| 147 | // Extract lowest set isolated bit. |
| 148 | uint64_t Unit = Mask & (-Mask); |
| 149 | unsigned IndexUnit = getResourceStateIndex(Mask: Unit); |
| 150 | Resource2Groups[IndexUnit] |= GroupMaskIdx; |
| 151 | Mask ^= Unit; |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | AvailableProcResUnits = ProcResUnitMask; |
| 156 | } |
| 157 | |
| 158 | void ResourceManager::setCustomStrategyImpl(std::unique_ptr<ResourceStrategy> S, |
| 159 | uint64_t ResourceMask) { |
| 160 | unsigned Index = getResourceStateIndex(Mask: ResourceMask); |
| 161 | assert(Index < Resources.size() && "Invalid processor resource index!" ); |
| 162 | assert(S && "Unexpected null strategy in input!" ); |
| 163 | Strategies[Index] = std::move(S); |
| 164 | } |
| 165 | |
| 166 | unsigned ResourceManager::resolveResourceMask(uint64_t Mask) const { |
| 167 | return ResIndex2ProcResID[getResourceStateIndex(Mask)]; |
| 168 | } |
| 169 | |
| 170 | unsigned ResourceManager::getNumUnits(uint64_t ResourceID) const { |
| 171 | return Resources[getResourceStateIndex(Mask: ResourceID)]->getNumUnits(); |
| 172 | } |
| 173 | |
| 174 | // Returns the actual resource consumed by this Use. |
| 175 | // First, is the primary resource ID. |
| 176 | // Second, is the specific sub-resource ID. |
| 177 | ResourceRef ResourceManager::selectPipe(uint64_t ResourceID) { |
| 178 | unsigned Index = getResourceStateIndex(Mask: ResourceID); |
| 179 | assert(Index < Resources.size() && "Invalid resource use!" ); |
| 180 | ResourceState &RS = *Resources[Index]; |
| 181 | assert(RS.isReady() && "No available units to select!" ); |
| 182 | |
| 183 | // Special case where RS is not a group, and it only declares a single |
| 184 | // resource unit. |
| 185 | if (!RS.isAResourceGroup() && RS.getNumUnits() == 1) |
| 186 | return std::make_pair(x&: ResourceID, y: RS.getReadyMask()); |
| 187 | |
| 188 | uint64_t SubResourceID = Strategies[Index]->select(ReadyMask: RS.getReadyMask()); |
| 189 | if (RS.isAResourceGroup()) |
| 190 | return selectPipe(ResourceID: SubResourceID); |
| 191 | return std::make_pair(x&: ResourceID, y&: SubResourceID); |
| 192 | } |
| 193 | |
| 194 | void ResourceManager::use(const ResourceRef &RR) { |
| 195 | // Mark the sub-resource referenced by RR as used. |
| 196 | unsigned RSID = getResourceStateIndex(Mask: RR.first); |
| 197 | ResourceState &RS = *Resources[RSID]; |
| 198 | RS.markSubResourceAsUsed(ID: RR.second); |
| 199 | // Remember to update the resource strategy for non-group resources with |
| 200 | // multiple units. |
| 201 | if (RS.getNumUnits() > 1) |
| 202 | Strategies[RSID]->used(ResourceMask: RR.second); |
| 203 | |
| 204 | // If there are still available units in RR.first, |
| 205 | // then we are done. |
| 206 | if (RS.isReady()) |
| 207 | return; |
| 208 | |
| 209 | AvailableProcResUnits ^= RR.first; |
| 210 | |
| 211 | // Notify groups that RR.first is no longer available. |
| 212 | uint64_t Users = Resource2Groups[RSID]; |
| 213 | while (Users) { |
| 214 | // Extract lowest set isolated bit. |
| 215 | unsigned GroupIndex = getResourceStateIndex(Mask: Users & (-Users)); |
| 216 | ResourceState &CurrentUser = *Resources[GroupIndex]; |
| 217 | CurrentUser.markSubResourceAsUsed(ID: RR.first); |
| 218 | Strategies[GroupIndex]->used(ResourceMask: RR.first); |
| 219 | // Reset lowest set bit. |
| 220 | Users &= Users - 1; |
| 221 | } |
| 222 | } |
| 223 | |
| 224 | void ResourceManager::release(const ResourceRef &RR) { |
| 225 | unsigned RSID = getResourceStateIndex(Mask: RR.first); |
| 226 | ResourceState &RS = *Resources[RSID]; |
| 227 | bool WasFullyUsed = !RS.isReady(); |
| 228 | RS.releaseSubResource(ID: RR.second); |
| 229 | if (!WasFullyUsed) |
| 230 | return; |
| 231 | |
| 232 | AvailableProcResUnits ^= RR.first; |
| 233 | |
| 234 | // Notify groups that RR.first is now available again. |
| 235 | uint64_t Users = Resource2Groups[RSID]; |
| 236 | while (Users) { |
| 237 | unsigned GroupIndex = getResourceStateIndex(Mask: Users & (-Users)); |
| 238 | ResourceState &CurrentUser = *Resources[GroupIndex]; |
| 239 | CurrentUser.releaseSubResource(ID: RR.first); |
| 240 | Users &= Users - 1; |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | ResourceStateEvent |
| 245 | ResourceManager::canBeDispatched(uint64_t ConsumedBuffers) const { |
| 246 | if (ConsumedBuffers & ReservedBuffers) |
| 247 | return ResourceStateEvent::RS_RESERVED; |
| 248 | if (ConsumedBuffers & (~AvailableBuffers)) |
| 249 | return ResourceStateEvent::RS_BUFFER_UNAVAILABLE; |
| 250 | return ResourceStateEvent::RS_BUFFER_AVAILABLE; |
| 251 | } |
| 252 | |
| 253 | void ResourceManager::reserveBuffers(uint64_t ConsumedBuffers) { |
| 254 | while (ConsumedBuffers) { |
| 255 | uint64_t CurrentBuffer = ConsumedBuffers & (-ConsumedBuffers); |
| 256 | ResourceState &RS = *Resources[getResourceStateIndex(Mask: CurrentBuffer)]; |
| 257 | ConsumedBuffers ^= CurrentBuffer; |
| 258 | assert(RS.isBufferAvailable() == ResourceStateEvent::RS_BUFFER_AVAILABLE); |
| 259 | if (!RS.reserveBuffer()) |
| 260 | AvailableBuffers ^= CurrentBuffer; |
| 261 | if (RS.isADispatchHazard()) { |
| 262 | // Reserve this buffer now, and release it once pipeline resources |
| 263 | // consumed by the instruction become available again. |
| 264 | // We do this to simulate an in-order dispatch/issue of instructions. |
| 265 | ReservedBuffers ^= CurrentBuffer; |
| 266 | } |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | void ResourceManager::releaseBuffers(uint64_t ConsumedBuffers) { |
| 271 | AvailableBuffers |= ConsumedBuffers; |
| 272 | while (ConsumedBuffers) { |
| 273 | uint64_t CurrentBuffer = ConsumedBuffers & (-ConsumedBuffers); |
| 274 | ResourceState &RS = *Resources[getResourceStateIndex(Mask: CurrentBuffer)]; |
| 275 | ConsumedBuffers ^= CurrentBuffer; |
| 276 | RS.releaseBuffer(); |
| 277 | // Do not unreserve dispatch hazard resource buffers. Wait until all |
| 278 | // pipeline resources have been freed too. |
| 279 | } |
| 280 | } |
| 281 | |
| 282 | uint64_t ResourceManager::checkAvailability(const InstrDesc &Desc) const { |
| 283 | uint64_t BusyResourceMask = 0; |
| 284 | uint64_t ConsumedResourceMask = 0; |
| 285 | DenseMap<uint64_t, unsigned> AvailableUnits; |
| 286 | |
| 287 | for (const std::pair<uint64_t, ResourceUsage> &E : Desc.Resources) { |
| 288 | unsigned NumUnits = E.second.isReserved() ? 0U : E.second.NumUnits; |
| 289 | const ResourceState &RS = *Resources[getResourceStateIndex(Mask: E.first)]; |
| 290 | if (!RS.isReady(NumUnits)) { |
| 291 | BusyResourceMask |= E.first; |
| 292 | continue; |
| 293 | } |
| 294 | |
| 295 | if (Desc.HasPartiallyOverlappingGroups && !RS.isAResourceGroup()) { |
| 296 | unsigned NumAvailableUnits = llvm::popcount(Value: RS.getReadyMask()); |
| 297 | NumAvailableUnits -= NumUnits; |
| 298 | AvailableUnits[E.first] = NumAvailableUnits; |
| 299 | if (!NumAvailableUnits) |
| 300 | ConsumedResourceMask |= E.first; |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | BusyResourceMask &= ProcResUnitMask; |
| 305 | if (BusyResourceMask) |
| 306 | return BusyResourceMask; |
| 307 | |
| 308 | BusyResourceMask = Desc.UsedProcResGroups & ReservedResourceGroups; |
| 309 | if (!Desc.HasPartiallyOverlappingGroups || BusyResourceMask) |
| 310 | return BusyResourceMask; |
| 311 | |
| 312 | // If this instruction has overlapping groups, make sure that we can |
| 313 | // select at least one unit per group. |
| 314 | for (const std::pair<uint64_t, ResourceUsage> &E : Desc.Resources) { |
| 315 | const ResourceState &RS = *Resources[getResourceStateIndex(Mask: E.first)]; |
| 316 | if (!E.second.isReserved() && RS.isAResourceGroup()) { |
| 317 | uint64_t ReadyMask = RS.getReadyMask() & ~ConsumedResourceMask; |
| 318 | if (!ReadyMask) { |
| 319 | BusyResourceMask |= RS.getReadyMask(); |
| 320 | continue; |
| 321 | } |
| 322 | |
| 323 | uint64_t ResourceMask = llvm::bit_floor(Value: ReadyMask); |
| 324 | |
| 325 | auto [it, Inserted] = AvailableUnits.try_emplace(Key: ResourceMask); |
| 326 | if (Inserted) { |
| 327 | unsigned Index = getResourceStateIndex(Mask: ResourceMask); |
| 328 | unsigned NumUnits = llvm::popcount(Value: Resources[Index]->getReadyMask()); |
| 329 | it->second = NumUnits; |
| 330 | } |
| 331 | |
| 332 | if (!it->second) { |
| 333 | BusyResourceMask |= it->first; |
| 334 | continue; |
| 335 | } |
| 336 | |
| 337 | it->second--; |
| 338 | if (!it->second) |
| 339 | ConsumedResourceMask |= it->first; |
| 340 | } |
| 341 | } |
| 342 | |
| 343 | return BusyResourceMask; |
| 344 | } |
| 345 | |
| 346 | void ResourceManager::issueInstructionImpl( |
| 347 | const InstrDesc &Desc, SmallVectorImpl<ResourceWithCycles> &Pipes) { |
| 348 | |
| 349 | // Step 1. |
| 350 | // - Issue writes to non-group resources. |
| 351 | // - Issue writes to groups with only a single resource unit available. |
| 352 | // - Update reserved groups (if any) |
| 353 | // - Add any remaining resource usage requests to a Worklist. |
| 354 | SmallVector<std::pair<uint64_t, ResourceUsage>, 4> Worklist; |
| 355 | |
| 356 | using ResourceWithUsage = std::pair<uint64_t, ResourceUsage>; |
| 357 | |
| 358 | for (const ResourceWithUsage &R : Desc.Resources) { |
| 359 | const CycleSegment &CS = R.second.CS; |
| 360 | if (!CS.size()) { |
| 361 | releaseResource(ResourceID: R.first); |
| 362 | continue; |
| 363 | } |
| 364 | |
| 365 | assert(CS.begin() == 0 && "Invalid {Start, End} cycles!" ); |
| 366 | if (R.second.isReserved()) { |
| 367 | assert((llvm::popcount(R.first) > 1) && "Expected a group!" ); |
| 368 | // Mark this group as reserved. |
| 369 | assert(R.second.isReserved()); |
| 370 | reserveResource(ResourceID: R.first); |
| 371 | BusyResources[ResourceRef(R.first, R.first)] += CS.size(); |
| 372 | continue; |
| 373 | } |
| 374 | |
| 375 | const ResourceState &RS = *Resources[getResourceStateIndex(Mask: R.first)]; |
| 376 | if (RS.isAResourceGroup() && RS.getNumReadyUnits() > 1) { |
| 377 | Worklist.push_back(Elt: R); |
| 378 | continue; |
| 379 | } |
| 380 | |
| 381 | ResourceRef Pipe = selectPipe(ResourceID: R.first); |
| 382 | use(RR: Pipe); |
| 383 | BusyResources[Pipe] += CS.size(); |
| 384 | Pipes.emplace_back(Args: std::make_pair(x&: Pipe, y: ReleaseAtCycles(CS.size()))); |
| 385 | } |
| 386 | |
| 387 | // Step 2. |
| 388 | // Prioritize writes to groups with less available resources. |
| 389 | // NOTE: this algorithm has quadratic complexity in the worst case scenario. |
| 390 | // On average, this algorithm is expected to perform quite well and always |
| 391 | // converge in very few iterations. That is mainly because instructions rarely |
| 392 | // consume more than two or three resource groups. |
| 393 | |
| 394 | while (!Worklist.empty()) { |
| 395 | sort(C&: Worklist, Comp: [&](const ResourceWithUsage &Lhs, |
| 396 | const ResourceWithUsage &Rhs) { |
| 397 | const ResourceState &LhsRS = *Resources[getResourceStateIndex(Mask: Lhs.first)]; |
| 398 | const ResourceState &RhsRS = *Resources[getResourceStateIndex(Mask: Rhs.first)]; |
| 399 | uint64_t LhsReadyUnits = LhsRS.getNumReadyUnits(); |
| 400 | uint64_t RhsReadyUnits = RhsRS.getNumReadyUnits(); |
| 401 | if (LhsReadyUnits == RhsReadyUnits) |
| 402 | return Lhs.first < Rhs.first; |
| 403 | return LhsReadyUnits < RhsReadyUnits; |
| 404 | }); |
| 405 | |
| 406 | SmallVector<ResourceWithUsage, 4> NewWorklist; |
| 407 | |
| 408 | for (unsigned I = 0, E = Worklist.size(); I < E; ++I) { |
| 409 | const auto &Elt = Worklist[I]; |
| 410 | const ResourceState &RS = *Resources[getResourceStateIndex(Mask: Elt.first)]; |
| 411 | |
| 412 | if (I == 0 || RS.getNumReadyUnits() == 1) { |
| 413 | ResourceRef Pipe = selectPipe(ResourceID: Elt.first); |
| 414 | use(RR: Pipe); |
| 415 | const CycleSegment &CS = Elt.second.CS; |
| 416 | BusyResources[Pipe] += CS.size(); |
| 417 | Pipes.emplace_back(Args: std::make_pair(x&: Pipe, y: ReleaseAtCycles(CS.size()))); |
| 418 | continue; |
| 419 | } |
| 420 | |
| 421 | NewWorklist.push_back(Elt); |
| 422 | } |
| 423 | |
| 424 | swap(LHS&: NewWorklist, RHS&: Worklist); |
| 425 | }; |
| 426 | } |
| 427 | |
| 428 | void ResourceManager::fastIssueInstruction( |
| 429 | const InstrDesc &Desc, SmallVectorImpl<ResourceWithCycles> &Pipes) { |
| 430 | for (const std::pair<uint64_t, ResourceUsage> &R : Desc.Resources) { |
| 431 | const CycleSegment &CS = R.second.CS; |
| 432 | if (!CS.size()) { |
| 433 | releaseResource(ResourceID: R.first); |
| 434 | continue; |
| 435 | } |
| 436 | |
| 437 | assert(CS.begin() == 0 && "Invalid {Start, End} cycles!" ); |
| 438 | if (!R.second.isReserved()) { |
| 439 | ResourceRef Pipe = selectPipe(ResourceID: R.first); |
| 440 | use(RR: Pipe); |
| 441 | BusyResources[Pipe] += CS.size(); |
| 442 | Pipes.emplace_back(Args: std::pair<ResourceRef, ReleaseAtCycles>( |
| 443 | Pipe, ReleaseAtCycles(CS.size()))); |
| 444 | } else { |
| 445 | assert((llvm::popcount(R.first) > 1) && "Expected a group!" ); |
| 446 | // Mark this group as reserved. |
| 447 | assert(R.second.isReserved()); |
| 448 | reserveResource(ResourceID: R.first); |
| 449 | BusyResources[ResourceRef(R.first, R.first)] += CS.size(); |
| 450 | } |
| 451 | } |
| 452 | } |
| 453 | |
| 454 | void ResourceManager::cycleEvent(SmallVectorImpl<ResourceRef> &ResourcesFreed) { |
| 455 | for (std::pair<ResourceRef, unsigned> &BR : BusyResources) { |
| 456 | if (BR.second) |
| 457 | BR.second--; |
| 458 | if (!BR.second) { |
| 459 | // Release this resource. |
| 460 | const ResourceRef &RR = BR.first; |
| 461 | |
| 462 | if (llvm::popcount(Value: RR.first) == 1) |
| 463 | release(RR); |
| 464 | releaseResource(ResourceID: RR.first); |
| 465 | ResourcesFreed.push_back(Elt: RR); |
| 466 | } |
| 467 | } |
| 468 | |
| 469 | for (const ResourceRef &RF : ResourcesFreed) |
| 470 | BusyResources.erase(Val: RF); |
| 471 | } |
| 472 | |
| 473 | void ResourceManager::reserveResource(uint64_t ResourceID) { |
| 474 | const unsigned Index = getResourceStateIndex(Mask: ResourceID); |
| 475 | ResourceState &Resource = *Resources[Index]; |
| 476 | assert(Resource.isAResourceGroup() && !Resource.isReserved() && |
| 477 | "Unexpected resource state found!" ); |
| 478 | Resource.setReserved(); |
| 479 | ReservedResourceGroups ^= 1ULL << Index; |
| 480 | } |
| 481 | |
| 482 | void ResourceManager::releaseResource(uint64_t ResourceID) { |
| 483 | const unsigned Index = getResourceStateIndex(Mask: ResourceID); |
| 484 | ResourceState &Resource = *Resources[Index]; |
| 485 | Resource.clearReserved(); |
| 486 | if (Resource.isAResourceGroup()) |
| 487 | ReservedResourceGroups ^= 1ULL << Index; |
| 488 | // Now it is safe to release dispatch/issue resources. |
| 489 | if (Resource.isADispatchHazard()) |
| 490 | ReservedBuffers ^= 1ULL << Index; |
| 491 | } |
| 492 | |
| 493 | } // namespace mca |
| 494 | } // namespace llvm |
| 495 | |