| 1 | //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | // |
| 9 | /// \file |
| 10 | /// SI implementation of the TargetRegisterInfo class. |
| 11 | // |
| 12 | //===----------------------------------------------------------------------===// |
| 13 | |
| 14 | #include "AMDGPURegisterBankInfo.h" |
| 15 | #include "GCNSubtarget.h" |
| 16 | #include "MCTargetDesc/AMDGPUInstPrinter.h" |
| 17 | #include "SIMachineFunctionInfo.h" |
| 18 | #include "llvm/CodeGen/LiveIntervals.h" |
| 19 | #include "llvm/CodeGen/LiveRegUnits.h" |
| 20 | #include "llvm/CodeGen/MachineDominators.h" |
| 21 | #include "llvm/CodeGen/MachineFrameInfo.h" |
| 22 | #include "llvm/CodeGen/RegisterScavenging.h" |
| 23 | |
| 24 | using namespace llvm; |
| 25 | |
| 26 | #define GET_REGINFO_TARGET_DESC |
| 27 | #include "AMDGPUGenRegisterInfo.inc" |
| 28 | |
| 29 | static cl::opt<bool> EnableSpillSGPRToVGPR( |
| 30 | "amdgpu-spill-sgpr-to-vgpr" , |
| 31 | cl::desc("Enable spilling SGPRs to VGPRs" ), |
| 32 | cl::ReallyHidden, |
| 33 | cl::init(Val: true)); |
| 34 | |
| 35 | static cl::opt<bool> EnableSpillCFISavedRegs( |
| 36 | "amdgpu-spill-cfi-saved-regs" , |
| 37 | cl::desc("Enable spilling the registers required for CFI emission" ), |
| 38 | cl::ReallyHidden, cl::init(Val: false), cl::ZeroOrMore); |
| 39 | |
| 40 | static cl::opt<unsigned> StressVGPRLimit( |
| 41 | "amdgpu-stress-vgpr" , cl::Hidden, cl::init(Val: 0), |
| 42 | cl::desc("Limit VGPRs to N registers by reserving the rest" )); |
| 43 | |
| 44 | static cl::opt<unsigned> StressAGPRLimit( |
| 45 | "amdgpu-stress-agpr" , cl::Hidden, cl::init(Val: 0), |
| 46 | cl::desc("Limit AGPRs to N registers by reserving the rest" )); |
| 47 | |
| 48 | static cl::opt<unsigned> StressSGPRLimit( |
| 49 | "amdgpu-stress-sgpr" , cl::Hidden, cl::init(Val: 0), |
| 50 | cl::desc("Limit SGPRs to N registers by reserving the rest" )); |
| 51 | |
| 52 | std::array<std::vector<int16_t>, 32> SIRegisterInfo::RegSplitParts; |
| 53 | std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable; |
| 54 | |
| 55 | // Map numbers of DWORDs to indexes in SubRegFromChannelTable. |
| 56 | // Valid indexes are shifted 1, such that a 0 mapping means unsupported. |
| 57 | // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, |
| 58 | // meaning index 7 in SubRegFromChannelTable. |
| 59 | static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = { |
| 60 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; |
| 61 | |
| 62 | static void emitUnsupportedError(const Function &Fn, const MachineInstr &MI, |
| 63 | const Twine &ErrMsg) { |
| 64 | Fn.getContext().diagnose( |
| 65 | DI: DiagnosticInfoUnsupported(Fn, ErrMsg, MI.getDebugLoc())); |
| 66 | } |
| 67 | |
| 68 | namespace llvm { |
| 69 | |
| 70 | // A temporary struct to spill SGPRs. |
| 71 | // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits |
| 72 | // just v_writelane and v_readlane. |
| 73 | // |
| 74 | // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR |
| 75 | // is saved to scratch (or the other way around for loads). |
| 76 | // For this, a VGPR is required where the needed lanes can be clobbered. The |
| 77 | // RegScavenger can provide a VGPR where currently active lanes can be |
| 78 | // clobbered, but we still need to save inactive lanes. |
| 79 | // The high-level steps are: |
| 80 | // - Try to scavenge SGPR(s) to save exec |
| 81 | // - Try to scavenge VGPR |
| 82 | // - Save needed, all or inactive lanes of a TmpVGPR |
| 83 | // - Spill/Restore SGPRs using TmpVGPR |
| 84 | // - Restore TmpVGPR |
| 85 | // |
| 86 | // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we |
| 87 | // cannot scavenge temporary SGPRs to save exec, we use the following code: |
| 88 | // buffer_store_dword TmpVGPR ; only if active lanes need to be saved |
| 89 | // s_not exec, exec |
| 90 | // buffer_store_dword TmpVGPR ; save inactive lanes |
| 91 | // s_not exec, exec |
| 92 | struct SGPRSpillBuilder { |
| 93 | struct PerVGPRData { |
| 94 | unsigned PerVGPR; |
| 95 | unsigned NumVGPRs; |
| 96 | int64_t VGPRLanes; |
| 97 | }; |
| 98 | |
| 99 | // The SGPR to save |
| 100 | Register SuperReg; |
| 101 | MachineBasicBlock::iterator MI; |
| 102 | ArrayRef<int16_t> SplitParts; |
| 103 | unsigned NumSubRegs; |
| 104 | bool IsKill; |
| 105 | const DebugLoc &DL; |
| 106 | |
| 107 | /* When spilling to stack */ |
| 108 | // The SGPRs are written into this VGPR, which is then written to scratch |
| 109 | // (or vice versa for loads). |
| 110 | Register TmpVGPR = AMDGPU::NoRegister; |
| 111 | // Temporary spill slot to save TmpVGPR to. |
| 112 | int TmpVGPRIndex = 0; |
| 113 | // If TmpVGPR is live before the spill or if it is scavenged. |
| 114 | bool TmpVGPRLive = false; |
| 115 | // Scavenged SGPR to save EXEC. |
| 116 | Register SavedExecReg = AMDGPU::NoRegister; |
| 117 | // Stack index to write the SGPRs to. |
| 118 | int Index; |
| 119 | unsigned EltSize = 4; |
| 120 | |
| 121 | RegScavenger *RS; |
| 122 | MachineBasicBlock *MBB; |
| 123 | MachineFunction &MF; |
| 124 | SIMachineFunctionInfo &MFI; |
| 125 | const SIInstrInfo &TII; |
| 126 | const SIRegisterInfo &TRI; |
| 127 | bool IsWave32; |
| 128 | Register ExecReg; |
| 129 | unsigned MovOpc; |
| 130 | unsigned NotOpc; |
| 131 | |
| 132 | SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, |
| 133 | bool IsWave32, MachineBasicBlock::iterator MI, int Index, |
| 134 | RegScavenger *RS) |
| 135 | : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(i: 0).getReg(), |
| 136 | MI->getOperand(i: 0).isKill(), Index, RS) {} |
| 137 | |
| 138 | SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, |
| 139 | bool IsWave32, MachineBasicBlock::iterator MI, Register Reg, |
| 140 | bool IsKill, int Index, RegScavenger *RS) |
| 141 | : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()), |
| 142 | Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()), |
| 143 | MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI), |
| 144 | IsWave32(IsWave32) { |
| 145 | const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(Reg: SuperReg); |
| 146 | SplitParts = TRI.getRegSplitParts(RC, EltSize); |
| 147 | NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); |
| 148 | |
| 149 | if (IsWave32) { |
| 150 | ExecReg = AMDGPU::EXEC_LO; |
| 151 | MovOpc = AMDGPU::S_MOV_B32; |
| 152 | NotOpc = AMDGPU::S_NOT_B32; |
| 153 | } else { |
| 154 | ExecReg = AMDGPU::EXEC; |
| 155 | MovOpc = AMDGPU::S_MOV_B64; |
| 156 | NotOpc = AMDGPU::S_NOT_B64; |
| 157 | } |
| 158 | |
| 159 | assert(SuperReg != AMDGPU::M0 && "m0 should never spill" ); |
| 160 | assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && |
| 161 | SuperReg != AMDGPU::EXEC && "exec should never spill" ); |
| 162 | } |
| 163 | |
| 164 | PerVGPRData getPerVGPRData() { |
| 165 | PerVGPRData Data; |
| 166 | Data.PerVGPR = IsWave32 ? 32 : 64; |
| 167 | Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR; |
| 168 | Data.VGPRLanes = (1LL << std::min(a: Data.PerVGPR, b: NumSubRegs)) - 1LL; |
| 169 | return Data; |
| 170 | } |
| 171 | |
| 172 | // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is |
| 173 | // free. |
| 174 | // Writes these instructions if an SGPR can be scavenged: |
| 175 | // s_mov_b64 s[6:7], exec ; Save exec |
| 176 | // s_mov_b64 exec, 3 ; Wanted lanemask |
| 177 | // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot |
| 178 | // |
| 179 | // Writes these instructions if no SGPR can be scavenged: |
| 180 | // buffer_store_dword v0 ; Only if no free VGPR was found |
| 181 | // s_not_b64 exec, exec |
| 182 | // buffer_store_dword v0 ; Save inactive lanes |
| 183 | // ; exec stays inverted, it is flipped back in |
| 184 | // ; restore. |
| 185 | void prepare() { |
| 186 | // Scavenged temporary VGPR to use. It must be scavenged once for any number |
| 187 | // of spilled subregs. |
| 188 | // FIXME: The liveness analysis is limited and does not tell if a register |
| 189 | // is in use in lanes that are currently inactive. We can never be sure if |
| 190 | // a register as actually in use in another lane, so we need to save all |
| 191 | // used lanes of the chosen VGPR. |
| 192 | assert(RS && "Cannot spill SGPR to memory without RegScavenger" ); |
| 193 | TmpVGPR = RS->scavengeRegisterBackwards(RC: AMDGPU::VGPR_32RegClass, To: MI, RestoreAfter: false, |
| 194 | SPAdj: 0, AllowSpill: false); |
| 195 | |
| 196 | // Reserve temporary stack slot |
| 197 | TmpVGPRIndex = MFI.getScavengeFI(MFI&: MF.getFrameInfo(), TRI); |
| 198 | if (TmpVGPR) { |
| 199 | // Found a register that is dead in the currently active lanes, we only |
| 200 | // need to spill inactive lanes. |
| 201 | TmpVGPRLive = false; |
| 202 | } else { |
| 203 | // Pick v0 because it doesn't make a difference. |
| 204 | TmpVGPR = AMDGPU::VGPR0; |
| 205 | TmpVGPRLive = true; |
| 206 | } |
| 207 | |
| 208 | if (TmpVGPRLive) { |
| 209 | // We need to inform the scavenger that this index is already in use until |
| 210 | // we're done with the custom emergency spill. |
| 211 | RS->assignRegToScavengingIndex(FI: TmpVGPRIndex, Reg: TmpVGPR); |
| 212 | } |
| 213 | |
| 214 | // We may end up recursively calling the scavenger, and don't want to re-use |
| 215 | // the same register. |
| 216 | RS->setRegUsed(Reg: TmpVGPR); |
| 217 | |
| 218 | // Try to scavenge SGPRs to save exec |
| 219 | assert(!SavedExecReg && "Exec is already saved, refuse to save again" ); |
| 220 | const TargetRegisterClass &RC = |
| 221 | IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass; |
| 222 | RS->setRegUsed(Reg: SuperReg); |
| 223 | SavedExecReg = RS->scavengeRegisterBackwards(RC, To: MI, RestoreAfter: false, SPAdj: 0, AllowSpill: false); |
| 224 | |
| 225 | int64_t VGPRLanes = getPerVGPRData().VGPRLanes; |
| 226 | |
| 227 | if (SavedExecReg) { |
| 228 | RS->setRegUsed(Reg: SavedExecReg); |
| 229 | // Set exec to needed lanes |
| 230 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII.get(Opcode: MovOpc), DestReg: SavedExecReg).addReg(RegNo: ExecReg); |
| 231 | auto I = |
| 232 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII.get(Opcode: MovOpc), DestReg: ExecReg).addImm(Val: VGPRLanes); |
| 233 | if (!TmpVGPRLive) |
| 234 | I.addReg(RegNo: TmpVGPR, Flags: RegState::ImplicitDefine); |
| 235 | // Spill needed lanes |
| 236 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index: TmpVGPRIndex, Offset: 0, /*IsLoad*/ false); |
| 237 | } else { |
| 238 | // The modify and restore of exec clobber SCC, which we would have to save |
| 239 | // and restore. FIXME: We probably would need to reserve a register for |
| 240 | // this. |
| 241 | if (RS->isRegUsed(Reg: AMDGPU::SCC)) |
| 242 | emitUnsupportedError(Fn: MF.getFunction(), MI: *MI, |
| 243 | ErrMsg: "unhandled SGPR spill to memory" ); |
| 244 | |
| 245 | // Spill active lanes |
| 246 | if (TmpVGPRLive) |
| 247 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index: TmpVGPRIndex, Offset: 0, /*IsLoad*/ false, |
| 248 | /*IsKill*/ false); |
| 249 | // Spill inactive lanes |
| 250 | auto I = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII.get(Opcode: NotOpc), DestReg: ExecReg).addReg(RegNo: ExecReg); |
| 251 | if (!TmpVGPRLive) |
| 252 | I.addReg(RegNo: TmpVGPR, Flags: RegState::ImplicitDefine); |
| 253 | I->getOperand(i: 2).setIsDead(); // Mark SCC as dead. |
| 254 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index: TmpVGPRIndex, Offset: 0, /*IsLoad*/ false); |
| 255 | } |
| 256 | } |
| 257 | |
| 258 | // Writes these instructions if an SGPR can be scavenged: |
| 259 | // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot |
| 260 | // s_waitcnt vmcnt(0) ; If a free VGPR was found |
| 261 | // s_mov_b64 exec, s[6:7] ; Save exec |
| 262 | // |
| 263 | // Writes these instructions if no SGPR can be scavenged: |
| 264 | // buffer_load_dword v0 ; Restore inactive lanes |
| 265 | // s_waitcnt vmcnt(0) ; If a free VGPR was found |
| 266 | // s_not_b64 exec, exec |
| 267 | // buffer_load_dword v0 ; Only if no free VGPR was found |
| 268 | void restore() { |
| 269 | if (SavedExecReg) { |
| 270 | // Restore used lanes |
| 271 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index: TmpVGPRIndex, Offset: 0, /*IsLoad*/ true, |
| 272 | /*IsKill*/ false); |
| 273 | // Restore exec |
| 274 | auto I = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII.get(Opcode: MovOpc), DestReg: ExecReg) |
| 275 | .addReg(RegNo: SavedExecReg, Flags: RegState::Kill); |
| 276 | // Add an implicit use of the load so it is not dead. |
| 277 | // FIXME This inserts an unnecessary waitcnt |
| 278 | if (!TmpVGPRLive) { |
| 279 | I.addReg(RegNo: TmpVGPR, Flags: RegState::ImplicitKill); |
| 280 | } |
| 281 | } else { |
| 282 | // Restore inactive lanes |
| 283 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index: TmpVGPRIndex, Offset: 0, /*IsLoad*/ true, |
| 284 | /*IsKill*/ false); |
| 285 | auto I = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII.get(Opcode: NotOpc), DestReg: ExecReg).addReg(RegNo: ExecReg); |
| 286 | if (!TmpVGPRLive) |
| 287 | I.addReg(RegNo: TmpVGPR, Flags: RegState::ImplicitKill); |
| 288 | I->getOperand(i: 2).setIsDead(); // Mark SCC as dead. |
| 289 | |
| 290 | // Restore active lanes |
| 291 | if (TmpVGPRLive) |
| 292 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index: TmpVGPRIndex, Offset: 0, /*IsLoad*/ true); |
| 293 | } |
| 294 | |
| 295 | // Inform the scavenger where we're releasing our custom scavenged register. |
| 296 | if (TmpVGPRLive) { |
| 297 | MachineBasicBlock::iterator RestorePt = std::prev(x: MI); |
| 298 | RS->assignRegToScavengingIndex(FI: TmpVGPRIndex, Reg: TmpVGPR, Restore: &*RestorePt); |
| 299 | } |
| 300 | } |
| 301 | |
| 302 | // Write TmpVGPR to memory or read TmpVGPR from memory. |
| 303 | // Either using a single buffer_load/store if exec is set to the needed mask |
| 304 | // or using |
| 305 | // buffer_load |
| 306 | // s_not exec, exec |
| 307 | // buffer_load |
| 308 | // s_not exec, exec |
| 309 | void readWriteTmpVGPR(unsigned Offset, bool IsLoad) { |
| 310 | if (SavedExecReg) { |
| 311 | // Spill needed lanes |
| 312 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index, Offset, IsLoad); |
| 313 | } else { |
| 314 | // The modify and restore of exec clobber SCC, which we would have to save |
| 315 | // and restore. FIXME: We probably would need to reserve a register for |
| 316 | // this. |
| 317 | if (RS->isRegUsed(Reg: AMDGPU::SCC)) |
| 318 | emitUnsupportedError(Fn: MF.getFunction(), MI: *MI, |
| 319 | ErrMsg: "unhandled SGPR spill to memory" ); |
| 320 | |
| 321 | // Spill active lanes |
| 322 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index, Offset, IsLoad, |
| 323 | /*IsKill*/ false); |
| 324 | // Spill inactive lanes |
| 325 | auto Not0 = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII.get(Opcode: NotOpc), DestReg: ExecReg).addReg(RegNo: ExecReg); |
| 326 | Not0->getOperand(i: 2).setIsDead(); // Mark SCC as dead. |
| 327 | TRI.buildVGPRSpillLoadStore(SB&: *this, Index, Offset, IsLoad); |
| 328 | auto Not1 = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII.get(Opcode: NotOpc), DestReg: ExecReg).addReg(RegNo: ExecReg); |
| 329 | Not1->getOperand(i: 2).setIsDead(); // Mark SCC as dead. |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) { |
| 334 | assert(MBB->getParent() == &MF); |
| 335 | MI = NewMI; |
| 336 | MBB = NewMBB; |
| 337 | } |
| 338 | }; |
| 339 | |
| 340 | } // namespace llvm |
| 341 | |
| 342 | SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) |
| 343 | : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour(), |
| 344 | ST.getAMDGPUDwarfFlavour(), |
| 345 | /*PC=*/0, |
| 346 | ST.getHwMode(type: MCSubtargetInfo::HwMode_RegInfo)), |
| 347 | ST(ST), SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { |
| 348 | |
| 349 | assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && |
| 350 | getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && |
| 351 | (getSubRegIndexLaneMask(AMDGPU::lo16) | |
| 352 | getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == |
| 353 | getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && |
| 354 | "getNumCoveredRegs() will not work with generated subreg masks!" ); |
| 355 | |
| 356 | RegPressureIgnoredUnits.resize(N: getNumRegUnits()); |
| 357 | RegPressureIgnoredUnits.set( |
| 358 | static_cast<unsigned>(*regunits(Reg: MCRegister::from(Val: AMDGPU::M0)).begin())); |
| 359 | for (auto Reg : AMDGPU::VGPR_16RegClass) { |
| 360 | if (AMDGPU::isHi16Reg(Reg, MRI: *this)) |
| 361 | RegPressureIgnoredUnits.set( |
| 362 | static_cast<unsigned>(*regunits(Reg).begin())); |
| 363 | } |
| 364 | |
| 365 | // HACK: Until this is fully tablegen'd. |
| 366 | static llvm::once_flag InitializeRegSplitPartsFlag; |
| 367 | |
| 368 | static auto InitializeRegSplitPartsOnce = [this]() { |
| 369 | for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { |
| 370 | unsigned Size = getSubRegIdxSize(Idx); |
| 371 | if (Size & 15) |
| 372 | continue; |
| 373 | std::vector<int16_t> &Vec = RegSplitParts[Size / 16 - 1]; |
| 374 | unsigned Pos = getSubRegIdxOffset(Idx); |
| 375 | if (Pos % Size) |
| 376 | continue; |
| 377 | Pos /= Size; |
| 378 | if (Vec.empty()) { |
| 379 | unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. |
| 380 | Vec.resize(new_size: MaxNumParts); |
| 381 | } |
| 382 | Vec[Pos] = Idx; |
| 383 | } |
| 384 | }; |
| 385 | |
| 386 | static llvm::once_flag InitializeSubRegFromChannelTableFlag; |
| 387 | |
| 388 | static auto InitializeSubRegFromChannelTableOnce = [this]() { |
| 389 | for (auto &Row : SubRegFromChannelTable) |
| 390 | Row.fill(u: AMDGPU::NoSubRegister); |
| 391 | for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { |
| 392 | unsigned Width = getSubRegIdxSize(Idx) / 32; |
| 393 | unsigned Offset = getSubRegIdxOffset(Idx) / 32; |
| 394 | assert(Width < SubRegFromChannelTableWidthMap.size()); |
| 395 | Width = SubRegFromChannelTableWidthMap[Width]; |
| 396 | if (Width == 0) |
| 397 | continue; |
| 398 | unsigned TableIdx = Width - 1; |
| 399 | assert(TableIdx < SubRegFromChannelTable.size()); |
| 400 | assert(Offset < SubRegFromChannelTable[TableIdx].size()); |
| 401 | SubRegFromChannelTable[TableIdx][Offset] = Idx; |
| 402 | } |
| 403 | }; |
| 404 | |
| 405 | llvm::call_once(flag&: InitializeRegSplitPartsFlag, F&: InitializeRegSplitPartsOnce); |
| 406 | llvm::call_once(flag&: InitializeSubRegFromChannelTableFlag, |
| 407 | F&: InitializeSubRegFromChannelTableOnce); |
| 408 | } |
| 409 | |
| 410 | void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, |
| 411 | MCRegister Reg) const { |
| 412 | for (MCRegAliasIterator R(Reg, this, true); R.isValid(); ++R) |
| 413 | Reserved.set(*R); |
| 414 | } |
| 415 | |
| 416 | // Forced to be here by one .inc |
| 417 | const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( |
| 418 | const MachineFunction *MF) const { |
| 419 | CallingConv::ID CC = MF->getFunction().getCallingConv(); |
| 420 | switch (CC) { |
| 421 | case CallingConv::C: |
| 422 | case CallingConv::Fast: |
| 423 | case CallingConv::Cold: |
| 424 | return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList |
| 425 | : CSR_AMDGPU_SaveList; |
| 426 | case CallingConv::AMDGPU_Gfx: |
| 427 | case CallingConv::AMDGPU_Gfx_WholeWave: |
| 428 | return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList |
| 429 | : CSR_AMDGPU_SI_Gfx_SaveList; |
| 430 | case CallingConv::AMDGPU_CS_ChainPreserve: |
| 431 | return CSR_AMDGPU_CS_ChainPreserve_SaveList; |
| 432 | default: { |
| 433 | // Dummy to not crash RegisterClassInfo. |
| 434 | static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; |
| 435 | return &NoCalleeSavedReg; |
| 436 | } |
| 437 | } |
| 438 | } |
| 439 | |
| 440 | const MCPhysReg * |
| 441 | SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { |
| 442 | return nullptr; |
| 443 | } |
| 444 | |
| 445 | const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, |
| 446 | CallingConv::ID CC) const { |
| 447 | switch (CC) { |
| 448 | case CallingConv::C: |
| 449 | case CallingConv::Fast: |
| 450 | case CallingConv::Cold: |
| 451 | return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask |
| 452 | : CSR_AMDGPU_RegMask; |
| 453 | case CallingConv::AMDGPU_Gfx: |
| 454 | case CallingConv::AMDGPU_Gfx_WholeWave: |
| 455 | return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask |
| 456 | : CSR_AMDGPU_SI_Gfx_RegMask; |
| 457 | case CallingConv::AMDGPU_CS_Chain: |
| 458 | case CallingConv::AMDGPU_CS_ChainPreserve: |
| 459 | // Calls to these functions never return, so we can pretend everything is |
| 460 | // preserved. |
| 461 | return AMDGPU_AllVGPRs_RegMask; |
| 462 | default: |
| 463 | return nullptr; |
| 464 | } |
| 465 | } |
| 466 | |
| 467 | const uint32_t *SIRegisterInfo::getNoPreservedMask() const { |
| 468 | return CSR_AMDGPU_NoRegs_RegMask; |
| 469 | } |
| 470 | |
| 471 | bool SIRegisterInfo::isChainScratchRegister(Register VGPR) { |
| 472 | return VGPR >= AMDGPU::VGPR0 && VGPR < AMDGPU::VGPR8; |
| 473 | } |
| 474 | |
| 475 | const TargetRegisterClass * |
| 476 | SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC, |
| 477 | const MachineFunction &MF) const { |
| 478 | // FIXME: Should have a helper function like getEquivalentVGPRClass to get the |
| 479 | // equivalent AV class. If used one, the verifier will crash after |
| 480 | // RegBankSelect in the GISel flow. The aligned regclasses are not fully given |
| 481 | // until Instruction selection. |
| 482 | if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) { |
| 483 | if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass) |
| 484 | return &AMDGPU::AV_32RegClass; |
| 485 | if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass) |
| 486 | return &AMDGPU::AV_64RegClass; |
| 487 | if (RC == &AMDGPU::VReg_64_Align2RegClass || |
| 488 | RC == &AMDGPU::AReg_64_Align2RegClass) |
| 489 | return &AMDGPU::AV_64_Align2RegClass; |
| 490 | if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass) |
| 491 | return &AMDGPU::AV_96RegClass; |
| 492 | if (RC == &AMDGPU::VReg_96_Align2RegClass || |
| 493 | RC == &AMDGPU::AReg_96_Align2RegClass) |
| 494 | return &AMDGPU::AV_96_Align2RegClass; |
| 495 | if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass) |
| 496 | return &AMDGPU::AV_128RegClass; |
| 497 | if (RC == &AMDGPU::VReg_128_Align2RegClass || |
| 498 | RC == &AMDGPU::AReg_128_Align2RegClass) |
| 499 | return &AMDGPU::AV_128_Align2RegClass; |
| 500 | if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass) |
| 501 | return &AMDGPU::AV_160RegClass; |
| 502 | if (RC == &AMDGPU::VReg_160_Align2RegClass || |
| 503 | RC == &AMDGPU::AReg_160_Align2RegClass) |
| 504 | return &AMDGPU::AV_160_Align2RegClass; |
| 505 | if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass) |
| 506 | return &AMDGPU::AV_192RegClass; |
| 507 | if (RC == &AMDGPU::VReg_192_Align2RegClass || |
| 508 | RC == &AMDGPU::AReg_192_Align2RegClass) |
| 509 | return &AMDGPU::AV_192_Align2RegClass; |
| 510 | if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass) |
| 511 | return &AMDGPU::AV_256RegClass; |
| 512 | if (RC == &AMDGPU::VReg_256_Align2RegClass || |
| 513 | RC == &AMDGPU::AReg_256_Align2RegClass) |
| 514 | return &AMDGPU::AV_256_Align2RegClass; |
| 515 | if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass) |
| 516 | return &AMDGPU::AV_512RegClass; |
| 517 | if (RC == &AMDGPU::VReg_512_Align2RegClass || |
| 518 | RC == &AMDGPU::AReg_512_Align2RegClass) |
| 519 | return &AMDGPU::AV_512_Align2RegClass; |
| 520 | if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass) |
| 521 | return &AMDGPU::AV_1024RegClass; |
| 522 | if (RC == &AMDGPU::VReg_1024_Align2RegClass || |
| 523 | RC == &AMDGPU::AReg_1024_Align2RegClass) |
| 524 | return &AMDGPU::AV_1024_Align2RegClass; |
| 525 | } |
| 526 | |
| 527 | return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF); |
| 528 | } |
| 529 | |
| 530 | Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { |
| 531 | const SIFrameLowering *TFI = ST.getFrameLowering(); |
| 532 | const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); |
| 533 | |
| 534 | // During ISel lowering we always reserve the stack pointer in entry and chain |
| 535 | // functions, but never actually want to reference it when accessing our own |
| 536 | // frame. If we need a frame pointer we use it, but otherwise we can just use |
| 537 | // an immediate "0" which we represent by returning NoRegister. |
| 538 | if (FuncInfo->isBottomOfStack()) { |
| 539 | return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); |
| 540 | } |
| 541 | return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() |
| 542 | : FuncInfo->getStackPtrOffsetReg(); |
| 543 | } |
| 544 | |
| 545 | bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { |
| 546 | // When we need stack realignment, we can't reference off of the |
| 547 | // stack pointer, so we reserve a base pointer. |
| 548 | return shouldRealignStack(MF); |
| 549 | } |
| 550 | |
| 551 | Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } |
| 552 | |
| 553 | const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { |
| 554 | return AMDGPU_AllVGPRs_RegMask; |
| 555 | } |
| 556 | |
| 557 | const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const { |
| 558 | return AMDGPU_AllAGPRs_RegMask; |
| 559 | } |
| 560 | |
| 561 | const uint32_t *SIRegisterInfo::getAllVectorRegMask() const { |
| 562 | return AMDGPU_AllVectorRegs_RegMask; |
| 563 | } |
| 564 | |
| 565 | const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { |
| 566 | return AMDGPU_AllAllocatableSRegs_RegMask; |
| 567 | } |
| 568 | |
| 569 | unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, |
| 570 | unsigned NumRegs) { |
| 571 | assert(NumRegs < SubRegFromChannelTableWidthMap.size()); |
| 572 | unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; |
| 573 | assert(NumRegIndex && "Not implemented" ); |
| 574 | assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); |
| 575 | return SubRegFromChannelTable[NumRegIndex - 1][Channel]; |
| 576 | } |
| 577 | |
| 578 | bool SIRegisterInfo::isCFISavedRegsSpillEnabled() const { |
| 579 | return EnableSpillCFISavedRegs; |
| 580 | } |
| 581 | |
| 582 | MCRegister |
| 583 | SIRegisterInfo::getAlignedHighSGPRForRC(const MachineFunction &MF, |
| 584 | const unsigned Align, |
| 585 | const TargetRegisterClass *RC) const { |
| 586 | unsigned BaseIdx = alignDown(Value: ST.getMaxNumSGPRs(MF), Align) - Align; |
| 587 | MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(i: BaseIdx)); |
| 588 | return getMatchingSuperReg(Reg: BaseReg, SubIdx: AMDGPU::sub0, RC); |
| 589 | } |
| 590 | |
| 591 | MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( |
| 592 | const MachineFunction &MF) const { |
| 593 | return getAlignedHighSGPRForRC(MF, /*Align=*/4, RC: &AMDGPU::SGPR_128RegClass); |
| 594 | } |
| 595 | |
| 596 | BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { |
| 597 | BitVector Reserved(getNumRegs()); |
| 598 | Reserved.set(AMDGPU::MODE); |
| 599 | |
| 600 | const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| 601 | |
| 602 | // Reserve special purpose registers. |
| 603 | // |
| 604 | // EXEC_LO and EXEC_HI could be allocated and used as regular register, but |
| 605 | // this seems likely to result in bugs, so I'm marking them as reserved. |
| 606 | reserveRegisterTuples(Reserved, Reg: AMDGPU::EXEC); |
| 607 | reserveRegisterTuples(Reserved, Reg: AMDGPU::FLAT_SCR); |
| 608 | |
| 609 | // M0 has to be reserved so that llvm accepts it as a live-in into a block. |
| 610 | reserveRegisterTuples(Reserved, Reg: AMDGPU::M0); |
| 611 | |
| 612 | // Reserve src_vccz, src_execz, src_scc. |
| 613 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_VCCZ); |
| 614 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_EXECZ); |
| 615 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_SCC); |
| 616 | |
| 617 | // Reserve the memory aperture registers |
| 618 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_SHARED_BASE); |
| 619 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_SHARED_LIMIT); |
| 620 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_PRIVATE_BASE); |
| 621 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_PRIVATE_LIMIT); |
| 622 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_FLAT_SCRATCH_BASE_LO); |
| 623 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_FLAT_SCRATCH_BASE_HI); |
| 624 | |
| 625 | // Reserve async counters pseudo registers |
| 626 | reserveRegisterTuples(Reserved, Reg: AMDGPU::ASYNCcnt); |
| 627 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TENSORcnt); |
| 628 | |
| 629 | // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. |
| 630 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SRC_POPS_EXITING_WAVE_ID); |
| 631 | |
| 632 | // Reserve xnack_mask registers - support is not implemented in Codegen. |
| 633 | reserveRegisterTuples(Reserved, Reg: AMDGPU::XNACK_MASK); |
| 634 | |
| 635 | // Reserve lds_direct register - support is not implemented in Codegen. |
| 636 | reserveRegisterTuples(Reserved, Reg: AMDGPU::LDS_DIRECT); |
| 637 | |
| 638 | // Reserve Trap Handler registers - support is not implemented in Codegen. |
| 639 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TBA); |
| 640 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TMA); |
| 641 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP0_TTMP1); |
| 642 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP2_TTMP3); |
| 643 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP4_TTMP5); |
| 644 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP6_TTMP7); |
| 645 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP8_TTMP9); |
| 646 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP10_TTMP11); |
| 647 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP12_TTMP13); |
| 648 | reserveRegisterTuples(Reserved, Reg: AMDGPU::TTMP14_TTMP15); |
| 649 | |
| 650 | // Reserve null register - it shall never be allocated |
| 651 | reserveRegisterTuples(Reserved, Reg: AMDGPU::SGPR_NULL64); |
| 652 | |
| 653 | // Reserve SGPRs. |
| 654 | // |
| 655 | unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); |
| 656 | if (StressSGPRLimit.getNumOccurrences() && StressSGPRLimit < MaxNumSGPRs) |
| 657 | MaxNumSGPRs = StressSGPRLimit; |
| 658 | unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); |
| 659 | for (const TargetRegisterClass &RC : regclasses()) { |
| 660 | if (RC.isBaseClass() && isSGPRClass(RC: &RC)) { |
| 661 | unsigned NumRegs = divideCeil(Numerator: getRegSizeInBits(RC), Denominator: 32); |
| 662 | for (MCPhysReg Reg : RC) { |
| 663 | unsigned Index = getHWRegIndex(Reg); |
| 664 | if (Index + NumRegs > MaxNumSGPRs && Index < TotalNumSGPRs && |
| 665 | Reg != AMDGPU::VCC_LO && Reg != AMDGPU::VCC_HI && |
| 666 | Reg != AMDGPU::VCC) |
| 667 | Reserved.set(Reg); |
| 668 | } |
| 669 | } |
| 670 | } |
| 671 | |
| 672 | Register ScratchRSrcReg = MFI->getScratchRSrcReg(); |
| 673 | if (ScratchRSrcReg != AMDGPU::NoRegister) { |
| 674 | // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we |
| 675 | // need to spill. |
| 676 | // TODO: May need to reserve a VGPR if doing LDS spilling. |
| 677 | reserveRegisterTuples(Reserved, Reg: ScratchRSrcReg); |
| 678 | } |
| 679 | |
| 680 | Register LongBranchReservedReg = MFI->getLongBranchReservedReg(); |
| 681 | if (LongBranchReservedReg) |
| 682 | reserveRegisterTuples(Reserved, Reg: LongBranchReservedReg); |
| 683 | |
| 684 | // We have to assume the SP is needed in case there are calls in the function, |
| 685 | // which is detected after the function is lowered. If we aren't really going |
| 686 | // to need SP, don't bother reserving it. |
| 687 | MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); |
| 688 | if (StackPtrReg) { |
| 689 | reserveRegisterTuples(Reserved, Reg: StackPtrReg); |
| 690 | assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); |
| 691 | } |
| 692 | |
| 693 | MCRegister FrameReg = MFI->getFrameOffsetReg(); |
| 694 | if (FrameReg) { |
| 695 | reserveRegisterTuples(Reserved, Reg: FrameReg); |
| 696 | assert(!isSubRegister(ScratchRSrcReg, FrameReg)); |
| 697 | } |
| 698 | |
| 699 | if (hasBasePointer(MF)) { |
| 700 | MCRegister BasePtrReg = getBaseRegister(); |
| 701 | reserveRegisterTuples(Reserved, Reg: BasePtrReg); |
| 702 | assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); |
| 703 | } |
| 704 | |
| 705 | // FIXME: Use same reserved register introduced in D149775 |
| 706 | // SGPR used to preserve EXEC MASK around WWM spill/copy instructions. |
| 707 | Register ExecCopyReg = MFI->getSGPRForEXECCopy(); |
| 708 | if (ExecCopyReg) |
| 709 | reserveRegisterTuples(Reserved, Reg: ExecCopyReg); |
| 710 | |
| 711 | // Reserve VGPRs/AGPRs. |
| 712 | // |
| 713 | auto [MaxNumVGPRs, MaxNumAGPRs] = ST.getMaxNumVectorRegs(F: MF.getFunction()); |
| 714 | |
| 715 | // Stress test: override VGPR/AGPR limits. |
| 716 | if (StressVGPRLimit.getNumOccurrences() && StressVGPRLimit < MaxNumVGPRs) |
| 717 | MaxNumVGPRs = StressVGPRLimit; |
| 718 | if (StressAGPRLimit.getNumOccurrences() && StressAGPRLimit < MaxNumAGPRs) |
| 719 | MaxNumAGPRs = StressAGPRLimit; |
| 720 | |
| 721 | for (const TargetRegisterClass &RC : regclasses()) { |
| 722 | if (RC.isBaseClass() && isVGPRClass(RC: &RC)) { |
| 723 | unsigned NumRegs = divideCeil(Numerator: getRegSizeInBits(RC), Denominator: 32); |
| 724 | for (MCPhysReg Reg : RC) { |
| 725 | unsigned Index = getHWRegIndex(Reg); |
| 726 | if (Index + NumRegs > MaxNumVGPRs) |
| 727 | Reserved.set(Reg); |
| 728 | } |
| 729 | } |
| 730 | } |
| 731 | |
| 732 | // Reserve all the AGPRs if there are no instructions to use it. |
| 733 | if (!ST.hasMAIInsts()) |
| 734 | MaxNumAGPRs = 0; |
| 735 | for (const TargetRegisterClass &RC : regclasses()) { |
| 736 | if (RC.isBaseClass() && isAGPRClass(RC: &RC)) { |
| 737 | unsigned NumRegs = divideCeil(Numerator: getRegSizeInBits(RC), Denominator: 32); |
| 738 | for (MCPhysReg Reg : RC) { |
| 739 | unsigned Index = getHWRegIndex(Reg); |
| 740 | if (Index + NumRegs > MaxNumAGPRs) |
| 741 | Reserved.set(Reg); |
| 742 | } |
| 743 | } |
| 744 | } |
| 745 | |
| 746 | // On GFX908, in order to guarantee copying between AGPRs, we need a scratch |
| 747 | // VGPR available at all times. |
| 748 | if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) { |
| 749 | reserveRegisterTuples(Reserved, Reg: MFI->getVGPRForAGPRCopy()); |
| 750 | } |
| 751 | |
| 752 | // During wwm-regalloc, reserve the registers for per-lane VGPR allocation. |
| 753 | // The MFI->getPerLaneVGPRMask() field will have a valid bitmask only during |
| 754 | // wwm-regalloc and it would be empty otherwise. |
| 755 | BitVector PerLaneVGPRMask = MFI->getPerLaneVGPRMask(); |
| 756 | if (!PerLaneVGPRMask.empty()) { |
| 757 | for (unsigned RegI = AMDGPU::VGPR0, RegE = AMDGPU::VGPR0 + MaxNumVGPRs; |
| 758 | RegI < RegE; ++RegI) { |
| 759 | if (PerLaneVGPRMask.test(Idx: RegI)) |
| 760 | reserveRegisterTuples(Reserved, Reg: RegI); |
| 761 | } |
| 762 | } |
| 763 | |
| 764 | for (Register Reg : MFI->getWWMReservedRegs()) |
| 765 | reserveRegisterTuples(Reserved, Reg); |
| 766 | |
| 767 | // FIXME: Stop using reserved registers for this. |
| 768 | for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) |
| 769 | reserveRegisterTuples(Reserved, Reg); |
| 770 | |
| 771 | for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) |
| 772 | reserveRegisterTuples(Reserved, Reg); |
| 773 | |
| 774 | return Reserved; |
| 775 | } |
| 776 | |
| 777 | bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF, |
| 778 | MCRegister PhysReg) const { |
| 779 | return !MF.getRegInfo().isReserved(PhysReg); |
| 780 | } |
| 781 | |
| 782 | bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const { |
| 783 | const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); |
| 784 | // On entry or in chain functions, the base address is 0, so it can't possibly |
| 785 | // need any more alignment. |
| 786 | |
| 787 | // FIXME: Should be able to specify the entry frame alignment per calling |
| 788 | // convention instead. |
| 789 | if (Info->isBottomOfStack()) |
| 790 | return false; |
| 791 | |
| 792 | return TargetRegisterInfo::shouldRealignStack(MF); |
| 793 | } |
| 794 | |
| 795 | bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { |
| 796 | const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); |
| 797 | if (Info->isEntryFunction()) { |
| 798 | const MachineFrameInfo &MFI = Fn.getFrameInfo(); |
| 799 | return MFI.hasStackObjects() || MFI.hasCalls(); |
| 800 | } |
| 801 | |
| 802 | // May need scavenger for dealing with callee saved registers. |
| 803 | return true; |
| 804 | } |
| 805 | |
| 806 | bool SIRegisterInfo::requiresFrameIndexScavenging( |
| 807 | const MachineFunction &MF) const { |
| 808 | // Do not use frame virtual registers. They used to be used for SGPRs, but |
| 809 | // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the |
| 810 | // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a |
| 811 | // spill. |
| 812 | return false; |
| 813 | } |
| 814 | |
| 815 | bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( |
| 816 | const MachineFunction &MF) const { |
| 817 | const MachineFrameInfo &MFI = MF.getFrameInfo(); |
| 818 | return MFI.hasStackObjects(); |
| 819 | } |
| 820 | |
| 821 | bool SIRegisterInfo::requiresVirtualBaseRegisters( |
| 822 | const MachineFunction &) const { |
| 823 | // There are no special dedicated stack or frame pointers. |
| 824 | return true; |
| 825 | } |
| 826 | |
| 827 | int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { |
| 828 | assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); |
| 829 | |
| 830 | int OffIdx = AMDGPU::getNamedOperandIdx(Opcode: MI->getOpcode(), |
| 831 | Name: AMDGPU::OpName::offset); |
| 832 | return MI->getOperand(i: OffIdx).getImm(); |
| 833 | } |
| 834 | |
| 835 | int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, |
| 836 | int Idx) const { |
| 837 | switch (MI->getOpcode()) { |
| 838 | case AMDGPU::V_ADD_U32_e32: |
| 839 | case AMDGPU::V_ADD_U32_e64: |
| 840 | case AMDGPU::V_ADD_CO_U32_e32: { |
| 841 | int OtherIdx = Idx == 1 ? 2 : 1; |
| 842 | const MachineOperand &OtherOp = MI->getOperand(i: OtherIdx); |
| 843 | return OtherOp.isImm() ? OtherOp.getImm() : 0; |
| 844 | } |
| 845 | case AMDGPU::V_ADD_CO_U32_e64: { |
| 846 | int OtherIdx = Idx == 2 ? 3 : 2; |
| 847 | const MachineOperand &OtherOp = MI->getOperand(i: OtherIdx); |
| 848 | return OtherOp.isImm() ? OtherOp.getImm() : 0; |
| 849 | } |
| 850 | default: |
| 851 | break; |
| 852 | } |
| 853 | |
| 854 | if (!SIInstrInfo::isMUBUF(MI: *MI) && !SIInstrInfo::isFLATScratch(MI: *MI)) |
| 855 | return 0; |
| 856 | |
| 857 | assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), |
| 858 | AMDGPU::OpName::vaddr) || |
| 859 | (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), |
| 860 | AMDGPU::OpName::saddr))) && |
| 861 | "Should never see frame index on non-address operand" ); |
| 862 | |
| 863 | return getScratchInstrOffset(MI); |
| 864 | } |
| 865 | |
| 866 | static bool isFIPlusImmOrVGPR(const SIRegisterInfo &TRI, |
| 867 | const MachineInstr &MI) { |
| 868 | assert(MI.getDesc().isAdd()); |
| 869 | const MachineOperand &Src0 = MI.getOperand(i: 1); |
| 870 | const MachineOperand &Src1 = MI.getOperand(i: 2); |
| 871 | |
| 872 | if (Src0.isFI()) { |
| 873 | return Src1.isImm() || (Src1.isReg() && TRI.isVGPR(MRI: MI.getMF()->getRegInfo(), |
| 874 | Reg: Src1.getReg())); |
| 875 | } |
| 876 | |
| 877 | if (Src1.isFI()) { |
| 878 | return Src0.isImm() || (Src0.isReg() && TRI.isVGPR(MRI: MI.getMF()->getRegInfo(), |
| 879 | Reg: Src0.getReg())); |
| 880 | } |
| 881 | |
| 882 | return false; |
| 883 | } |
| 884 | |
| 885 | bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { |
| 886 | // TODO: Handle v_add_co_u32, v_or_b32, v_and_b32 and scalar opcodes. |
| 887 | switch (MI->getOpcode()) { |
| 888 | case AMDGPU::V_ADD_U32_e32: { |
| 889 | // TODO: We could handle this but it requires work to avoid violating |
| 890 | // operand restrictions. |
| 891 | if (ST.getConstantBusLimit(Opcode: AMDGPU::V_ADD_U32_e32) < 2 && |
| 892 | !isFIPlusImmOrVGPR(TRI: *this, MI: *MI)) |
| 893 | return false; |
| 894 | [[fallthrough]]; |
| 895 | } |
| 896 | case AMDGPU::V_ADD_U32_e64: |
| 897 | // FIXME: This optimization is barely profitable hasFlatScratchEnabled |
| 898 | // as-is. |
| 899 | // |
| 900 | // Much of the benefit with the MUBUF handling is we avoid duplicating the |
| 901 | // shift of the frame register, which isn't needed with scratch. |
| 902 | // |
| 903 | // materializeFrameBaseRegister doesn't know the register classes of the |
| 904 | // uses, and unconditionally uses an s_add_i32, which will end up using a |
| 905 | // copy for the vector uses. |
| 906 | return !ST.hasFlatScratchEnabled(); |
| 907 | case AMDGPU::V_ADD_CO_U32_e32: |
| 908 | if (ST.getConstantBusLimit(Opcode: AMDGPU::V_ADD_CO_U32_e32) < 2 && |
| 909 | !isFIPlusImmOrVGPR(TRI: *this, MI: *MI)) |
| 910 | return false; |
| 911 | // We can't deal with the case where the carry out has a use (though this |
| 912 | // should never happen) |
| 913 | return MI->getOperand(i: 3).isDead(); |
| 914 | case AMDGPU::V_ADD_CO_U32_e64: |
| 915 | // TODO: Should we check use_empty instead? |
| 916 | return MI->getOperand(i: 1).isDead(); |
| 917 | default: |
| 918 | break; |
| 919 | } |
| 920 | |
| 921 | if (!SIInstrInfo::isMUBUF(MI: *MI) && !SIInstrInfo::isFLATScratch(MI: *MI)) |
| 922 | return false; |
| 923 | |
| 924 | int64_t FullOffset = Offset + getScratchInstrOffset(MI); |
| 925 | |
| 926 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 927 | if (SIInstrInfo::isMUBUF(MI: *MI)) |
| 928 | return !TII->isLegalMUBUFImmOffset(Imm: FullOffset); |
| 929 | |
| 930 | return !TII->isLegalFLATOffset(Offset: FullOffset, AddrSpace: AMDGPUAS::PRIVATE_ADDRESS, |
| 931 | FlatVariant: AMDGPU::FlatAddrSpace::FlatScratch); |
| 932 | } |
| 933 | |
| 934 | Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, |
| 935 | int FrameIdx, |
| 936 | int64_t Offset) const { |
| 937 | MachineBasicBlock::iterator Ins = MBB->begin(); |
| 938 | DebugLoc DL; // Defaults to "unknown" |
| 939 | |
| 940 | if (Ins != MBB->end()) |
| 941 | DL = Ins->getDebugLoc(); |
| 942 | |
| 943 | MachineFunction *MF = MBB->getParent(); |
| 944 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 945 | MachineRegisterInfo &MRI = MF->getRegInfo(); |
| 946 | unsigned MovOpc = |
| 947 | ST.hasFlatScratchEnabled() ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; |
| 948 | |
| 949 | Register BaseReg = MRI.createVirtualRegister( |
| 950 | RegClass: ST.hasFlatScratchEnabled() ? &AMDGPU::SReg_32_XEXEC_HIRegClass |
| 951 | : &AMDGPU::VGPR_32RegClass); |
| 952 | |
| 953 | if (Offset == 0) { |
| 954 | BuildMI(BB&: *MBB, I: Ins, MIMD: DL, MCID: TII->get(Opcode: MovOpc), DestReg: BaseReg) |
| 955 | .addFrameIndex(Idx: FrameIdx); |
| 956 | return BaseReg; |
| 957 | } |
| 958 | |
| 959 | Register OffsetReg = MRI.createVirtualRegister(RegClass: &AMDGPU::SReg_32_XM0RegClass); |
| 960 | |
| 961 | Register FIReg = MRI.createVirtualRegister(RegClass: ST.hasFlatScratchEnabled() |
| 962 | ? &AMDGPU::SReg_32_XM0RegClass |
| 963 | : &AMDGPU::VGPR_32RegClass); |
| 964 | |
| 965 | BuildMI(BB&: *MBB, I: Ins, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_MOV_B32), DestReg: OffsetReg) |
| 966 | .addImm(Val: Offset); |
| 967 | BuildMI(BB&: *MBB, I: Ins, MIMD: DL, MCID: TII->get(Opcode: MovOpc), DestReg: FIReg) |
| 968 | .addFrameIndex(Idx: FrameIdx); |
| 969 | |
| 970 | if (ST.hasFlatScratchEnabled()) { |
| 971 | // FIXME: Make sure scc isn't live in. |
| 972 | BuildMI(BB&: *MBB, I: Ins, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), DestReg: BaseReg) |
| 973 | .addReg(RegNo: OffsetReg, Flags: RegState::Kill) |
| 974 | .addReg(RegNo: FIReg) |
| 975 | .setOperandDead(3); // scc |
| 976 | return BaseReg; |
| 977 | } |
| 978 | |
| 979 | TII->getAddNoCarry(MBB&: *MBB, I: Ins, DL, DestReg: BaseReg) |
| 980 | .addReg(RegNo: OffsetReg, Flags: RegState::Kill) |
| 981 | .addReg(RegNo: FIReg) |
| 982 | .addImm(Val: 0); // clamp bit |
| 983 | |
| 984 | return BaseReg; |
| 985 | } |
| 986 | |
| 987 | void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, |
| 988 | int64_t Offset) const { |
| 989 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 990 | |
| 991 | switch (MI.getOpcode()) { |
| 992 | case AMDGPU::V_ADD_U32_e32: |
| 993 | case AMDGPU::V_ADD_CO_U32_e32: { |
| 994 | MachineOperand *FIOp = &MI.getOperand(i: 2); |
| 995 | MachineOperand *ImmOp = &MI.getOperand(i: 1); |
| 996 | if (!FIOp->isFI()) |
| 997 | std::swap(a&: FIOp, b&: ImmOp); |
| 998 | |
| 999 | if (!ImmOp->isImm()) { |
| 1000 | assert(Offset == 0); |
| 1001 | FIOp->ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1002 | TII->legalizeOperandsVOP2(MRI&: MI.getMF()->getRegInfo(), MI); |
| 1003 | return; |
| 1004 | } |
| 1005 | |
| 1006 | int64_t TotalOffset = ImmOp->getImm() + Offset; |
| 1007 | if (TotalOffset == 0) { |
| 1008 | MI.setDesc(TII->get(Opcode: AMDGPU::COPY)); |
| 1009 | for (unsigned I = MI.getNumOperands() - 1; I != 1; --I) |
| 1010 | MI.removeOperand(OpNo: I); |
| 1011 | |
| 1012 | MI.getOperand(i: 1).ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1013 | return; |
| 1014 | } |
| 1015 | |
| 1016 | ImmOp->setImm(TotalOffset); |
| 1017 | |
| 1018 | MachineBasicBlock *MBB = MI.getParent(); |
| 1019 | MachineFunction *MF = MBB->getParent(); |
| 1020 | MachineRegisterInfo &MRI = MF->getRegInfo(); |
| 1021 | |
| 1022 | // FIXME: materializeFrameBaseRegister does not know the register class of |
| 1023 | // the uses of the frame index, and assumes SGPR for hasFlatScratchEnabled. |
| 1024 | // Emit a copy so we have a legal operand and hope the register coalescer |
| 1025 | // can clean it up. |
| 1026 | if (isSGPRReg(MRI, Reg: BaseReg)) { |
| 1027 | Register BaseRegVGPR = |
| 1028 | MRI.createVirtualRegister(RegClass: &AMDGPU::VGPR_32RegClass); |
| 1029 | BuildMI(BB&: *MBB, I&: MI, MIMD: MI.getDebugLoc(), MCID: TII->get(Opcode: AMDGPU::COPY), DestReg: BaseRegVGPR) |
| 1030 | .addReg(RegNo: BaseReg); |
| 1031 | MI.getOperand(i: 2).ChangeToRegister(Reg: BaseRegVGPR, isDef: false); |
| 1032 | } else { |
| 1033 | MI.getOperand(i: 2).ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1034 | } |
| 1035 | return; |
| 1036 | } |
| 1037 | case AMDGPU::V_ADD_U32_e64: |
| 1038 | case AMDGPU::V_ADD_CO_U32_e64: { |
| 1039 | int Src0Idx = MI.getNumExplicitDefs(); |
| 1040 | MachineOperand *FIOp = &MI.getOperand(i: Src0Idx); |
| 1041 | MachineOperand *ImmOp = &MI.getOperand(i: Src0Idx + 1); |
| 1042 | if (!FIOp->isFI()) |
| 1043 | std::swap(a&: FIOp, b&: ImmOp); |
| 1044 | |
| 1045 | if (!ImmOp->isImm()) { |
| 1046 | FIOp->ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1047 | TII->legalizeOperandsVOP3(MRI&: MI.getMF()->getRegInfo(), MI); |
| 1048 | return; |
| 1049 | } |
| 1050 | |
| 1051 | int64_t TotalOffset = ImmOp->getImm() + Offset; |
| 1052 | if (TotalOffset == 0) { |
| 1053 | MI.setDesc(TII->get(Opcode: AMDGPU::COPY)); |
| 1054 | |
| 1055 | for (unsigned I = MI.getNumOperands() - 1; I != 1; --I) |
| 1056 | MI.removeOperand(OpNo: I); |
| 1057 | |
| 1058 | MI.getOperand(i: 1).ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1059 | } else { |
| 1060 | FIOp->ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1061 | ImmOp->setImm(TotalOffset); |
| 1062 | } |
| 1063 | |
| 1064 | return; |
| 1065 | } |
| 1066 | default: |
| 1067 | break; |
| 1068 | } |
| 1069 | |
| 1070 | bool IsFlat = TII->isFLATScratch(MI); |
| 1071 | |
| 1072 | #ifndef NDEBUG |
| 1073 | // FIXME: Is it possible to be storing a frame index to itself? |
| 1074 | bool SeenFI = false; |
| 1075 | for (const MachineOperand &MO: MI.operands()) { |
| 1076 | if (MO.isFI()) { |
| 1077 | if (SeenFI) |
| 1078 | llvm_unreachable("should not see multiple frame indices" ); |
| 1079 | |
| 1080 | SeenFI = true; |
| 1081 | } |
| 1082 | } |
| 1083 | #endif |
| 1084 | |
| 1085 | MachineOperand *FIOp = |
| 1086 | TII->getNamedOperand(MI, OperandName: IsFlat ? AMDGPU::OpName::saddr |
| 1087 | : AMDGPU::OpName::vaddr); |
| 1088 | |
| 1089 | MachineOperand *OffsetOp = TII->getNamedOperand(MI, OperandName: AMDGPU::OpName::offset); |
| 1090 | int64_t NewOffset = OffsetOp->getImm() + Offset; |
| 1091 | |
| 1092 | assert(FIOp && FIOp->isFI() && "frame index must be address operand" ); |
| 1093 | assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); |
| 1094 | |
| 1095 | if (IsFlat) { |
| 1096 | assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, |
| 1097 | AMDGPU::FlatAddrSpace::FlatScratch) && |
| 1098 | "offset should be legal" ); |
| 1099 | FIOp->ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1100 | OffsetOp->setImm(NewOffset); |
| 1101 | return; |
| 1102 | } |
| 1103 | |
| 1104 | #ifndef NDEBUG |
| 1105 | MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); |
| 1106 | assert(SOffset->isImm() && SOffset->getImm() == 0); |
| 1107 | #endif |
| 1108 | |
| 1109 | assert(TII->isLegalMUBUFImmOffset(NewOffset) && "offset should be legal" ); |
| 1110 | |
| 1111 | FIOp->ChangeToRegister(Reg: BaseReg, isDef: false); |
| 1112 | OffsetOp->setImm(NewOffset); |
| 1113 | } |
| 1114 | |
| 1115 | bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, |
| 1116 | Register BaseReg, |
| 1117 | int64_t Offset) const { |
| 1118 | |
| 1119 | switch (MI->getOpcode()) { |
| 1120 | case AMDGPU::V_ADD_U32_e32: |
| 1121 | case AMDGPU::V_ADD_CO_U32_e32: |
| 1122 | return true; |
| 1123 | case AMDGPU::V_ADD_U32_e64: |
| 1124 | case AMDGPU::V_ADD_CO_U32_e64: |
| 1125 | return ST.hasVOP3Literal() || AMDGPU::isInlinableIntLiteral(Literal: Offset); |
| 1126 | default: |
| 1127 | break; |
| 1128 | } |
| 1129 | |
| 1130 | if (!SIInstrInfo::isMUBUF(MI: *MI) && !SIInstrInfo::isFLATScratch(MI: *MI)) |
| 1131 | return false; |
| 1132 | |
| 1133 | int64_t NewOffset = Offset + getScratchInstrOffset(MI); |
| 1134 | |
| 1135 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 1136 | if (SIInstrInfo::isMUBUF(MI: *MI)) |
| 1137 | return TII->isLegalMUBUFImmOffset(Imm: NewOffset); |
| 1138 | |
| 1139 | return TII->isLegalFLATOffset(Offset: NewOffset, AddrSpace: AMDGPUAS::PRIVATE_ADDRESS, |
| 1140 | FlatVariant: AMDGPU::FlatAddrSpace::FlatScratch); |
| 1141 | } |
| 1142 | |
| 1143 | const TargetRegisterClass * |
| 1144 | SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const { |
| 1145 | return RC == &AMDGPU::SCC_CLASSRegClass ? &AMDGPU::SReg_32RegClass : RC; |
| 1146 | } |
| 1147 | |
| 1148 | static unsigned getNumSubRegsForSpillOp(const MachineInstr &MI, |
| 1149 | const SIInstrInfo *TII) { |
| 1150 | |
| 1151 | unsigned Op = MI.getOpcode(); |
| 1152 | switch (Op) { |
| 1153 | case AMDGPU::SI_BLOCK_SPILL_V1024_SAVE: |
| 1154 | case AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE: |
| 1155 | case AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE: |
| 1156 | // FIXME: This assumes the mask is statically known and not computed at |
| 1157 | // runtime. However, some ABIs may want to compute the mask dynamically and |
| 1158 | // this will need to be updated. |
| 1159 | return llvm::popcount( |
| 1160 | Value: (uint64_t)TII->getNamedOperand(MI, OperandName: AMDGPU::OpName::mask)->getImm()); |
| 1161 | case AMDGPU::SI_SPILL_S1024_SAVE: |
| 1162 | case AMDGPU::SI_SPILL_S1024_CFI_SAVE: |
| 1163 | case AMDGPU::SI_SPILL_S1024_RESTORE: |
| 1164 | case AMDGPU::SI_SPILL_V1024_SAVE: |
| 1165 | case AMDGPU::SI_SPILL_V1024_CFI_SAVE: |
| 1166 | case AMDGPU::SI_SPILL_V1024_RESTORE: |
| 1167 | case AMDGPU::SI_SPILL_A1024_SAVE: |
| 1168 | case AMDGPU::SI_SPILL_A1024_CFI_SAVE: |
| 1169 | case AMDGPU::SI_SPILL_A1024_RESTORE: |
| 1170 | case AMDGPU::SI_SPILL_AV1024_SAVE: |
| 1171 | case AMDGPU::SI_SPILL_AV1024_CFI_SAVE: |
| 1172 | case AMDGPU::SI_SPILL_AV1024_RESTORE: |
| 1173 | return 32; |
| 1174 | case AMDGPU::SI_SPILL_S512_SAVE: |
| 1175 | case AMDGPU::SI_SPILL_S512_CFI_SAVE: |
| 1176 | case AMDGPU::SI_SPILL_S512_RESTORE: |
| 1177 | case AMDGPU::SI_SPILL_V512_SAVE: |
| 1178 | case AMDGPU::SI_SPILL_V512_CFI_SAVE: |
| 1179 | case AMDGPU::SI_SPILL_V512_RESTORE: |
| 1180 | case AMDGPU::SI_SPILL_A512_SAVE: |
| 1181 | case AMDGPU::SI_SPILL_A512_CFI_SAVE: |
| 1182 | case AMDGPU::SI_SPILL_A512_RESTORE: |
| 1183 | case AMDGPU::SI_SPILL_AV512_SAVE: |
| 1184 | case AMDGPU::SI_SPILL_AV512_CFI_SAVE: |
| 1185 | case AMDGPU::SI_SPILL_AV512_RESTORE: |
| 1186 | return 16; |
| 1187 | case AMDGPU::SI_SPILL_S384_SAVE: |
| 1188 | case AMDGPU::SI_SPILL_S384_RESTORE: |
| 1189 | case AMDGPU::SI_SPILL_V384_SAVE: |
| 1190 | case AMDGPU::SI_SPILL_V384_RESTORE: |
| 1191 | case AMDGPU::SI_SPILL_A384_SAVE: |
| 1192 | case AMDGPU::SI_SPILL_A384_RESTORE: |
| 1193 | case AMDGPU::SI_SPILL_AV384_SAVE: |
| 1194 | case AMDGPU::SI_SPILL_AV384_RESTORE: |
| 1195 | return 12; |
| 1196 | case AMDGPU::SI_SPILL_S352_SAVE: |
| 1197 | case AMDGPU::SI_SPILL_S352_RESTORE: |
| 1198 | case AMDGPU::SI_SPILL_V352_SAVE: |
| 1199 | case AMDGPU::SI_SPILL_V352_RESTORE: |
| 1200 | case AMDGPU::SI_SPILL_A352_SAVE: |
| 1201 | case AMDGPU::SI_SPILL_A352_RESTORE: |
| 1202 | case AMDGPU::SI_SPILL_AV352_SAVE: |
| 1203 | case AMDGPU::SI_SPILL_AV352_RESTORE: |
| 1204 | return 11; |
| 1205 | case AMDGPU::SI_SPILL_S320_SAVE: |
| 1206 | case AMDGPU::SI_SPILL_S320_RESTORE: |
| 1207 | case AMDGPU::SI_SPILL_V320_SAVE: |
| 1208 | case AMDGPU::SI_SPILL_V320_RESTORE: |
| 1209 | case AMDGPU::SI_SPILL_A320_SAVE: |
| 1210 | case AMDGPU::SI_SPILL_A320_RESTORE: |
| 1211 | case AMDGPU::SI_SPILL_AV320_SAVE: |
| 1212 | case AMDGPU::SI_SPILL_AV320_RESTORE: |
| 1213 | return 10; |
| 1214 | case AMDGPU::SI_SPILL_S288_SAVE: |
| 1215 | case AMDGPU::SI_SPILL_S288_RESTORE: |
| 1216 | case AMDGPU::SI_SPILL_V288_SAVE: |
| 1217 | case AMDGPU::SI_SPILL_V288_RESTORE: |
| 1218 | case AMDGPU::SI_SPILL_A288_SAVE: |
| 1219 | case AMDGPU::SI_SPILL_A288_RESTORE: |
| 1220 | case AMDGPU::SI_SPILL_AV288_SAVE: |
| 1221 | case AMDGPU::SI_SPILL_AV288_RESTORE: |
| 1222 | return 9; |
| 1223 | case AMDGPU::SI_SPILL_S256_SAVE: |
| 1224 | case AMDGPU::SI_SPILL_S256_CFI_SAVE: |
| 1225 | case AMDGPU::SI_SPILL_S256_RESTORE: |
| 1226 | case AMDGPU::SI_SPILL_V256_SAVE: |
| 1227 | case AMDGPU::SI_SPILL_V256_CFI_SAVE: |
| 1228 | case AMDGPU::SI_SPILL_V256_RESTORE: |
| 1229 | case AMDGPU::SI_SPILL_A256_SAVE: |
| 1230 | case AMDGPU::SI_SPILL_A256_CFI_SAVE: |
| 1231 | case AMDGPU::SI_SPILL_A256_RESTORE: |
| 1232 | case AMDGPU::SI_SPILL_AV256_SAVE: |
| 1233 | case AMDGPU::SI_SPILL_AV256_CFI_SAVE: |
| 1234 | case AMDGPU::SI_SPILL_AV256_RESTORE: |
| 1235 | return 8; |
| 1236 | case AMDGPU::SI_SPILL_S224_SAVE: |
| 1237 | case AMDGPU::SI_SPILL_S224_CFI_SAVE: |
| 1238 | case AMDGPU::SI_SPILL_S224_RESTORE: |
| 1239 | case AMDGPU::SI_SPILL_V224_SAVE: |
| 1240 | case AMDGPU::SI_SPILL_V224_CFI_SAVE: |
| 1241 | case AMDGPU::SI_SPILL_V224_RESTORE: |
| 1242 | case AMDGPU::SI_SPILL_A224_SAVE: |
| 1243 | case AMDGPU::SI_SPILL_A224_CFI_SAVE: |
| 1244 | case AMDGPU::SI_SPILL_A224_RESTORE: |
| 1245 | case AMDGPU::SI_SPILL_AV224_SAVE: |
| 1246 | case AMDGPU::SI_SPILL_AV224_CFI_SAVE: |
| 1247 | case AMDGPU::SI_SPILL_AV224_RESTORE: |
| 1248 | return 7; |
| 1249 | case AMDGPU::SI_SPILL_S192_SAVE: |
| 1250 | case AMDGPU::SI_SPILL_S192_CFI_SAVE: |
| 1251 | case AMDGPU::SI_SPILL_S192_RESTORE: |
| 1252 | case AMDGPU::SI_SPILL_V192_SAVE: |
| 1253 | case AMDGPU::SI_SPILL_V192_CFI_SAVE: |
| 1254 | case AMDGPU::SI_SPILL_V192_RESTORE: |
| 1255 | case AMDGPU::SI_SPILL_A192_SAVE: |
| 1256 | case AMDGPU::SI_SPILL_A192_CFI_SAVE: |
| 1257 | case AMDGPU::SI_SPILL_A192_RESTORE: |
| 1258 | case AMDGPU::SI_SPILL_AV192_SAVE: |
| 1259 | case AMDGPU::SI_SPILL_AV192_CFI_SAVE: |
| 1260 | case AMDGPU::SI_SPILL_AV192_RESTORE: |
| 1261 | return 6; |
| 1262 | case AMDGPU::SI_SPILL_S160_SAVE: |
| 1263 | case AMDGPU::SI_SPILL_S160_CFI_SAVE: |
| 1264 | case AMDGPU::SI_SPILL_S160_RESTORE: |
| 1265 | case AMDGPU::SI_SPILL_V160_SAVE: |
| 1266 | case AMDGPU::SI_SPILL_V160_CFI_SAVE: |
| 1267 | case AMDGPU::SI_SPILL_V160_RESTORE: |
| 1268 | case AMDGPU::SI_SPILL_A160_SAVE: |
| 1269 | case AMDGPU::SI_SPILL_A160_CFI_SAVE: |
| 1270 | case AMDGPU::SI_SPILL_A160_RESTORE: |
| 1271 | case AMDGPU::SI_SPILL_AV160_SAVE: |
| 1272 | case AMDGPU::SI_SPILL_AV160_CFI_SAVE: |
| 1273 | case AMDGPU::SI_SPILL_AV160_RESTORE: |
| 1274 | return 5; |
| 1275 | case AMDGPU::SI_SPILL_S128_SAVE: |
| 1276 | case AMDGPU::SI_SPILL_S128_CFI_SAVE: |
| 1277 | case AMDGPU::SI_SPILL_S128_RESTORE: |
| 1278 | case AMDGPU::SI_SPILL_V128_SAVE: |
| 1279 | case AMDGPU::SI_SPILL_V128_CFI_SAVE: |
| 1280 | case AMDGPU::SI_SPILL_V128_RESTORE: |
| 1281 | case AMDGPU::SI_SPILL_A128_SAVE: |
| 1282 | case AMDGPU::SI_SPILL_A128_CFI_SAVE: |
| 1283 | case AMDGPU::SI_SPILL_A128_RESTORE: |
| 1284 | case AMDGPU::SI_SPILL_AV128_SAVE: |
| 1285 | case AMDGPU::SI_SPILL_AV128_CFI_SAVE: |
| 1286 | case AMDGPU::SI_SPILL_AV128_RESTORE: |
| 1287 | return 4; |
| 1288 | case AMDGPU::SI_SPILL_S96_SAVE: |
| 1289 | case AMDGPU::SI_SPILL_S96_CFI_SAVE: |
| 1290 | case AMDGPU::SI_SPILL_S96_RESTORE: |
| 1291 | case AMDGPU::SI_SPILL_V96_SAVE: |
| 1292 | case AMDGPU::SI_SPILL_V96_CFI_SAVE: |
| 1293 | case AMDGPU::SI_SPILL_V96_RESTORE: |
| 1294 | case AMDGPU::SI_SPILL_A96_SAVE: |
| 1295 | case AMDGPU::SI_SPILL_A96_CFI_SAVE: |
| 1296 | case AMDGPU::SI_SPILL_A96_RESTORE: |
| 1297 | case AMDGPU::SI_SPILL_AV96_SAVE: |
| 1298 | case AMDGPU::SI_SPILL_AV96_CFI_SAVE: |
| 1299 | case AMDGPU::SI_SPILL_AV96_RESTORE: |
| 1300 | return 3; |
| 1301 | case AMDGPU::SI_SPILL_S64_SAVE: |
| 1302 | case AMDGPU::SI_SPILL_S64_CFI_SAVE: |
| 1303 | case AMDGPU::SI_SPILL_S64_RESTORE: |
| 1304 | case AMDGPU::SI_SPILL_V64_SAVE: |
| 1305 | case AMDGPU::SI_SPILL_V64_CFI_SAVE: |
| 1306 | case AMDGPU::SI_SPILL_V64_RESTORE: |
| 1307 | case AMDGPU::SI_SPILL_A64_SAVE: |
| 1308 | case AMDGPU::SI_SPILL_A64_CFI_SAVE: |
| 1309 | case AMDGPU::SI_SPILL_A64_RESTORE: |
| 1310 | case AMDGPU::SI_SPILL_AV64_SAVE: |
| 1311 | case AMDGPU::SI_SPILL_AV64_CFI_SAVE: |
| 1312 | case AMDGPU::SI_SPILL_AV64_RESTORE: |
| 1313 | return 2; |
| 1314 | case AMDGPU::SI_SPILL_S32_SAVE: |
| 1315 | case AMDGPU::SI_SPILL_S32_CFI_SAVE: |
| 1316 | case AMDGPU::SI_SPILL_S32_RESTORE: |
| 1317 | case AMDGPU::SI_SPILL_V32_SAVE: |
| 1318 | case AMDGPU::SI_SPILL_V32_CFI_SAVE: |
| 1319 | case AMDGPU::SI_SPILL_V32_RESTORE: |
| 1320 | case AMDGPU::SI_SPILL_A32_SAVE: |
| 1321 | case AMDGPU::SI_SPILL_A32_CFI_SAVE: |
| 1322 | case AMDGPU::SI_SPILL_A32_RESTORE: |
| 1323 | case AMDGPU::SI_SPILL_AV32_SAVE: |
| 1324 | case AMDGPU::SI_SPILL_AV32_CFI_SAVE: |
| 1325 | case AMDGPU::SI_SPILL_AV32_RESTORE: |
| 1326 | case AMDGPU::SI_SPILL_WWM_V32_SAVE: |
| 1327 | case AMDGPU::SI_SPILL_WWM_V32_RESTORE: |
| 1328 | case AMDGPU::SI_SPILL_WWM_AV32_SAVE: |
| 1329 | case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: |
| 1330 | case AMDGPU::SI_SPILL_V16_SAVE: |
| 1331 | case AMDGPU::SI_SPILL_V16_RESTORE: |
| 1332 | return 1; |
| 1333 | default: llvm_unreachable("Invalid spill opcode" ); |
| 1334 | } |
| 1335 | } |
| 1336 | |
| 1337 | static int getOffsetMUBUFStore(unsigned Opc) { |
| 1338 | switch (Opc) { |
| 1339 | case AMDGPU::BUFFER_STORE_DWORD_OFFEN: |
| 1340 | return AMDGPU::BUFFER_STORE_DWORD_OFFSET; |
| 1341 | case AMDGPU::BUFFER_STORE_BYTE_OFFEN: |
| 1342 | return AMDGPU::BUFFER_STORE_BYTE_OFFSET; |
| 1343 | case AMDGPU::BUFFER_STORE_SHORT_OFFEN: |
| 1344 | return AMDGPU::BUFFER_STORE_SHORT_OFFSET; |
| 1345 | case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: |
| 1346 | return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; |
| 1347 | case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN: |
| 1348 | return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET; |
| 1349 | case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: |
| 1350 | return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; |
| 1351 | case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: |
| 1352 | return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; |
| 1353 | case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: |
| 1354 | return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; |
| 1355 | default: |
| 1356 | return -1; |
| 1357 | } |
| 1358 | } |
| 1359 | |
| 1360 | static int getOffsetMUBUFLoad(unsigned Opc) { |
| 1361 | switch (Opc) { |
| 1362 | case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: |
| 1363 | return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; |
| 1364 | case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: |
| 1365 | return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; |
| 1366 | case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: |
| 1367 | return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; |
| 1368 | case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: |
| 1369 | return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; |
| 1370 | case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: |
| 1371 | return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; |
| 1372 | case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: |
| 1373 | return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; |
| 1374 | case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN: |
| 1375 | return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET; |
| 1376 | case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: |
| 1377 | return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; |
| 1378 | case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: |
| 1379 | return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; |
| 1380 | case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: |
| 1381 | return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; |
| 1382 | case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: |
| 1383 | return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; |
| 1384 | case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: |
| 1385 | return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; |
| 1386 | case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: |
| 1387 | return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; |
| 1388 | case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: |
| 1389 | return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; |
| 1390 | default: |
| 1391 | return -1; |
| 1392 | } |
| 1393 | } |
| 1394 | |
| 1395 | static int getOffenMUBUFStore(unsigned Opc) { |
| 1396 | switch (Opc) { |
| 1397 | case AMDGPU::BUFFER_STORE_DWORD_OFFSET: |
| 1398 | return AMDGPU::BUFFER_STORE_DWORD_OFFEN; |
| 1399 | case AMDGPU::BUFFER_STORE_BYTE_OFFSET: |
| 1400 | return AMDGPU::BUFFER_STORE_BYTE_OFFEN; |
| 1401 | case AMDGPU::BUFFER_STORE_SHORT_OFFSET: |
| 1402 | return AMDGPU::BUFFER_STORE_SHORT_OFFEN; |
| 1403 | case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET: |
| 1404 | return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN; |
| 1405 | case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET: |
| 1406 | return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN; |
| 1407 | case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET: |
| 1408 | return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN; |
| 1409 | case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET: |
| 1410 | return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN; |
| 1411 | case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET: |
| 1412 | return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN; |
| 1413 | default: |
| 1414 | return -1; |
| 1415 | } |
| 1416 | } |
| 1417 | |
| 1418 | static int getOffenMUBUFLoad(unsigned Opc) { |
| 1419 | switch (Opc) { |
| 1420 | case AMDGPU::BUFFER_LOAD_DWORD_OFFSET: |
| 1421 | return AMDGPU::BUFFER_LOAD_DWORD_OFFEN; |
| 1422 | case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET: |
| 1423 | return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN; |
| 1424 | case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET: |
| 1425 | return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN; |
| 1426 | case AMDGPU::BUFFER_LOAD_USHORT_OFFSET: |
| 1427 | return AMDGPU::BUFFER_LOAD_USHORT_OFFEN; |
| 1428 | case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET: |
| 1429 | return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN; |
| 1430 | case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET: |
| 1431 | return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN; |
| 1432 | case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET: |
| 1433 | return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN; |
| 1434 | case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET: |
| 1435 | return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN; |
| 1436 | case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET: |
| 1437 | return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN; |
| 1438 | case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET: |
| 1439 | return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN; |
| 1440 | case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET: |
| 1441 | return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN; |
| 1442 | case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET: |
| 1443 | return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN; |
| 1444 | case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET: |
| 1445 | return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN; |
| 1446 | case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET: |
| 1447 | return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN; |
| 1448 | default: |
| 1449 | return -1; |
| 1450 | } |
| 1451 | } |
| 1452 | |
| 1453 | static MachineInstrBuilder |
| 1454 | spillVGPRtoAGPR(const GCNSubtarget &ST, MachineBasicBlock &MBB, |
| 1455 | MachineBasicBlock::iterator MI, int Index, unsigned Lane, |
| 1456 | unsigned ValueReg, bool IsKill, bool NeedsCFI) { |
| 1457 | MachineFunction *MF = MBB.getParent(); |
| 1458 | SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); |
| 1459 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 1460 | const SIFrameLowering *TFL = ST.getFrameLowering(); |
| 1461 | |
| 1462 | MCPhysReg Reg = MFI->getVGPRToAGPRSpill(FrameIndex: Index, Lane); |
| 1463 | |
| 1464 | if (Reg == AMDGPU::NoRegister) |
| 1465 | return MachineInstrBuilder(); |
| 1466 | |
| 1467 | bool IsStore = MI->mayStore(); |
| 1468 | MachineRegisterInfo &MRI = MF->getRegInfo(); |
| 1469 | auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); |
| 1470 | |
| 1471 | unsigned Dst = IsStore ? Reg : ValueReg; |
| 1472 | unsigned Src = IsStore ? ValueReg : Reg; |
| 1473 | bool IsVGPR = TRI->isVGPR(MRI, Reg); |
| 1474 | const DebugLoc &DL = MI->getDebugLoc(); |
| 1475 | if (IsVGPR == TRI->isVGPR(MRI, Reg: ValueReg)) { |
| 1476 | // Spiller during regalloc may restore a spilled register to its superclass. |
| 1477 | // It could result in AGPR spills restored to VGPRs or the other way around, |
| 1478 | // making the src and dst with identical regclasses at this point. It just |
| 1479 | // needs a copy in such cases. |
| 1480 | auto CopyMIB = BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::COPY), DestReg: Dst) |
| 1481 | .addReg(RegNo: Src, Flags: getKillRegState(B: IsKill)); |
| 1482 | CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); |
| 1483 | if (NeedsCFI) |
| 1484 | TFL->buildCFIForVRegToVRegSpill(MBB, MBBI: MI, DL, Reg: Src, RegCopy: Dst); |
| 1485 | return CopyMIB; |
| 1486 | } |
| 1487 | unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64 |
| 1488 | : AMDGPU::V_ACCVGPR_READ_B32_e64; |
| 1489 | |
| 1490 | auto MIB = BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: Opc), DestReg: Dst) |
| 1491 | .addReg(RegNo: Src, Flags: getKillRegState(B: IsKill)); |
| 1492 | MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); |
| 1493 | if (NeedsCFI) |
| 1494 | TFL->buildCFIForVRegToVRegSpill(MBB, MBBI: MI, DL, Reg: Src, RegCopy: Dst); |
| 1495 | return MIB; |
| 1496 | } |
| 1497 | |
| 1498 | // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not |
| 1499 | // need to handle the case where an SGPR may need to be spilled while spilling. |
| 1500 | static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, |
| 1501 | MachineFrameInfo &MFI, |
| 1502 | MachineBasicBlock::iterator MI, |
| 1503 | int Index, |
| 1504 | int64_t Offset) { |
| 1505 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 1506 | MachineBasicBlock *MBB = MI->getParent(); |
| 1507 | const DebugLoc &DL = MI->getDebugLoc(); |
| 1508 | bool IsStore = MI->mayStore(); |
| 1509 | |
| 1510 | unsigned Opc = MI->getOpcode(); |
| 1511 | int LoadStoreOp = IsStore ? |
| 1512 | getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); |
| 1513 | if (LoadStoreOp == -1) |
| 1514 | return false; |
| 1515 | |
| 1516 | const MachineOperand *Reg = TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::vdata); |
| 1517 | if (spillVGPRtoAGPR(ST, MBB&: *MBB, MI, Index, Lane: 0, ValueReg: Reg->getReg(), IsKill: false, NeedsCFI: false) |
| 1518 | .getInstr()) |
| 1519 | return true; |
| 1520 | |
| 1521 | MachineInstrBuilder NewMI = |
| 1522 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: LoadStoreOp)) |
| 1523 | .add(MO: *Reg) |
| 1524 | .add(MO: *TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::srsrc)) |
| 1525 | .add(MO: *TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::soffset)) |
| 1526 | .addImm(Val: Offset) |
| 1527 | .addImm(Val: 0) // cpol |
| 1528 | .addImm(Val: 0) // swz |
| 1529 | .cloneMemRefs(OtherMI: *MI); |
| 1530 | |
| 1531 | const MachineOperand *VDataIn = TII->getNamedOperand(MI&: *MI, |
| 1532 | OperandName: AMDGPU::OpName::vdata_in); |
| 1533 | if (VDataIn) |
| 1534 | NewMI.add(MO: *VDataIn); |
| 1535 | return true; |
| 1536 | } |
| 1537 | |
| 1538 | static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII, |
| 1539 | unsigned LoadStoreOp, |
| 1540 | unsigned EltSize) { |
| 1541 | bool IsStore = TII->get(Opcode: LoadStoreOp).mayStore(); |
| 1542 | bool HasVAddr = AMDGPU::hasNamedOperand(Opcode: LoadStoreOp, NamedIdx: AMDGPU::OpName::vaddr); |
| 1543 | bool UseST = |
| 1544 | !HasVAddr && !AMDGPU::hasNamedOperand(Opcode: LoadStoreOp, NamedIdx: AMDGPU::OpName::saddr); |
| 1545 | |
| 1546 | // Handle block load/store first. |
| 1547 | if (TII->isBlockLoadStore(Opcode: LoadStoreOp)) |
| 1548 | return LoadStoreOp; |
| 1549 | |
| 1550 | switch (EltSize) { |
| 1551 | case 4: |
| 1552 | LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR |
| 1553 | : AMDGPU::SCRATCH_LOAD_DWORD_SADDR; |
| 1554 | break; |
| 1555 | case 8: |
| 1556 | LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR |
| 1557 | : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR; |
| 1558 | break; |
| 1559 | case 12: |
| 1560 | LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR |
| 1561 | : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR; |
| 1562 | break; |
| 1563 | case 16: |
| 1564 | LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR |
| 1565 | : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR; |
| 1566 | break; |
| 1567 | default: |
| 1568 | llvm_unreachable("Unexpected spill load/store size!" ); |
| 1569 | } |
| 1570 | |
| 1571 | if (HasVAddr) |
| 1572 | LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(Opcode: LoadStoreOp); |
| 1573 | else if (UseST) |
| 1574 | LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(Opcode: LoadStoreOp); |
| 1575 | |
| 1576 | return LoadStoreOp; |
| 1577 | } |
| 1578 | |
| 1579 | void SIRegisterInfo::buildSpillLoadStore( |
| 1580 | MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, |
| 1581 | unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill, |
| 1582 | MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO, |
| 1583 | RegScavenger *RS, LiveRegUnits *LiveUnits, bool NeedsCFI) const { |
| 1584 | assert((!RS || !LiveUnits) && "Only RS or LiveUnits can be set but not both" ); |
| 1585 | |
| 1586 | MachineFunction *MF = MBB.getParent(); |
| 1587 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 1588 | const MachineFrameInfo &MFI = MF->getFrameInfo(); |
| 1589 | const SIFrameLowering *TFL = ST.getFrameLowering(); |
| 1590 | const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); |
| 1591 | |
| 1592 | const MCInstrDesc *Desc = &TII->get(Opcode: LoadStoreOp); |
| 1593 | bool IsStore = Desc->mayStore(); |
| 1594 | bool IsFlat = TII->isFLATScratch(Opcode: LoadStoreOp); |
| 1595 | bool IsBlock = TII->isBlockLoadStore(Opcode: LoadStoreOp); |
| 1596 | |
| 1597 | bool CanClobberSCC = false; |
| 1598 | bool Scavenged = false; |
| 1599 | MCRegister SOffset = ScratchOffsetReg; |
| 1600 | |
| 1601 | const TargetRegisterClass *RC = getRegClassForReg(MRI: MF->getRegInfo(), Reg: ValueReg); |
| 1602 | // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores. |
| 1603 | const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC); |
| 1604 | unsigned RegWidth = AMDGPU::getRegBitWidth(RC: *RC) / 8; |
| 1605 | |
| 1606 | // On targets with register tuple alignment requirements, |
| 1607 | // for unaligned tuples, spill the first sub-reg as a 32-bit spill, |
| 1608 | // and spill the rest as a regular aligned tuple. |
| 1609 | // eg: SPILL_V224 $vgpr1_vgpr2_vgpr3_vgpr4_vgpr5_vgpr6_vgpr7 |
| 1610 | // will be spilt as: |
| 1611 | // SPILL_SCRATCH_DWORD $vgpr1 |
| 1612 | // SPILL_SCRATCH_DWORDx4 $vgpr2_vgpr3_vgpr4_vgpr5 |
| 1613 | // SPILL_SCRATCH_DWORDx2 $vgpr6_vgpr7 |
| 1614 | bool IsRegMisaligned = false; |
| 1615 | if (!IsBlock && !IsAGPR && RegWidth > 4 && IsFlat) { |
| 1616 | unsigned SpillOpcode = |
| 1617 | getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize: std::min(a: RegWidth, b: 16u)); |
| 1618 | int VDataIdx = |
| 1619 | IsStore ? AMDGPU::getNamedOperandIdx(Opcode: SpillOpcode, Name: AMDGPU::OpName::vdata) |
| 1620 | : 0; // Restore Ops have data reg as the first (output) operand. |
| 1621 | const TargetRegisterClass *ExpectedRC = |
| 1622 | TII->getRegClass(MCID: TII->get(Opcode: SpillOpcode), OpNum: VDataIdx); |
| 1623 | if (!ExpectedRC->contains(Reg: ValueReg)) { |
| 1624 | unsigned NumRegs = std::min(a: AMDGPU::getRegBitWidth(RC: *ExpectedRC) / 4, b: 4u); |
| 1625 | unsigned SubIdx = getSubRegFromChannel(Channel: 0, NumRegs); |
| 1626 | const TargetRegisterClass *MatchRC = |
| 1627 | getMatchingSuperRegClass(A: RC, B: ExpectedRC, Idx: SubIdx); |
| 1628 | if (!MatchRC || !MatchRC->contains(Reg: ValueReg)) |
| 1629 | IsRegMisaligned = true; |
| 1630 | } |
| 1631 | } |
| 1632 | // The first sub-register will be spilled as a 32-bit value |
| 1633 | if (IsRegMisaligned) |
| 1634 | RegWidth -= 4u; |
| 1635 | // Always use 4 byte operations for AGPRs because we need to scavenge |
| 1636 | // a temporary VGPR. |
| 1637 | // If we're using a block operation, the element should be the whole block. |
| 1638 | unsigned EltSize = IsBlock ? RegWidth |
| 1639 | : (IsFlat && !IsAGPR) ? std::min(a: RegWidth, b: 16u) |
| 1640 | : 4u; |
| 1641 | unsigned NumSubRegs = RegWidth / EltSize; |
| 1642 | unsigned Size = NumSubRegs * EltSize; |
| 1643 | unsigned RemSize = RegWidth - Size; |
| 1644 | unsigned NumRemSubRegs = RemSize ? 1 : 0; |
| 1645 | // An additional sub-register is needed to spill the misaligned component. |
| 1646 | if (IsRegMisaligned) |
| 1647 | NumSubRegs += 1; |
| 1648 | int64_t Offset = InstOffset + MFI.getObjectOffset(ObjectIdx: Index); |
| 1649 | int64_t MaterializedOffset = Offset; |
| 1650 | |
| 1651 | // Maxoffset is the starting offset for the last chunk to be spilled. |
| 1652 | // In case of non-zero remainder element, max offset will be the |
| 1653 | // last address(offset + Size) after spilling all the EltSize chunks. |
| 1654 | int64_t MaxOffset = Offset + Size - (RemSize ? 0 : EltSize); |
| 1655 | int64_t ScratchOffsetRegDelta = 0; |
| 1656 | int64_t AdditionalCFIOffset = 0; |
| 1657 | |
| 1658 | if (IsFlat && EltSize > 4) { |
| 1659 | LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); |
| 1660 | Desc = &TII->get(Opcode: LoadStoreOp); |
| 1661 | } |
| 1662 | |
| 1663 | Align Alignment = MFI.getObjectAlign(ObjectIdx: Index); |
| 1664 | const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); |
| 1665 | |
| 1666 | assert((IsFlat || ((Offset % EltSize) == 0)) && |
| 1667 | "unexpected VGPR spill offset" ); |
| 1668 | |
| 1669 | // Track a VGPR to use for a constant offset we need to materialize. |
| 1670 | Register TmpOffsetVGPR; |
| 1671 | |
| 1672 | // Track a VGPR to use as an intermediate value. |
| 1673 | Register TmpIntermediateVGPR; |
| 1674 | bool UseVGPROffset = false; |
| 1675 | |
| 1676 | // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate |
| 1677 | // combination. |
| 1678 | auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR, |
| 1679 | int64_t VOffset) { |
| 1680 | // We are using a VGPR offset |
| 1681 | if (IsFlat && SGPRBase) { |
| 1682 | // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free |
| 1683 | // SGPR, so perform the add as vector. |
| 1684 | // We don't need a base SGPR in the kernel. |
| 1685 | |
| 1686 | if (ST.getConstantBusLimit(Opcode: AMDGPU::V_ADD_U32_e64) >= 2) { |
| 1687 | BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_ADD_U32_e64), DestReg: TmpVGPR) |
| 1688 | .addReg(RegNo: SGPRBase) |
| 1689 | .addImm(Val: VOffset) |
| 1690 | .addImm(Val: 0); // clamp |
| 1691 | } else { |
| 1692 | BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B32_e32), DestReg: TmpVGPR) |
| 1693 | .addReg(RegNo: SGPRBase); |
| 1694 | BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_ADD_U32_e32), DestReg: TmpVGPR) |
| 1695 | .addImm(Val: VOffset) |
| 1696 | .addReg(RegNo: TmpOffsetVGPR); |
| 1697 | } |
| 1698 | } else { |
| 1699 | assert(TmpOffsetVGPR); |
| 1700 | BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B32_e32), DestReg: TmpVGPR) |
| 1701 | .addImm(Val: VOffset); |
| 1702 | } |
| 1703 | }; |
| 1704 | |
| 1705 | bool IsOffsetLegal = |
| 1706 | IsFlat ? TII->isLegalFLATOffset(Offset: MaxOffset, AddrSpace: AMDGPUAS::PRIVATE_ADDRESS, |
| 1707 | FlatVariant: AMDGPU::FlatAddrSpace::FlatScratch) |
| 1708 | : TII->isLegalMUBUFImmOffset(Imm: MaxOffset); |
| 1709 | if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { |
| 1710 | SOffset = MCRegister(); |
| 1711 | |
| 1712 | // We don't have access to the register scavenger if this function is called |
| 1713 | // during PEI::scavengeFrameVirtualRegs() so use LiveUnits in this case. |
| 1714 | // TODO: Clobbering SCC is not necessary for scratch instructions in the |
| 1715 | // entry. |
| 1716 | if (RS) { |
| 1717 | SOffset = RS->scavengeRegisterBackwards(RC: AMDGPU::SGPR_32RegClass, To: MI, RestoreAfter: false, SPAdj: 0, AllowSpill: false); |
| 1718 | |
| 1719 | // Piggy back on the liveness scan we just did see if SCC is dead. |
| 1720 | CanClobberSCC = !RS->isRegUsed(Reg: AMDGPU::SCC); |
| 1721 | } else if (LiveUnits) { |
| 1722 | CanClobberSCC = LiveUnits->available(Reg: AMDGPU::SCC); |
| 1723 | for (MCRegister Reg : AMDGPU::SGPR_32RegClass) { |
| 1724 | if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(PhysReg: Reg)) { |
| 1725 | SOffset = Reg; |
| 1726 | break; |
| 1727 | } |
| 1728 | } |
| 1729 | } |
| 1730 | |
| 1731 | if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC) |
| 1732 | SOffset = Register(); |
| 1733 | |
| 1734 | if (!SOffset) { |
| 1735 | UseVGPROffset = true; |
| 1736 | |
| 1737 | if (RS) { |
| 1738 | TmpOffsetVGPR = RS->scavengeRegisterBackwards(RC: AMDGPU::VGPR_32RegClass, To: MI, RestoreAfter: false, SPAdj: 0); |
| 1739 | } else { |
| 1740 | assert(LiveUnits); |
| 1741 | for (MCRegister Reg : AMDGPU::VGPR_32RegClass) { |
| 1742 | if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(PhysReg: Reg)) { |
| 1743 | TmpOffsetVGPR = Reg; |
| 1744 | break; |
| 1745 | } |
| 1746 | } |
| 1747 | } |
| 1748 | |
| 1749 | assert(TmpOffsetVGPR); |
| 1750 | } else if (!SOffset && CanClobberSCC) { |
| 1751 | // There are no free SGPRs, and since we are in the process of spilling |
| 1752 | // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true |
| 1753 | // on SI/CI and on VI it is true until we implement spilling using scalar |
| 1754 | // stores), we have no way to free up an SGPR. Our solution here is to |
| 1755 | // add the offset directly to the ScratchOffset or StackPtrOffset |
| 1756 | // register, and then subtract the offset after the spill to return the |
| 1757 | // register to it's original value. |
| 1758 | |
| 1759 | // TODO: If we don't have to do an emergency stack slot spill, converting |
| 1760 | // to use the VGPR offset is fewer instructions. |
| 1761 | if (!ScratchOffsetReg) |
| 1762 | ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); |
| 1763 | SOffset = ScratchOffsetReg; |
| 1764 | ScratchOffsetRegDelta = Offset; |
| 1765 | } else { |
| 1766 | Scavenged = true; |
| 1767 | } |
| 1768 | |
| 1769 | AdditionalCFIOffset = Offset; |
| 1770 | // We currently only support spilling VGPRs to EltSize boundaries, meaning |
| 1771 | // we can simplify the adjustment of Offset here to just scale with |
| 1772 | // WavefrontSize. |
| 1773 | if (!IsFlat && !UseVGPROffset) |
| 1774 | Offset *= ST.getWavefrontSize(); |
| 1775 | |
| 1776 | if (!UseVGPROffset && !SOffset) |
| 1777 | report_fatal_error(reason: "could not scavenge SGPR to spill in entry function" ); |
| 1778 | |
| 1779 | if (UseVGPROffset) { |
| 1780 | // We are using a VGPR offset |
| 1781 | MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset); |
| 1782 | } else if (ScratchOffsetReg == AMDGPU::NoRegister) { |
| 1783 | BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_MOV_B32), DestReg: SOffset).addImm(Val: Offset); |
| 1784 | } else { |
| 1785 | assert(Offset != 0); |
| 1786 | auto Add = BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), DestReg: SOffset) |
| 1787 | .addReg(RegNo: ScratchOffsetReg) |
| 1788 | .addImm(Val: Offset); |
| 1789 | Add->getOperand(i: 3).setIsDead(); // Mark SCC as dead. |
| 1790 | } |
| 1791 | |
| 1792 | Offset = 0; |
| 1793 | } |
| 1794 | |
| 1795 | if (IsFlat && SOffset == AMDGPU::NoRegister) { |
| 1796 | assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 |
| 1797 | && "Unexpected vaddr for flat scratch with a FI operand" ); |
| 1798 | |
| 1799 | if (UseVGPROffset) { |
| 1800 | LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(Opcode: LoadStoreOp); |
| 1801 | } else { |
| 1802 | assert(ST.hasFlatScratchSTMode()); |
| 1803 | assert(!TII->isBlockLoadStore(LoadStoreOp) && "Block ops don't have ST" ); |
| 1804 | LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(Opcode: LoadStoreOp); |
| 1805 | } |
| 1806 | |
| 1807 | Desc = &TII->get(Opcode: LoadStoreOp); |
| 1808 | } |
| 1809 | |
| 1810 | // Save a copy of the original element size before its potentially changed for |
| 1811 | // misaligned tuples. |
| 1812 | unsigned OrigEltSize = EltSize; |
| 1813 | for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e; |
| 1814 | ++i, RegOffset += EltSize) { |
| 1815 | if (IsRegMisaligned) { |
| 1816 | if (i == 0) { |
| 1817 | // For misaligned register tuples, spill only the first sub-reg in the |
| 1818 | // first iteration. |
| 1819 | EltSize = 4u; |
| 1820 | } else { |
| 1821 | // The misaligned register was spilt. Now the rest of the tuple is |
| 1822 | // properly aligned. |
| 1823 | IsRegMisaligned = false; |
| 1824 | EltSize = OrigEltSize; |
| 1825 | } |
| 1826 | LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); |
| 1827 | } |
| 1828 | if (i == NumSubRegs) { |
| 1829 | EltSize = RemSize; |
| 1830 | LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); |
| 1831 | } |
| 1832 | Desc = &TII->get(Opcode: LoadStoreOp); |
| 1833 | |
| 1834 | if (!IsFlat && UseVGPROffset) { |
| 1835 | int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(Opc: LoadStoreOp) |
| 1836 | : getOffenMUBUFLoad(Opc: LoadStoreOp); |
| 1837 | Desc = &TII->get(Opcode: NewLoadStoreOp); |
| 1838 | } |
| 1839 | |
| 1840 | if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) { |
| 1841 | // If we are spilling an AGPR beyond the range of the memory instruction |
| 1842 | // offset and need to use a VGPR offset, we ideally have at least 2 |
| 1843 | // scratch VGPRs. If we don't have a second free VGPR without spilling, |
| 1844 | // recycle the VGPR used for the offset which requires resetting after |
| 1845 | // each subregister. |
| 1846 | |
| 1847 | MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset); |
| 1848 | } |
| 1849 | |
| 1850 | unsigned NumRegs = EltSize / 4; |
| 1851 | Register SubReg = e == 1 |
| 1852 | ? ValueReg |
| 1853 | : Register(getSubReg(Reg: ValueReg, |
| 1854 | Idx: getSubRegFromChannel(Channel: RegOffset / 4, NumRegs))); |
| 1855 | |
| 1856 | RegState SOffsetRegState = {}; |
| 1857 | RegState SrcDstRegState = getDefRegState(B: !IsStore); |
| 1858 | const bool IsLastSubReg = i + 1 == e; |
| 1859 | const bool IsFirstSubReg = i == 0; |
| 1860 | if (IsLastSubReg) { |
| 1861 | SOffsetRegState |= getKillRegState(B: Scavenged); |
| 1862 | // The last implicit use carries the "Kill" flag. |
| 1863 | SrcDstRegState |= getKillRegState(B: IsKill); |
| 1864 | } |
| 1865 | |
| 1866 | // Make sure the whole register is defined if there are undef components by |
| 1867 | // adding an implicit def of the super-reg on the first instruction. |
| 1868 | bool NeedSuperRegDef = e > 1 && IsStore && IsFirstSubReg; |
| 1869 | bool NeedSuperRegImpOperand = e > 1; |
| 1870 | |
| 1871 | // Remaining element size to spill into memory after some parts of it |
| 1872 | // spilled into either AGPRs or VGPRs. |
| 1873 | unsigned RemEltSize = EltSize; |
| 1874 | |
| 1875 | // AGPRs to spill VGPRs and vice versa are allocated in a reverse order, |
| 1876 | // starting from the last lane. In case if a register cannot be completely |
| 1877 | // spilled into another register that will ensure its alignment does not |
| 1878 | // change. For targets with VGPR alignment requirement this is important |
| 1879 | // in case of flat scratch usage as we might get a scratch_load or |
| 1880 | // scratch_store of an unaligned register otherwise. |
| 1881 | for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS, |
| 1882 | LaneE = RegOffset / 4; |
| 1883 | Lane >= LaneE; --Lane) { |
| 1884 | bool IsSubReg = e > 1 || EltSize > 4; |
| 1885 | Register Sub = IsSubReg |
| 1886 | ? Register(getSubReg(Reg: ValueReg, Idx: getSubRegFromChannel(Channel: Lane))) |
| 1887 | : ValueReg; |
| 1888 | auto MIB = |
| 1889 | spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, ValueReg: Sub, IsKill, NeedsCFI); |
| 1890 | if (!MIB.getInstr()) |
| 1891 | break; |
| 1892 | if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && IsFirstSubReg)) { |
| 1893 | MIB.addReg(RegNo: ValueReg, Flags: RegState::ImplicitDefine); |
| 1894 | NeedSuperRegDef = false; |
| 1895 | } |
| 1896 | if ((IsSubReg || NeedSuperRegImpOperand) && (IsFirstSubReg || IsLastSubReg)) { |
| 1897 | NeedSuperRegImpOperand = true; |
| 1898 | RegState State = SrcDstRegState; |
| 1899 | if (!IsLastSubReg || (Lane != LaneE)) |
| 1900 | State &= ~RegState::Kill; |
| 1901 | if (!IsFirstSubReg || (Lane != LaneS)) |
| 1902 | State &= ~RegState::Define; |
| 1903 | MIB.addReg(RegNo: ValueReg, Flags: RegState::Implicit | State); |
| 1904 | } |
| 1905 | RemEltSize -= 4; |
| 1906 | } |
| 1907 | |
| 1908 | if (!RemEltSize) // Fully spilled into AGPRs. |
| 1909 | continue; |
| 1910 | |
| 1911 | if (RemEltSize != EltSize) { // Partially spilled to AGPRs |
| 1912 | assert(IsFlat && EltSize > 4); |
| 1913 | |
| 1914 | unsigned NumRegs = RemEltSize / 4; |
| 1915 | SubReg = Register(getSubReg(Reg: ValueReg, |
| 1916 | Idx: getSubRegFromChannel(Channel: RegOffset / 4, NumRegs))); |
| 1917 | unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize: RemEltSize); |
| 1918 | Desc = &TII->get(Opcode: Opc); |
| 1919 | } |
| 1920 | |
| 1921 | unsigned FinalReg = SubReg; |
| 1922 | |
| 1923 | if (IsAGPR) { |
| 1924 | assert(EltSize == 4); |
| 1925 | |
| 1926 | if (!TmpIntermediateVGPR) { |
| 1927 | TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy(); |
| 1928 | assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR)); |
| 1929 | } |
| 1930 | if (IsStore) { |
| 1931 | auto AccRead = BuildMI(BB&: MBB, I: MI, MIMD: DL, |
| 1932 | MCID: TII->get(Opcode: AMDGPU::V_ACCVGPR_READ_B32_e64), |
| 1933 | DestReg: TmpIntermediateVGPR) |
| 1934 | .addReg(RegNo: SubReg, Flags: getKillRegState(B: IsKill)); |
| 1935 | if (NeedSuperRegDef) |
| 1936 | AccRead.addReg(RegNo: ValueReg, Flags: RegState::ImplicitDefine); |
| 1937 | if (NeedSuperRegImpOperand && (IsFirstSubReg || IsLastSubReg)) |
| 1938 | AccRead.addReg(RegNo: ValueReg, Flags: RegState::Implicit); |
| 1939 | AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse); |
| 1940 | } |
| 1941 | SubReg = TmpIntermediateVGPR; |
| 1942 | } else if (UseVGPROffset) { |
| 1943 | if (!TmpOffsetVGPR) { |
| 1944 | TmpOffsetVGPR = RS->scavengeRegisterBackwards(RC: AMDGPU::VGPR_32RegClass, |
| 1945 | To: MI, RestoreAfter: false, SPAdj: 0); |
| 1946 | RS->setRegUsed(Reg: TmpOffsetVGPR); |
| 1947 | } |
| 1948 | } |
| 1949 | |
| 1950 | Register FinalValueReg = ValueReg; |
| 1951 | if (LoadStoreOp == AMDGPU::SCRATCH_LOAD_USHORT_SADDR || |
| 1952 | LoadStoreOp == AMDGPU::SCRATCH_LOAD_USHORT_ST) { |
| 1953 | // If we are loading 16-bit value with SRAMECC endabled we need a temp |
| 1954 | // 32-bit VGPR to load and extract 16-bits into the final register. |
| 1955 | ValueReg = |
| 1956 | RS->scavengeRegisterBackwards(RC: AMDGPU::VGPR_32RegClass, To: MI, RestoreAfter: false, SPAdj: 0); |
| 1957 | SubReg = ValueReg; |
| 1958 | IsKill = false; |
| 1959 | } |
| 1960 | |
| 1961 | // Create the MMO, additional set the NonVolatile flag as scratch memory |
| 1962 | // used for spills will not be used outside the thread. |
| 1963 | MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(O: RegOffset); |
| 1964 | MachineMemOperand *NewMMO = MF->getMachineMemOperand( |
| 1965 | PtrInfo: PInfo, F: MMO->getFlags() | MOThreadPrivate, Size: RemEltSize, |
| 1966 | BaseAlignment: commonAlignment(A: Alignment, Offset: RegOffset)); |
| 1967 | |
| 1968 | auto MIB = |
| 1969 | BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: *Desc) |
| 1970 | .addReg(RegNo: SubReg, Flags: getDefRegState(B: !IsStore) | getKillRegState(B: IsKill)); |
| 1971 | |
| 1972 | if (UseVGPROffset) { |
| 1973 | // For an AGPR spill, we reuse the same temp VGPR for the offset and the |
| 1974 | // intermediate accvgpr_write. |
| 1975 | MIB.addReg(RegNo: TmpOffsetVGPR, Flags: getKillRegState(B: IsLastSubReg && !IsAGPR)); |
| 1976 | } |
| 1977 | |
| 1978 | if (!IsFlat) |
| 1979 | MIB.addReg(RegNo: FuncInfo->getScratchRSrcReg()); |
| 1980 | |
| 1981 | if (SOffset == AMDGPU::NoRegister) { |
| 1982 | if (!IsFlat) { |
| 1983 | if (UseVGPROffset && ScratchOffsetReg) { |
| 1984 | MIB.addReg(RegNo: ScratchOffsetReg); |
| 1985 | } else { |
| 1986 | assert(FuncInfo->isBottomOfStack()); |
| 1987 | MIB.addImm(Val: 0); |
| 1988 | } |
| 1989 | } |
| 1990 | } else { |
| 1991 | MIB.addReg(RegNo: SOffset, Flags: SOffsetRegState); |
| 1992 | } |
| 1993 | |
| 1994 | MIB.addImm(Val: Offset + RegOffset); |
| 1995 | |
| 1996 | bool LastUse = MMO->getFlags() & MOLastUse; |
| 1997 | MIB.addImm(Val: LastUse ? AMDGPU::CPol::TH_LU : 0); // cpol |
| 1998 | |
| 1999 | if (!IsFlat) |
| 2000 | MIB.addImm(Val: 0); // swz |
| 2001 | MIB.addMemOperand(MMO: NewMMO); |
| 2002 | |
| 2003 | if (FinalValueReg != ValueReg) { |
| 2004 | // Extract 16-bit from the loaded 32-bit value. |
| 2005 | ValueReg = getSubReg(Reg: ValueReg, Idx: AMDGPU::lo16); |
| 2006 | MIB = BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B16_t16_e64)) |
| 2007 | .addReg(RegNo: FinalValueReg, Flags: getDefRegState(B: true)) |
| 2008 | .addImm(Val: 0) |
| 2009 | .addReg(RegNo: ValueReg, Flags: getKillRegState(B: true)) |
| 2010 | .addImm(Val: 0); |
| 2011 | ValueReg = FinalValueReg; |
| 2012 | } |
| 2013 | |
| 2014 | if (IsStore && NeedsCFI) { |
| 2015 | if (TII->isBlockLoadStore(Opcode: LoadStoreOp)) { |
| 2016 | assert(RegOffset == 0 && |
| 2017 | "expected whole register block to be treated as single element" ); |
| 2018 | buildCFIForBlockCSRStore(MBB, MBBI: MI, BlockReg: ValueReg, Offset); |
| 2019 | } else { |
| 2020 | TFL->buildCFIForVGPRToVMEMSpill( |
| 2021 | MBB, MBBI: MI, DL: DebugLoc(), VGPR: SubReg, |
| 2022 | Offset: (Offset + RegOffset) * ST.getWavefrontSize() + AdditionalCFIOffset); |
| 2023 | } |
| 2024 | } |
| 2025 | |
| 2026 | if (!IsAGPR && NeedSuperRegDef) |
| 2027 | MIB.addReg(RegNo: ValueReg, Flags: RegState::ImplicitDefine); |
| 2028 | |
| 2029 | if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) { |
| 2030 | MIB = BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_ACCVGPR_WRITE_B32_e64), |
| 2031 | DestReg: FinalReg) |
| 2032 | .addReg(RegNo: TmpIntermediateVGPR, Flags: RegState::Kill); |
| 2033 | MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); |
| 2034 | } |
| 2035 | |
| 2036 | bool IsSrcDstDef = hasRegState(Value: SrcDstRegState, Test: RegState::Define); |
| 2037 | bool PartialReloadCopy = (RemEltSize != EltSize) && !IsStore; |
| 2038 | if (NeedSuperRegImpOperand && |
| 2039 | (IsFirstSubReg || (IsLastSubReg && !IsSrcDstDef))) { |
| 2040 | MIB.addReg(RegNo: ValueReg, Flags: RegState::Implicit | SrcDstRegState); |
| 2041 | if (PartialReloadCopy) |
| 2042 | MIB.addReg(RegNo: ValueReg, Flags: RegState::Implicit); |
| 2043 | } |
| 2044 | |
| 2045 | // The epilog restore of a wwm-scratch register can cause undesired |
| 2046 | // optimization during machine-cp post PrologEpilogInserter if the same |
| 2047 | // register was assigned for return value ABI lowering with a COPY |
| 2048 | // instruction. As given below, with the epilog reload, the earlier COPY |
| 2049 | // appeared to be dead during machine-cp. |
| 2050 | // ... |
| 2051 | // v0 in WWM operation, needs the WWM spill at prolog/epilog. |
| 2052 | // $vgpr0 = V_WRITELANE_B32 $sgpr20, 0, $vgpr0 |
| 2053 | // ... |
| 2054 | // Epilog block: |
| 2055 | // $vgpr0 = COPY $vgpr1 // outgoing value moved to v0 |
| 2056 | // ... |
| 2057 | // WWM spill restore to preserve the inactive lanes of v0. |
| 2058 | // $sgpr4_sgpr5 = S_XOR_SAVEEXEC_B64 -1 |
| 2059 | // $vgpr0 = BUFFER_LOAD $sgpr0_sgpr1_sgpr2_sgpr3, $sgpr32, 0, 0, 0 |
| 2060 | // $exec = S_MOV_B64 killed $sgpr4_sgpr5 |
| 2061 | // ... |
| 2062 | // SI_RETURN implicit $vgpr0 |
| 2063 | // ... |
| 2064 | // To fix it, mark the same reg as a tied op for such restore instructions |
| 2065 | // so that it marks a usage for the preceding COPY. |
| 2066 | if (!IsStore && MI != MBB.end() && MI->isReturn() && |
| 2067 | MI->readsRegister(Reg: SubReg, TRI: this)) { |
| 2068 | MIB.addReg(RegNo: SubReg, Flags: RegState::Implicit); |
| 2069 | MIB->tieOperands(DefIdx: 0, UseIdx: MIB->getNumOperands() - 1); |
| 2070 | } |
| 2071 | |
| 2072 | // If we're building a block load, we should add artificial uses for the |
| 2073 | // CSR VGPRs that are *not* being transferred. This is because liveness |
| 2074 | // analysis is not aware of the mask, so we need to somehow inform it that |
| 2075 | // those registers are not available before the load and they should not be |
| 2076 | // scavenged. |
| 2077 | if (!IsStore && TII->isBlockLoadStore(Opcode: LoadStoreOp)) |
| 2078 | addImplicitUsesForBlockCSRLoad(MIB, BlockReg: ValueReg); |
| 2079 | } |
| 2080 | |
| 2081 | if (ScratchOffsetRegDelta != 0) { |
| 2082 | // Subtract the offset we added to the ScratchOffset register. |
| 2083 | BuildMI(BB&: MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), DestReg: SOffset) |
| 2084 | .addReg(RegNo: SOffset) |
| 2085 | .addImm(Val: -ScratchOffsetRegDelta); |
| 2086 | } |
| 2087 | } |
| 2088 | |
| 2089 | void SIRegisterInfo::addImplicitUsesForBlockCSRLoad(MachineInstrBuilder &MIB, |
| 2090 | Register BlockReg) const { |
| 2091 | const MachineFunction *MF = MIB->getMF(); |
| 2092 | const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); |
| 2093 | uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(RegisterBlock: BlockReg); |
| 2094 | Register BaseVGPR = getSubReg(Reg: BlockReg, Idx: AMDGPU::sub0); |
| 2095 | for (unsigned RegOffset = 1; RegOffset < 32; ++RegOffset) |
| 2096 | if (!(Mask & (1 << RegOffset)) && |
| 2097 | isCalleeSavedPhysReg(PhysReg: BaseVGPR + RegOffset, MF: *MF)) |
| 2098 | MIB.addUse(RegNo: BaseVGPR + RegOffset, Flags: RegState::Implicit); |
| 2099 | } |
| 2100 | |
| 2101 | void SIRegisterInfo::buildCFIForBlockCSRStore(MachineBasicBlock &MBB, |
| 2102 | MachineBasicBlock::iterator MBBI, |
| 2103 | Register BlockReg, |
| 2104 | int64_t Offset) const { |
| 2105 | const MachineFunction *MF = MBB.getParent(); |
| 2106 | const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); |
| 2107 | uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(RegisterBlock: BlockReg); |
| 2108 | Register BaseVGPR = getSubReg(Reg: BlockReg, Idx: AMDGPU::sub0); |
| 2109 | for (unsigned RegOffset = 0; RegOffset < 32; ++RegOffset) { |
| 2110 | Register VGPR = BaseVGPR + RegOffset; |
| 2111 | if (Mask & (1 << RegOffset)) { |
| 2112 | assert(isCalleeSavedPhysReg(VGPR, *MF)); |
| 2113 | ST.getFrameLowering()->buildCFIForVGPRToVMEMSpill( |
| 2114 | MBB, MBBI, DL: DebugLoc(), VGPR, |
| 2115 | Offset: (Offset + RegOffset) * ST.getWavefrontSize()); |
| 2116 | } else if (isCalleeSavedPhysReg(PhysReg: VGPR, MF: *MF)) { |
| 2117 | // FIXME: This is a workaround for the fact that FrameLowering's |
| 2118 | // emitPrologueEntryCFI considers the block load to clobber all registers |
| 2119 | // in the block. |
| 2120 | ST.getFrameLowering()->buildCFIForSameValue(MBB, MBBI, DL: DebugLoc(), |
| 2121 | Reg: BaseVGPR + RegOffset); |
| 2122 | } |
| 2123 | } |
| 2124 | } |
| 2125 | |
| 2126 | void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index, |
| 2127 | int Offset, bool IsLoad, |
| 2128 | bool IsKill) const { |
| 2129 | // Load/store VGPR |
| 2130 | MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo(); |
| 2131 | assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); |
| 2132 | |
| 2133 | Register FrameReg = |
| 2134 | FrameInfo.isFixedObjectIndex(ObjectIdx: Index) && hasBasePointer(MF: SB.MF) |
| 2135 | ? getBaseRegister() |
| 2136 | : getFrameRegister(MF: SB.MF); |
| 2137 | |
| 2138 | Align Alignment = FrameInfo.getObjectAlign(ObjectIdx: Index); |
| 2139 | MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF&: SB.MF, FI: Index); |
| 2140 | MachineMemOperand *MMO = SB.MF.getMachineMemOperand( |
| 2141 | PtrInfo, F: IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, |
| 2142 | Size: SB.EltSize, BaseAlignment: Alignment); |
| 2143 | |
| 2144 | if (IsLoad) { |
| 2145 | unsigned Opc = ST.hasFlatScratchEnabled() |
| 2146 | ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR |
| 2147 | : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; |
| 2148 | buildSpillLoadStore(MBB&: *SB.MBB, MI: SB.MI, DL: SB.DL, LoadStoreOp: Opc, Index, ValueReg: SB.TmpVGPR, IsKill: false, |
| 2149 | ScratchOffsetReg: FrameReg, InstOffset: (int64_t)Offset * SB.EltSize, MMO, RS: SB.RS); |
| 2150 | } else { |
| 2151 | unsigned Opc = ST.hasFlatScratchEnabled() |
| 2152 | ? AMDGPU::SCRATCH_STORE_DWORD_SADDR |
| 2153 | : AMDGPU::BUFFER_STORE_DWORD_OFFSET; |
| 2154 | buildSpillLoadStore(MBB&: *SB.MBB, MI: SB.MI, DL: SB.DL, LoadStoreOp: Opc, Index, ValueReg: SB.TmpVGPR, IsKill, |
| 2155 | ScratchOffsetReg: FrameReg, InstOffset: (int64_t)Offset * SB.EltSize, MMO, RS: SB.RS); |
| 2156 | // This only ever adds one VGPR spill |
| 2157 | SB.MFI.addToSpilledVGPRs(num: 1); |
| 2158 | } |
| 2159 | } |
| 2160 | |
| 2161 | bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, int Index, |
| 2162 | RegScavenger *RS, SlotIndexes *Indexes, |
| 2163 | LiveIntervals *LIS, bool OnlyToVGPR, |
| 2164 | bool SpillToPhysVGPRLane, bool NeedsCFI) const { |
| 2165 | assert(!MI->getOperand(0).isUndef() && |
| 2166 | "undef spill should have been deleted earlier" ); |
| 2167 | |
| 2168 | SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); |
| 2169 | |
| 2170 | ArrayRef<SpilledReg> VGPRSpills = |
| 2171 | SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(FrameIndex: Index) |
| 2172 | : SB.MFI.getSGPRSpillToVirtualVGPRLanes(FrameIndex: Index); |
| 2173 | bool SpillToVGPR = !VGPRSpills.empty(); |
| 2174 | if (OnlyToVGPR && !SpillToVGPR) |
| 2175 | return false; |
| 2176 | |
| 2177 | const SIFrameLowering *TFL = ST.getFrameLowering(); |
| 2178 | |
| 2179 | assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() && |
| 2180 | SB.SuperReg != SB.MFI.getFrameOffsetReg())); |
| 2181 | |
| 2182 | if (SpillToVGPR) { |
| 2183 | |
| 2184 | // Since stack slot coloring pass is trying to optimize SGPR spills, |
| 2185 | // VGPR lanes (mapped from spill stack slot) may be shared for SGPR |
| 2186 | // spills of different sizes. This accounts for number of VGPR lanes alloted |
| 2187 | // equal to the largest SGPR being spilled in them. |
| 2188 | assert(SB.NumSubRegs <= VGPRSpills.size() && |
| 2189 | "Num of SGPRs spilled should be less than or equal to num of " |
| 2190 | "the VGPR lanes." ); |
| 2191 | |
| 2192 | for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { |
| 2193 | Register SubReg = |
| 2194 | SB.NumSubRegs == 1 |
| 2195 | ? SB.SuperReg |
| 2196 | : Register(getSubReg(Reg: SB.SuperReg, Idx: SB.SplitParts[i])); |
| 2197 | SpilledReg Spill = VGPRSpills[i]; |
| 2198 | |
| 2199 | bool IsFirstSubreg = i == 0; |
| 2200 | bool IsLastSubreg = i == SB.NumSubRegs - 1; |
| 2201 | bool UseKill = SB.IsKill && IsLastSubreg; |
| 2202 | |
| 2203 | |
| 2204 | // Mark the "old value of vgpr" input undef only if this is the first sgpr |
| 2205 | // spill to this specific vgpr in the first basic block. |
| 2206 | auto MIB = BuildMI(BB&: *SB.MBB, I: MI, MIMD: SB.DL, |
| 2207 | MCID: SB.TII.get(Opcode: AMDGPU::SI_SPILL_S32_TO_VGPR), DestReg: Spill.VGPR) |
| 2208 | .addReg(RegNo: SubReg, Flags: getKillRegState(B: UseKill)) |
| 2209 | .addImm(Val: Spill.Lane) |
| 2210 | .addReg(RegNo: Spill.VGPR); |
| 2211 | |
| 2212 | MachineInstr *CFI = nullptr; |
| 2213 | if (NeedsCFI) { |
| 2214 | if (SB.SuperReg == SB.TRI.getReturnAddressReg(MF: SB.MF)) { |
| 2215 | if (i == e - 1) |
| 2216 | CFI = TFL->buildCFIForSGPRToVGPRSpill(MBB&: *SB.MBB, MBBI: MI, DL: DebugLoc(), |
| 2217 | SGPR: AMDGPU::PC_REG, VGPRSpills); |
| 2218 | } else { |
| 2219 | CFI = TFL->buildCFIForSGPRToVGPRSpill(MBB&: *SB.MBB, MBBI: MI, DL: DebugLoc(), SGPR: SubReg, |
| 2220 | VGPR: Spill.VGPR, Lane: Spill.Lane); |
| 2221 | } |
| 2222 | } |
| 2223 | |
| 2224 | if (Indexes) { |
| 2225 | if (IsFirstSubreg) |
| 2226 | Indexes->replaceMachineInstrInMaps(MI&: *MI, NewMI&: *MIB); |
| 2227 | else |
| 2228 | Indexes->insertMachineInstrInMaps(MI&: *MIB); |
| 2229 | |
| 2230 | if (CFI) |
| 2231 | Indexes->insertMachineInstrInMaps(MI&: *CFI); |
| 2232 | } |
| 2233 | |
| 2234 | if (IsFirstSubreg && SB.NumSubRegs > 1) { |
| 2235 | // We may be spilling a super-register which is only partially defined, |
| 2236 | // and need to ensure later spills think the value is defined. |
| 2237 | MIB.addReg(RegNo: SB.SuperReg, Flags: RegState::ImplicitDefine); |
| 2238 | } |
| 2239 | |
| 2240 | if (SB.NumSubRegs > 1 && (IsFirstSubreg || IsLastSubreg)) |
| 2241 | MIB.addReg(RegNo: SB.SuperReg, Flags: getKillRegState(B: UseKill) | RegState::Implicit); |
| 2242 | |
| 2243 | // FIXME: Since this spills to another register instead of an actual |
| 2244 | // frame index, we should delete the frame index when all references to |
| 2245 | // it are fixed. |
| 2246 | } |
| 2247 | } else { |
| 2248 | SB.prepare(); |
| 2249 | |
| 2250 | // SubReg carries the "Kill" flag when SubReg == SB.SuperReg. |
| 2251 | RegState SubKillState = getKillRegState(B: (SB.NumSubRegs == 1) && SB.IsKill); |
| 2252 | |
| 2253 | // Per VGPR helper data |
| 2254 | auto PVD = SB.getPerVGPRData(); |
| 2255 | |
| 2256 | for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { |
| 2257 | RegState TmpVGPRFlags = RegState::Undef; |
| 2258 | |
| 2259 | // Write sub registers into the VGPR |
| 2260 | for (unsigned i = Offset * PVD.PerVGPR, |
| 2261 | e = std::min(a: (Offset + 1) * PVD.PerVGPR, b: SB.NumSubRegs); |
| 2262 | i < e; ++i) { |
| 2263 | Register SubReg = |
| 2264 | SB.NumSubRegs == 1 |
| 2265 | ? SB.SuperReg |
| 2266 | : Register(getSubReg(Reg: SB.SuperReg, Idx: SB.SplitParts[i])); |
| 2267 | |
| 2268 | MachineInstrBuilder WriteLane = |
| 2269 | BuildMI(BB&: *SB.MBB, I: MI, MIMD: SB.DL, |
| 2270 | MCID: SB.TII.get(Opcode: AMDGPU::SI_SPILL_S32_TO_VGPR), DestReg: SB.TmpVGPR) |
| 2271 | .addReg(RegNo: SubReg, Flags: SubKillState) |
| 2272 | .addImm(Val: i % PVD.PerVGPR) |
| 2273 | .addReg(RegNo: SB.TmpVGPR, Flags: TmpVGPRFlags); |
| 2274 | TmpVGPRFlags = {}; |
| 2275 | |
| 2276 | if (Indexes) { |
| 2277 | if (i == 0) |
| 2278 | Indexes->replaceMachineInstrInMaps(MI&: *MI, NewMI&: *WriteLane); |
| 2279 | else |
| 2280 | Indexes->insertMachineInstrInMaps(MI&: *WriteLane); |
| 2281 | } |
| 2282 | |
| 2283 | // There could be undef components of a spilled super register. |
| 2284 | // TODO: Can we detect this and skip the spill? |
| 2285 | if (SB.NumSubRegs > 1) { |
| 2286 | // The last implicit use of the SB.SuperReg carries the "Kill" flag. |
| 2287 | RegState SuperKillState = {}; |
| 2288 | if (i + 1 == SB.NumSubRegs) |
| 2289 | SuperKillState |= getKillRegState(B: SB.IsKill); |
| 2290 | WriteLane.addReg(RegNo: SB.SuperReg, Flags: RegState::Implicit | SuperKillState); |
| 2291 | } |
| 2292 | } |
| 2293 | |
| 2294 | // Write out VGPR |
| 2295 | SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false); |
| 2296 | |
| 2297 | // TODO: Implement CFI for SpillToVMEM for all scenarios. |
| 2298 | MachineInstr *CFI = nullptr; |
| 2299 | if (NeedsCFI && SB.SuperReg == SB.TRI.getReturnAddressReg(MF: SB.MF)) { |
| 2300 | int64_t CFIOffset = (Offset * SB.EltSize + |
| 2301 | SB.MF.getFrameInfo().getObjectOffset(ObjectIdx: Index)) * |
| 2302 | ST.getWavefrontSize(); |
| 2303 | CFI = TFL->buildCFIForSGPRToVMEMSpill(MBB&: *SB.MBB, MBBI: MI, DL: DebugLoc(), |
| 2304 | SGPR: AMDGPU::PC_REG, Offset: CFIOffset); |
| 2305 | } |
| 2306 | if (Indexes && CFI) |
| 2307 | Indexes->insertMachineInstrInMaps(MI&: *CFI); |
| 2308 | } |
| 2309 | |
| 2310 | SB.restore(); |
| 2311 | } |
| 2312 | |
| 2313 | MI->eraseFromParent(); |
| 2314 | SB.MFI.addToSpilledSGPRs(num: SB.NumSubRegs); |
| 2315 | |
| 2316 | if (LIS) |
| 2317 | LIS->removeAllRegUnitsForPhysReg(Reg: SB.SuperReg); |
| 2318 | |
| 2319 | return true; |
| 2320 | } |
| 2321 | |
| 2322 | bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, int Index, |
| 2323 | RegScavenger *RS, SlotIndexes *Indexes, |
| 2324 | LiveIntervals *LIS, bool OnlyToVGPR, |
| 2325 | bool SpillToPhysVGPRLane) const { |
| 2326 | SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); |
| 2327 | |
| 2328 | ArrayRef<SpilledReg> VGPRSpills = |
| 2329 | SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(FrameIndex: Index) |
| 2330 | : SB.MFI.getSGPRSpillToVirtualVGPRLanes(FrameIndex: Index); |
| 2331 | bool SpillToVGPR = !VGPRSpills.empty(); |
| 2332 | if (OnlyToVGPR && !SpillToVGPR) |
| 2333 | return false; |
| 2334 | |
| 2335 | if (SpillToVGPR) { |
| 2336 | for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { |
| 2337 | Register SubReg = |
| 2338 | SB.NumSubRegs == 1 |
| 2339 | ? SB.SuperReg |
| 2340 | : Register(getSubReg(Reg: SB.SuperReg, Idx: SB.SplitParts[i])); |
| 2341 | |
| 2342 | SpilledReg Spill = VGPRSpills[i]; |
| 2343 | auto MIB = BuildMI(BB&: *SB.MBB, I: MI, MIMD: SB.DL, |
| 2344 | MCID: SB.TII.get(Opcode: AMDGPU::SI_RESTORE_S32_FROM_VGPR), DestReg: SubReg) |
| 2345 | .addReg(RegNo: Spill.VGPR) |
| 2346 | .addImm(Val: Spill.Lane); |
| 2347 | if (SB.NumSubRegs > 1 && i == 0) |
| 2348 | MIB.addReg(RegNo: SB.SuperReg, Flags: RegState::ImplicitDefine); |
| 2349 | if (Indexes) { |
| 2350 | if (i == e - 1) |
| 2351 | Indexes->replaceMachineInstrInMaps(MI&: *MI, NewMI&: *MIB); |
| 2352 | else |
| 2353 | Indexes->insertMachineInstrInMaps(MI&: *MIB); |
| 2354 | } |
| 2355 | } |
| 2356 | } else { |
| 2357 | SB.prepare(); |
| 2358 | |
| 2359 | // Per VGPR helper data |
| 2360 | auto PVD = SB.getPerVGPRData(); |
| 2361 | |
| 2362 | for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { |
| 2363 | // Load in VGPR data |
| 2364 | SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true); |
| 2365 | |
| 2366 | // Unpack lanes |
| 2367 | for (unsigned i = Offset * PVD.PerVGPR, |
| 2368 | e = std::min(a: (Offset + 1) * PVD.PerVGPR, b: SB.NumSubRegs); |
| 2369 | i < e; ++i) { |
| 2370 | Register SubReg = |
| 2371 | SB.NumSubRegs == 1 |
| 2372 | ? SB.SuperReg |
| 2373 | : Register(getSubReg(Reg: SB.SuperReg, Idx: SB.SplitParts[i])); |
| 2374 | |
| 2375 | bool LastSubReg = (i + 1 == e); |
| 2376 | auto MIB = BuildMI(BB&: *SB.MBB, I: MI, MIMD: SB.DL, |
| 2377 | MCID: SB.TII.get(Opcode: AMDGPU::SI_RESTORE_S32_FROM_VGPR), DestReg: SubReg) |
| 2378 | .addReg(RegNo: SB.TmpVGPR, Flags: getKillRegState(B: LastSubReg)) |
| 2379 | .addImm(Val: i); |
| 2380 | if (SB.NumSubRegs > 1 && i == 0) |
| 2381 | MIB.addReg(RegNo: SB.SuperReg, Flags: RegState::ImplicitDefine); |
| 2382 | if (Indexes) { |
| 2383 | if (i == e - 1) |
| 2384 | Indexes->replaceMachineInstrInMaps(MI&: *MI, NewMI&: *MIB); |
| 2385 | else |
| 2386 | Indexes->insertMachineInstrInMaps(MI&: *MIB); |
| 2387 | } |
| 2388 | } |
| 2389 | } |
| 2390 | |
| 2391 | SB.restore(); |
| 2392 | } |
| 2393 | |
| 2394 | MI->eraseFromParent(); |
| 2395 | |
| 2396 | if (LIS) |
| 2397 | LIS->removeAllRegUnitsForPhysReg(Reg: SB.SuperReg); |
| 2398 | |
| 2399 | return true; |
| 2400 | } |
| 2401 | |
| 2402 | bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI, |
| 2403 | MachineBasicBlock &RestoreMBB, |
| 2404 | Register SGPR, RegScavenger *RS) const { |
| 2405 | SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0, |
| 2406 | RS); |
| 2407 | SB.prepare(); |
| 2408 | // Generate the spill of SGPR to SB.TmpVGPR. |
| 2409 | RegState SubKillState = getKillRegState(B: (SB.NumSubRegs == 1) && SB.IsKill); |
| 2410 | auto PVD = SB.getPerVGPRData(); |
| 2411 | for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { |
| 2412 | RegState TmpVGPRFlags = RegState::Undef; |
| 2413 | // Write sub registers into the VGPR |
| 2414 | for (unsigned i = Offset * PVD.PerVGPR, |
| 2415 | e = std::min(a: (Offset + 1) * PVD.PerVGPR, b: SB.NumSubRegs); |
| 2416 | i < e; ++i) { |
| 2417 | Register SubReg = |
| 2418 | SB.NumSubRegs == 1 |
| 2419 | ? SB.SuperReg |
| 2420 | : Register(getSubReg(Reg: SB.SuperReg, Idx: SB.SplitParts[i])); |
| 2421 | |
| 2422 | MachineInstrBuilder WriteLane = |
| 2423 | BuildMI(BB&: *SB.MBB, I: MI, MIMD: SB.DL, MCID: SB.TII.get(Opcode: AMDGPU::V_WRITELANE_B32), |
| 2424 | DestReg: SB.TmpVGPR) |
| 2425 | .addReg(RegNo: SubReg, Flags: SubKillState) |
| 2426 | .addImm(Val: i % PVD.PerVGPR) |
| 2427 | .addReg(RegNo: SB.TmpVGPR, Flags: TmpVGPRFlags); |
| 2428 | TmpVGPRFlags = {}; |
| 2429 | // There could be undef components of a spilled super register. |
| 2430 | // TODO: Can we detect this and skip the spill? |
| 2431 | if (SB.NumSubRegs > 1) { |
| 2432 | // The last implicit use of the SB.SuperReg carries the "Kill" flag. |
| 2433 | RegState SuperKillState = {}; |
| 2434 | if (i + 1 == SB.NumSubRegs) |
| 2435 | SuperKillState |= getKillRegState(B: SB.IsKill); |
| 2436 | WriteLane.addReg(RegNo: SB.SuperReg, Flags: RegState::Implicit | SuperKillState); |
| 2437 | } |
| 2438 | } |
| 2439 | // Don't need to write VGPR out. |
| 2440 | } |
| 2441 | |
| 2442 | // Restore clobbered registers in the specified restore block. |
| 2443 | MI = RestoreMBB.end(); |
| 2444 | SB.setMI(NewMBB: &RestoreMBB, NewMI: MI); |
| 2445 | // Generate the restore of SGPR from SB.TmpVGPR. |
| 2446 | for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { |
| 2447 | // Don't need to load VGPR in. |
| 2448 | // Unpack lanes |
| 2449 | for (unsigned i = Offset * PVD.PerVGPR, |
| 2450 | e = std::min(a: (Offset + 1) * PVD.PerVGPR, b: SB.NumSubRegs); |
| 2451 | i < e; ++i) { |
| 2452 | Register SubReg = |
| 2453 | SB.NumSubRegs == 1 |
| 2454 | ? SB.SuperReg |
| 2455 | : Register(getSubReg(Reg: SB.SuperReg, Idx: SB.SplitParts[i])); |
| 2456 | |
| 2457 | assert(SubReg.isPhysical()); |
| 2458 | bool LastSubReg = (i + 1 == e); |
| 2459 | auto MIB = BuildMI(BB&: *SB.MBB, I: MI, MIMD: SB.DL, MCID: SB.TII.get(Opcode: AMDGPU::V_READLANE_B32), |
| 2460 | DestReg: SubReg) |
| 2461 | .addReg(RegNo: SB.TmpVGPR, Flags: getKillRegState(B: LastSubReg)) |
| 2462 | .addImm(Val: i); |
| 2463 | if (SB.NumSubRegs > 1 && i == 0) |
| 2464 | MIB.addReg(RegNo: SB.SuperReg, Flags: RegState::ImplicitDefine); |
| 2465 | } |
| 2466 | } |
| 2467 | SB.restore(); |
| 2468 | |
| 2469 | SB.MFI.addToSpilledSGPRs(num: SB.NumSubRegs); |
| 2470 | return false; |
| 2471 | } |
| 2472 | |
| 2473 | /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to |
| 2474 | /// a VGPR and the stack slot can be safely eliminated when all other users are |
| 2475 | /// handled. |
| 2476 | bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( |
| 2477 | MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, |
| 2478 | SlotIndexes *Indexes, LiveIntervals *LIS, bool SpillToPhysVGPRLane) const { |
| 2479 | bool NeedsCFI = false; |
| 2480 | switch (MI->getOpcode()) { |
| 2481 | case AMDGPU::SI_SPILL_S1024_CFI_SAVE: |
| 2482 | case AMDGPU::SI_SPILL_S512_CFI_SAVE: |
| 2483 | case AMDGPU::SI_SPILL_S256_CFI_SAVE: |
| 2484 | case AMDGPU::SI_SPILL_S224_CFI_SAVE: |
| 2485 | case AMDGPU::SI_SPILL_S192_CFI_SAVE: |
| 2486 | case AMDGPU::SI_SPILL_S160_CFI_SAVE: |
| 2487 | case AMDGPU::SI_SPILL_S128_CFI_SAVE: |
| 2488 | case AMDGPU::SI_SPILL_S96_CFI_SAVE: |
| 2489 | case AMDGPU::SI_SPILL_S64_CFI_SAVE: |
| 2490 | case AMDGPU::SI_SPILL_S32_CFI_SAVE: |
| 2491 | NeedsCFI = true; |
| 2492 | [[fallthrough]]; |
| 2493 | case AMDGPU::SI_SPILL_S1024_SAVE: |
| 2494 | case AMDGPU::SI_SPILL_S512_SAVE: |
| 2495 | case AMDGPU::SI_SPILL_S384_SAVE: |
| 2496 | case AMDGPU::SI_SPILL_S352_SAVE: |
| 2497 | case AMDGPU::SI_SPILL_S320_SAVE: |
| 2498 | case AMDGPU::SI_SPILL_S288_SAVE: |
| 2499 | case AMDGPU::SI_SPILL_S256_SAVE: |
| 2500 | case AMDGPU::SI_SPILL_S224_SAVE: |
| 2501 | case AMDGPU::SI_SPILL_S192_SAVE: |
| 2502 | case AMDGPU::SI_SPILL_S160_SAVE: |
| 2503 | case AMDGPU::SI_SPILL_S128_SAVE: |
| 2504 | case AMDGPU::SI_SPILL_S96_SAVE: |
| 2505 | case AMDGPU::SI_SPILL_S64_SAVE: |
| 2506 | case AMDGPU::SI_SPILL_S32_SAVE: |
| 2507 | return spillSGPR(MI, Index: FI, RS, Indexes, LIS, OnlyToVGPR: true, SpillToPhysVGPRLane, |
| 2508 | NeedsCFI); |
| 2509 | case AMDGPU::SI_SPILL_S1024_RESTORE: |
| 2510 | case AMDGPU::SI_SPILL_S512_RESTORE: |
| 2511 | case AMDGPU::SI_SPILL_S384_RESTORE: |
| 2512 | case AMDGPU::SI_SPILL_S352_RESTORE: |
| 2513 | case AMDGPU::SI_SPILL_S320_RESTORE: |
| 2514 | case AMDGPU::SI_SPILL_S288_RESTORE: |
| 2515 | case AMDGPU::SI_SPILL_S256_RESTORE: |
| 2516 | case AMDGPU::SI_SPILL_S224_RESTORE: |
| 2517 | case AMDGPU::SI_SPILL_S192_RESTORE: |
| 2518 | case AMDGPU::SI_SPILL_S160_RESTORE: |
| 2519 | case AMDGPU::SI_SPILL_S128_RESTORE: |
| 2520 | case AMDGPU::SI_SPILL_S96_RESTORE: |
| 2521 | case AMDGPU::SI_SPILL_S64_RESTORE: |
| 2522 | case AMDGPU::SI_SPILL_S32_RESTORE: |
| 2523 | return restoreSGPR(MI, Index: FI, RS, Indexes, LIS, OnlyToVGPR: true, SpillToPhysVGPRLane); |
| 2524 | default: |
| 2525 | llvm_unreachable("not an SGPR spill instruction" ); |
| 2526 | } |
| 2527 | } |
| 2528 | |
| 2529 | // Does adding the low 32 bits of \p LHS and \p RHS carry out? |
| 2530 | static bool wrapsAround32(int64_t LHS, int64_t RHS) { |
| 2531 | return static_cast<uint64_t>(static_cast<uint32_t>(LHS)) + |
| 2532 | static_cast<uint32_t>(RHS) > |
| 2533 | UINT32_MAX; |
| 2534 | } |
| 2535 | |
| 2536 | // Would folding Offset into OtherOp (in place of a separate frame-base add) |
| 2537 | // use a different carry-out than the unfolded add? |
| 2538 | static bool foldingOffsetChangesCarry(const MachineOperand &OtherOp, |
| 2539 | int64_t Offset, Register FrameReg) { |
| 2540 | return OtherOp.isImm() ? wrapsAround32(LHS: OtherOp.getImm(), RHS: Offset) |
| 2541 | : FrameReg.isValid(); |
| 2542 | } |
| 2543 | |
| 2544 | bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, |
| 2545 | int SPAdj, unsigned FIOperandNum, |
| 2546 | RegScavenger *RS) const { |
| 2547 | MachineFunction *MF = MI->getMF(); |
| 2548 | MachineBasicBlock *MBB = MI->getParent(); |
| 2549 | SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); |
| 2550 | MachineFrameInfo &FrameInfo = MF->getFrameInfo(); |
| 2551 | const SIInstrInfo *TII = ST.getInstrInfo(); |
| 2552 | const DebugLoc &DL = MI->getDebugLoc(); |
| 2553 | |
| 2554 | assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?" ); |
| 2555 | |
| 2556 | assert(MF->getRegInfo().isReserved(MFI->getScratchRSrcReg()) && |
| 2557 | "unreserved scratch RSRC register" ); |
| 2558 | |
| 2559 | MachineOperand *FIOp = &MI->getOperand(i: FIOperandNum); |
| 2560 | int Index = MI->getOperand(i: FIOperandNum).getIndex(); |
| 2561 | |
| 2562 | Register FrameReg = FrameInfo.isFixedObjectIndex(ObjectIdx: Index) && hasBasePointer(MF: *MF) |
| 2563 | ? getBaseRegister() |
| 2564 | : getFrameRegister(MF: *MF); |
| 2565 | |
| 2566 | bool NeedsCFI = false; |
| 2567 | |
| 2568 | switch (MI->getOpcode()) { |
| 2569 | // SGPR register spill |
| 2570 | case AMDGPU::SI_SPILL_S1024_CFI_SAVE: |
| 2571 | case AMDGPU::SI_SPILL_S512_CFI_SAVE: |
| 2572 | case AMDGPU::SI_SPILL_S256_CFI_SAVE: |
| 2573 | case AMDGPU::SI_SPILL_S224_CFI_SAVE: |
| 2574 | case AMDGPU::SI_SPILL_S192_CFI_SAVE: |
| 2575 | case AMDGPU::SI_SPILL_S160_CFI_SAVE: |
| 2576 | case AMDGPU::SI_SPILL_S128_CFI_SAVE: |
| 2577 | case AMDGPU::SI_SPILL_S96_CFI_SAVE: |
| 2578 | case AMDGPU::SI_SPILL_S64_CFI_SAVE: |
| 2579 | case AMDGPU::SI_SPILL_S32_CFI_SAVE: { |
| 2580 | NeedsCFI = true; |
| 2581 | [[fallthrough]]; |
| 2582 | } |
| 2583 | case AMDGPU::SI_SPILL_S1024_SAVE: |
| 2584 | case AMDGPU::SI_SPILL_S512_SAVE: |
| 2585 | case AMDGPU::SI_SPILL_S384_SAVE: |
| 2586 | case AMDGPU::SI_SPILL_S352_SAVE: |
| 2587 | case AMDGPU::SI_SPILL_S320_SAVE: |
| 2588 | case AMDGPU::SI_SPILL_S288_SAVE: |
| 2589 | case AMDGPU::SI_SPILL_S256_SAVE: |
| 2590 | case AMDGPU::SI_SPILL_S224_SAVE: |
| 2591 | case AMDGPU::SI_SPILL_S192_SAVE: |
| 2592 | case AMDGPU::SI_SPILL_S160_SAVE: |
| 2593 | case AMDGPU::SI_SPILL_S128_SAVE: |
| 2594 | case AMDGPU::SI_SPILL_S96_SAVE: |
| 2595 | case AMDGPU::SI_SPILL_S64_SAVE: |
| 2596 | case AMDGPU::SI_SPILL_S32_SAVE: { |
| 2597 | return spillSGPR(MI, Index, RS, Indexes: nullptr, LIS: nullptr, |
| 2598 | OnlyToVGPR: FrameInfo.getStackID(ObjectIdx: Index) == TargetStackID::SGPRSpill, |
| 2599 | SpillToPhysVGPRLane: false, NeedsCFI); |
| 2600 | } |
| 2601 | |
| 2602 | // SGPR register restore |
| 2603 | case AMDGPU::SI_SPILL_S1024_RESTORE: |
| 2604 | case AMDGPU::SI_SPILL_S512_RESTORE: |
| 2605 | case AMDGPU::SI_SPILL_S384_RESTORE: |
| 2606 | case AMDGPU::SI_SPILL_S352_RESTORE: |
| 2607 | case AMDGPU::SI_SPILL_S320_RESTORE: |
| 2608 | case AMDGPU::SI_SPILL_S288_RESTORE: |
| 2609 | case AMDGPU::SI_SPILL_S256_RESTORE: |
| 2610 | case AMDGPU::SI_SPILL_S224_RESTORE: |
| 2611 | case AMDGPU::SI_SPILL_S192_RESTORE: |
| 2612 | case AMDGPU::SI_SPILL_S160_RESTORE: |
| 2613 | case AMDGPU::SI_SPILL_S128_RESTORE: |
| 2614 | case AMDGPU::SI_SPILL_S96_RESTORE: |
| 2615 | case AMDGPU::SI_SPILL_S64_RESTORE: |
| 2616 | case AMDGPU::SI_SPILL_S32_RESTORE: { |
| 2617 | return restoreSGPR(MI, Index, RS, Indexes: nullptr, LIS: nullptr, |
| 2618 | OnlyToVGPR: FrameInfo.getStackID(ObjectIdx: Index) == |
| 2619 | TargetStackID::SGPRSpill); |
| 2620 | } |
| 2621 | |
| 2622 | // VGPR register spill |
| 2623 | case AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE: |
| 2624 | case AMDGPU::SI_SPILL_V1024_CFI_SAVE: |
| 2625 | case AMDGPU::SI_SPILL_V512_CFI_SAVE: |
| 2626 | case AMDGPU::SI_SPILL_V256_CFI_SAVE: |
| 2627 | case AMDGPU::SI_SPILL_V224_CFI_SAVE: |
| 2628 | case AMDGPU::SI_SPILL_V192_CFI_SAVE: |
| 2629 | case AMDGPU::SI_SPILL_V160_CFI_SAVE: |
| 2630 | case AMDGPU::SI_SPILL_V128_CFI_SAVE: |
| 2631 | case AMDGPU::SI_SPILL_V96_CFI_SAVE: |
| 2632 | case AMDGPU::SI_SPILL_V64_CFI_SAVE: |
| 2633 | case AMDGPU::SI_SPILL_V32_CFI_SAVE: |
| 2634 | case AMDGPU::SI_SPILL_A1024_CFI_SAVE: |
| 2635 | case AMDGPU::SI_SPILL_A512_CFI_SAVE: |
| 2636 | case AMDGPU::SI_SPILL_A256_CFI_SAVE: |
| 2637 | case AMDGPU::SI_SPILL_A224_CFI_SAVE: |
| 2638 | case AMDGPU::SI_SPILL_A192_CFI_SAVE: |
| 2639 | case AMDGPU::SI_SPILL_A160_CFI_SAVE: |
| 2640 | case AMDGPU::SI_SPILL_A128_CFI_SAVE: |
| 2641 | case AMDGPU::SI_SPILL_A96_CFI_SAVE: |
| 2642 | case AMDGPU::SI_SPILL_A64_CFI_SAVE: |
| 2643 | case AMDGPU::SI_SPILL_A32_CFI_SAVE: |
| 2644 | case AMDGPU::SI_SPILL_AV1024_CFI_SAVE: |
| 2645 | case AMDGPU::SI_SPILL_AV512_CFI_SAVE: |
| 2646 | case AMDGPU::SI_SPILL_AV256_CFI_SAVE: |
| 2647 | case AMDGPU::SI_SPILL_AV224_CFI_SAVE: |
| 2648 | case AMDGPU::SI_SPILL_AV192_CFI_SAVE: |
| 2649 | case AMDGPU::SI_SPILL_AV160_CFI_SAVE: |
| 2650 | case AMDGPU::SI_SPILL_AV128_CFI_SAVE: |
| 2651 | case AMDGPU::SI_SPILL_AV96_CFI_SAVE: |
| 2652 | case AMDGPU::SI_SPILL_AV64_CFI_SAVE: |
| 2653 | case AMDGPU::SI_SPILL_AV32_CFI_SAVE: |
| 2654 | NeedsCFI = true; |
| 2655 | [[fallthrough]]; |
| 2656 | case AMDGPU::SI_BLOCK_SPILL_V1024_SAVE: |
| 2657 | case AMDGPU::SI_SPILL_V1024_SAVE: |
| 2658 | case AMDGPU::SI_SPILL_V512_SAVE: |
| 2659 | case AMDGPU::SI_SPILL_V384_SAVE: |
| 2660 | case AMDGPU::SI_SPILL_V352_SAVE: |
| 2661 | case AMDGPU::SI_SPILL_V320_SAVE: |
| 2662 | case AMDGPU::SI_SPILL_V288_SAVE: |
| 2663 | case AMDGPU::SI_SPILL_V256_SAVE: |
| 2664 | case AMDGPU::SI_SPILL_V224_SAVE: |
| 2665 | case AMDGPU::SI_SPILL_V192_SAVE: |
| 2666 | case AMDGPU::SI_SPILL_V160_SAVE: |
| 2667 | case AMDGPU::SI_SPILL_V128_SAVE: |
| 2668 | case AMDGPU::SI_SPILL_V96_SAVE: |
| 2669 | case AMDGPU::SI_SPILL_V64_SAVE: |
| 2670 | case AMDGPU::SI_SPILL_V32_SAVE: |
| 2671 | case AMDGPU::SI_SPILL_V16_SAVE: |
| 2672 | case AMDGPU::SI_SPILL_A1024_SAVE: |
| 2673 | case AMDGPU::SI_SPILL_A512_SAVE: |
| 2674 | case AMDGPU::SI_SPILL_A384_SAVE: |
| 2675 | case AMDGPU::SI_SPILL_A352_SAVE: |
| 2676 | case AMDGPU::SI_SPILL_A320_SAVE: |
| 2677 | case AMDGPU::SI_SPILL_A288_SAVE: |
| 2678 | case AMDGPU::SI_SPILL_A256_SAVE: |
| 2679 | case AMDGPU::SI_SPILL_A224_SAVE: |
| 2680 | case AMDGPU::SI_SPILL_A192_SAVE: |
| 2681 | case AMDGPU::SI_SPILL_A160_SAVE: |
| 2682 | case AMDGPU::SI_SPILL_A128_SAVE: |
| 2683 | case AMDGPU::SI_SPILL_A96_SAVE: |
| 2684 | case AMDGPU::SI_SPILL_A64_SAVE: |
| 2685 | case AMDGPU::SI_SPILL_A32_SAVE: |
| 2686 | case AMDGPU::SI_SPILL_AV1024_SAVE: |
| 2687 | case AMDGPU::SI_SPILL_AV512_SAVE: |
| 2688 | case AMDGPU::SI_SPILL_AV384_SAVE: |
| 2689 | case AMDGPU::SI_SPILL_AV352_SAVE: |
| 2690 | case AMDGPU::SI_SPILL_AV320_SAVE: |
| 2691 | case AMDGPU::SI_SPILL_AV288_SAVE: |
| 2692 | case AMDGPU::SI_SPILL_AV256_SAVE: |
| 2693 | case AMDGPU::SI_SPILL_AV224_SAVE: |
| 2694 | case AMDGPU::SI_SPILL_AV192_SAVE: |
| 2695 | case AMDGPU::SI_SPILL_AV160_SAVE: |
| 2696 | case AMDGPU::SI_SPILL_AV128_SAVE: |
| 2697 | case AMDGPU::SI_SPILL_AV96_SAVE: |
| 2698 | case AMDGPU::SI_SPILL_AV64_SAVE: |
| 2699 | case AMDGPU::SI_SPILL_AV32_SAVE: |
| 2700 | case AMDGPU::SI_SPILL_WWM_V32_SAVE: |
| 2701 | case AMDGPU::SI_SPILL_WWM_AV32_SAVE: { |
| 2702 | assert( |
| 2703 | MI->getOpcode() != AMDGPU::SI_BLOCK_SPILL_V1024_SAVE && |
| 2704 | "block spill does not currenty support spilling non-CSR registers" ); |
| 2705 | |
| 2706 | if (MI->getOpcode() == AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE) |
| 2707 | // Put mask into M0. |
| 2708 | BuildMI(BB&: *MBB, I: MI, MIMD: MI->getDebugLoc(), MCID: TII->get(Opcode: AMDGPU::S_MOV_B32), |
| 2709 | DestReg: AMDGPU::M0) |
| 2710 | .add(MO: *TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::mask)); |
| 2711 | |
| 2712 | const MachineOperand *VData = TII->getNamedOperand(MI&: *MI, |
| 2713 | OperandName: AMDGPU::OpName::vdata); |
| 2714 | if (VData->isUndef()) { |
| 2715 | MI->eraseFromParent(); |
| 2716 | return true; |
| 2717 | } |
| 2718 | |
| 2719 | assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == |
| 2720 | MFI->getStackPtrOffsetReg()); |
| 2721 | |
| 2722 | unsigned Opc; |
| 2723 | if (MI->getOpcode() == AMDGPU::SI_SPILL_V16_SAVE) { |
| 2724 | assert(ST.hasFlatScratchEnabled() && "Flat Scratch is not enabled!" ); |
| 2725 | Opc = AMDGPU::SCRATCH_STORE_SHORT_SADDR_t16; |
| 2726 | } else { |
| 2727 | Opc = MI->getOpcode() == AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE |
| 2728 | ? AMDGPU::SCRATCH_STORE_BLOCK_SADDR |
| 2729 | : ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR |
| 2730 | : AMDGPU::BUFFER_STORE_DWORD_OFFSET; |
| 2731 | } |
| 2732 | |
| 2733 | auto *MBB = MI->getParent(); |
| 2734 | bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(Opcode: MI->getOpcode()); |
| 2735 | if (IsWWMRegSpill) { |
| 2736 | TII->insertScratchExecCopy(MF&: *MF, MBB&: *MBB, MBBI: MI, DL, Reg: MFI->getSGPRForEXECCopy(), |
| 2737 | IsSCCLive: RS->isRegUsed(Reg: AMDGPU::SCC)); |
| 2738 | } |
| 2739 | buildSpillLoadStore( |
| 2740 | MBB&: *MBB, MI, DL, LoadStoreOp: Opc, Index, ValueReg: VData->getReg(), IsKill: VData->isKill(), ScratchOffsetReg: FrameReg, |
| 2741 | InstOffset: TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::offset)->getImm(), |
| 2742 | MMO: *MI->memoperands_begin(), RS, LiveUnits: nullptr, NeedsCFI); |
| 2743 | MFI->addToSpilledVGPRs(num: getNumSubRegsForSpillOp(MI: *MI, TII)); |
| 2744 | if (IsWWMRegSpill) |
| 2745 | TII->restoreExec(MF&: *MF, MBB&: *MBB, MBBI: MI, DL, Reg: MFI->getSGPRForEXECCopy()); |
| 2746 | |
| 2747 | MI->eraseFromParent(); |
| 2748 | return true; |
| 2749 | } |
| 2750 | case AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE: { |
| 2751 | // Put mask into M0. |
| 2752 | BuildMI(BB&: *MBB, I: MI, MIMD: MI->getDebugLoc(), MCID: TII->get(Opcode: AMDGPU::S_MOV_B32), |
| 2753 | DestReg: AMDGPU::M0) |
| 2754 | .add(MO: *TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::mask)); |
| 2755 | [[fallthrough]]; |
| 2756 | } |
| 2757 | case AMDGPU::SI_SPILL_V16_RESTORE: |
| 2758 | case AMDGPU::SI_SPILL_V32_RESTORE: |
| 2759 | case AMDGPU::SI_SPILL_V64_RESTORE: |
| 2760 | case AMDGPU::SI_SPILL_V96_RESTORE: |
| 2761 | case AMDGPU::SI_SPILL_V128_RESTORE: |
| 2762 | case AMDGPU::SI_SPILL_V160_RESTORE: |
| 2763 | case AMDGPU::SI_SPILL_V192_RESTORE: |
| 2764 | case AMDGPU::SI_SPILL_V224_RESTORE: |
| 2765 | case AMDGPU::SI_SPILL_V256_RESTORE: |
| 2766 | case AMDGPU::SI_SPILL_V288_RESTORE: |
| 2767 | case AMDGPU::SI_SPILL_V320_RESTORE: |
| 2768 | case AMDGPU::SI_SPILL_V352_RESTORE: |
| 2769 | case AMDGPU::SI_SPILL_V384_RESTORE: |
| 2770 | case AMDGPU::SI_SPILL_V512_RESTORE: |
| 2771 | case AMDGPU::SI_SPILL_V1024_RESTORE: |
| 2772 | case AMDGPU::SI_SPILL_A32_RESTORE: |
| 2773 | case AMDGPU::SI_SPILL_A64_RESTORE: |
| 2774 | case AMDGPU::SI_SPILL_A96_RESTORE: |
| 2775 | case AMDGPU::SI_SPILL_A128_RESTORE: |
| 2776 | case AMDGPU::SI_SPILL_A160_RESTORE: |
| 2777 | case AMDGPU::SI_SPILL_A192_RESTORE: |
| 2778 | case AMDGPU::SI_SPILL_A224_RESTORE: |
| 2779 | case AMDGPU::SI_SPILL_A256_RESTORE: |
| 2780 | case AMDGPU::SI_SPILL_A288_RESTORE: |
| 2781 | case AMDGPU::SI_SPILL_A320_RESTORE: |
| 2782 | case AMDGPU::SI_SPILL_A352_RESTORE: |
| 2783 | case AMDGPU::SI_SPILL_A384_RESTORE: |
| 2784 | case AMDGPU::SI_SPILL_A512_RESTORE: |
| 2785 | case AMDGPU::SI_SPILL_A1024_RESTORE: |
| 2786 | case AMDGPU::SI_SPILL_AV32_RESTORE: |
| 2787 | case AMDGPU::SI_SPILL_AV64_RESTORE: |
| 2788 | case AMDGPU::SI_SPILL_AV96_RESTORE: |
| 2789 | case AMDGPU::SI_SPILL_AV128_RESTORE: |
| 2790 | case AMDGPU::SI_SPILL_AV160_RESTORE: |
| 2791 | case AMDGPU::SI_SPILL_AV192_RESTORE: |
| 2792 | case AMDGPU::SI_SPILL_AV224_RESTORE: |
| 2793 | case AMDGPU::SI_SPILL_AV256_RESTORE: |
| 2794 | case AMDGPU::SI_SPILL_AV288_RESTORE: |
| 2795 | case AMDGPU::SI_SPILL_AV320_RESTORE: |
| 2796 | case AMDGPU::SI_SPILL_AV352_RESTORE: |
| 2797 | case AMDGPU::SI_SPILL_AV384_RESTORE: |
| 2798 | case AMDGPU::SI_SPILL_AV512_RESTORE: |
| 2799 | case AMDGPU::SI_SPILL_AV1024_RESTORE: |
| 2800 | case AMDGPU::SI_SPILL_WWM_V32_RESTORE: |
| 2801 | case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: { |
| 2802 | const MachineOperand *VData = TII->getNamedOperand(MI&: *MI, |
| 2803 | OperandName: AMDGPU::OpName::vdata); |
| 2804 | assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == |
| 2805 | MFI->getStackPtrOffsetReg()); |
| 2806 | |
| 2807 | unsigned Opc; |
| 2808 | if (MI->getOpcode() == AMDGPU::SI_SPILL_V16_RESTORE) { |
| 2809 | assert(ST.hasFlatScratchEnabled() && "Flat Scratch is not enabled!" ); |
| 2810 | Opc = ST.d16PreservesUnusedBits() |
| 2811 | ? AMDGPU::SCRATCH_LOAD_SHORT_D16_SADDR_t16 |
| 2812 | : AMDGPU::SCRATCH_LOAD_USHORT_SADDR; |
| 2813 | } else { |
| 2814 | Opc = MI->getOpcode() == AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE |
| 2815 | ? AMDGPU::SCRATCH_LOAD_BLOCK_SADDR |
| 2816 | : ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR |
| 2817 | : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; |
| 2818 | } |
| 2819 | |
| 2820 | auto *MBB = MI->getParent(); |
| 2821 | bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(Opcode: MI->getOpcode()); |
| 2822 | if (IsWWMRegSpill) { |
| 2823 | TII->insertScratchExecCopy(MF&: *MF, MBB&: *MBB, MBBI: MI, DL, Reg: MFI->getSGPRForEXECCopy(), |
| 2824 | IsSCCLive: RS->isRegUsed(Reg: AMDGPU::SCC)); |
| 2825 | } |
| 2826 | |
| 2827 | buildSpillLoadStore( |
| 2828 | MBB&: *MBB, MI, DL, LoadStoreOp: Opc, Index, ValueReg: VData->getReg(), IsKill: VData->isKill(), ScratchOffsetReg: FrameReg, |
| 2829 | InstOffset: TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::offset)->getImm(), |
| 2830 | MMO: *MI->memoperands_begin(), RS); |
| 2831 | |
| 2832 | if (IsWWMRegSpill) |
| 2833 | TII->restoreExec(MF&: *MF, MBB&: *MBB, MBBI: MI, DL, Reg: MFI->getSGPRForEXECCopy()); |
| 2834 | |
| 2835 | MI->eraseFromParent(); |
| 2836 | return true; |
| 2837 | } |
| 2838 | case AMDGPU::V_ADD_U32_e32: |
| 2839 | case AMDGPU::V_ADD_U32_e64: |
| 2840 | case AMDGPU::V_ADD_CO_U32_e32: |
| 2841 | case AMDGPU::V_ADD_CO_U32_e64: { |
| 2842 | // TODO: Handle sub, and, or. |
| 2843 | unsigned NumDefs = MI->getNumExplicitDefs(); |
| 2844 | unsigned Src0Idx = NumDefs; |
| 2845 | |
| 2846 | bool HasClamp = false; |
| 2847 | MachineOperand *VCCOp = nullptr; |
| 2848 | |
| 2849 | switch (MI->getOpcode()) { |
| 2850 | case AMDGPU::V_ADD_U32_e32: |
| 2851 | break; |
| 2852 | case AMDGPU::V_ADD_U32_e64: |
| 2853 | HasClamp = MI->getOperand(i: 3).getImm(); |
| 2854 | break; |
| 2855 | case AMDGPU::V_ADD_CO_U32_e32: |
| 2856 | VCCOp = &MI->getOperand(i: 3); |
| 2857 | break; |
| 2858 | case AMDGPU::V_ADD_CO_U32_e64: |
| 2859 | VCCOp = &MI->getOperand(i: 1); |
| 2860 | HasClamp = MI->getOperand(i: 4).getImm(); |
| 2861 | break; |
| 2862 | default: |
| 2863 | break; |
| 2864 | } |
| 2865 | bool DeadVCC = !VCCOp || VCCOp->isDead(); |
| 2866 | MachineOperand &DstOp = MI->getOperand(i: 0); |
| 2867 | Register DstReg = DstOp.getReg(); |
| 2868 | |
| 2869 | unsigned OtherOpIdx = |
| 2870 | FIOperandNum == Src0Idx ? FIOperandNum + 1 : Src0Idx; |
| 2871 | MachineOperand *OtherOp = &MI->getOperand(i: OtherOpIdx); |
| 2872 | |
| 2873 | unsigned Src1Idx = Src0Idx + 1; |
| 2874 | Register MaterializedReg = FrameReg; |
| 2875 | Register ScavengedVGPR; |
| 2876 | |
| 2877 | int64_t Offset = FrameInfo.getObjectOffset(ObjectIdx: Index); |
| 2878 | |
| 2879 | // A split or wrapping fold add carries out of the wrong sum, and clamp |
| 2880 | // does not distribute. |
| 2881 | if ((!DeadVCC || HasClamp) && |
| 2882 | foldingOffsetChangesCarry(OtherOp: *OtherOp, Offset, FrameReg)) |
| 2883 | break; |
| 2884 | |
| 2885 | // For the non-immediate case, we could fall through to the default |
| 2886 | // handling, but we do an in-place update of the result register here to |
| 2887 | // avoid scavenging another register. |
| 2888 | if (OtherOp->isImm()) { |
| 2889 | int64_t TotalOffset = OtherOp->getImm() + Offset; |
| 2890 | |
| 2891 | if (!ST.hasVOP3Literal() && SIInstrInfo::isVOP3(MI: *MI) && |
| 2892 | !AMDGPU::isInlinableIntLiteral(Literal: TotalOffset)) { |
| 2893 | // If we can't support a VOP3 literal in the VALU instruction, we |
| 2894 | // can't specially fold into the add. |
| 2895 | // TODO: Handle VOP3->VOP2 shrink to support the fold. |
| 2896 | break; |
| 2897 | } |
| 2898 | |
| 2899 | OtherOp->setImm(TotalOffset); |
| 2900 | Offset = 0; |
| 2901 | } |
| 2902 | |
| 2903 | if (FrameReg && !ST.hasFlatScratchEnabled()) { |
| 2904 | // We should just do an in-place update of the result register. However, |
| 2905 | // the value there may also be used by the add, in which case we need a |
| 2906 | // temporary register. |
| 2907 | // |
| 2908 | // FIXME: The scavenger is not finding the result register in the |
| 2909 | // common case where the add does not read the register. |
| 2910 | |
| 2911 | ScavengedVGPR = RS->scavengeRegisterBackwards( |
| 2912 | RC: AMDGPU::VGPR_32RegClass, To: MI, /*RestoreAfter=*/false, /*SPAdj=*/0); |
| 2913 | |
| 2914 | // TODO: If we have a free SGPR, it's sometimes better to use a scalar |
| 2915 | // shift. |
| 2916 | BuildMI(BB&: *MBB, I&: *MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_LSHRREV_B32_e64)) |
| 2917 | .addDef(RegNo: ScavengedVGPR, Flags: RegState::Renamable) |
| 2918 | .addImm(Val: ST.getWavefrontSizeLog2()) |
| 2919 | .addReg(RegNo: FrameReg); |
| 2920 | MaterializedReg = ScavengedVGPR; |
| 2921 | } |
| 2922 | |
| 2923 | if ((!OtherOp->isImm() || OtherOp->getImm() != 0) && MaterializedReg) { |
| 2924 | if (OtherOp->isImm()) { |
| 2925 | FIOp->ChangeToRegister(Reg: MaterializedReg, isDef: false); |
| 2926 | FIOp->setIsKill(MaterializedReg != FrameReg); |
| 2927 | } else { |
| 2928 | if (ST.hasFlatScratchEnabled() && |
| 2929 | !TII->isOperandLegal(MI: *MI, OpIdx: Src1Idx, MO: OtherOp)) { |
| 2930 | // We didn't need the shift above, so we have an SGPR for the frame |
| 2931 | // register, but may have a VGPR only operand. |
| 2932 | // |
| 2933 | // TODO: On gfx10+, we can easily change the opcode to the e64 |
| 2934 | // version and use the higher constant bus restriction to avoid this |
| 2935 | // copy. |
| 2936 | |
| 2937 | if (!ScavengedVGPR) { |
| 2938 | ScavengedVGPR = RS->scavengeRegisterBackwards( |
| 2939 | RC: AMDGPU::VGPR_32RegClass, To: MI, /*RestoreAfter=*/false, |
| 2940 | /*SPAdj=*/0); |
| 2941 | } |
| 2942 | |
| 2943 | assert(ScavengedVGPR != DstReg); |
| 2944 | |
| 2945 | BuildMI(BB&: *MBB, I&: *MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B32_e32), |
| 2946 | DestReg: ScavengedVGPR) |
| 2947 | .addReg(RegNo: MaterializedReg, |
| 2948 | Flags: getKillRegState(B: MaterializedReg != FrameReg)); |
| 2949 | MaterializedReg = ScavengedVGPR; |
| 2950 | } |
| 2951 | |
| 2952 | // TODO: In the flat scratch case, if this is an add of an SGPR, and |
| 2953 | // SCC is not live, we could use a scalar add + vector add instead of |
| 2954 | // 2 vector adds. |
| 2955 | auto AddI32 = BuildMI(BB&: *MBB, I&: *MI, MIMD: DL, MCID: TII->get(Opcode: MI->getOpcode())) |
| 2956 | .addDef(RegNo: DstReg, Flags: RegState::Renamable); |
| 2957 | if (NumDefs == 2) |
| 2958 | AddI32.add(MO: MI->getOperand(i: 1)); |
| 2959 | |
| 2960 | RegState MaterializedRegFlags = |
| 2961 | getKillRegState(B: MaterializedReg != FrameReg); |
| 2962 | |
| 2963 | if (isVGPRClass(RC: getPhysRegBaseClass(Reg: MaterializedReg))) { |
| 2964 | // If we know we have a VGPR already, it's more likely the other |
| 2965 | // operand is a legal vsrc0. |
| 2966 | AddI32.add(MO: *OtherOp).addReg(RegNo: MaterializedReg, Flags: MaterializedRegFlags); |
| 2967 | } else { |
| 2968 | // Commute operands to avoid violating VOP2 restrictions. This will |
| 2969 | // typically happen when using scratch. |
| 2970 | AddI32.addReg(RegNo: MaterializedReg, Flags: MaterializedRegFlags).add(MO: *OtherOp); |
| 2971 | } |
| 2972 | |
| 2973 | if (MI->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 || |
| 2974 | MI->getOpcode() == AMDGPU::V_ADD_U32_e64) |
| 2975 | AddI32.addImm(Val: 0); // clamp |
| 2976 | |
| 2977 | if (MI->getOpcode() == AMDGPU::V_ADD_CO_U32_e32) |
| 2978 | AddI32.setOperandDead(3); // Dead vcc |
| 2979 | |
| 2980 | MaterializedReg = DstReg; |
| 2981 | |
| 2982 | OtherOp->ChangeToRegister(Reg: MaterializedReg, isDef: false); |
| 2983 | OtherOp->setIsKill(true); |
| 2984 | FIOp->ChangeToImmediate(ImmVal: Offset); |
| 2985 | Offset = 0; |
| 2986 | } |
| 2987 | } else if (Offset != 0) { |
| 2988 | assert(!MaterializedReg); |
| 2989 | FIOp->ChangeToImmediate(ImmVal: Offset); |
| 2990 | Offset = 0; |
| 2991 | } else { |
| 2992 | if (DeadVCC && !HasClamp) { |
| 2993 | assert(Offset == 0); |
| 2994 | |
| 2995 | // TODO: Losing kills and implicit operands. Just mutate to copy and |
| 2996 | // let lowerCopy deal with it? |
| 2997 | if (OtherOp->isReg() && OtherOp->getReg() == DstReg) { |
| 2998 | // Folded to an identity copy. |
| 2999 | MI->eraseFromParent(); |
| 3000 | return true; |
| 3001 | } |
| 3002 | |
| 3003 | // The immediate value should be in OtherOp |
| 3004 | MI->setDesc(TII->get(Opcode: AMDGPU::V_MOV_B32_e32)); |
| 3005 | MI->removeOperand(OpNo: FIOperandNum); |
| 3006 | |
| 3007 | unsigned NumOps = MI->getNumOperands(); |
| 3008 | for (unsigned I = NumOps - 2; I >= NumDefs + 1; --I) |
| 3009 | MI->removeOperand(OpNo: I); |
| 3010 | |
| 3011 | if (NumDefs == 2) |
| 3012 | MI->removeOperand(OpNo: 1); |
| 3013 | |
| 3014 | // The code below can't deal with a mov. |
| 3015 | return true; |
| 3016 | } |
| 3017 | |
| 3018 | // This folded to a constant, but we have to keep the add around for |
| 3019 | // pointless implicit defs or clamp modifier. |
| 3020 | FIOp->ChangeToImmediate(ImmVal: 0); |
| 3021 | } |
| 3022 | |
| 3023 | // Try to improve legality by commuting. |
| 3024 | if (!TII->isOperandLegal(MI: *MI, OpIdx: Src1Idx) && TII->commuteInstruction(MI&: *MI)) { |
| 3025 | std::swap(a&: FIOp, b&: OtherOp); |
| 3026 | std::swap(a&: FIOperandNum, b&: OtherOpIdx); |
| 3027 | } |
| 3028 | |
| 3029 | // We need at most one mov to satisfy the operand constraints. Prefer to |
| 3030 | // move the FI operand first, as it may be a literal in a VOP3 |
| 3031 | // instruction. |
| 3032 | for (unsigned SrcIdx : {FIOperandNum, OtherOpIdx}) { |
| 3033 | if (!TII->isOperandLegal(MI: *MI, OpIdx: SrcIdx)) { |
| 3034 | // If commuting didn't make the operands legal, we need to materialize |
| 3035 | // in a register. |
| 3036 | // TODO: Can use SGPR on gfx10+ in some cases. |
| 3037 | if (!ScavengedVGPR) { |
| 3038 | ScavengedVGPR = RS->scavengeRegisterBackwards( |
| 3039 | RC: AMDGPU::VGPR_32RegClass, To: MI, /*RestoreAfter=*/false, |
| 3040 | /*SPAdj=*/0); |
| 3041 | } |
| 3042 | |
| 3043 | assert(ScavengedVGPR != DstReg); |
| 3044 | |
| 3045 | MachineOperand &Src = MI->getOperand(i: SrcIdx); |
| 3046 | BuildMI(BB&: *MBB, I&: *MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B32_e32), DestReg: ScavengedVGPR) |
| 3047 | .add(MO: Src); |
| 3048 | |
| 3049 | Src.ChangeToRegister(Reg: ScavengedVGPR, isDef: false); |
| 3050 | Src.setIsKill(true); |
| 3051 | break; |
| 3052 | } |
| 3053 | } |
| 3054 | |
| 3055 | // Fold out add of 0 case that can appear in kernels. |
| 3056 | if (FIOp->isImm() && FIOp->getImm() == 0 && DeadVCC && !HasClamp) { |
| 3057 | if (OtherOp->isReg() && OtherOp->getReg() != DstReg) { |
| 3058 | BuildMI(BB&: *MBB, I&: *MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::COPY), DestReg: DstReg).add(MO: *OtherOp); |
| 3059 | } |
| 3060 | |
| 3061 | MI->eraseFromParent(); |
| 3062 | } |
| 3063 | |
| 3064 | return true; |
| 3065 | } |
| 3066 | case AMDGPU::S_ADD_I32: |
| 3067 | case AMDGPU::S_ADD_U32: { |
| 3068 | // TODO: Handle s_or_b32, s_and_b32. |
| 3069 | unsigned OtherOpIdx = FIOperandNum == 1 ? 2 : 1; |
| 3070 | MachineOperand &OtherOp = MI->getOperand(i: OtherOpIdx); |
| 3071 | |
| 3072 | assert(FrameReg || MFI->isBottomOfStack()); |
| 3073 | |
| 3074 | MachineOperand &DstOp = MI->getOperand(i: 0); |
| 3075 | const DebugLoc &DL = MI->getDebugLoc(); |
| 3076 | Register MaterializedReg = FrameReg; |
| 3077 | |
| 3078 | int64_t Offset = FrameInfo.getObjectOffset(ObjectIdx: Index); |
| 3079 | |
| 3080 | // See the VALU adds above, with SCC in place of the carry-out. |
| 3081 | bool DeadSCC = MI->getOperand(i: 3).isDead(); |
| 3082 | if (!DeadSCC && foldingOffsetChangesCarry(OtherOp, Offset, FrameReg)) |
| 3083 | break; |
| 3084 | |
| 3085 | Register TmpReg; |
| 3086 | |
| 3087 | // FIXME: Scavenger should figure out that the result register is |
| 3088 | // available. Also should do this for the v_add case. |
| 3089 | if (OtherOp.isReg() && OtherOp.getReg() != DstOp.getReg()) |
| 3090 | TmpReg = DstOp.getReg(); |
| 3091 | |
| 3092 | if (FrameReg && !ST.hasFlatScratchEnabled()) { |
| 3093 | // FIXME: In the common case where the add does not also read its result |
| 3094 | // (i.e. this isn't a reg += fi), it's not finding the dest reg as |
| 3095 | // available. |
| 3096 | if (!TmpReg) |
| 3097 | TmpReg = RS->scavengeRegisterBackwards(RC: AMDGPU::SReg_32_XM0RegClass, |
| 3098 | To: MI, /*RestoreAfter=*/false, SPAdj: 0, |
| 3099 | /*AllowSpill=*/false); |
| 3100 | if (TmpReg) { |
| 3101 | BuildMI(BB&: *MBB, I&: *MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_LSHR_B32)) |
| 3102 | .addDef(RegNo: TmpReg, Flags: RegState::Renamable) |
| 3103 | .addReg(RegNo: FrameReg) |
| 3104 | .addImm(Val: ST.getWavefrontSizeLog2()) |
| 3105 | .setOperandDead(3); // Set SCC dead |
| 3106 | } |
| 3107 | MaterializedReg = TmpReg; |
| 3108 | } |
| 3109 | |
| 3110 | // For the non-immediate case, we could fall through to the default |
| 3111 | // handling, but we do an in-place update of the result register here to |
| 3112 | // avoid scavenging another register. |
| 3113 | if (OtherOp.isImm()) { |
| 3114 | OtherOp.setImm(OtherOp.getImm() + Offset); |
| 3115 | Offset = 0; |
| 3116 | |
| 3117 | if (MaterializedReg) |
| 3118 | FIOp->ChangeToRegister(Reg: MaterializedReg, isDef: false); |
| 3119 | else |
| 3120 | FIOp->ChangeToImmediate(ImmVal: 0); |
| 3121 | } else if (MaterializedReg) { |
| 3122 | // If we can't fold the other operand, do another increment. |
| 3123 | Register DstReg = DstOp.getReg(); |
| 3124 | |
| 3125 | if (!TmpReg && MaterializedReg == FrameReg) { |
| 3126 | TmpReg = RS->scavengeRegisterBackwards(RC: AMDGPU::SReg_32_XM0RegClass, |
| 3127 | To: MI, /*RestoreAfter=*/false, SPAdj: 0, |
| 3128 | /*AllowSpill=*/false); |
| 3129 | DstReg = TmpReg; |
| 3130 | } |
| 3131 | |
| 3132 | if (TmpReg) { |
| 3133 | auto AddI32 = BuildMI(BB&: *MBB, I&: *MI, MIMD: DL, MCID: MI->getDesc()) |
| 3134 | .addDef(RegNo: DstReg, Flags: RegState::Renamable) |
| 3135 | .addReg(RegNo: MaterializedReg, Flags: RegState::Kill) |
| 3136 | .add(MO: OtherOp); |
| 3137 | if (DeadSCC) |
| 3138 | AddI32.setOperandDead(3); |
| 3139 | |
| 3140 | MaterializedReg = DstReg; |
| 3141 | |
| 3142 | OtherOp.ChangeToRegister(Reg: MaterializedReg, isDef: false); |
| 3143 | OtherOp.setIsKill(true); |
| 3144 | OtherOp.setIsRenamable(true); |
| 3145 | } |
| 3146 | FIOp->ChangeToImmediate(ImmVal: Offset); |
| 3147 | } else { |
| 3148 | // If we don't have any other offset to apply, we can just directly |
| 3149 | // interpret the frame index as the offset. |
| 3150 | FIOp->ChangeToImmediate(ImmVal: Offset); |
| 3151 | } |
| 3152 | |
| 3153 | if (DeadSCC && OtherOp.isImm() && OtherOp.getImm() == 0) { |
| 3154 | assert(Offset == 0); |
| 3155 | MI->removeOperand(OpNo: 3); |
| 3156 | MI->removeOperand(OpNo: OtherOpIdx); |
| 3157 | MachineOperand &Src = MI->getOperand(i: 1); |
| 3158 | MI->setDesc(TII->get(Opcode: Src.isReg() ? AMDGPU::COPY : AMDGPU::S_MOV_B32)); |
| 3159 | } else if (DeadSCC && FIOp->isImm() && FIOp->getImm() == 0) { |
| 3160 | assert(Offset == 0); |
| 3161 | MI->removeOperand(OpNo: 3); |
| 3162 | MI->removeOperand(OpNo: FIOperandNum); |
| 3163 | MachineOperand &Src = MI->getOperand(i: 1); |
| 3164 | MI->setDesc(TII->get(Opcode: Src.isReg() ? AMDGPU::COPY : AMDGPU::S_MOV_B32)); |
| 3165 | } |
| 3166 | |
| 3167 | assert(!FIOp->isFI()); |
| 3168 | return true; |
| 3169 | } |
| 3170 | default: { |
| 3171 | break; |
| 3172 | } |
| 3173 | } |
| 3174 | |
| 3175 | int64_t Offset = FrameInfo.getObjectOffset(ObjectIdx: Index); |
| 3176 | if (ST.hasFlatScratchEnabled()) { |
| 3177 | if (TII->isFLATScratch(MI: *MI)) { |
| 3178 | assert( |
| 3179 | (int16_t)FIOperandNum == |
| 3180 | AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::saddr)); |
| 3181 | |
| 3182 | // The offset is always swizzled, just replace it |
| 3183 | if (FrameReg) |
| 3184 | FIOp->ChangeToRegister(Reg: FrameReg, isDef: false); |
| 3185 | |
| 3186 | MachineOperand *OffsetOp = |
| 3187 | TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::offset); |
| 3188 | int64_t NewOffset = Offset + OffsetOp->getImm(); |
| 3189 | if (TII->isLegalFLATOffset(Offset: NewOffset, AddrSpace: AMDGPUAS::PRIVATE_ADDRESS, |
| 3190 | FlatVariant: AMDGPU::FlatAddrSpace::FlatScratch)) { |
| 3191 | OffsetOp->setImm(NewOffset); |
| 3192 | if (FrameReg) |
| 3193 | return false; |
| 3194 | Offset = 0; |
| 3195 | } |
| 3196 | |
| 3197 | if (!Offset) { |
| 3198 | unsigned Opc = MI->getOpcode(); |
| 3199 | int NewOpc = -1; |
| 3200 | if (AMDGPU::hasNamedOperand(Opcode: Opc, NamedIdx: AMDGPU::OpName::vaddr)) { |
| 3201 | NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opcode: Opc); |
| 3202 | } else if (ST.hasFlatScratchSTMode()) { |
| 3203 | // On GFX10 we have ST mode to use no registers for an address. |
| 3204 | // Otherwise we need to materialize 0 into an SGPR. |
| 3205 | NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opcode: Opc); |
| 3206 | } |
| 3207 | |
| 3208 | if (NewOpc != -1) { |
| 3209 | // removeOperand doesn't fixup tied operand indexes as it goes, so |
| 3210 | // it asserts. Untie vdst_in for now and retie them afterwards. |
| 3211 | int VDstIn = |
| 3212 | AMDGPU::getNamedOperandIdx(Opcode: Opc, Name: AMDGPU::OpName::vdst_in); |
| 3213 | bool TiedVDst = VDstIn != -1 && MI->getOperand(i: VDstIn).isReg() && |
| 3214 | MI->getOperand(i: VDstIn).isTied(); |
| 3215 | if (TiedVDst) |
| 3216 | MI->untieRegOperand(OpIdx: VDstIn); |
| 3217 | |
| 3218 | MI->removeOperand( |
| 3219 | OpNo: AMDGPU::getNamedOperandIdx(Opcode: Opc, Name: AMDGPU::OpName::saddr)); |
| 3220 | |
| 3221 | if (TiedVDst) { |
| 3222 | int NewVDst = |
| 3223 | AMDGPU::getNamedOperandIdx(Opcode: NewOpc, Name: AMDGPU::OpName::vdst); |
| 3224 | int NewVDstIn = |
| 3225 | AMDGPU::getNamedOperandIdx(Opcode: NewOpc, Name: AMDGPU::OpName::vdst_in); |
| 3226 | assert(NewVDst != -1 && NewVDstIn != -1 && "Must be tied!" ); |
| 3227 | MI->tieOperands(DefIdx: NewVDst, UseIdx: NewVDstIn); |
| 3228 | } |
| 3229 | MI->setDesc(TII->get(Opcode: NewOpc)); |
| 3230 | return false; |
| 3231 | } |
| 3232 | } |
| 3233 | } |
| 3234 | |
| 3235 | if (!FrameReg) { |
| 3236 | FIOp->ChangeToImmediate(ImmVal: Offset); |
| 3237 | if (TII->isOperandLegal(MI: *MI, OpIdx: FIOperandNum, MO: FIOp)) |
| 3238 | return false; |
| 3239 | } |
| 3240 | |
| 3241 | // We need to use register here. Check if we can use an SGPR or need |
| 3242 | // a VGPR. |
| 3243 | FIOp->ChangeToRegister(Reg: AMDGPU::M0, isDef: false); |
| 3244 | bool UseSGPR = TII->isOperandLegal(MI: *MI, OpIdx: FIOperandNum, MO: FIOp); |
| 3245 | |
| 3246 | if (!Offset && FrameReg && UseSGPR) { |
| 3247 | FIOp->setReg(FrameReg); |
| 3248 | return false; |
| 3249 | } |
| 3250 | |
| 3251 | const TargetRegisterClass *RC = |
| 3252 | UseSGPR ? &AMDGPU::SReg_32_XM0RegClass : &AMDGPU::VGPR_32RegClass; |
| 3253 | |
| 3254 | Register TmpReg = |
| 3255 | RS->scavengeRegisterBackwards(RC: *RC, To: MI, RestoreAfter: false, SPAdj: 0, AllowSpill: !UseSGPR); |
| 3256 | FIOp->setReg(TmpReg); |
| 3257 | FIOp->setIsKill(); |
| 3258 | |
| 3259 | if ((!FrameReg || !Offset) && TmpReg) { |
| 3260 | unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; |
| 3261 | auto MIB = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: Opc), DestReg: TmpReg); |
| 3262 | if (FrameReg) |
| 3263 | MIB.addReg(RegNo: FrameReg); |
| 3264 | else |
| 3265 | MIB.addImm(Val: Offset); |
| 3266 | |
| 3267 | return false; |
| 3268 | } |
| 3269 | |
| 3270 | bool NeedSaveSCC = (RS->isRegUsed(Reg: AMDGPU::SCC) && |
| 3271 | !MI->definesRegister(Reg: AMDGPU::SCC, /*TRI=*/nullptr)) || |
| 3272 | MI->readsRegister(Reg: AMDGPU::SCC, /*TRI=*/nullptr); |
| 3273 | |
| 3274 | Register TmpSReg = |
| 3275 | UseSGPR ? TmpReg |
| 3276 | : RS->scavengeRegisterBackwards(RC: AMDGPU::SReg_32_XM0RegClass, |
| 3277 | To: MI, RestoreAfter: false, SPAdj: 0, AllowSpill: !UseSGPR); |
| 3278 | |
| 3279 | // If no SGPR was scavenged but a frame register is available, fall |
| 3280 | // through to reuse it as the temporary (computed in place, restored |
| 3281 | // after). Only bail out when there is no frame register, or a VGPR |
| 3282 | // operand is needed but none could be scavenged. |
| 3283 | if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) { |
| 3284 | int SVfromSSOpcode = |
| 3285 | AMDGPU::getFlatScratchInstSVfromSS(Opcode: MI->getOpcode()); |
| 3286 | int SVfromSVSOpcode = |
| 3287 | AMDGPU::getFlatScratchInstSVfromSVS(Opcode: MI->getOpcode()); |
| 3288 | int SVOpcode = SVfromSSOpcode != -1 ? SVfromSSOpcode : SVfromSVSOpcode; |
| 3289 | if (ST.hasFlatScratchSVSMode() && SVOpcode != -1) { |
| 3290 | // SV form encodes only the offset in vaddr; an SS-form scratch op |
| 3291 | // keeps its FI in the SGPR saddr, so this is only reached with no |
| 3292 | // frame register. SVS form has both vaddr and saddr but still depends |
| 3293 | // on the FI being in the SGPR saddr so it is also possible to end up |
| 3294 | // here through SVS form without frame register and scavenged SGPR. |
| 3295 | assert(!FrameReg && |
| 3296 | "SV-form fallback cannot encode a frame register" ); |
| 3297 | |
| 3298 | // Fold as much of the constant offset as possible into the SV form |
| 3299 | // instruction's immediate offset field, and materialize the |
| 3300 | // remainder (plus the frame register, if any) into the scavenged |
| 3301 | // VGPR used as the vaddr. |
| 3302 | int64_t FullOffset = |
| 3303 | Offset + |
| 3304 | TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::offset)->getImm(); |
| 3305 | auto [ImmOffset, RemainderOffset] = |
| 3306 | TII->splitFlatOffset(COffsetVal: FullOffset, AddrSpace: AMDGPUAS::PRIVATE_ADDRESS, |
| 3307 | FlatVariant: AMDGPU::FlatAddrSpace::FlatScratch); |
| 3308 | |
| 3309 | Register UsedVAddr; |
| 3310 | if (MachineOperand *VAddr = |
| 3311 | TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::vaddr)) { |
| 3312 | MachineOperand *VData = |
| 3313 | TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::vdata); |
| 3314 | |
| 3315 | // SVS form: add RemainderOffset to vaddr. |
| 3316 | Register Src = VAddr->getReg(); |
| 3317 | bool CanReuseVAddr = VAddr->isKill() && |
| 3318 | !(VData && regsOverlap(RegA: Src, RegB: VData->getReg())); |
| 3319 | Register Dst = CanReuseVAddr ? Src |
| 3320 | : RS->scavengeRegisterBackwards( |
| 3321 | RC: AMDGPU::VGPR_32RegClass, To: MI, |
| 3322 | RestoreAfter: false, SPAdj: 0, /*AllowSpill=*/true); |
| 3323 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_ADD_U32_e32), DestReg: Dst) |
| 3324 | .addImm(Val: RemainderOffset) |
| 3325 | .addReg(RegNo: Src, Flags: getKillRegState(B: CanReuseVAddr)); |
| 3326 | UsedVAddr = Dst; |
| 3327 | } else { |
| 3328 | // SS form: no vaddr, materialize remainder as vgpr. |
| 3329 | UsedVAddr = RS->scavengeRegisterBackwards( |
| 3330 | RC: AMDGPU::VGPR_32RegClass, To: MI, RestoreAfter: false, SPAdj: 0, /*AllowSpill=*/true); |
| 3331 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B32_e32), DestReg: UsedVAddr) |
| 3332 | .addImm(Val: RemainderOffset); |
| 3333 | } |
| 3334 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: SVOpcode)) |
| 3335 | .add(MO: MI->getOperand(i: 0)) // $vdata |
| 3336 | .addReg(RegNo: UsedVAddr, Flags: RegState::Kill) // $vaddr |
| 3337 | .addImm(Val: ImmOffset) // $offset |
| 3338 | .add(MO: *TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::cpol)); |
| 3339 | MI->eraseFromParent(); |
| 3340 | return true; |
| 3341 | } |
| 3342 | report_fatal_error(reason: "Cannot scavenge register in FI elimination!" ); |
| 3343 | } |
| 3344 | |
| 3345 | if (!TmpSReg) { |
| 3346 | // Use frame register and restore it after. |
| 3347 | TmpSReg = FrameReg; |
| 3348 | FIOp->setReg(FrameReg); |
| 3349 | FIOp->setIsKill(false); |
| 3350 | } |
| 3351 | |
| 3352 | if (NeedSaveSCC) { |
| 3353 | assert(!(Offset & 0x1) && "Flat scratch offset must be aligned!" ); |
| 3354 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADDC_U32), DestReg: TmpSReg) |
| 3355 | .addReg(RegNo: FrameReg) |
| 3356 | .addImm(Val: Offset); |
| 3357 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_BITCMP1_B32)) |
| 3358 | .addReg(RegNo: TmpSReg) |
| 3359 | .addImm(Val: 0); |
| 3360 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_BITSET0_B32), DestReg: TmpSReg) |
| 3361 | .addImm(Val: 0) |
| 3362 | .addReg(RegNo: TmpSReg); |
| 3363 | } else { |
| 3364 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), DestReg: TmpSReg) |
| 3365 | .addReg(RegNo: FrameReg) |
| 3366 | .addImm(Val: Offset); |
| 3367 | } |
| 3368 | |
| 3369 | if (!UseSGPR) |
| 3370 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B32_e32), DestReg: TmpReg) |
| 3371 | .addReg(RegNo: TmpSReg, Flags: RegState::Kill); |
| 3372 | |
| 3373 | if (TmpSReg == FrameReg) { |
| 3374 | // Undo frame register modification. |
| 3375 | if (NeedSaveSCC && |
| 3376 | !MI->registerDefIsDead(Reg: AMDGPU::SCC, /*TRI=*/nullptr)) { |
| 3377 | MachineBasicBlock::iterator I = |
| 3378 | BuildMI(BB&: *MBB, I: std::next(x: MI), MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADDC_U32), |
| 3379 | DestReg: TmpSReg) |
| 3380 | .addReg(RegNo: FrameReg) |
| 3381 | .addImm(Val: -Offset); |
| 3382 | I = BuildMI(BB&: *MBB, I: std::next(x: I), MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_BITCMP1_B32)) |
| 3383 | .addReg(RegNo: TmpSReg) |
| 3384 | .addImm(Val: 0); |
| 3385 | BuildMI(BB&: *MBB, I: std::next(x: I), MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_BITSET0_B32), |
| 3386 | DestReg: TmpSReg) |
| 3387 | .addImm(Val: 0) |
| 3388 | .addReg(RegNo: TmpSReg); |
| 3389 | } else { |
| 3390 | BuildMI(BB&: *MBB, I: std::next(x: MI), MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), |
| 3391 | DestReg: FrameReg) |
| 3392 | .addReg(RegNo: FrameReg) |
| 3393 | .addImm(Val: -Offset); |
| 3394 | } |
| 3395 | } |
| 3396 | |
| 3397 | return false; |
| 3398 | } |
| 3399 | |
| 3400 | bool IsMUBUF = TII->isMUBUF(MI: *MI); |
| 3401 | |
| 3402 | if (!IsMUBUF && !MFI->isBottomOfStack()) { |
| 3403 | // Convert to a swizzled stack address by scaling by the wave size. |
| 3404 | // In an entry function/kernel the offset is already swizzled. |
| 3405 | bool IsSALU = isSGPRClass(RC: TII->getRegClass(MCID: MI->getDesc(), OpNum: FIOperandNum)); |
| 3406 | bool LiveSCC = RS->isRegUsed(Reg: AMDGPU::SCC) && |
| 3407 | !MI->definesRegister(Reg: AMDGPU::SCC, /*TRI=*/nullptr); |
| 3408 | const TargetRegisterClass *RC = IsSALU && !LiveSCC |
| 3409 | ? &AMDGPU::SReg_32RegClass |
| 3410 | : &AMDGPU::VGPR_32RegClass; |
| 3411 | bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 || |
| 3412 | MI->getOpcode() == AMDGPU::V_MOV_B32_e64 || |
| 3413 | MI->getOpcode() == AMDGPU::S_MOV_B32; |
| 3414 | |
| 3415 | int64_t Offset = FrameInfo.getObjectOffset(ObjectIdx: Index); |
| 3416 | |
| 3417 | // Scaling FrameReg in place is the last resort when there is nothing to |
| 3418 | // scavenge. It has to be undone after MI, which is only possible while MI |
| 3419 | // does not use FrameReg for anything besides the frame index. |
| 3420 | bool CanUseFrameRegAsScratch = IsSALU && !LiveSCC && FrameReg && |
| 3421 | !MI->readsRegister(Reg: FrameReg, TRI: this) && |
| 3422 | !MI->modifiesRegister(Reg: FrameReg, TRI: this); |
| 3423 | |
| 3424 | bool RestoreFrameReg = false; |
| 3425 | Register ResultReg; |
| 3426 | if (IsCopy) { |
| 3427 | ResultReg = MI->getOperand(i: 0).getReg(); |
| 3428 | } else { |
| 3429 | ResultReg = RS->scavengeRegisterBackwards(RC: *RC, To: MI, RestoreAfter: false, SPAdj: 0, |
| 3430 | /*AllowSpill=*/false); |
| 3431 | if (!ResultReg) { |
| 3432 | if (CanUseFrameRegAsScratch) { |
| 3433 | // Spilling an SGPR here instead would flip EXEC with S_NOT, and |
| 3434 | // that clobbers the SCC MI may be defining for a later use. |
| 3435 | ResultReg = FrameReg; |
| 3436 | RestoreFrameReg = true; |
| 3437 | } else { |
| 3438 | ResultReg = RS->scavengeRegisterBackwards(RC: *RC, To: MI, RestoreAfter: false, SPAdj: 0); |
| 3439 | } |
| 3440 | } |
| 3441 | } |
| 3442 | |
| 3443 | // The carry-out lane of Add is unused, so it is safe to write with |
| 3444 | // S_MOV_B32 even into a VGPR. |
| 3445 | auto MaterializeCarryOutOffset = [&](MachineInstrBuilder &Add) { |
| 3446 | Register ConstOffsetReg = |
| 3447 | isWave32 ? Add.getReg(Idx: 1) |
| 3448 | : Register(getSubReg(Reg: Add.getReg(Idx: 1), Idx: AMDGPU::sub0)); |
| 3449 | BuildMI(BB&: *MBB, I&: *Add, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_MOV_B32), DestReg: ConstOffsetReg) |
| 3450 | .addImm(Val: Offset); |
| 3451 | return ConstOffsetReg; |
| 3452 | }; |
| 3453 | |
| 3454 | if (Offset == 0) { |
| 3455 | unsigned OpCode = |
| 3456 | IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32 : AMDGPU::V_LSHRREV_B32_e64; |
| 3457 | Register TmpResultReg = ResultReg; |
| 3458 | if (IsSALU && LiveSCC) { |
| 3459 | TmpResultReg = RS->scavengeRegisterBackwards(RC: AMDGPU::VGPR_32RegClass, |
| 3460 | To: MI, RestoreAfter: false, SPAdj: 0); |
| 3461 | } |
| 3462 | |
| 3463 | auto Shift = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: OpCode), DestReg: TmpResultReg); |
| 3464 | if (OpCode == AMDGPU::V_LSHRREV_B32_e64) |
| 3465 | // For V_LSHRREV, the operands are reversed (the shift count goes |
| 3466 | // first). |
| 3467 | Shift.addImm(Val: ST.getWavefrontSizeLog2()).addReg(RegNo: FrameReg); |
| 3468 | else |
| 3469 | Shift.addReg(RegNo: FrameReg).addImm(Val: ST.getWavefrontSizeLog2()); |
| 3470 | if (IsSALU && !LiveSCC) |
| 3471 | Shift.getInstr()->getOperand(i: 3).setIsDead(); // Mark SCC as dead. |
| 3472 | if (IsSALU && LiveSCC) { |
| 3473 | Register NewDest; |
| 3474 | if (IsCopy) { |
| 3475 | assert(ResultReg.isPhysical()); |
| 3476 | NewDest = ResultReg; |
| 3477 | } else { |
| 3478 | NewDest = RS->scavengeRegisterBackwards(RC: AMDGPU::SReg_32_XM0RegClass, |
| 3479 | To: Shift, RestoreAfter: false, SPAdj: 0); |
| 3480 | } |
| 3481 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_READFIRSTLANE_B32), DestReg: NewDest) |
| 3482 | .addReg(RegNo: TmpResultReg); |
| 3483 | ResultReg = NewDest; |
| 3484 | } |
| 3485 | } else { |
| 3486 | MachineInstrBuilder MIB; |
| 3487 | if (!IsSALU) { |
| 3488 | if ((MIB = TII->getAddNoCarry(MBB&: *MBB, I: MI, DL, DestReg: ResultReg, RS&: *RS)) != |
| 3489 | nullptr) { |
| 3490 | // Reuse ResultReg in intermediate step. |
| 3491 | Register ScaledReg = ResultReg; |
| 3492 | |
| 3493 | BuildMI(BB&: *MBB, I&: *MIB, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_LSHRREV_B32_e64), |
| 3494 | DestReg: ScaledReg) |
| 3495 | .addImm(Val: ST.getWavefrontSizeLog2()) |
| 3496 | .addReg(RegNo: FrameReg); |
| 3497 | |
| 3498 | const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; |
| 3499 | |
| 3500 | // TODO: Fold if use instruction is another add of a constant. |
| 3501 | if (IsVOP2 || |
| 3502 | AMDGPU::isInlinableLiteral32(Literal: Offset, HasInv2Pi: ST.hasInv2PiInlineImm())) { |
| 3503 | // FIXME: This can fail |
| 3504 | MIB.addImm(Val: Offset); |
| 3505 | MIB.addReg(RegNo: ScaledReg, Flags: RegState::Kill); |
| 3506 | if (!IsVOP2) |
| 3507 | MIB.addImm(Val: 0); // clamp bit |
| 3508 | } else { |
| 3509 | assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && |
| 3510 | "Need to reuse carry out register" ); |
| 3511 | |
| 3512 | MIB.addReg(RegNo: MaterializeCarryOutOffset(MIB), Flags: RegState::Kill); |
| 3513 | MIB.addReg(RegNo: ScaledReg, Flags: RegState::Kill); |
| 3514 | MIB.addImm(Val: 0); // clamp bit |
| 3515 | } |
| 3516 | } |
| 3517 | } |
| 3518 | if (!MIB || IsSALU) { |
| 3519 | // We have to produce a carry out, and there isn't a free SGPR pair |
| 3520 | // for it. We can keep the whole computation on the SALU to avoid |
| 3521 | // clobbering an additional register at the cost of an extra mov. |
| 3522 | |
| 3523 | // We may have 1 free scratch SGPR even though a carry out is |
| 3524 | // unavailable. Only one additional mov is needed. |
| 3525 | Register TmpScaledReg = IsCopy && IsSALU |
| 3526 | ? ResultReg |
| 3527 | : RS->scavengeRegisterBackwards( |
| 3528 | RC: AMDGPU::SReg_32_XM0RegClass, To: MI, |
| 3529 | RestoreAfter: false, SPAdj: 0, /*AllowSpill=*/false); |
| 3530 | // A scalar result is already materialized in ResultReg, which holds |
| 3531 | // the scavenged register, or FrameReg itself if nothing was free. |
| 3532 | Register ScaledReg = TmpScaledReg; |
| 3533 | if (!ScaledReg.isValid()) |
| 3534 | ScaledReg = IsSALU ? ResultReg : FrameReg; |
| 3535 | Register TmpResultReg = ScaledReg; |
| 3536 | |
| 3537 | if (!LiveSCC) { |
| 3538 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_LSHR_B32), DestReg: TmpResultReg) |
| 3539 | .addReg(RegNo: FrameReg) |
| 3540 | .addImm(Val: ST.getWavefrontSizeLog2()); |
| 3541 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), DestReg: TmpResultReg) |
| 3542 | .addReg(RegNo: TmpResultReg, Flags: RegState::Kill) |
| 3543 | .addImm(Val: Offset); |
| 3544 | } else { |
| 3545 | TmpResultReg = RS->scavengeRegisterBackwards( |
| 3546 | RC: AMDGPU::VGPR_32RegClass, To: MI, RestoreAfter: false, SPAdj: 0, /*AllowSpill=*/true); |
| 3547 | |
| 3548 | MachineInstrBuilder Add; |
| 3549 | if ((Add = TII->getAddNoCarry(MBB&: *MBB, I: MI, DL, DestReg: TmpResultReg, RS&: *RS))) { |
| 3550 | BuildMI(BB&: *MBB, I&: *Add, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_LSHRREV_B32_e64), |
| 3551 | DestReg: TmpResultReg) |
| 3552 | .addImm(Val: ST.getWavefrontSizeLog2()) |
| 3553 | .addReg(RegNo: FrameReg); |
| 3554 | if (Add->getOpcode() == AMDGPU::V_ADD_CO_U32_e64) { |
| 3555 | Add.addReg(RegNo: MaterializeCarryOutOffset(Add), Flags: RegState::Kill) |
| 3556 | .addReg(RegNo: TmpResultReg, Flags: RegState::Kill) |
| 3557 | .addImm(Val: 0); |
| 3558 | } else |
| 3559 | Add.addImm(Val: Offset).addReg(RegNo: TmpResultReg, Flags: RegState::Kill); |
| 3560 | } else { |
| 3561 | assert(Offset > 0 && isUInt<24>(2 * ST.getMaxWaveScratchSize()) && |
| 3562 | "offset is unsafe for v_mad_u32_u24" ); |
| 3563 | |
| 3564 | // We start with a frame pointer with a wave space value, and |
| 3565 | // an offset in lane-space. We are materializing a lane space |
| 3566 | // value. We can either do a right shift of the frame pointer |
| 3567 | // to get to lane space, or a left shift of the offset to get |
| 3568 | // to wavespace. We can right shift after the computation to |
| 3569 | // get back to the desired per-lane value. We are using the |
| 3570 | // mad_u32_u24 primarily as an add with no carry out clobber. |
| 3571 | bool IsInlinableLiteral = |
| 3572 | AMDGPU::isInlinableLiteral32(Literal: Offset, HasInv2Pi: ST.hasInv2PiInlineImm()); |
| 3573 | if (!IsInlinableLiteral) { |
| 3574 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MOV_B32_e32), |
| 3575 | DestReg: TmpResultReg) |
| 3576 | .addImm(Val: Offset); |
| 3577 | } |
| 3578 | |
| 3579 | Add = BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_MAD_U32_U24_e64), |
| 3580 | DestReg: TmpResultReg); |
| 3581 | |
| 3582 | if (!IsInlinableLiteral) { |
| 3583 | Add.addReg(RegNo: TmpResultReg, Flags: RegState::Kill); |
| 3584 | } else { |
| 3585 | // We fold the offset into mad itself if its inlinable. |
| 3586 | Add.addImm(Val: Offset); |
| 3587 | } |
| 3588 | Add.addImm(Val: ST.getWavefrontSize()).addReg(RegNo: FrameReg).addImm(Val: 0); |
| 3589 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_LSHRREV_B32_e64), |
| 3590 | DestReg: TmpResultReg) |
| 3591 | .addImm(Val: ST.getWavefrontSizeLog2()) |
| 3592 | .addReg(RegNo: TmpResultReg); |
| 3593 | } |
| 3594 | |
| 3595 | Register NewDest; |
| 3596 | if (IsCopy) { |
| 3597 | NewDest = ResultReg; |
| 3598 | } else { |
| 3599 | NewDest = RS->scavengeRegisterBackwards( |
| 3600 | RC: AMDGPU::SReg_32_XM0RegClass, To: *Add, RestoreAfter: false, SPAdj: 0, |
| 3601 | /*AllowSpill=*/true); |
| 3602 | } |
| 3603 | |
| 3604 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::V_READFIRSTLANE_B32), |
| 3605 | DestReg: NewDest) |
| 3606 | .addReg(RegNo: TmpResultReg); |
| 3607 | ResultReg = NewDest; |
| 3608 | } |
| 3609 | // A scalar result still reads FrameReg at MI, so FrameReg is |
| 3610 | // restored after MI instead. |
| 3611 | if (!IsSALU) { |
| 3612 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::COPY), DestReg: ResultReg) |
| 3613 | .addReg(RegNo: TmpResultReg, Flags: RegState::Kill); |
| 3614 | // If there were truly no free SGPRs, we need to undo everything. |
| 3615 | if (!TmpScaledReg.isValid()) { |
| 3616 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), DestReg: ScaledReg) |
| 3617 | .addReg(RegNo: ScaledReg, Flags: RegState::Kill) |
| 3618 | .addImm(Val: -Offset); |
| 3619 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_LSHL_B32), DestReg: ScaledReg) |
| 3620 | .addReg(RegNo: FrameReg) |
| 3621 | .addImm(Val: ST.getWavefrontSizeLog2()); |
| 3622 | } |
| 3623 | } |
| 3624 | } |
| 3625 | } |
| 3626 | |
| 3627 | if (RestoreFrameReg) { |
| 3628 | // Put FrameReg back now that MI has consumed the scaled address. |
| 3629 | // S_MUL_I32 undoes the scaling without writing SCC, which S_LSHL_B32 |
| 3630 | // would. When MI leaves SCC live, fold the offset back with the carry |
| 3631 | // sequence that smuggles SCC through bit 0, which the scaling has just |
| 3632 | // cleared. |
| 3633 | MachineBasicBlock::iterator InsPt = std::next(x: MI); |
| 3634 | BuildMI(BB&: *MBB, I: InsPt, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_MUL_I32), DestReg: FrameReg) |
| 3635 | .addReg(RegNo: FrameReg) |
| 3636 | .addImm(Val: ST.getWavefrontSize()); |
| 3637 | |
| 3638 | if (Offset) { |
| 3639 | int64_t ScaledOffset = -Offset * ST.getWavefrontSize(); |
| 3640 | bool SCCLiveAfterMI = MI->definesRegister(Reg: AMDGPU::SCC, TRI: this) && |
| 3641 | !MI->registerDefIsDead(Reg: AMDGPU::SCC, TRI: this); |
| 3642 | if (!SCCLiveAfterMI) { |
| 3643 | BuildMI(BB&: *MBB, I: InsPt, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADD_I32), DestReg: FrameReg) |
| 3644 | .addReg(RegNo: FrameReg) |
| 3645 | .addImm(Val: ScaledOffset); |
| 3646 | } else { |
| 3647 | BuildMI(BB&: *MBB, I: InsPt, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_ADDC_U32), DestReg: FrameReg) |
| 3648 | .addReg(RegNo: FrameReg) |
| 3649 | .addImm(Val: ScaledOffset); |
| 3650 | BuildMI(BB&: *MBB, I: InsPt, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_BITCMP1_B32)) |
| 3651 | .addReg(RegNo: FrameReg) |
| 3652 | .addImm(Val: 0); |
| 3653 | BuildMI(BB&: *MBB, I: InsPt, MIMD: DL, MCID: TII->get(Opcode: AMDGPU::S_BITSET0_B32), DestReg: FrameReg) |
| 3654 | .addImm(Val: 0) |
| 3655 | .addReg(RegNo: FrameReg); |
| 3656 | } |
| 3657 | } |
| 3658 | } |
| 3659 | |
| 3660 | // Don't introduce an extra copy if we're just materializing in a mov. |
| 3661 | if (IsCopy) { |
| 3662 | MI->eraseFromParent(); |
| 3663 | return true; |
| 3664 | } |
| 3665 | // FrameReg is restored after MI, so MI does not kill it. |
| 3666 | FIOp->ChangeToRegister(Reg: ResultReg, isDef: false, isImp: false, isKill: !RestoreFrameReg); |
| 3667 | return false; |
| 3668 | } |
| 3669 | |
| 3670 | if (IsMUBUF) { |
| 3671 | // Disable offen so we don't need a 0 vgpr base. |
| 3672 | assert( |
| 3673 | static_cast<int>(FIOperandNum) == |
| 3674 | AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::vaddr)); |
| 3675 | |
| 3676 | auto &SOffset = *TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::soffset); |
| 3677 | assert((SOffset.isImm() && SOffset.getImm() == 0)); |
| 3678 | |
| 3679 | if (FrameReg != AMDGPU::NoRegister) |
| 3680 | SOffset.ChangeToRegister(Reg: FrameReg, isDef: false); |
| 3681 | |
| 3682 | int64_t Offset = FrameInfo.getObjectOffset(ObjectIdx: Index); |
| 3683 | int64_t OldImm = |
| 3684 | TII->getNamedOperand(MI&: *MI, OperandName: AMDGPU::OpName::offset)->getImm(); |
| 3685 | int64_t NewOffset = OldImm + Offset; |
| 3686 | |
| 3687 | if (TII->isLegalMUBUFImmOffset(Imm: NewOffset) && |
| 3688 | buildMUBUFOffsetLoadStore(ST, MFI&: FrameInfo, MI, Index, Offset: NewOffset)) { |
| 3689 | MI->eraseFromParent(); |
| 3690 | return true; |
| 3691 | } |
| 3692 | } |
| 3693 | |
| 3694 | // If the offset is simply too big, don't convert to a scratch wave offset |
| 3695 | // relative index. |
| 3696 | |
| 3697 | FIOp->ChangeToImmediate(ImmVal: Offset); |
| 3698 | |
| 3699 | // Not isImmOperandLegal: a SALU user may already have a literal. |
| 3700 | if (!TII->isOperandLegal(MI: *MI, OpIdx: FIOperandNum, MO: FIOp)) { |
| 3701 | const TargetRegisterClass *OpRC = |
| 3702 | TII->getRegClass(MCID: MI->getDesc(), OpNum: FIOperandNum); |
| 3703 | bool UseSGPR = OpRC && isSGPRClass(RC: OpRC); |
| 3704 | |
| 3705 | const TargetRegisterClass *RC = |
| 3706 | UseSGPR ? &AMDGPU::SReg_32_XM0RegClass : &AMDGPU::VGPR_32RegClass; |
| 3707 | Register TmpReg = RS->scavengeRegisterBackwards(RC: *RC, To: MI, RestoreAfter: false, SPAdj: 0); |
| 3708 | BuildMI(BB&: *MBB, I: MI, MIMD: DL, |
| 3709 | MCID: TII->get(Opcode: UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32), |
| 3710 | DestReg: TmpReg) |
| 3711 | .addImm(Val: Offset); |
| 3712 | FIOp->ChangeToRegister(Reg: TmpReg, isDef: false, isImp: false, isKill: true); |
| 3713 | } |
| 3714 | |
| 3715 | return false; |
| 3716 | } |
| 3717 | |
| 3718 | StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { |
| 3719 | return AMDGPUInstPrinter::getRegisterName(Reg); |
| 3720 | } |
| 3721 | |
| 3722 | unsigned SIRegisterInfo::getHWRegIndex(MCRegister Reg) const { |
| 3723 | return getEncodingValue(Reg) & AMDGPU::HWEncoding::REG_IDX_MASK; |
| 3724 | } |
| 3725 | |
| 3726 | static const TargetRegisterClass * |
| 3727 | getAnyVGPRClassForBitWidth(unsigned BitWidth) { |
| 3728 | if (BitWidth == 64) |
| 3729 | return &AMDGPU::VReg_64RegClass; |
| 3730 | if (BitWidth == 96) |
| 3731 | return &AMDGPU::VReg_96RegClass; |
| 3732 | if (BitWidth == 128) |
| 3733 | return &AMDGPU::VReg_128RegClass; |
| 3734 | if (BitWidth == 160) |
| 3735 | return &AMDGPU::VReg_160RegClass; |
| 3736 | if (BitWidth == 192) |
| 3737 | return &AMDGPU::VReg_192RegClass; |
| 3738 | if (BitWidth == 224) |
| 3739 | return &AMDGPU::VReg_224RegClass; |
| 3740 | if (BitWidth == 256) |
| 3741 | return &AMDGPU::VReg_256RegClass; |
| 3742 | if (BitWidth == 288) |
| 3743 | return &AMDGPU::VReg_288RegClass; |
| 3744 | if (BitWidth == 320) |
| 3745 | return &AMDGPU::VReg_320RegClass; |
| 3746 | if (BitWidth == 352) |
| 3747 | return &AMDGPU::VReg_352RegClass; |
| 3748 | if (BitWidth == 384) |
| 3749 | return &AMDGPU::VReg_384RegClass; |
| 3750 | if (BitWidth == 512) |
| 3751 | return &AMDGPU::VReg_512RegClass; |
| 3752 | if (BitWidth == 1024) |
| 3753 | return &AMDGPU::VReg_1024RegClass; |
| 3754 | |
| 3755 | return nullptr; |
| 3756 | } |
| 3757 | |
| 3758 | static const TargetRegisterClass * |
| 3759 | getAlignedVGPRClassForBitWidth(unsigned BitWidth) { |
| 3760 | if (BitWidth == 64) |
| 3761 | return &AMDGPU::VReg_64_Align2RegClass; |
| 3762 | if (BitWidth == 96) |
| 3763 | return &AMDGPU::VReg_96_Align2RegClass; |
| 3764 | if (BitWidth == 128) |
| 3765 | return &AMDGPU::VReg_128_Align2RegClass; |
| 3766 | if (BitWidth == 160) |
| 3767 | return &AMDGPU::VReg_160_Align2RegClass; |
| 3768 | if (BitWidth == 192) |
| 3769 | return &AMDGPU::VReg_192_Align2RegClass; |
| 3770 | if (BitWidth == 224) |
| 3771 | return &AMDGPU::VReg_224_Align2RegClass; |
| 3772 | if (BitWidth == 256) |
| 3773 | return &AMDGPU::VReg_256_Align2RegClass; |
| 3774 | if (BitWidth == 288) |
| 3775 | return &AMDGPU::VReg_288_Align2RegClass; |
| 3776 | if (BitWidth == 320) |
| 3777 | return &AMDGPU::VReg_320_Align2RegClass; |
| 3778 | if (BitWidth == 352) |
| 3779 | return &AMDGPU::VReg_352_Align2RegClass; |
| 3780 | if (BitWidth == 384) |
| 3781 | return &AMDGPU::VReg_384_Align2RegClass; |
| 3782 | if (BitWidth == 512) |
| 3783 | return &AMDGPU::VReg_512_Align2RegClass; |
| 3784 | if (BitWidth == 1024) |
| 3785 | return &AMDGPU::VReg_1024_Align2RegClass; |
| 3786 | |
| 3787 | return nullptr; |
| 3788 | } |
| 3789 | |
| 3790 | const TargetRegisterClass * |
| 3791 | SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const { |
| 3792 | if (BitWidth == 1) |
| 3793 | return &AMDGPU::VReg_1RegClass; |
| 3794 | if (BitWidth == 16) |
| 3795 | return &AMDGPU::VGPR_16RegClass; |
| 3796 | if (BitWidth == 32) |
| 3797 | return &AMDGPU::VGPR_32RegClass; |
| 3798 | return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth) |
| 3799 | : getAnyVGPRClassForBitWidth(BitWidth); |
| 3800 | } |
| 3801 | |
| 3802 | const TargetRegisterClass * |
| 3803 | SIRegisterInfo::getAlignedLo256VGPRClassForBitWidth(unsigned BitWidth) const { |
| 3804 | if (BitWidth <= 32) |
| 3805 | return &AMDGPU::VGPR_32_Lo256RegClass; |
| 3806 | if (BitWidth <= 64) |
| 3807 | return &AMDGPU::VReg_64_Lo256_Align2RegClass; |
| 3808 | if (BitWidth <= 96) |
| 3809 | return &AMDGPU::VReg_96_Lo256_Align2RegClass; |
| 3810 | if (BitWidth <= 128) |
| 3811 | return &AMDGPU::VReg_128_Lo256_Align2RegClass; |
| 3812 | if (BitWidth <= 160) |
| 3813 | return &AMDGPU::VReg_160_Lo256_Align2RegClass; |
| 3814 | if (BitWidth <= 192) |
| 3815 | return &AMDGPU::VReg_192_Lo256_Align2RegClass; |
| 3816 | if (BitWidth <= 224) |
| 3817 | return &AMDGPU::VReg_224_Lo256_Align2RegClass; |
| 3818 | if (BitWidth <= 256) |
| 3819 | return &AMDGPU::VReg_256_Lo256_Align2RegClass; |
| 3820 | if (BitWidth <= 288) |
| 3821 | return &AMDGPU::VReg_288_Lo256_Align2RegClass; |
| 3822 | if (BitWidth <= 320) |
| 3823 | return &AMDGPU::VReg_320_Lo256_Align2RegClass; |
| 3824 | if (BitWidth <= 352) |
| 3825 | return &AMDGPU::VReg_352_Lo256_Align2RegClass; |
| 3826 | if (BitWidth <= 384) |
| 3827 | return &AMDGPU::VReg_384_Lo256_Align2RegClass; |
| 3828 | if (BitWidth <= 512) |
| 3829 | return &AMDGPU::VReg_512_Lo256_Align2RegClass; |
| 3830 | if (BitWidth <= 1024) |
| 3831 | return &AMDGPU::VReg_1024_Lo256_Align2RegClass; |
| 3832 | |
| 3833 | return nullptr; |
| 3834 | } |
| 3835 | |
| 3836 | static const TargetRegisterClass * |
| 3837 | getAnyAGPRClassForBitWidth(unsigned BitWidth) { |
| 3838 | if (BitWidth == 64) |
| 3839 | return &AMDGPU::AReg_64RegClass; |
| 3840 | if (BitWidth == 96) |
| 3841 | return &AMDGPU::AReg_96RegClass; |
| 3842 | if (BitWidth == 128) |
| 3843 | return &AMDGPU::AReg_128RegClass; |
| 3844 | if (BitWidth == 160) |
| 3845 | return &AMDGPU::AReg_160RegClass; |
| 3846 | if (BitWidth == 192) |
| 3847 | return &AMDGPU::AReg_192RegClass; |
| 3848 | if (BitWidth == 224) |
| 3849 | return &AMDGPU::AReg_224RegClass; |
| 3850 | if (BitWidth == 256) |
| 3851 | return &AMDGPU::AReg_256RegClass; |
| 3852 | if (BitWidth == 288) |
| 3853 | return &AMDGPU::AReg_288RegClass; |
| 3854 | if (BitWidth == 320) |
| 3855 | return &AMDGPU::AReg_320RegClass; |
| 3856 | if (BitWidth == 352) |
| 3857 | return &AMDGPU::AReg_352RegClass; |
| 3858 | if (BitWidth == 384) |
| 3859 | return &AMDGPU::AReg_384RegClass; |
| 3860 | if (BitWidth == 512) |
| 3861 | return &AMDGPU::AReg_512RegClass; |
| 3862 | if (BitWidth == 1024) |
| 3863 | return &AMDGPU::AReg_1024RegClass; |
| 3864 | |
| 3865 | return nullptr; |
| 3866 | } |
| 3867 | |
| 3868 | static const TargetRegisterClass * |
| 3869 | getAlignedAGPRClassForBitWidth(unsigned BitWidth) { |
| 3870 | if (BitWidth == 64) |
| 3871 | return &AMDGPU::AReg_64_Align2RegClass; |
| 3872 | if (BitWidth == 96) |
| 3873 | return &AMDGPU::AReg_96_Align2RegClass; |
| 3874 | if (BitWidth == 128) |
| 3875 | return &AMDGPU::AReg_128_Align2RegClass; |
| 3876 | if (BitWidth == 160) |
| 3877 | return &AMDGPU::AReg_160_Align2RegClass; |
| 3878 | if (BitWidth == 192) |
| 3879 | return &AMDGPU::AReg_192_Align2RegClass; |
| 3880 | if (BitWidth == 224) |
| 3881 | return &AMDGPU::AReg_224_Align2RegClass; |
| 3882 | if (BitWidth == 256) |
| 3883 | return &AMDGPU::AReg_256_Align2RegClass; |
| 3884 | if (BitWidth == 288) |
| 3885 | return &AMDGPU::AReg_288_Align2RegClass; |
| 3886 | if (BitWidth == 320) |
| 3887 | return &AMDGPU::AReg_320_Align2RegClass; |
| 3888 | if (BitWidth == 352) |
| 3889 | return &AMDGPU::AReg_352_Align2RegClass; |
| 3890 | if (BitWidth == 384) |
| 3891 | return &AMDGPU::AReg_384_Align2RegClass; |
| 3892 | if (BitWidth == 512) |
| 3893 | return &AMDGPU::AReg_512_Align2RegClass; |
| 3894 | if (BitWidth == 1024) |
| 3895 | return &AMDGPU::AReg_1024_Align2RegClass; |
| 3896 | |
| 3897 | return nullptr; |
| 3898 | } |
| 3899 | |
| 3900 | const TargetRegisterClass * |
| 3901 | SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const { |
| 3902 | if (BitWidth == 16) |
| 3903 | return &AMDGPU::AGPR_LO16RegClass; |
| 3904 | if (BitWidth == 32) |
| 3905 | return &AMDGPU::AGPR_32RegClass; |
| 3906 | return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth) |
| 3907 | : getAnyAGPRClassForBitWidth(BitWidth); |
| 3908 | } |
| 3909 | |
| 3910 | static const TargetRegisterClass * |
| 3911 | getAnyVectorSuperClassForBitWidth(unsigned BitWidth) { |
| 3912 | if (BitWidth == 64) |
| 3913 | return &AMDGPU::AV_64RegClass; |
| 3914 | if (BitWidth == 96) |
| 3915 | return &AMDGPU::AV_96RegClass; |
| 3916 | if (BitWidth == 128) |
| 3917 | return &AMDGPU::AV_128RegClass; |
| 3918 | if (BitWidth == 160) |
| 3919 | return &AMDGPU::AV_160RegClass; |
| 3920 | if (BitWidth == 192) |
| 3921 | return &AMDGPU::AV_192RegClass; |
| 3922 | if (BitWidth == 224) |
| 3923 | return &AMDGPU::AV_224RegClass; |
| 3924 | if (BitWidth == 256) |
| 3925 | return &AMDGPU::AV_256RegClass; |
| 3926 | if (BitWidth == 288) |
| 3927 | return &AMDGPU::AV_288RegClass; |
| 3928 | if (BitWidth == 320) |
| 3929 | return &AMDGPU::AV_320RegClass; |
| 3930 | if (BitWidth == 352) |
| 3931 | return &AMDGPU::AV_352RegClass; |
| 3932 | if (BitWidth == 384) |
| 3933 | return &AMDGPU::AV_384RegClass; |
| 3934 | if (BitWidth == 512) |
| 3935 | return &AMDGPU::AV_512RegClass; |
| 3936 | if (BitWidth == 1024) |
| 3937 | return &AMDGPU::AV_1024RegClass; |
| 3938 | |
| 3939 | return nullptr; |
| 3940 | } |
| 3941 | |
| 3942 | static const TargetRegisterClass * |
| 3943 | getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) { |
| 3944 | if (BitWidth == 64) |
| 3945 | return &AMDGPU::AV_64_Align2RegClass; |
| 3946 | if (BitWidth == 96) |
| 3947 | return &AMDGPU::AV_96_Align2RegClass; |
| 3948 | if (BitWidth == 128) |
| 3949 | return &AMDGPU::AV_128_Align2RegClass; |
| 3950 | if (BitWidth == 160) |
| 3951 | return &AMDGPU::AV_160_Align2RegClass; |
| 3952 | if (BitWidth == 192) |
| 3953 | return &AMDGPU::AV_192_Align2RegClass; |
| 3954 | if (BitWidth == 224) |
| 3955 | return &AMDGPU::AV_224_Align2RegClass; |
| 3956 | if (BitWidth == 256) |
| 3957 | return &AMDGPU::AV_256_Align2RegClass; |
| 3958 | if (BitWidth == 288) |
| 3959 | return &AMDGPU::AV_288_Align2RegClass; |
| 3960 | if (BitWidth == 320) |
| 3961 | return &AMDGPU::AV_320_Align2RegClass; |
| 3962 | if (BitWidth == 352) |
| 3963 | return &AMDGPU::AV_352_Align2RegClass; |
| 3964 | if (BitWidth == 384) |
| 3965 | return &AMDGPU::AV_384_Align2RegClass; |
| 3966 | if (BitWidth == 512) |
| 3967 | return &AMDGPU::AV_512_Align2RegClass; |
| 3968 | if (BitWidth == 1024) |
| 3969 | return &AMDGPU::AV_1024_Align2RegClass; |
| 3970 | |
| 3971 | return nullptr; |
| 3972 | } |
| 3973 | |
| 3974 | const TargetRegisterClass * |
| 3975 | SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const { |
| 3976 | if (BitWidth == 32) |
| 3977 | return &AMDGPU::AV_32RegClass; |
| 3978 | return ST.needsAlignedVGPRs() |
| 3979 | ? getAlignedVectorSuperClassForBitWidth(BitWidth) |
| 3980 | : getAnyVectorSuperClassForBitWidth(BitWidth); |
| 3981 | } |
| 3982 | |
| 3983 | const TargetRegisterClass * |
| 3984 | SIRegisterInfo::getDefaultVectorSuperClassForBitWidth(unsigned BitWidth) const { |
| 3985 | // TODO: In principle this should use AV classes for gfx908 too. This is |
| 3986 | // limited to 90a+ to avoid regressing special case copy optimizations which |
| 3987 | // need new handling. The core issue is that it's not possible to directly |
| 3988 | // copy between AGPRs on gfx908, and the current optimizations around that |
| 3989 | // expect to see copies to VGPR. |
| 3990 | return ST.hasGFX90AInsts() ? getVectorSuperClassForBitWidth(BitWidth) |
| 3991 | : getVGPRClassForBitWidth(BitWidth); |
| 3992 | } |
| 3993 | |
| 3994 | const TargetRegisterClass * |
| 3995 | SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { |
| 3996 | if (BitWidth == 16 || BitWidth == 32) |
| 3997 | return &AMDGPU::SReg_32RegClass; |
| 3998 | if (BitWidth == 64) |
| 3999 | return &AMDGPU::SReg_64RegClass; |
| 4000 | if (BitWidth == 96) |
| 4001 | return &AMDGPU::SGPR_96RegClass; |
| 4002 | if (BitWidth == 128) |
| 4003 | return &AMDGPU::SGPR_128RegClass; |
| 4004 | if (BitWidth == 160) |
| 4005 | return &AMDGPU::SGPR_160RegClass; |
| 4006 | if (BitWidth == 192) |
| 4007 | return &AMDGPU::SGPR_192RegClass; |
| 4008 | if (BitWidth == 224) |
| 4009 | return &AMDGPU::SGPR_224RegClass; |
| 4010 | if (BitWidth == 256) |
| 4011 | return &AMDGPU::SGPR_256RegClass; |
| 4012 | if (BitWidth == 288) |
| 4013 | return &AMDGPU::SGPR_288RegClass; |
| 4014 | if (BitWidth == 320) |
| 4015 | return &AMDGPU::SGPR_320RegClass; |
| 4016 | if (BitWidth == 352) |
| 4017 | return &AMDGPU::SGPR_352RegClass; |
| 4018 | if (BitWidth == 384) |
| 4019 | return &AMDGPU::SGPR_384RegClass; |
| 4020 | if (BitWidth == 512) |
| 4021 | return &AMDGPU::SGPR_512RegClass; |
| 4022 | if (BitWidth == 1024) |
| 4023 | return &AMDGPU::SGPR_1024RegClass; |
| 4024 | |
| 4025 | return nullptr; |
| 4026 | } |
| 4027 | |
| 4028 | bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI, |
| 4029 | Register Reg) const { |
| 4030 | const TargetRegisterClass *RC; |
| 4031 | if (Reg.isVirtual()) |
| 4032 | RC = MRI.getRegClass(Reg); |
| 4033 | else |
| 4034 | RC = getPhysRegBaseClass(Reg); |
| 4035 | return RC && isSGPRClass(RC); |
| 4036 | } |
| 4037 | |
| 4038 | const TargetRegisterClass * |
| 4039 | SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { |
| 4040 | unsigned Size = getRegSizeInBits(RC: *SRC); |
| 4041 | |
| 4042 | switch (SRC->getID()) { |
| 4043 | default: |
| 4044 | break; |
| 4045 | case AMDGPU::VS_16_Lo128RegClassID: |
| 4046 | return getAllocatableClass(RC: &AMDGPU::VGPR_16_Lo128RegClass); |
| 4047 | case AMDGPU::VS_32_Lo128RegClassID: |
| 4048 | return getAllocatableClass(RC: &AMDGPU::VGPR_32_Lo128RegClass); |
| 4049 | case AMDGPU::VS_32_Lo256RegClassID: |
| 4050 | case AMDGPU::VS_64_Lo256RegClassID: |
| 4051 | return getAllocatableClass(RC: getAlignedLo256VGPRClassForBitWidth(BitWidth: Size)); |
| 4052 | } |
| 4053 | |
| 4054 | const TargetRegisterClass *VRC = |
| 4055 | getAllocatableClass(RC: getVGPRClassForBitWidth(BitWidth: Size)); |
| 4056 | assert(VRC && "Invalid register class size" ); |
| 4057 | return VRC; |
| 4058 | } |
| 4059 | |
| 4060 | const TargetRegisterClass * |
| 4061 | SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { |
| 4062 | unsigned Size = getRegSizeInBits(RC: *SRC); |
| 4063 | const TargetRegisterClass *ARC = getAGPRClassForBitWidth(BitWidth: Size); |
| 4064 | assert(ARC && "Invalid register class size" ); |
| 4065 | return ARC; |
| 4066 | } |
| 4067 | |
| 4068 | const TargetRegisterClass * |
| 4069 | SIRegisterInfo::getEquivalentAVClass(const TargetRegisterClass *SRC) const { |
| 4070 | unsigned Size = getRegSizeInBits(RC: *SRC); |
| 4071 | const TargetRegisterClass *ARC = getVectorSuperClassForBitWidth(BitWidth: Size); |
| 4072 | assert(ARC && "Invalid register class size" ); |
| 4073 | return ARC; |
| 4074 | } |
| 4075 | |
| 4076 | const TargetRegisterClass * |
| 4077 | SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { |
| 4078 | unsigned Size = getRegSizeInBits(RC: *VRC); |
| 4079 | if (Size == 32) |
| 4080 | return &AMDGPU::SGPR_32RegClass; |
| 4081 | const TargetRegisterClass *SRC = getSGPRClassForBitWidth(BitWidth: Size); |
| 4082 | assert(SRC && "Invalid register class size" ); |
| 4083 | return SRC; |
| 4084 | } |
| 4085 | |
| 4086 | const TargetRegisterClass * |
| 4087 | SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC, |
| 4088 | const TargetRegisterClass *SubRC, |
| 4089 | unsigned SubIdx) const { |
| 4090 | // Ensure this subregister index is aligned in the super register. |
| 4091 | const TargetRegisterClass *MatchRC = |
| 4092 | getMatchingSuperRegClass(A: SuperRC, B: SubRC, Idx: SubIdx); |
| 4093 | return MatchRC && MatchRC->hasSubClassEq(RC: SuperRC) ? MatchRC : nullptr; |
| 4094 | } |
| 4095 | |
| 4096 | bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { |
| 4097 | if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && |
| 4098 | OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) |
| 4099 | return !ST.hasMFMAInlineLiteralBug(); |
| 4100 | |
| 4101 | return OpType >= AMDGPU::OPERAND_SRC_FIRST && |
| 4102 | OpType <= AMDGPU::OPERAND_SRC_LAST; |
| 4103 | } |
| 4104 | |
| 4105 | bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const { |
| 4106 | // TODO: 64-bit operands have extending behavior from 32-bit literal. |
| 4107 | return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST && |
| 4108 | OpType <= AMDGPU::OPERAND_REG_IMM_LAST; |
| 4109 | } |
| 4110 | |
| 4111 | /// Returns a lowest register that is not used at any point in the function. |
| 4112 | /// If all registers are used, then this function will return |
| 4113 | /// AMDGPU::NoRegister. If \p ReserveHighestRegister = true, then return |
| 4114 | /// highest unused register. |
| 4115 | MCRegister SIRegisterInfo::findUnusedRegister( |
| 4116 | const MachineRegisterInfo &MRI, const TargetRegisterClass *RC, |
| 4117 | const MachineFunction &MF, bool ReserveHighestRegister) const { |
| 4118 | // Never offer VCC as an unused register. |
| 4119 | auto isVCC = [](MCRegister Reg) { |
| 4120 | return Reg == AMDGPU::VCC || Reg == AMDGPU::VCC_LO || Reg == AMDGPU::VCC_HI; |
| 4121 | }; |
| 4122 | |
| 4123 | if (ReserveHighestRegister) { |
| 4124 | for (MCRegister Reg : reverse(C: *RC)) |
| 4125 | if (MRI.isAllocatable(PhysReg: Reg) && !MRI.isPhysRegUsed(PhysReg: Reg) && !isVCC(Reg)) |
| 4126 | return Reg; |
| 4127 | } else { |
| 4128 | for (MCRegister Reg : *RC) |
| 4129 | if (MRI.isAllocatable(PhysReg: Reg) && !MRI.isPhysRegUsed(PhysReg: Reg) && !isVCC(Reg)) |
| 4130 | return Reg; |
| 4131 | } |
| 4132 | return MCRegister(); |
| 4133 | } |
| 4134 | |
| 4135 | bool SIRegisterInfo::isUniformReg(const MachineRegisterInfo &MRI, |
| 4136 | const RegisterBankInfo &RBI, |
| 4137 | Register Reg) const { |
| 4138 | auto *RB = RBI.getRegBank(Reg, MRI, TRI: *this); |
| 4139 | if (!RB) |
| 4140 | return false; |
| 4141 | |
| 4142 | return !RBI.isDivergentRegBank(RB); |
| 4143 | } |
| 4144 | |
| 4145 | ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, |
| 4146 | unsigned EltSize) const { |
| 4147 | const unsigned RegBitWidth = AMDGPU::getRegBitWidth(RC: *RC); |
| 4148 | assert(RegBitWidth >= 32 && RegBitWidth <= 1024 && EltSize >= 2); |
| 4149 | |
| 4150 | const unsigned RegHalves = RegBitWidth / 16; |
| 4151 | const unsigned EltHalves = EltSize / 2; |
| 4152 | assert(RegSplitParts.size() + 1 >= EltHalves); |
| 4153 | |
| 4154 | const std::vector<int16_t> &Parts = RegSplitParts[EltHalves - 1]; |
| 4155 | const unsigned NumParts = RegHalves / EltHalves; |
| 4156 | |
| 4157 | return ArrayRef(Parts.data(), NumParts); |
| 4158 | } |
| 4159 | |
| 4160 | const TargetRegisterClass* |
| 4161 | SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, |
| 4162 | Register Reg) const { |
| 4163 | return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegBaseClass(Reg); |
| 4164 | } |
| 4165 | |
| 4166 | const TargetRegisterClass * |
| 4167 | SIRegisterInfo::getRegClassForOperandReg(const MachineRegisterInfo &MRI, |
| 4168 | const MachineOperand &MO) const { |
| 4169 | const TargetRegisterClass *SrcRC = getRegClassForReg(MRI, Reg: MO.getReg()); |
| 4170 | return getSubRegisterClass(RC: SrcRC, Idx: MO.getSubReg()); |
| 4171 | } |
| 4172 | |
| 4173 | bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, |
| 4174 | Register Reg) const { |
| 4175 | const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); |
| 4176 | // Registers without classes are unaddressable, SGPR-like registers. |
| 4177 | return RC && isVGPRClass(RC); |
| 4178 | } |
| 4179 | |
| 4180 | bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, |
| 4181 | Register Reg) const { |
| 4182 | const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); |
| 4183 | |
| 4184 | // Registers without classes are unaddressable, SGPR-like registers. |
| 4185 | return RC && isAGPRClass(RC); |
| 4186 | } |
| 4187 | |
| 4188 | unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, |
| 4189 | MachineFunction &MF) const { |
| 4190 | unsigned MinOcc = ST.getOccupancyWithWorkGroupSizes(MF).first; |
| 4191 | switch (RC->getID()) { |
| 4192 | default: |
| 4193 | return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); |
| 4194 | case AMDGPU::VGPR_32RegClassID: |
| 4195 | return std::min( |
| 4196 | a: ST.getMaxNumVGPRs( |
| 4197 | WavesPerEU: MinOcc, |
| 4198 | DynamicVGPRBlockSize: MF.getInfo<SIMachineFunctionInfo>()->getDynamicVGPRBlockSize()), |
| 4199 | b: ST.getMaxNumVGPRs(MF)); |
| 4200 | case AMDGPU::SGPR_32RegClassID: |
| 4201 | case AMDGPU::SGPR_LO16RegClassID: |
| 4202 | return std::min(a: ST.getMaxNumSGPRs(WavesPerEU: MinOcc, Addressable: true), b: ST.getMaxNumSGPRs(MF)); |
| 4203 | } |
| 4204 | } |
| 4205 | |
| 4206 | unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, |
| 4207 | unsigned Idx) const { |
| 4208 | switch (static_cast<AMDGPU::RegisterPressureSets>(Idx)) { |
| 4209 | case AMDGPU::RegisterPressureSets::VGPR_32: |
| 4210 | case AMDGPU::RegisterPressureSets::AGPR_32: |
| 4211 | return getRegPressureLimit(RC: &AMDGPU::VGPR_32RegClass, |
| 4212 | MF&: const_cast<MachineFunction &>(MF)); |
| 4213 | case AMDGPU::RegisterPressureSets::SReg_32: |
| 4214 | return getRegPressureLimit(RC: &AMDGPU::SGPR_32RegClass, |
| 4215 | MF&: const_cast<MachineFunction &>(MF)); |
| 4216 | } |
| 4217 | |
| 4218 | llvm_unreachable("Unexpected register pressure set!" ); |
| 4219 | } |
| 4220 | |
| 4221 | const int *SIRegisterInfo::getRegUnitPressureSets(MCRegUnit RegUnit) const { |
| 4222 | static const int Empty[] = { -1 }; |
| 4223 | |
| 4224 | if (RegPressureIgnoredUnits[static_cast<unsigned>(RegUnit)]) |
| 4225 | return Empty; |
| 4226 | |
| 4227 | return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); |
| 4228 | } |
| 4229 | |
| 4230 | bool SIRegisterInfo::getRegAllocationHints(Register VirtReg, |
| 4231 | ArrayRef<MCPhysReg> Order, |
| 4232 | SmallVectorImpl<MCPhysReg> &Hints, |
| 4233 | const MachineFunction &MF, |
| 4234 | const VirtRegMap *VRM, |
| 4235 | const LiveRegMatrix *Matrix) const { |
| 4236 | |
| 4237 | const MachineRegisterInfo &MRI = MF.getRegInfo(); |
| 4238 | const SIRegisterInfo *TRI = ST.getRegisterInfo(); |
| 4239 | |
| 4240 | std::pair<unsigned, Register> Hint = MRI.getRegAllocationHint(VReg: VirtReg); |
| 4241 | |
| 4242 | switch (Hint.first) { |
| 4243 | case AMDGPURI::Size32: { |
| 4244 | Register Paired = Hint.second; |
| 4245 | assert(Paired); |
| 4246 | Register PairedPhys; |
| 4247 | if (Paired.isPhysical()) { |
| 4248 | PairedPhys = |
| 4249 | getMatchingSuperReg(Reg: Paired, SubIdx: AMDGPU::lo16, RC: &AMDGPU::VGPR_32RegClass); |
| 4250 | } else if (VRM && VRM->hasPhys(virtReg: Paired)) { |
| 4251 | PairedPhys = getMatchingSuperReg(Reg: VRM->getPhys(virtReg: Paired), SubIdx: AMDGPU::lo16, |
| 4252 | RC: &AMDGPU::VGPR_32RegClass); |
| 4253 | } |
| 4254 | |
| 4255 | // Prefer the paired physreg. |
| 4256 | if (PairedPhys) |
| 4257 | // isLo(Paired) is implicitly true here from the API of |
| 4258 | // getMatchingSuperReg. |
| 4259 | Hints.push_back(Elt: PairedPhys); |
| 4260 | return false; |
| 4261 | } |
| 4262 | case AMDGPURI::Size16: { |
| 4263 | Register Paired = Hint.second; |
| 4264 | assert(Paired); |
| 4265 | Register PairedPhys; |
| 4266 | if (Paired.isPhysical()) { |
| 4267 | PairedPhys = TRI->getSubReg(Reg: Paired, Idx: AMDGPU::lo16); |
| 4268 | } else if (VRM && VRM->hasPhys(virtReg: Paired)) { |
| 4269 | PairedPhys = TRI->getSubReg(Reg: VRM->getPhys(virtReg: Paired), Idx: AMDGPU::lo16); |
| 4270 | } |
| 4271 | |
| 4272 | // First prefer the paired physreg. |
| 4273 | if (PairedPhys) |
| 4274 | Hints.push_back(Elt: PairedPhys); |
| 4275 | else { |
| 4276 | // Add all the lo16 physregs. |
| 4277 | // When the Paired operand has not yet been assigned a physreg it is |
| 4278 | // better to try putting VirtReg in a lo16 register, because possibly |
| 4279 | // later Paired can be assigned to the overlapping register and the COPY |
| 4280 | // can be eliminated. |
| 4281 | for (MCPhysReg PhysReg : Order) { |
| 4282 | if (PhysReg == PairedPhys || AMDGPU::isHi16Reg(Reg: PhysReg, MRI: *this)) |
| 4283 | continue; |
| 4284 | if (AMDGPU::VGPR_16RegClass.contains(Reg: PhysReg) && |
| 4285 | !MRI.isReserved(PhysReg)) |
| 4286 | Hints.push_back(Elt: PhysReg); |
| 4287 | } |
| 4288 | } |
| 4289 | return false; |
| 4290 | } |
| 4291 | default: |
| 4292 | return TargetRegisterInfo::getRegAllocationHints(VirtReg, Order, Hints, MF, |
| 4293 | VRM); |
| 4294 | } |
| 4295 | } |
| 4296 | |
| 4297 | MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { |
| 4298 | // Not a callee saved register. |
| 4299 | return AMDGPU::SGPR30_SGPR31; |
| 4300 | } |
| 4301 | |
| 4302 | const TargetRegisterClass * |
| 4303 | SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, |
| 4304 | const RegisterBank &RB) const { |
| 4305 | switch (RB.getID()) { |
| 4306 | case AMDGPU::VGPRRegBankID: |
| 4307 | return getVGPRClassForBitWidth( |
| 4308 | BitWidth: std::max(a: ST.useRealTrue16Insts() ? 16u : 32u, b: Size)); |
| 4309 | case AMDGPU::VCCRegBankID: |
| 4310 | assert(Size == 1); |
| 4311 | return getWaveMaskRegClass(); |
| 4312 | case AMDGPU::SGPRRegBankID: |
| 4313 | return getSGPRClassForBitWidth(BitWidth: std::max(a: 32u, b: Size)); |
| 4314 | case AMDGPU::AGPRRegBankID: |
| 4315 | return getAGPRClassForBitWidth(BitWidth: std::max(a: 32u, b: Size)); |
| 4316 | default: |
| 4317 | llvm_unreachable("unknown register bank" ); |
| 4318 | } |
| 4319 | } |
| 4320 | |
| 4321 | const TargetRegisterClass *SIRegisterInfo::getConstrainedRegClassForReg( |
| 4322 | Register Reg, const MachineRegisterInfo &MRI) const { |
| 4323 | const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(Reg); |
| 4324 | if (const RegisterBank *RB = dyn_cast<const RegisterBank *>(Val: RCOrRB)) |
| 4325 | return getRegClassForTypeOnBank(Ty: MRI.getType(Reg), Bank: *RB); |
| 4326 | |
| 4327 | if (const auto *RC = dyn_cast<const TargetRegisterClass *>(Val: RCOrRB)) |
| 4328 | return getAllocatableClass(RC); |
| 4329 | |
| 4330 | return nullptr; |
| 4331 | } |
| 4332 | |
| 4333 | MCRegister SIRegisterInfo::getVCC() const { |
| 4334 | return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; |
| 4335 | } |
| 4336 | |
| 4337 | MCRegister SIRegisterInfo::getExec() const { |
| 4338 | return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC; |
| 4339 | } |
| 4340 | |
| 4341 | const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const { |
| 4342 | // VGPR tuples have an alignment requirement on gfx90a variants. |
| 4343 | return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass |
| 4344 | : &AMDGPU::VReg_64RegClass; |
| 4345 | } |
| 4346 | |
| 4347 | // Find reaching register definition |
| 4348 | MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, |
| 4349 | MachineInstr &Use, |
| 4350 | MachineRegisterInfo &MRI, |
| 4351 | LiveIntervals *LIS) const { |
| 4352 | auto &MDT = LIS->getDomTree(); |
| 4353 | SlotIndex UseIdx = LIS->getInstructionIndex(Instr: Use); |
| 4354 | SlotIndex DefIdx; |
| 4355 | |
| 4356 | if (Reg.isVirtual()) { |
| 4357 | if (!LIS->hasInterval(Reg)) |
| 4358 | return nullptr; |
| 4359 | LiveInterval &LI = LIS->getInterval(Reg); |
| 4360 | LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubIdx: SubReg) |
| 4361 | : MRI.getMaxLaneMaskForVReg(Reg); |
| 4362 | VNInfo *V = nullptr; |
| 4363 | if (LI.hasSubRanges()) { |
| 4364 | for (auto &S : LI.subranges()) { |
| 4365 | if ((S.LaneMask & SubLanes) == SubLanes) { |
| 4366 | V = S.getVNInfoAt(Idx: UseIdx); |
| 4367 | break; |
| 4368 | } |
| 4369 | } |
| 4370 | } else { |
| 4371 | V = LI.getVNInfoAt(Idx: UseIdx); |
| 4372 | } |
| 4373 | if (!V) |
| 4374 | return nullptr; |
| 4375 | DefIdx = V->def; |
| 4376 | } else { |
| 4377 | // Find last def. |
| 4378 | for (MCRegUnit Unit : regunits(Reg: Reg.asMCReg())) { |
| 4379 | LiveRange &LR = LIS->getRegUnit(Unit); |
| 4380 | if (VNInfo *V = LR.getVNInfoAt(Idx: UseIdx)) { |
| 4381 | if (!DefIdx.isValid() || |
| 4382 | MDT.dominates(A: LIS->getInstructionFromIndex(index: DefIdx), |
| 4383 | B: LIS->getInstructionFromIndex(index: V->def))) |
| 4384 | DefIdx = V->def; |
| 4385 | } else { |
| 4386 | return nullptr; |
| 4387 | } |
| 4388 | } |
| 4389 | } |
| 4390 | |
| 4391 | MachineInstr *Def = LIS->getInstructionFromIndex(index: DefIdx); |
| 4392 | |
| 4393 | if (!Def || !MDT.dominates(A: Def, B: &Use)) |
| 4394 | return nullptr; |
| 4395 | |
| 4396 | assert(Def->modifiesRegister(Reg, this)); |
| 4397 | |
| 4398 | return Def; |
| 4399 | } |
| 4400 | |
| 4401 | MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { |
| 4402 | assert(getRegSizeInBits(*getPhysRegBaseClass(Reg)) <= 32); |
| 4403 | |
| 4404 | for (const TargetRegisterClass *RC : |
| 4405 | {&AMDGPU::VGPR_32RegClass, &AMDGPU::SReg_32RegClass, |
| 4406 | &AMDGPU::AGPR_32RegClass}) { |
| 4407 | if (MCPhysReg Super = getMatchingSuperReg(Reg, SubIdx: AMDGPU::lo16, RC)) |
| 4408 | return Super; |
| 4409 | } |
| 4410 | if (MCPhysReg Super = getMatchingSuperReg(Reg, SubIdx: AMDGPU::hi16, |
| 4411 | RC: &AMDGPU::VGPR_32RegClass)) { |
| 4412 | return Super; |
| 4413 | } |
| 4414 | |
| 4415 | return AMDGPU::NoRegister; |
| 4416 | } |
| 4417 | |
| 4418 | bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const { |
| 4419 | if (!ST.needsAlignedVGPRs()) |
| 4420 | return true; |
| 4421 | |
| 4422 | if (isVGPRClass(RC: &RC)) |
| 4423 | return RC.hasSuperClassEq(RC: getVGPRClassForBitWidth(BitWidth: getRegSizeInBits(RC))); |
| 4424 | if (isAGPRClass(RC: &RC)) |
| 4425 | return RC.hasSuperClassEq(RC: getAGPRClassForBitWidth(BitWidth: getRegSizeInBits(RC))); |
| 4426 | if (isVectorSuperClass(RC: &RC)) |
| 4427 | return RC.hasSuperClassEq( |
| 4428 | RC: getVectorSuperClassForBitWidth(BitWidth: getRegSizeInBits(RC))); |
| 4429 | |
| 4430 | assert(&RC != &AMDGPU::VS_64RegClass); |
| 4431 | |
| 4432 | return true; |
| 4433 | } |
| 4434 | |
| 4435 | ArrayRef<MCPhysReg> |
| 4436 | SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { |
| 4437 | return ArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4); |
| 4438 | } |
| 4439 | |
| 4440 | ArrayRef<MCPhysReg> |
| 4441 | SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const { |
| 4442 | return ArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2); |
| 4443 | } |
| 4444 | |
| 4445 | ArrayRef<MCPhysReg> |
| 4446 | SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { |
| 4447 | return ArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); |
| 4448 | } |
| 4449 | |
| 4450 | unsigned |
| 4451 | SIRegisterInfo::getSubRegAlignmentNumBits(const TargetRegisterClass *RC, |
| 4452 | unsigned SubReg) const { |
| 4453 | switch (RC->TSFlags & SIRCFlags::RegKindMask) { |
| 4454 | case SIRCFlags::HasSGPR: |
| 4455 | return std::min(a: 128u, b: getSubRegIdxSize(Idx: SubReg)); |
| 4456 | case SIRCFlags::HasAGPR: |
| 4457 | case SIRCFlags::HasVGPR: |
| 4458 | case SIRCFlags::HasVGPR | SIRCFlags::HasAGPR: |
| 4459 | return std::min(a: 32u, b: getSubRegIdxSize(Idx: SubReg)); |
| 4460 | default: |
| 4461 | break; |
| 4462 | } |
| 4463 | return 0; |
| 4464 | } |
| 4465 | |
| 4466 | unsigned SIRegisterInfo::getNumUsedPhysRegs(const MachineRegisterInfo &MRI, |
| 4467 | const TargetRegisterClass &RC, |
| 4468 | bool IncludeCalls) const { |
| 4469 | unsigned NumArchVGPRs = ST.getAddressableNumArchVGPRs(); |
| 4470 | ArrayRef<MCPhysReg> Registers = |
| 4471 | (RC.getID() == AMDGPU::VGPR_32RegClassID) |
| 4472 | ? RC.getRegisters().take_front(N: NumArchVGPRs) |
| 4473 | : RC.getRegisters(); |
| 4474 | for (MCPhysReg Reg : reverse(C&: Registers)) { |
| 4475 | if (Reg != AMDGPU::VCC_LO && Reg != AMDGPU::VCC_HI && |
| 4476 | MRI.isPhysRegUsed(PhysReg: Reg, /*SkipRegMaskTest=*/!IncludeCalls)) |
| 4477 | return getHWRegIndex(Reg) + 1; |
| 4478 | } |
| 4479 | return 0; |
| 4480 | } |
| 4481 | |
| 4482 | SmallVector<StringLiteral> |
| 4483 | SIRegisterInfo::getVRegFlagsOfReg(Register Reg, |
| 4484 | const MachineFunction &MF) const { |
| 4485 | SmallVector<StringLiteral> RegFlags; |
| 4486 | const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); |
| 4487 | if (FuncInfo->checkFlag(Reg, Flag: AMDGPU::VirtRegFlag::WWM_REG)) |
| 4488 | RegFlags.push_back(Elt: "WWM_REG" ); |
| 4489 | return RegFlags; |
| 4490 | } |
| 4491 | |